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* EqualOpportunityEvil: Perseus as a faction is surprisingly diverse in ethnic background and gender in addition to its predominantly Russian members. Within its commanding circle alone are an American, two Iranians, a German, and [[spoiler:[[AndZoidberg Bell]], whose ethnicity and gender are left up to the player's decision]]. Its hirelings include a Norwegian, a Laotian, and a British.

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* EqualOpportunityEvil: Perseus as a faction is surprisingly diverse in ethnic background and gender in addition to its predominantly Russian members. Within its commanding circle alone are an American, two Iranians, a German, and [[spoiler:[[AndZoidberg Bell]], whose ethnicity and gender are left up to the player's decision]]. Its hirelings include a Norwegian, a Laotian, an Irish, and a British.an English.
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* EnemyMine: The nature of Requiem in Zombies mode, being a coalition of [=NATO=] and Warsaw Pact (more importantly, ''Perseus'') organizations to combat the threat posed by Omega group and the undead horde, similar to the Armistice in ''Modern Warfare (2019)''.
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* NoOntologicalInertia: Averted with grenades, where being killed before you can throw them will result in them being dropped at your feet and exploding. Played very straight, however, with Finishing Moves, where if you're killed before you can finish the entire animation, your victim will be saved no worse for wear even if they have already been stabbed, bludgeoned in the face with a club or axe, turned into a living bomb with a live grenade, or shot in the face.
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* HighlyVisibleNinja: The Viet Cong, despite being renowned as a fearsome guerilla fighting force who can blend in with the forested environment to ambush entire platoons of American soldiers, seem to like their ''bright white'' straw hats a lot for some reason. This, combined with their tendency to stand out in the open, means it's not very hard at all to nail headshots from across the battle zone without trying.
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* HeroKiller: [[spoiler:You of all people, during the Ambush route of the Ashes to Ashes mission, where you get to personally kill every single one of your former teammates (sans Sims, who's not present) after betraying them to Perseus. As the cherry on top, you get to pull off execution moves on them if you so choose.]]



* SadisticChoice: [[spoiler: Bell is forced to leave either Lazaar or Park behind to die. This is because the SPIE rig extraction is leaving in 10 seconds, and there's not enough time for a disoriented Bell to free both an injured/trapped Lazaar and Park while hooking them up to the SPIE rig. Wait too long, and both of them die.]]

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* SadisticChoice: [[spoiler: [[spoiler:At the conclusion of the End of the Line mission, Bell is forced to leave either Lazaar or hit with an [=RPG=] before they along with Park behind to die. This is because and Lazar can extract from the SPIE rig compound via skyhook. As the extraction is leaving in 10 seconds, can't be halted, they are only given a few seconds to choose which teammate to hook onto and there's not enough time for a disoriented Bell to free both an injured/trapped Lazaar and Park while hooking them up to save before they're towed away, with the SPIE rig. agent left behind being executed by the enemies. Wait too long, and both of them die.get left behind. [[CuttingOffTheBranches Multiplayer mode rules out the "save Lazar" route, as Park is a playable operator while he isn't]].]]
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* ArtisticLicenseHistory:
** Operation Fracture Jaw on which the eponymous mission was named was indeed a thing back during the Vietnam War, where the United States Army would, theoretically, move nuclear weapons into Southern Vietnam for use against North Vietnamese infantry. Rather fortunately, the White House cottoned on to their plan before it was enacted and put a lid on it before any actual mobilization was made, unlike the in-game depiction.
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* EqualOpportunityEvil: Perseus as a faction is surprisingly diverse in ethnic background and gender in addition to its predominantly Russian members. Within its commanding circle alone are an American, two Iranians, a German, and [[spoiler:[[AndZoidberg Bell]], whose ethnicity and gender are left up to the player's decision]]. Its hirelings include a Norwegian, a Laotian, and a British.



* EyeScream: At one point, Bell gets a needle injection directly into their eye socket, with the camera directly in their point of view. The scene is appropriately squickly, as you can see the needle approaching then entering the iris.

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* EyeScream: At one point, Bell gets a needle injection directly into their eye socket, with the camera directly in their point of view. The scene is appropriately squickly, squicky, as you can see the needle approaching then entering the iris.
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* PinPullingTeeth: Both Bell and Mason, as well as the multiplayer operatives, seem to arm grenades this way, due to the throwing animation skipping the pin pulling step.
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* ChestOfMedals: Once again, UsefulNotes/LeonidBrezhnev found himself the butt of a medal joke, this time between two KGB agents guarding the prison under the Lubyanka building.
-->"Did you hear that Brezhnev just got out of the hospital?" "Really? Heart trouble again?" "No, chest expansion. He's run out of room for medals."
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* ArtisticLicenseMilitary: In the case that Bell is either female or non-binary. Female soldiers weren't a thing around the time of the Vietnam War. While there were indeed female reservist units and ranking personnel during that time, their roles were still mostly limited to being medical staff or communications officers, and none saw combat service in the frontline. The latter case remains a bit of a headache, as while there have been additions to regulations in 2018 that allowed transgender individuals to enlist as either their preferred or biological sex, there's still nothing said about non-binary cases. That being said, all of this can be handwaved as [[spoiler:part of the fake memories cooked up by Adler, himself an UnreliableNarrator, in order to convince Bell of their supposed history together]].

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* ArtisticLicenseMilitary: ArtisticLicenseMilitary:
**
In the case that Bell is either female or non-binary. Female soldiers weren't a thing around the time of the Vietnam War. While there were indeed female reservist units and ranking personnel during that time, their roles were still mostly limited to being medical staff or communications officers, and none saw combat service in the frontline. The latter case remains a bit of a headache, as while there have been additions to regulations in 2018 that allowed transgender individuals to enlist as either their preferred or biological sex, there's still nothing said about non-binary cases. That being said, all of this can be handwaved as [[spoiler:part of the fake memories cooked up by Adler, himself an UnreliableNarrator, in order to convince Bell of their supposed history together]].together]].
** The prison blocks inside the Lubyanka building are located on the top floor, where there are no windows, instead of in the basement.
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* UnusuallyUninterestingSight: During the mission Desperate Measures, you can walk around the [=KGB=] building while carrying a dead body on your shoulder and nobody will have any reaction to it, either as Belikov or Bell. In fact, you can even carry Charkov's body (should you decide to kill him) around and into the bunker elevator, whereupon it will despawn when Zakhaev boards it.

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* UnusuallyUninterestingSight: During Carrying bodies over your shoulder will not prompt any reaction from the AI if seen. This can get rather ridiculous during the mission Desperate Measures, where you can openly walk around the [=KGB=] building while carrying a dead body on your shoulder and nobody will have any reaction to it, comment on the act, either as Belikov or Bell. In fact, you can even carry Charkov's body (should you decide to kill him) around and into the bunker elevator, whereupon it will despawn when Zakhaev boards it.Bell.
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* UnusuallyUninterestingSight: During the mission Desperate Measures, you can walk around the [=KGB=] building while carrying a dead body on your shoulder and nobody will have any reaction to it.

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* UnusuallyUninterestingSight: During the mission Desperate Measures, you can walk around the [=KGB=] building while carrying a dead body on your shoulder and nobody will have any reaction to it, either as Belikov or Bell. In fact, you can even carry Charkov's body (should you decide to kill him) around and into the bunker elevator, whereupon it will despawn when Zakhaev boards it.
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* UnusuallyUninterestingSight: During the mission Desperate Measures, you can walk around the [=KGB=] building while carrying a dead body on your shoulder and nobody will have any reaction to it.
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* LockpickingMinigame: At several points in the story campaign, the player character has to lockpick through closed doors in a curiously ''Franchise/{{Fallout}}''-style minigame, highlighting the clandestine atmosphere of the mission. The game is fairly simple, as the player must simply rotate the lockpick to find the right spots and the tumblers will trip on their own when enough pressure is applied.

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* LockpickingMinigame: At several points in the story campaign, the player character has to lockpick through closed doors in a curiously ''Franchise/{{Fallout}}''-style ''VideoGame/{{Fallout}}''-style minigame, highlighting the clandestine atmosphere of the mission. The game is fairly simple, as the player must simply rotate the lockpick to find the right spots and the tumblers will trip on their own when enough pressure is applied.
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* ArtisticLicenseMilitary: In the case that Bell is either female or non-binary. Female soldiers weren't a thing around the time of the Vietnam War. While there were indeed female reservist units and ranking personnel during that time, their roles were still mostly limited to being medical staff or communications officers, and none saw combat service in the frontline. The latter case remains a bit of a headache, as while there have been additions to regulations in 2018 that allowed transgender individuals to enlist as either their preferred or biological sex, there's still nothing said about non-binary cases. That being said, all of this can be handwaved as [[spoiler:part of the fake memories cooked up by Adler in order to convince Bell of their supposed history together]].

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* ArtisticLicenseMilitary: In the case that Bell is either female or non-binary. Female soldiers weren't a thing around the time of the Vietnam War. While there were indeed female reservist units and ranking personnel during that time, their roles were still mostly limited to being medical staff or communications officers, and none saw combat service in the frontline. The latter case remains a bit of a headache, as while there have been additions to regulations in 2018 that allowed transgender individuals to enlist as either their preferred or biological sex, there's still nothing said about non-binary cases. That being said, all of this can be handwaved as [[spoiler:part of the fake memories cooked up by Adler Adler, himself an UnreliableNarrator, in order to convince Bell of their supposed history together]].



* LockpickingMinigame: At several points in the story campaign, the player character has to lockpick through closed doors, highlight the clandestine atmosphere of the mission. The game is fairly simple, as the player must simply rotate the lockpick to find the good position to break the lock and open the door.

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* LockpickingMinigame: At several points in the story campaign, the player character has to lockpick through closed doors, highlight doors in a curiously ''Franchise/{{Fallout}}''-style minigame, highlighting the clandestine atmosphere of the mission. The game is fairly simple, as the player must simply rotate the lockpick to find the good position to break right spots and the lock and open the door.tumblers will trip on their own when enough pressure is applied.
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* GodzillaThreshold: [[spoiler:Operation Greenlight, in which the US rig major European cities with neutron bombs to destroy them if the Soviets ever take them]].



* GodzillaThreshold: [[spoiler:Operation Greenlight, in which the US rig major European cities with neutron bombs to destroy them if the Soviets ever take them]].

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* GodzillaThreshold: [[spoiler:Operation Greenlight, in which the US rig major European cities with neutron bombs to destroy them if the Soviets ever take them]].GunsDoNotWorkThatWay: The Magnum revolver can accept suppressors. ''Somehow''.
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* ForegoneConclusion: The ending where [[spoiler:[[TheBadGuyWins Bell stays loyal to Perseus, betrays Adler's team, and decimates most of Western Europe with Greenlight nukes]]]] is non-canonical, given the continuation of the story in ''VideoGame/CallOfDutyBlackOpsII''.
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* ArtisticLicenseMilitary: In the case that Bell is either female or non-binary. Female soldiers weren't a thing around the time of the Vietnam War. While there were indeed female reservist units and ranking personnel during that time, their roles were still mostly limited to being medical staff or communications officers, and none saw combat service in the frontline. The latter case remains a bit of a headache, as while there have been additions to regulations in 2018 that allowed transgender individuals to enlist as either their preferred or biological sex, there's still nothing said about non-binary cases. That being said, all of this can be handwaved as [[spoiler:part of the fake memories cooked up by Adler in order to convince Bell of their supposed history together]].


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* TranslationConvention: All dialogue between the player and friendly Russian characters will be in English, as are KGB computer terminals when used by Bell, while normal chatter between [=NPCs=] will be in their native language. The latter case is justified as Bell [[spoiler:knowing (and most likely are) Russian due to their involvement with Perseus]], as the text show up in Cyrillic from another perspective during the WhamEpisode.
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** [[spoiler: Interestingly Subverted if Bell decided to turn against Adler, as Perseus actually welcomes them back with open arms and reinstated them as his right hand man/woman, even after they detonates the Greenlight nukes.]]

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** [[spoiler: Interestingly Subverted Notably subverted if Bell decided to turn against Adler, as Perseus actually welcomes them back with open arms and even reinstated them as his right hand man/woman, even after they man/woman whom he entrusted with important tasks, keep in mind that these was ''after'' Bell detonates the Greenlight nukes.]]

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* RealityEnsues:
** Should Bell [[spoiler:betray their own team and face them in the bad ending, Mason and Woods, who were known for their PlotArmor in the previous ''Black Ops'' games, will go down just as easily as regular mooks the player has been killing through the game.]]
** Through dialogue with Sims, you can request all sorts of exotic gear including an attack helicopter. Despite his ability to procure said gear, Sims shoots down your request. Someone has to pay for all that hardware, and Adler doesn't want to pay for it while Bell doesn't have the money.
** During conversation with Woods and Mason, Bell can ask about the events of the original ''Black Ops''. While both of them give a few details, namely the parts known to everyone, like the fact they stoped Dragovich from releasing Nova Six onto American soil and their botched attempt to kill Fidel Castro, they stay fairly quiet about most of it since it's well, classified. It ''does'' lead to a moment of levity, as Woods then muses that he should kill Castro and chalk it up to "collateral damage" in service to the team's present mission, only for the trope to once more take effect as he notes that Hudson would throw the book at him for stepping out of line like that.
** Hesitating to make a decision in critical moments of the story will result in a NonstandardGameOver, because time doesn't magically freeze so the player can weigh the pros and cons of taking someone in alive or shooting them dead on the spot.


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* SurprisinglyRealisticOutcome:
** Should Bell [[spoiler:betray their own team and face them in the bad ending, Mason and Woods, who were known for their PlotArmor in the previous ''Black Ops'' games, will go down just as easily as regular mooks the player has been killing through the game.]]
** Through dialogue with Sims, you can request all sorts of exotic gear including an attack helicopter. Despite his ability to procure said gear, Sims shoots down your request. Someone has to pay for all that hardware, and Adler doesn't want to pay for it while Bell doesn't have the money.
** During conversation with Woods and Mason, Bell can ask about the events of the original ''Black Ops''. While both of them give a few details, namely the parts known to everyone, like the fact they stoped Dragovich from releasing Nova Six onto American soil and their botched attempt to kill Fidel Castro, they stay fairly quiet about most of it since it's well, classified. It ''does'' lead to a moment of levity, as Woods then muses that he should kill Castro and chalk it up to "collateral damage" in service to the team's present mission, only for the trope to once more take effect as he notes that Hudson would throw the book at him for stepping out of line like that.
** Hesitating to make a decision in critical moments of the story will result in a NonstandardGameOver, because time doesn't magically freeze so the player can weigh the pros and cons of taking someone in alive or shooting them dead on the spot.
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On May 19, 2021, it was announced that the game will include [[https://www.youtube.com/watch?v=_bGn6uhe5_E 80s Action Heroes]].
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** Helicopter buffs, brace yourselves, because you will absolutely ''wince'' when you take a good look at the [[EveryHelicopterIsAHuey UH-1s]] depicted in the game: The choppers are very obviously the UH-1Y "Venom" model, belied by their four-bladed main rotor and twin engines, as opposed to the older Huey models which only had a single engine and two-bladed rotors. Only problem? the "Venom" wasn't introduced until '''2001''' They could be forgiven by saying they were actually Bell 212's (The civilian version of the UH-1) or Twin Huey's modified by the CIA for their own stateside needs, but even then the 212's of that era ''still'' had two-bladed main rotors.
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Alongside the campaign and multiplayer, [[VideoGame/CallOfDutyZombies Zombies]] returns with a soft reboot of the Aether storyline, now known as Dark Aether. ''Cold War'' did not with its own Battle Royale gamemode, instead offering various bits of media into the previous year's iteration, ''Warzone''.

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Alongside the campaign and multiplayer, [[VideoGame/CallOfDutyZombies Zombies]] returns with a soft reboot of the Aether storyline, now known as Dark Aether. ''Cold War'' did not come out with its own Battle Royale gamemode, instead offering various bits of media into the previous year's iteration, ''Warzone''.
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Different continuity, same character, like Modern Warfare 2019. Especially how Woods was MIA between Black Ops I and (the flashback section of) Black Ops II.


* ForegoneConclusion: Thanks to them appearing alive later in the timeline, such as during ''[[VideoGame/CallOfDutyBlackOps2 Black Ops II]]'', Mason, Woods, Hudson, [[spoiler:Kravchenko]] and [[spoiler:Zakhaev]] all survive the game's events. [[spoiler: However, you can subvert this for the the former two in the ending in which you both side with Perseus and set up an ambush at Duga for Adler's team, where Mason and Woods are fought as the FinalBoss and killed.]]



* {{Interquel}}: ''Cold War'' takes place between the first and second ''Black Ops'' games, with the story being set about thirteen years after the events of the first game and five years before the events of the second game. That said, while plot elements from ''I'' carry over into this game, no elements of ''Cold War's'' story transition over into ''Black Ops II'', [[spoiler:with perhaps the few exceptions of chronologically revealing that Kravchenko lives due to his presence in that game]], and the fact that the Multiplayer map "Cartel" is the base of operations for Jose Luiz Menendez and his son Raul.
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* AluminumChristmasTrees: The description for the Pelington's "Recon Barrel" was derided as a {{Narm}} due to being both smoothbore and rifled. This type of barrel, that is mostly smoothbore with rifling at the final segment, exists in reality, and is known as paradox rifling, designed to allow shotguns to fire both scattershot and rifled slugs effectively. It is also used, in Russia for example, to allow certain civilian rifles [[LoopholeAbuse to be classified as shotguns]] and make them easier to legally obtain, an example of which is the [=VPO-209=], a civilian semi-auto only variant of the [=AKM=] chambered for the [=.366TKM=] cartridge, which features a paradox rifled barrel (In this case, smoothbore with the last 120 mm of it being rifled).

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* AluminumChristmasTrees: AluminumChristmasTrees: The description for the Pelington's "Recon Barrel" was derided as caused a {{Narm}} bit of head-scratching due to being both smoothbore and rifled. rifled. This type of barrel, that is mostly smoothbore with rifling at the final segment, exists in reality, and is known as paradox rifling, designed to allow shotguns to fire both scattershot and rifled slugs effectively. effectively. It is also used, in Russia for example, to allow certain civilian rifles [[LoopholeAbuse to be classified as shotguns]] and make them easier to legally obtain, an example of which is the [=VPO-209=], a civilian semi-auto only variant of the [=AKM=] chambered for the [=.366TKM=] cartridge, which features a paradox rifled barrel (In this case, smoothbore with the last 120 mm of it being rifled).
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* AluminumChristmasTrees: The description for the Pelington's "Recon Barrel" was derided as a {{Narm}} due to being both smoothbore and rifled. This type of barrel, that is mostly smoothbore with rifling at the final segment, exists in reality, and is known as paradox rifling, designed to allow shotguns to fire both scattershot and rifled slugs effectively. It is also used, in Russia for example, to allow certain civilian rifles [[LoopholeAbuse to be classified as shotguns]] and make them easier to legally obtain, an example of which is the [=VPO-209=], a civilian semi-auto only variant of the [=AKM=] chambered for the [=.366TKM=] cartridge, which features a paradox rifled barrel (In this case, smoothbore with the last 120 mm of it being rifled).
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* {{Deconstruction}}: Of HeelFaceBrainwashing, as the game shows how ethically messed up the MK-Ultra procedure towards Bell is. [[spoiler: That, and Adler won't want to risk their old memories back, and attempt to kill them to prevent them from turning back to their original self.]]
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