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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades. Fitting [[FastestGunInTheWest as the game outright refers to him]] as TheAce when it comes to the gunslingers of the Wild West. His TitleCard also features him shooting through one.

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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades. Fitting [[FastestGunInTheWest as the game outright refers to him]] as TheAce when it comes to the gunslingers of the Wild West. His TitleCard BossSubtitles also features him shooting through one.
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* DeconstructedTrope: The final showdown, should Silas goes through with the revenge, is the deconstruction of the classic ShowdownAtHighNoon (pretty jarring considering it, and other wild western tropes, are light-heartedly reconstructed in the whole game but the ending). The gunfight between Silas and Bob is short, brutal, and in no way heroic or romantic. It horrifies and disgusts the people who watch it.

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* DeconstructedTrope: [[spoiler: The final showdown, should Silas goes through with the revenge, is the deconstruction of the classic ShowdownAtHighNoon (pretty jarring considering it, and other wild western tropes, are light-heartedly reconstructed in the whole game but the ending). The gunfight between Silas and Bob is short, brutal, and in no way heroic or romantic. It horrifies and disgusts the people who watch it.it]].
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* DeconstructedTrope: The final showdown, should Silas goes through with the revenge, is the deconstruction of the classic ShowdownAtHighNoon (pretty jarring considering it, and other wild western tropes, are light-heartedly reconstructed in the whole game but the ending). The gunfight between Silas and Bob is short, brutal, and in no way heroic or romantic. It horrifies and disgusts the people who watch it.


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* {{Reconstruction}}: of classic westerns, as well as SpaghettiWestern. [[spoiler: However, should Silas goes with through with his revenge in the end, it turn into a GenreDeconstruction instead, [[SuddenDownerEnding though only for the ending scene.]] ]]
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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades. Fitting [[FastestGunInTheWest as the game outright refers to him]] as TheAce when it comes to the gunslingers of the Wild West.

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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades. Fitting [[FastestGunInTheWest as the game outright refers to him]] as TheAce when it comes to the gunslingers of the Wild West. His TitleCard also features him shooting through one.

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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/call-of-juarez-gunslinger_1638.jpg]]

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[[quoteright:300:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/call-of-juarez-gunslinger_1638.jpg]]org/pmwiki/pub/images/coj.jpg]]
[[caption-width-right:350:''Well, I am Death. None can excel.\\
I'll open the doors to Heaven or Hell.'']]
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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades. Fitting as the game outright refers to him as TheAce when it comes to the gunslingers of the Wild West.

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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades. Fitting [[FastestGunInTheWest as the game outright refers to him him]] as TheAce when it comes to the gunslingers of the Wild West.
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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades.

to:

* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades. Fitting as the game outright refers to him as TheAce when it comes to the gunslingers of the Wild West.
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* AnachronisticSoundtrack: The "[[https://www.youtube.com/watch?v=uJXwLwcoun0 O Death]]" song sung by Silas at one point in the game (and again in the closing credit) is [[https://en.wikipedia.org/wiki/O_Death an actual song]], written in 1920 (the game is explicitely stated to be set in 1912).

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* AnachronisticSoundtrack: The "[[https://www.youtube.com/watch?v=uJXwLwcoun0 O Death]]" song sung by Silas at one point in the game (and again in the closing credit) is [[https://en.wikipedia.org/wiki/O_Death an actual song]], written in 1920 (the game is explicitely stated to be set in 1912).1910).
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** This is also how you beat John Wesley Hardin. Silas will never actually hit Hardin no matter how many times you shoot at him. You have to avoid Hardin’s shots until he runs out of ammo.

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** This is also how you beat John Wesley Hardin. Silas will never actually hit Hardin no matter how many times you shoot at him. You have has a greatly reduced accuracy in the duel, and instead has to avoid Hardin’s shots until he runs out of ammo.ammo. In case one of your bullets would have it, the game treats it as if you dodged all twelve shots.



* GameplayAndStoryIntegration: The gameplay has taken a noticeable shift from down to earth open world fair to more of an arcade-y shoot em up that encourages you to go for the highscore with bombastic and extravagant gunfights. This neatly supports the FramingDevice of what you're playing merely being a story narrated by Silas, who is either exaggerating the events to be more entertaining or make himself look better, or just blatantly making up tall tales.

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* GameplayAndStoryIntegration: The gameplay has taken a noticeable shift from down to earth open world fair to more of an arcade-y shoot em 'em up that encourages you to go for the highscore with bombastic and extravagant gunfights. This neatly supports the FramingDevice of what you're playing merely being a story narrated by Silas, who is either exaggerating the events to be more entertaining or make himself look better, or just blatantly making up tall tales.



* LastSecondEndingChoice: In the very end of the game, you get to choose between Revenge or Redemption, i.e. [[spoiler:whether to kill Roscoe "Bob" Bryant or forgiving him after thirty years of hunting him]]. Picking Revenge leads to the final ShowdownAtHighNoon and a cutscene where Dwight and the other bar patrons stare in shock, while Redemption cues to an ending cutscene wich shows Silas returning the gold coin and giving some friendly advice to young Dwight, [[RidingIntoTheSunset before walking off into the sunset]].

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* LastSecondEndingChoice: In the very end of the game, you get to choose between Revenge or Redemption, i.e. [[spoiler:whether to kill Roscoe "Bob" Bryant or forgiving him after thirty years of hunting him]]. Picking Revenge leads to the final ShowdownAtHighNoon and a cutscene where Dwight and the other bar patrons stare in shock, while Redemption cues to an ending cutscene wich which shows Silas returning the gold coin and giving some friendly advice to young Dwight, [[RidingIntoTheSunset before walking off into the sunset]].



* PottyEmergency: During the part when Silas is chasing Jesse James, he interrupts the story to go to the toilets. Follows a slow-mo sequence in which the fictional Silas crosses several wagons devoided of enemies, while the audience is debatting whether the tales are true or not.

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* PottyEmergency: During the part when Silas is chasing Jesse James, he interrupts the story to go to the toilets. Follows a slow-mo sequence in which the fictional Silas crosses several wagons devoided of enemies, while the audience is debatting debating whether the tales are true or not.



* RidingIntoTheSunset: Refered by the Steam achievment gained with the Redemption ending.

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* RidingIntoTheSunset: Refered Referred by the Steam achievment achievement gained with the Redemption ending.



* SawedOffShotgun: One of the available one-handed gun. You can dualwield it if you have a specific perk.

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* SawedOffShotgun: One of the available one-handed gun. You can dualwield dual wield it if you have a specific perk.



-->'''Ben''': Consider your picture painted. What Happend next?

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-->'''Ben''': Consider your picture painted. What Happend Happened next?
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This trope fits more the entry


* AnachronismStew: The "[[https://www.youtube.com/watch?v=uJXwLwcoun0 O Death]]" song sung by Silas at one point in the game (and again in the closing credit) is [[https://en.wikipedia.org/wiki/O_Death an actual song]], written in 1920 (the game is explicitely stated to be set in 1912).

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* AnachronismStew: AnachronisticSoundtrack: The "[[https://www.youtube.com/watch?v=uJXwLwcoun0 O Death]]" song sung by Silas at one point in the game (and again in the closing credit) is [[https://en.wikipedia.org/wiki/O_Death an actual song]], written in 1920 (the game is explicitely stated to be set in 1912).
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Direct link.


* SkillScoresAndPerks: The game features three independent (twin revolver cylinder-shaped) perk trees: one for GunsAkimbo, one for long-range sniping, and one for close range shooting. You gain experience points for stylish kills, which are then translated into ExperienceLevels, and you get to spend a skill point at each level. At the end of each "cylinder", you get access to one of the Legendary Weapons as a free bonus.

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* SkillScoresAndPerks: The game features three independent (twin revolver cylinder-shaped) perk trees: one for GunsAkimbo, one for long-range sniping, and one for close range shooting. You gain experience points for stylish kills, which are then translated into ExperienceLevels, {{Character Level}}s, and you get to spend a skill point at each level. At the end of each "cylinder", you get access to one of the Legendary Weapons as a free bonus.
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* [[spoiler: RetiredOutlaw: Ben, a.k.a. Roscoe "Bob" Bryant]]

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* [[spoiler: RetiredOutlaw: Ben, [[spoiler:Ben, a.k.a. Roscoe "Bob" Bryant]]

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* ShotgunsAreJustBetter: Silas apparently thinks highly about Bob Ollinger's double barrel, as it's the only weapon to get its own introductory cutscene. In-game, they suffer from [[ShortRangeShotgun lack of range]] and poor magazine capacity... Until you upgrade your skills completely, at which point they become the deadliest force in the game, capable of mowing down enemies in Concentration with auto-lock head shots, instant reloads, and a near endless ammo supply.
* ShownTheirWork: In addition to the Nuggets of Truth, Silas mentions that Grey Wolf became an outlaw after his daughter was killed during the Sunrise ceremony. This is a real Apache ceremony, which is performed by girls upon entering puberty.

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* ShotgunsAreJustBetter: Silas apparently thinks highly about Bob Ollinger's Olinger's double barrel, as it's the only weapon to get its own introductory cutscene. In-game, they suffer from [[ShortRangeShotgun lack of range]] and poor magazine capacity... Until you upgrade your skills completely, at which point they become the deadliest force in the game, capable of mowing down enemies in Concentration with auto-lock head shots, instant reloads, and a near endless ammo supply.
* ShownTheirWork: ShownTheirWork:
** Not only was [[https://en.wikipedia.org/wiki/Bob_Olinger Bob Olinger]] a real person, but he really was shot with his own shotgun during Billy the Kid's escape from prison. Though he actually was killed by Billy the Kid himself.
**
In addition to the Nuggets of Truth, Silas mentions that Grey Wolf became an outlaw after his daughter was killed during the Sunrise ceremony. This is a real Apache ceremony, which is performed by girls upon entering puberty.

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The fourth game in the ''VideoGame/CallOfJuarez'' series, ''Gunslinger'' was released May 22, 2013. Opening in 1910 [[TwilightOfTheOldWest when the Old West is dwindling]], an old gunslinger enters a saloon in Abilene, Kansas. The said gunslinger, now [[BadassGrandpa well past fifty]], introduces himself as the legendary (albeit former) Bounty Hunter Silas Greaves, and greets the handful of patrons gathered around: [[WideEyedIdealist Dwight]], [[HookerWithAHeartOfGold Molly]], [[GrumpyBear Jack]], [[OlderSidekick Steve]], and [[TheBartender Ben]].

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The fourth game in the ''VideoGame/CallOfJuarez'' series, ''Gunslinger'' was released May 22, 2013. Opening in 1910 [[TwilightOfTheOldWest when the Old West is dwindling]], an old gunslinger enters a saloon in Abilene, Kansas. The said gunslinger, now [[BadassGrandpa well past fifty]], fifty, introduces himself as the legendary (albeit former) Bounty Hunter Silas Greaves, and greets the handful of patrons gathered around: [[WideEyedIdealist Dwight]], [[HookerWithAHeartOfGold Molly]], [[GrumpyBear Jack]], [[OlderSidekick Steve]], and [[TheBartender Ben]].



* BadassGrandpa: While his age is never specified, Silas's stories cover more than forty years, meaning he has to be at least in his late 50s by the time the final level takes place.
** Silas himself notes some times during the final level that his body is not as responsive as it once was, and you can hear some mooks [[EnemyChatter screaming things like]] "Get that geezer!" or "That old man won't die!"
* BeenThereShapedHistory[=/=]HeroKiller: Over the course of the game, Silas claims to have fought against (and soundly beaten) pretty much every major gunslinger from the Old West, including John Wesley Hardin, the Cowboys, the Dalton Brothers, UsefulNotes/JesseJames, and Butch Cassidy and the Sundance Kid. [[spoiler: The impressionable teenager he's telling the story to also turns out to be UsefulNotes/DwightDEisenhower.]] He doesn't claim to have fought UsefulNotes/BillyTheKid, but he says he met him.

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* BadassGrandpa: While his age is never specified, Silas's stories cover more than forty years, meaning he has to be at least in his late 50s by the time the final level takes place.
** Silas himself notes some times during the final level that his body is not as responsive as it once was, and you can hear some mooks [[EnemyChatter screaming things like]] "Get that geezer!" or "That old man won't die!"
* BeenThereShapedHistory[=/=]HeroKiller:
BeenThereShapedHistory: Over the course of the game, Silas claims to have fought against (and soundly beaten) pretty much every major gunslinger from the Old West, including John Wesley Hardin, the Cowboys, the Dalton Brothers, UsefulNotes/JesseJames, and Butch Cassidy and the Sundance Kid. [[spoiler: The impressionable teenager he's telling the story to also turns out to be UsefulNotes/DwightDEisenhower.]] He doesn't claim to have fought UsefulNotes/BillyTheKid, but he says he met him.
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The fourth game in the ''VideoGame/CallOfJuarez'' series, ''Gunslinger'' was released May 22, 2013. Opening in 1910 [[TheMagicGoesAway when the Old West is dwindling]], an old gunslinger enters a saloon in Abilene, Kansas. The said gunslinger, now [[BadassGrandpa well past fifty]], introduces himself as the legendary (albeit former) Bounty Hunter Silas Greaves, and greets the handful of patrons gathered around: [[WideEyedIdealist Dwight]], [[HookerWithAHeartOfGold Molly]], [[GrumpyBear Jack]], [[OlderSidekick Steve]], and [[TheBartender Ben]].

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The fourth game in the ''VideoGame/CallOfJuarez'' series, ''Gunslinger'' was released May 22, 2013. Opening in 1910 [[TheMagicGoesAway [[TwilightOfTheOldWest when the Old West is dwindling]], an old gunslinger enters a saloon in Abilene, Kansas. The said gunslinger, now [[BadassGrandpa well past fifty]], introduces himself as the legendary (albeit former) Bounty Hunter Silas Greaves, and greets the handful of patrons gathered around: [[WideEyedIdealist Dwight]], [[HookerWithAHeartOfGold Molly]], [[GrumpyBear Jack]], [[OlderSidekick Steve]], and [[TheBartender Ben]].
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crosswicking "The Seven Western Plots" examples

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* TheSevenWesternPlots: The game takes quite a bit of time to get to its main plot (which is initially deliberately obscured by the protagonist Silas' {{Tall Tale}}s), but when it does, it turns out to be a classic Revenge story, detailing Silas' pursuit of the three outlaws who murdered his brothers and left him for dead. [[spoiler:The last of said outlaws is actually among the audience he tells his story to, and it is [[LastSecondEndingChoice up to the player to decide]] whether Silas kills him, too, or lets go of his past.]]
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** This is also how you beat John Wesley Hardin. Silas will never actually hit Hardin no matter how many times you shoot at him. You have to avoid Hardin’s shots until he runs out of ammo.
* DualBoss: The remaining two Dalton Brothers both challenge Silas to a duel after he escapes their trap and kills the rest of their men. You have to shoot them in the right order to win.
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* AceOfSpades: John Wesley Hardin has two of this card in his hat, and the Nugget of Truth that relates to him is also an Ace of Spades.
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* BeenThereShapedHistory[=/=]HeroKiller: Over the course of the game, Silas claims to have fought against (and soundly beaten) pretty much every major gunslinger from the Old West, including John Wesley Hardin, the Cowboys, UsefulNotes/JesseJames, and Butch Cassidy and the Sundance Kid. [[spoiler: The impressionable teenager he's telling the story to also turns out to be UsefulNotes/DwightDEisenhower.]] He doesn't claim to have fought UsefulNotes/BillyTheKid, but he says he met him.

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* BeenThereShapedHistory[=/=]HeroKiller: Over the course of the game, Silas claims to have fought against (and soundly beaten) pretty much every major gunslinger from the Old West, including John Wesley Hardin, the Cowboys, the Dalton Brothers, UsefulNotes/JesseJames, and Butch Cassidy and the Sundance Kid. [[spoiler: The impressionable teenager he's telling the story to also turns out to be UsefulNotes/DwightDEisenhower.]] He doesn't claim to have fought UsefulNotes/BillyTheKid, but he says he met him.
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* TragicKeepsake: Silas holds on to the old Spanish coin he was left by the men who hanged him and his brothers. Promotional artwork even shows him wearing it in a necklace. In the Redemption ending [[spoiler: he leaves the coin to Ben/Bob]].
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* ShownTheirWork: In addition to the Nuggets of Truth, Silas mentions that Grey Wolf became an outlaw after his daughter was killed during the Sunrise ceremony. This is a real Apache ceremony, which is performed by girls upon entering puberty.
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Trope names aren't allowed to be put in spoiler font


* [[spoiler:YoungFutureFamousPeople]]: Dwight's last name? [[spoiler:Eisenhower.]]

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* [[spoiler:YoungFutureFamousPeople]]: Dwight's YoungFutureFamousPeople: [[spoiler:Dwight's last name? [[spoiler:Eisenhower.Eisenhower.]]
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Covering up a spoiler.


* YoungFutureFamousPeople: Dwight's last name? Eisenhower.

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* YoungFutureFamousPeople: [[spoiler:YoungFutureFamousPeople]]: Dwight's last name? Eisenhower.[[spoiler:Eisenhower.]]
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* StupidCrooks: During the Coffeyville level[[note]]where the Dalton gang eventually met its demise[[/note]], Silas lampshades how stupid it was for the Daltons to rob two banks in the same time, in the same town. Which is ''their hometown''.

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* StupidCrooks: During the Coffeyville level[[note]]where the Dalton gang eventually met its demise[[/note]], Silas lampshades how stupid it was for the Daltons to rob two banks in at the same time, in the same town. Which is ''their hometown''.
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Offered a drink by Dwight, Silas is asked [[AllMythsAreTrue if the penny dreadful books about him are true]], and if he'd regale them some tales of his past. Starting with when he crossed paths with [[HistoricalDomainCharacter Billy the Kid and Pat Garrett]], Silas finds himself [[RamblingOldManMonologue rambling off his whole career]], along with how he fought through half the West [[BestServedCold all in pursuit of vengeance]].

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Offered a drink by Dwight, Silas is asked [[AllMythsAreTrue if the penny dreadful books about him are true]], and if he'd regale them with some tales of his past. Starting with when he crossed paths with [[HistoricalDomainCharacter Billy the Kid and Pat Garrett]], Silas finds himself [[RamblingOldManMonologue rambling off his whole career]], along with how he fought through half the West [[BestServedCold all in pursuit of vengeance]].



* FissionMailed: In the mine, during Silas' narration, he runs after his target by entering inside the mine's tunnels. After several minutes inside this maze, you find yourself in [[spoiler: a disaster's chain culminating with Silas smashed by the fall of an undodgeable mine cart. Cue Silas telling something like: "... of course, it is what would have happened if I really took this way". Then, the level is rewinded, and Silas follows a more indirect path.]]

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* FissionMailed: In the mine, during Silas' narration, he runs after his target by entering inside the mine's tunnels. After several minutes inside this maze, you find yourself in [[spoiler: a disaster's chain culminating with Silas smashed by the fall of an undodgeable mine cart. Cue Silas telling something like: "... of course, it is what would have happened if I really took this way". Then, the level is rewinded, rewound, and Silas follows a more indirect path.]]



* WorldsBestWarrior: John Wesley Hardin is repeated referred to as the fastest gun of the Old West, while Jessie James is known as the greatest outlaw who ever lived. Silas manages to defeat them both, but only manages to beat Hardin because he was drunk off his ass at the time.

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* WorldsBestWarrior: John Wesley Hardin is repeated repeatedly referred to as the fastest gun of the Old West, while Jessie James is known as the greatest outlaw who ever lived. Silas manages to defeat them both, but only manages to beat Hardin because he was drunk off his ass at the time.
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* {{Expy}}: Silas Greaves is based on [[Film/DollarsTrilogy The Man with No Name]]. John Wesley Hardin bears more than a passing resemblance to [[Film/{{Tombstone}} Doc Holliday]].

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* {{Expy}}: Silas Greaves is based on [[Film/DollarsTrilogy The Man with No Name]]. John Wesley Hardin bears more than a passing resemblance to [[Film/{{Tombstone}} Doc Holliday]].[[Film/OnceUponATimeInTheWest Harmonica]], [[spoiler: sharing the same motivation: avenging the murder of his brother(s).]]
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* RoaringRampageOfRevenge: Silas' reason to become a bounty hunter is to chase after the men who killed his brothers, if it takes 40 years, all the mooks and famous outlaws that cross in his path be damned.

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* RoaringRampageOfRevenge: Silas' reason to become a bounty hunter The whole game is to chase one for Silas, as he keeps chasing after the men who killed his brothers, if it takes 40 years, all the mooks and famous outlaws that cross in his path be damned. brothers [[TheDeterminator for forty years]]. [[spoiler: You decide whether to go through with revenge or redeem yourself]].

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* LastSecondEndingChoice: In the very end of the game, you get to choose between Revenge or Redemption, i.e. [[spoiler:whether to kill Roscoe "Bob" Bryant or forgiving him after thirty years of hunting him]]. Picking Revenge leads to the final ShowdownAtHighNoon and a cutscene where Dwight and the other bar patrons stare in shock, while Redemption cues to an ending cutscene wich shows Silas returning the gold coin and giving some friendly advice to young Dwight, [[RidingIntoTheSunset before walking of into the sunset]].

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* LastSecondEndingChoice: In the very end of the game, you get to choose between Revenge or Redemption, i.e. [[spoiler:whether to kill Roscoe "Bob" Bryant or forgiving him after thirty years of hunting him]]. Picking Revenge leads to the final ShowdownAtHighNoon and a cutscene where Dwight and the other bar patrons stare in shock, while Redemption cues to an ending cutscene wich shows Silas returning the gold coin and giving some friendly advice to young Dwight, [[RidingIntoTheSunset before walking of off into the sunset]].


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* RoaringRampageOfRevenge: Silas' reason to become a bounty hunter is to chase after the men who killed his brothers, if it takes 40 years, all the mooks and famous outlaws that cross in his path be damned.

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* GatlingGood: A couple of bossfights are against a boss armed with a gatling. Also, there is a couple of occasions when you mow down mooks with a Gatling.
* GhostTown: The final level takes place in one, complete with [[MaybeMagicMaybeMundane ghost enemies]]! Earlier, there is a level set in a deserted half-sunken town (the place has been turned in a swamp).

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* GatlingGood: A couple of bossfights are against a boss armed with a gatling. Also, there is a couple of occasions when you mow down mooks with a Gatling.
Gatling. The unlikelihood of finding this then-cutting edge military hardware in the hands of outlaws is [[LampshadeHanging lampshaded]] in this exchange:
--> '''Silas:''' Just about then I was attacked by some asshole on a Gatling gun.
--> '''Jack:''' Seems like you run into a lot of them.
--> '''Silas:''' Assholes?
--> '''Jack:''' Gatling guns!
* GhostTown: The final level takes place in one, complete with [[MaybeMagicMaybeMundane ghost enemies]]! Earlier, there is a level set in a deserted half-sunken town (the place has been turned in into a swamp).

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