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* RoyalRapier: Rapiers are a class of sword that Hector can use, and naturally he whips out the ImplausibleFencingPowers to do such things as [[BlowYouAway create gusts of wind]] as he thrusts.



* RoyalRapier: Rapiers are a class of sword that Hector can use, and naturally he whips out the ImplausibleFencingPowers to do such things as [[BlowYouAway create gusts of wind]] as he thrusts.
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* MoodWhiplash: While it shouldn't be a surprise given that it's ''Castlevania'', as you collect more chairs throughout the game, the chair room can be rather amusing, weird, and absolutely hilarious. But once you sit in the park swing, the sky turns to an apocalyptic orange, the music becomes muted and replaced by the sound of wind and crows, and the description is that of a lonely child waiting for his mother to return.

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* MoodWhiplash: While it shouldn't All over the place. You can be trapped in a surprise given that it's ''Castlevania'', as you collect room filled with powerful undead enemies and pull out weapons like a piko piko hammer or an electric guitar, or sit in a chair after a battle just to have a metal pan fall on your head. But one of the more chairs throughout the game, notable examples is the chair room room. As your collection grows, it can be rather amusing, weird, and absolutely hilarious. But once you sit in the park swing, the sky turns to an apocalyptic orange, the music becomes muted and replaced by the sound of wind and crows, and the description is that of a lonely child waiting for his mother to return.
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** Inside the Cave of Jigramunt is a statue of Dracula's second form from ''[[VideoGame/CastlevaniaIIIDraculasCurse Dracula's Curse]]''.

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* BonusDungeon: The Tower of Eternity is an optional endurance level which has Hector climbing to the top of the tower, with 50 floors filled with enemies. Once inside, there are no save points and no way to leave unless you use a Magical or Memorial Ticket. A separate tower, the Tower of Evermore, can be reached only from the very top of the tower. See BrutalBonusLevel below.



* BrutalBonusLevel: The Tower of Evermore. You can only access it from the top of the Tower of Eternity with a Bird I.D. with a Long Glide ability, and have to go down 49 floors of very high level enemies, up to Level 75 in the regular difficulty and 95 in Crazy Mode.

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* BrutalBonusLevel: The Tower of Evermore. You Evermore, which can only access it be accessed from the top of the Tower of Eternity with a Bird Bird-type I.D. with a Long Glide ability, and have ability. Hector has to go down 49 floors make his way from the 50th floor of the tower to ground level, but this time every floor has very high level enemies, up to Level 75 in the regular difficulty and Level 95 in Crazy Mode.Mode. As with the previous tower, there are no save points or a way to leave unless you use a Magical or Memorial Ticket to forfeit the challenge.



* CartoonBomb: The Skull Bomb. If you have the Proboscis Fairy press a switch in a certain room in the Aiolon Ruins, one will drop into the room and blow up, knocking him out, [[AshFace turning Hector completely black]], and opening up a new area. The Proboscis Fairy can also use a Skull Bomb as an attack, which can actually damage Hector if he's too close to the blast and doesn't block, but does minimal damage to enemies. It turns out to be a LethalJokeItem, as using it against [[spoiler: Death]] will take out 25% of his life bar.

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* CartoonBomb: The Skull Bomb. If you have the Proboscis Fairy press a switch in a certain room in the Aiolon Ruins, one will drop into the room and blow up, knocking him out, up. The explosion [[AshFace turning turns Hector completely black]], destroys the nearby walls, and opening up a new area.knocks the fairy out. The Proboscis Fairy can also use a Skull Bomb as an attack, which can actually damage Hector if he's too close to the blast and doesn't block, but does minimal damage to enemies. It turns out to be a LethalJokeItem, as using it against [[spoiler: Death]] will take out 25% of his life bar.

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* BrutalBonusLevel: The Tower of Evermore. You can only access it from the top of the Tower of Eternity with a Bird I.D. with a Long Glide ability, and have to go down 49 floors of very high level enemies, up to Level 75 in the regular difficulty and 95 in Crazy Mode.



* HoistByHisOwnPetard: Refusing to kill Hector [[HonorBeforeReason until he regained his full powers]], [[AlwaysSomeoneBetter which already surpassed yours]], might not have been the best idea to exact your revenge, Isaac. [[spoiler: Sure Death, you needed him to do so in order to resurrect the castle and the count, but that same power was also enough for Hector to slay you both]].



* MirrorMatch: when playing as him, you'll fight Trevor's Doppelganger in the boss rooms where he used to appear in Hector's mode.

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* MirrorMatch: when When playing as him, you'll fight Trevor's Doppelganger in the boss rooms where he used to appear in Hector's mode.



* NiceJobFixingItVillain: Refusing to kill Hector [[HonorBeforeReason until he regained his full powers]], [[AlwaysSomeoneBetter which already surpassed yours]], might not have been the best idea to exact your revenge, Isaac. [[spoiler: Sure Death, you needed him to do so in order to resurrect the castle and the count, but that same power was also enough for Hector to slay you both]].

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* CartoonBomb: The Skull Bomb. If you have the Proboscis Fairy press a switch in a certain room in the Aiolon Ruins, one will drop into the room and blow up, knocking him out, [[AshFace turning Hector completely black]], and opening up a new area. The Proboscis Fairy can also use a Skull Bomb as an attack, which can actually damage Hector if he's too close to the blast and doesn't block, but does minimal damage to enemies. It turns out to be a LethalJokeItem, as using it against [[spoiler: Death]] will take out 25% of his life bar.



* NiceJobFixingItVillain: Refusing to kill Hector [[HonorBeforeReason until he regained his full powers]], [[AlwaysSomeoneBetter which already surpassed yours]], might not have been the best idea to exact your revenge, Isaac. [[spoiler: Sure Death, you needed him to do so in order to resurrect the castle and the count, but that same power was also enough for Hector to slay you both]].



* SequenceBreaking: Since Warp Points allow Trevor to instantly access out-of-reach areas or those that require specific Innocent Devil abilities, the player can sidetrack a lot easier with him than Hector. He can even enter locations like Aoilos Ruins earlier than intended.

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* SequenceBreaking: Since Warp Points allow Trevor to instantly access out-of-reach areas or those that require specific Innocent Devil abilities, the player can sidetrack a lot easier with him than Hector. He can even enter locations like Aoilos Aiolon Ruins earlier than intended.



* UnwittingPawn: [[spoiler:Hector for most of the game. Also, Trevor since shedding his blood is essential in part of the plot to resurrect Dracula.]]

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* UnwittingPawn: [[spoiler:Hector for most of the game. Also, Trevor since shedding his blood is essential in part of the plot to resurrect Dracula.]] And then there's Isaac who is also a pawn in Dracula's resurrection]].
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A comic titled ''Prelude to Revenge'' was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by fan-favorite artist Ayami Kojima. A manga authored by Kou Sasakura was released in 2005 and 2006 that also serves as a prequel story, which was also supervised by IGA. The first volume focuses on a young child named Ted who discovers Hector hiding in Rosaly's care during an attack, and the second focuses on Isaac's upbringing as a Devil Forgemaster. More volumes were planned but the series [[LeftHanging was cancelled]], and the two existing volumes were adapted into English by Creator/{{Tokyopop}}.

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A comic titled ''Prelude to Revenge'' was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by fan-favorite artist Ayami Kojima. A manga authored by Kou Sasakura was released in 2005 and 2006 that also serves as a prequel story, which Kojima considers an extension of ''Prelude'' and therefore canon, which was also supervised by IGA. The first volume focuses on a young child named Ted who discovers Hector hiding in Rosaly's care during an attack, and the second focuses on Isaac's upbringing as a Devil Forgemaster. More Two volumes were planned released with more that were planned, but the series [[LeftHanging was cancelled]], and the two existing volumes were adapted into English by Creator/{{Tokyopop}}.
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* BurnTheWitch: Subverted in ''Prelude to Revenge''. While Rosaly was killed after being accused of witchcraft and being responsible for the village's pestilence, thanks to Isaac's orchestrations, she was instead given a PublicExecution by hanging, and Hector was helpless to save her.

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* BurnTheWitch: According to the instruction manual, Rosaly was burned at the stake after she was falsely accused of witchcraft, courtesy of Isaac's manipulations. Subverted in ''Prelude to Revenge''. While Rosaly was killed after being accused of witchcraft and being responsible for the village's pestilence, thanks to Isaac's orchestrations, Revenge'', where she was instead given a PublicExecution is publicly executed by hanging, and Hector was helpless to save her.hanging instead, right in front of Hector.
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** Not to mention the many chairs you can sit in, from a leather chair with an office desk, a toilet that flushes, an electric chair, a sofa, and one even has a WhoopieCushion.

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** Not to mention the many chairs you can sit in, from a leather chair with an office desk, a toilet that flushes, an electric chair, a sofa, and one even has a WhoopieCushion.WhoopeeCushion.

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A comic titled ''Prelude to Revenge'' was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by Ayami Kojima. A manga authored by Kou Sasakura was released in 2005 and 2006 that also serves as a prequel story, which was also supervised by IGA. The first volume focuses on a young child named Ted who discovers Hector hiding in Rosaly's care during an attack, and the second focuses on Isaac's upbringing as a Devil Forgemaster. More volumes were planned but the series [[LeftHanging was cancelled]], and the two existing volumes were adapted into English by Creator/{{Tokyopop}}.

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A comic titled ''Prelude to Revenge'' was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by fan-favorite artist Ayami Kojima. A manga authored by Kou Sasakura was released in 2005 and 2006 that also serves as a prequel story, which was also supervised by IGA. The first volume focuses on a young child named Ted who discovers Hector hiding in Rosaly's care during an attack, and the second focuses on Isaac's upbringing as a Devil Forgemaster. More volumes were planned but the series [[LeftHanging was cancelled]], and the two existing volumes were adapted into English by Creator/{{Tokyopop}}.



* AnachronismStew: Items like Japanese Weapons, Sweatshirts, bombs, Ramen noodles, Pizza, miniguns, and a ''LaserBlade'' in the 15th Century Valachia? These have the loose justification of being created by somebody with explicitly magical powers who's (for the stranger things) using obscure materials like an Immortal Fragment stolen from a time traveler, Aluminum which is supposed to be nonexistent until its invention in 1800, and a weapon made with material lifted from a Minotaur (the Gatling Gun and Hien) or Glow Dust taken from a Dullahan in what seems to be an alternate dimension (Laser Blade). As for the reason the bosses have strange things like Shortcake, Cheese, Ramen, and Tomato Juice, there is no reason given. [[note]]The reason the Skeleton Diver has Sushi is clear; you're ripping a chunk of meat off his ride![[/note]]

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* AnachronismStew: AnachronismStew:
**
Items like Japanese Weapons, Sweatshirts, bombs, Ramen noodles, Pizza, miniguns, and a ''LaserBlade'' in the 15th Century Valachia? These have the loose justification of being created by somebody with explicitly magical powers who's (for the stranger things) using obscure materials like an Immortal Fragment stolen from a time traveler, Aluminum which is supposed to be nonexistent until its invention in 1800, and a weapon made with material lifted from a Minotaur (the Gatling Gun and Hien) or Glow Dust taken from a Dullahan in what seems to be an alternate dimension (Laser Blade). As for the reason the bosses have strange things like Shortcake, Cheese, Ramen, and Tomato Juice, there is no reason given. [[note]]The reason the Skeleton Diver has Sushi is clear; you're ripping a chunk of meat off his ride![[/note]]ride![[/note]]
** Not to mention the many chairs you can sit in, from a leather chair with an office desk, a toilet that flushes, an electric chair, a sofa, and one even has a WhoopieCushion.



* MoodWhiplash: While it shouldn't be a surprise given that it's ''Castlevania'', as you collect more chairs throughout the game, the chair room can be rather amusing, weird, and absolutely hilarious. But once you sit in the park swing, the sky turns to an apocalyptic orange, the music becomes muted and replaced by the sound of wind and crows, and the description is that of a lonely child waiting for his mother to return.



* NothingIsScarier: The chair room. It serves for nothing, other than just, well, sitting in everything you see while CreepyCircusMusic plays in the background. From a rocking chair, to the electric chair (that does nothing), and even the cannon, all settled in a simple and placid background of a sunny meadow. It becames at first interesting, then later rather boring... but stay just a few minutes more, and you'll start thinking what the hell is that room doing there, what purpose does it have, and why anything is happening there.

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* NoChallengeEqualsNoSatisfaction: Isaac puts Hector through everything in the game so he can regain his full powers, and only wants to fight and kill him when he's at the peak of his strength. Yeah, that goes about as well as you'd expect, and then some.
* NothingIsScarier: The chair room. It serves for nothing, other than just, well, sitting in everything you see while CreepyCircusMusic plays in the background. From a rocking chair, to the electric chair (that does nothing), and even the cannon, all settled in a simple and placid background of a sunny meadow. It becames becomes interesting at first interesting, first, then later rather boring... but stay just a few minutes more, and you'll start thinking what the hell is that room doing there, what purpose does it have, and why anything is happening there.


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* RuleOfFunny: Perhaps the only logical explanation behind the many chairs in the game and their functions.


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* SceneryCensor: If Hector sits on the toilet, the camera will move so that the broken piece of wall is covering up what is supposed to be happening. Of course, all Hector does is sit on it and nothing else.

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A comic titled ''Demon Castle Dracula: Curse of Darkness -Prelude to Revenge-'' was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by Ayami Kojima. A separate manga authored by Kou Sasakura was released in 2005 and 2006, which tells another story of Hector's defection and his time with Rosaly, and was also supervised by IGA. Only two volumes were released before it was cancelled, and was adapted into English by Creator/{{Tokyopop}}.

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A comic titled ''Demon Castle Dracula: Curse of Darkness -Prelude ''Prelude to Revenge-'' Revenge'' was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by Ayami Kojima. A separate manga authored by Kou Sasakura was released in 2005 and 2006, 2006 that also serves as a prequel story, which tells another story of Hector's defection and his time with Rosaly, and was also supervised by IGA. Only two The first volume focuses on a young child named Ted who discovers Hector hiding in Rosaly's care during an attack, and the second focuses on Isaac's upbringing as a Devil Forgemaster. More volumes were released before it planned but the series [[LeftHanging was cancelled, cancelled]], and was the two existing volumes were adapted into English by Creator/{{Tokyopop}}.


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* BecauseYouWereNiceToMe: The reason why Hector fell for Rosaly, according to ''Prelude to Revenge''. Until she came along, no one in his life ever treated him with kindness. Once he realizes this, he's driven to tears.


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* BurnTheWitch: Subverted in ''Prelude to Revenge''. While Rosaly was killed after being accused of witchcraft and being responsible for the village's pestilence, thanks to Isaac's orchestrations, she was instead given a PublicExecution by hanging, and Hector was helpless to save her.
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A comic titled ''Demon Castle Dracula: Curse of Darkness -Prelude to Revenge-'' was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by Ayami Kojima. A separate manga authored by Kou Sasakura was released in 2005 and 2006, which tells another story of Hector's defection and his time with Rosaly, and was also supervised by IGA. Only two volumes were released before it was cancelled, and was adapted into English by Creator/{{Tokyopop}}.
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** Hector in many ways also resembles a good/heroic Dracula / [[spoiler: [[VideoGame/CastlevaniaLamentOfInnocence Mathias]] ]], up to having a similar motivation (wife burned as witch), and the same voice actor as [[spoiler: Mathias]] in the English version. As result of this though, along with his white hair, this also makes him quite similar to [[spoiler: [[VideoGame/CastlevaniaChroniclesOfSorrow Soma]] ]], with who he also shares weapon skills, and his usage of familiars.
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* AnachronismStew: Items like Japanese Weapons, Sweatshirts, bombs, Ramen noodles, Pizza, miniguns, and a ''LaserBlade'' in the 15th Century Valachia? These have the loose justification of being created by somebody with explicitly magical powers who's (for the stranger things) using obscure materials like an Immortal Fragment stolen from a time traveler and a weapon made with material lifted from a Minotaur (the Gatling Gun and Hien) or Glow Dust taken from a Dullahan in what seems to be an alternate dimension (Laser Blade). As for the reason the bosses have strange things like Shortcake, Cheese, Ramen, and Tomato Juice, there is no reason given. [[note]]The reason the Skeleton Diver has Sushi is clear; you're ripping a chunk of meat off his ride![[/note]]

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* AnachronismStew: Items like Japanese Weapons, Sweatshirts, bombs, Ramen noodles, Pizza, miniguns, and a ''LaserBlade'' in the 15th Century Valachia? These have the loose justification of being created by somebody with explicitly magical powers who's (for the stranger things) using obscure materials like an Immortal Fragment stolen from a time traveler traveler, Aluminum which is supposed to be nonexistent until its invention in 1800, and a weapon made with material lifted from a Minotaur (the Gatling Gun and Hien) or Glow Dust taken from a Dullahan in what seems to be an alternate dimension (Laser Blade). As for the reason the bosses have strange things like Shortcake, Cheese, Ramen, and Tomato Juice, there is no reason given. [[note]]The reason the Skeleton Diver has Sushi is clear; you're ripping a chunk of meat off his ride![[/note]]

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* MythologyGag: Hector's [[SlouchOfVillainy pose]] when sitting in a save point chair is more or less identical to the way Dracula sits in ''VideoGame/CastlevaniaSymphonyOfTheNight''.

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* MythologyGag: MythologyGag:
**
Hector's [[SlouchOfVillainy pose]] when sitting in a save point chair is more or less identical to the way Dracula sits in ''VideoGame/CastlevaniaSymphonyOfTheNight''.''VideoGame/CastlevaniaSymphonyOfTheNight''.
** The Alucart Mail returns from ''VideoGame/CastlevaniaSymphonyOfTheNight'', with its description even pointing out that one letter makes it different from the real deal.
** The design for the Special Ops armor resembles the coat of Soma Cruz from the ''Chronicles of Sorrow''.
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* OverdrawnAtTheBloodBank: The Flea Men are very small creatures, yet will spray blood across the room when they die. Also, they don't have a dying animation unlike most enemies, just turning into a large pool of blood.
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** The Square Tip whip for Trevor provides the highest raw attack stat. But it is found in the Basement of Dracula's Castle, a secret area from the last dungeon of the game.
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* ImmuneToFlinching: Whenever you are fighting Trevor or his Doppelganger, he may cast a spell in which he covers himself on a protective white aura, being able to resist knockback from your attacks and preventing you from interrupting his combos. But this aura is only temporary, and multiple hits are required to dispel it.


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* ResurrectiveImmortality: Much like previous Castlevania titles, the Red Skeletons will only re-assemble themselves back to life no matter how many times you try to "kill" them. Fortunately, they are not considered as mandatory targets should the room lock you out and require to you defeat enemies before proceeding. Only weapons and abilities that are of the Holy element can instantly kill them.
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* DisappearsIntoLight: Enemies weak to Light have a higher chance of instantly dying and vanishing into a white silhouette.
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* AbilityRequiredToProceed:
** Five out of the six Innocent Devil types are plot-mandatory and each of them starts with a base ability that Hector needs to solve environmental puzzles or traverse previously-unreachable areas. Specifically, the Fairy-type is needed to open a Chest containing a key item, the Battle-type is needed to lift large metal doors, the Bird-type for crossing gaps, the Mage-type for solving puzzles where its Time Stop ability is required, and the Devil-type allows Hector to seep through cracks beneath some walls.
** Some secret areas can only be accessed by having the correct evolution and ability of an Innocent Devil, such as the Long Glide for crossing the second optional tower, and Brute Force Lv. 2 for opening the large metal door at the Infinite Corridor.


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* MirrorMatch: when playing as him, you'll fight Trevor's Doppelganger in the boss rooms where he used to appear in Hector's mode.
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* {{Backtracking}}: Averted with Hector as you will be transported to the Abandoned Castle's 4th floor after a cutscene in the Aiolos Ruins. But this is played straight in Trevor's Mode because there are no cutscenes nor scripts that allow him to quickly go back to the said castle, and there are no warp points to ease the trouble. ''Fortunately'', there is a secret wall that leads from the ruins to the castle, but as Trevor, you'll have to walk from the entrance to the Boss Room.


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* ContractualBossImmunity: All bosses are invulnerable to the "[[TimeStandsStill time-stopping]]" mechanic from Hector's Mage-Type Innocent Devils and Trevor's Stop Watch sub-weapon.


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** Trevor's Stop Watch can stop time for a limited duration.
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* BoringButPractical: Trevor's Blade Serpent Sub-weapon. For 10 Hearts, you can summon a snake-like torrent of blades which has offensive and defensive abilities. It automatically targets the nearest enemy, allowing you to focus on other enemies of your choice. Or if you are being surrounded by multiple enemies like the Flea Men, you can just use this ability and watch as they get reduced to blood stains. It staggers smaller enemies or humanoid bosses like Isaac and Saint Germain, cancelling their moves. Lastly, this is beneficial in the elevator rooms of the Eneomaos Machine Tower, as they can automatically target the pillars that lift the platform, letting you focus on the enemies.

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* FixedDamageAttack: Trevor's Blade Serpent deals 10 damage on mooks and 1 damage on bosses per blade.



* MookMaker: The Necromancers can summon Skeletons to fight for them in combat.



* MusicalAssassin: One of the Special Type weapons is an electric guitar, [[AnachronismStew in the 15th century]]. Are you ready to destroy the living dead through rock 'n' roll?

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* MusicalAssassin: One of the Special Type weapons is an electric guitar, [[AnachronismStew in the 15th century]]. Are you ready to destroy the living dead through [[ThePowerOfRock rock 'n' roll?roll]]?
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* OurGargoylesRock: One of the final evolutions of the Bird-Type Innocent Devils.
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* CatchPhrase: All Pumpkin-Types introduce themselves in their descriptions, starting with "It's me, Pumpkin!"
* ColorCodedForYourConvenience: The colors of the weapon types in the game's interfaces match that of the Evo Crystals' when defeating enemies:
** Swords create Red Evo Crystals
** Axes create Blue Evo Crystals
** Spears create Green Evo Crystals
** Knuckles create Yellow Evo Crystals
** Special Weapons create White Evo Crystals

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* BodyHorror: All Innocent Devils except the Pumpkin-types have a pink crystal protruding from a part of their body.



* SummonMagic: The Devil Forgemasters' forte, being able to materialize Devils to fight for them.



** This is also one of the primary features of the Mage-type Innocent Devils, who can stop time briefly. [[spoiler:It can be used against St. Germain when he does his own Time Stop ability, cancelling it out and allowing you to move. This is the only point in the battle at which you can steal the Immortal Fragment from him.]]

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** This is also one of the primary features of the Mage-type Innocent Devils, who can [[TimeStandsStill stop time briefly.briefly]]. [[spoiler:It can be used against St. Germain when he does his own Time Stop ability, cancelling it out and allowing you to move. This is the only point in the battle at which you can steal the Immortal Fragment from him.]]

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The Konami 573 Easter Egg goes to Goroawase Number and not Arc Number


* ArcNumber: In addition to the OldSaveBonus listed below, Proboscis Fairy's "Just A Little" healing skill can heal you for either 1 or 573 HP.



* GoroawaseNumber: In addition to the OldSaveBonus listed below, Proboscis Fairy's "Just A Little" healing skill can heal you for either 1 or 573 HP.



* OldSaveBonus: If you have a save file from ''Lament of Innocence'' present on your memory card, [[EenieMeenieMinyMoai a Moai Head]] spawns near where you start the game: it can either heal you for [[ArcNumber 573]] HP or be sold for ten times as much gold.

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* OldSaveBonus: If you have a save file from ''Lament of Innocence'' present on your memory card, [[EenieMeenieMinyMoai a Moai Head]] spawns near where you start the game: it can either heal you for [[ArcNumber [[GoroawaseNumber 573]] HP or be sold for ten times as much gold.
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* NoticeThis: Many secret areas are blocked by breakable walls. While these walls are hard to spot at first glance, they have visible cracks up close and will almost always be surrounded by two candle lights. Chances are, if there are two gaps between two conspicuous candle lights on a wall, that one may be broken down.

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Alphabetized tropes


* {{Orichalcum}}: Available by VideoGameStealing as an ore used to forge powerful items.



* {{Orichalcum}}: Available by VideoGameStealing as an ore used to forge powerful items.
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* PermanentlyMissableContent: In Trevor Mode, defeating bosses spawns Crests in the stage that increase all of your parameters. However, if you fail to pick them up before exiting the stage, they will be gone for good and will no longer respawn even if you re-enter that stage.


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* SequenceBreaking: Since Warp Points allow Trevor to instantly access out-of-reach areas or those that require specific Innocent Devil abilities, the player can sidetrack a lot easier with him than Hector. He can even enter locations like Aoilos Ruins earlier than intended.

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