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%%* ElementalPowers:
%%** CastingAShadow: Zable Fahr.
%%** LightEmUp: Lightgazer.
%%** PlayingWithFire: Xan Bie.

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%%* ElementalPowers:
%%**
* ElementalPowers: Three of the Benevodons from VideoGame/TrialsOfMana appear as bosses in this game.
**
CastingAShadow: Zable Fahr.
%%** ** LightEmUp: Lightgazer.
%%**
Lightgazer
**
PlayingWithFire: Xan Bie.Bie uses flame attacks, and is defeated by being doused in water.


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* SiblingFusion: The Seven Koopaling Fusion that is the finale of "Finish! Bowser Keep" is one of the more memorable examples, with the Koopalings fusing together much like [[VideoGame/RomancingSaga2 The Seven Heroes]].
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* OminousLatinChanting: The MSU-1 version of Demo 7's title screen and overworld theme [[VideoGame/FinalFantasyVIII Fithos Lusec]] [[https://www.youtube.com/watch?v=VCbtPNkL9qQ Wecos Vinosec]] certainly sounds like an ominous theme for the plumber-turned-dictator.

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* OminousLatinChanting: The MSU-1 version of Demo 7's title screen and overworld theme [[VideoGame/FinalFantasyVIII Fithos Lusec]] [[https://www.youtube.com/watch?v=VCbtPNkL9qQ com/watch?v=Ff7P91YRP7U Wecos Vinosec]] certainly sounds like an ominous theme for the plumber-turned-dictator.
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** To Manga/JoJosBizarreAdventure:
*** As mentioned below, one level is named after [[TimeStandsStill The World]].
*** A later level is called "It's Electrifying! I Admire It!", quoting one of [[Manga/JoJosBizarreAdventurePhantomBlood young Dio's flunkies praising him]]. Of course, the level is ''literally'' full of electricity.
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* Bosses from numerous ''VideoGame/{{Kirby}}'', ''VideoGame/DonkeyKongCountry'', ''VideoGame/MegaManClassic'', ''VideoGame/WorldOfMana'' and ''Franchise/FinalFantasy'' games.

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* Bosses from numerous ''VideoGame/{{Kirby}}'', ''Franchise/{{Kirby}}'', ''VideoGame/DonkeyKongCountry'', ''VideoGame/MegaManClassic'', ''VideoGame/WorldOfMana'' and ''Franchise/FinalFantasy'' games.



** ''Showdown! Dedede Castle'' is a ''Franchise/Kirby''-themed Bonanza, with five different bosses to name and ending with the pink puff himself.

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** ''Showdown! Dedede Castle'' is a ''Franchise/Kirby''-themed ''Franchise/{{Kirby}}''-themed Bonanza, with five different bosses to name and ending with the pink puff himself.



* MarathonBoss: The already Bowser's Keep level mentioned below is long enough, but if you choose the normal pathway, you're treated to fighting the seven Koopalings merged together. Said battle can take at least 20 minutes or so if you know what you're doing. In comparison, the secret pathway is an another battle with Bowser that takes a significantly shorter amount of time.
* MarathonLevel: Oh lordy, there are a lot of levels that are insanely long. Special notice goes to world 7, 8, and special for all having levels that can take 5 minutes or longer. One level in particular, Finish! Bowser Keep, can take anywhere from ''17-40 minutes'' depending on your path!

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* MarathonBoss: The already Bowser's Keep level mentioned below is long enough, but if you choose the normal pathway, you're treated to fighting the seven Koopalings merged together. Said battle can take at least 20 minutes or so if you know what you're doing. In comparison, the secret pathway is an another battle with Bowser that takes a significantly shorter amount of time.
* MarathonLevel: Oh lordy, there are a lot of levels that are insanely long. Special notice goes to world 7, 8, and special Special for all having levels that can take 5 minutes or longer. One level in particular, Finish! "Finish! Bowser Keep, Keep", can take anywhere from ''17-40 minutes'' depending on your path!



* NostalgiaLevel: "Where is This?" is based on World 1 of ''[[VideoGame/SuperMarioBros Super Mario Bros.]]''

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* NostalgiaLevel: "Where is This?" is based on World 1 of ''[[VideoGame/SuperMarioBros ''[[VideoGame/SuperMarioBros1 Super Mario Bros.]]''

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* AdvancingBossOfDoom: The [[VideoGame/FinalFantasyIV Demon Wall]] appears as a sub-boss in Ludwig's castle. An interesting example in that [[SkippableBoss you can go behind him before he drops down]] to access a secret area.

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* AdaptationalBadass: The Dark Lich in VideoGame/TrialsOfMana was generally considered to be the weakest of the three final bosses, but here he's [[HeadsIWinTailsYouLose impossible for Mario to defeat]], forcing him to get outside help.
* AdvancingBossOfDoom: The [[VideoGame/FinalFantasyIV Demon Wall]] appears as a sub-boss in Ludwig's castle.castle, chasing after you while spawning homing Bullet Bills. An interesting example in that [[SkippableBoss you can go behind him before he drops down]] to access a secret area.



* DidYouJustPunchOutCthulhu: Mario does this to the Dark Lich, Archdemon, Zable Fahr and Dragon Emperor.

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* DidYouJustPunchOutCthulhu: Mario does this to Zable Fahr, the Dark Lich, Archdemon, Zable Fahr and Dragon Emperor.



%%* LaserHallway: One section of Bowser's Castle uses the infamous Force Beams from [[VideoGame/MegaMan2 Quick Man's stage]].

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%%* * LaserHallway: One section of Bowser's Castle uses the infamous Force Beams from [[VideoGame/MegaMan2 Quick Man's stage]].

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%%* AdvancingBossOfDoom: The [[VideoGame/FinalFantasyIV Demon Wall]].

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%%* * AdvancingBossOfDoom: The [[VideoGame/FinalFantasyIV Demon Wall]].Wall]] appears as a sub-boss in Ludwig's castle. An interesting example in that [[SkippableBoss you can go behind him before he drops down]] to access a secret area.



** ''Wily's Revenge'' in the Special World features six Doc Robots as minibosses, then the Wily Machine, and then the Wily Capsule.

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** ''Wily's Revenge'' in the Special World features six four Doc Robots as minibosses, then the Wily Machine, and then the Wily Capsule.



* FlunkyBoss: Boss Dumb Drum, who spawns Koopa Troopas.
* FusionDance: The merger of the 7 Koopa Kids, which is an homage to the merger of the [[VideoGame/RomancingSaga2 7 Heroes]].

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* FlunkyBoss: Boss Dumb Drum, who spawns Koopa Troopas.
Troopas, Chargin' Chucks, and Cheep-Cheeps.
* FusionDance: The merger of the 7 Koopa Kids, Koopalings, which is an homage to the merger of the [[VideoGame/RomancingSaga2 7 Heroes]].



%%* LaserHallway: One section of Bowser's Castle

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%%* LaserHallway: One section of Bowser's CastleCastle uses the infamous Force Beams from [[VideoGame/MegaMan2 Quick Man's stage]].


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* MassiveMultiplayerCrossover: The romhack features gimmicks and boss fights from dozens of different non-Mario video games, especially the VideoGame/DonkeyKongCountry, Franchise/{{Kirby}}, Franchise/MegaMan, and VideoGame/ManaSeries.

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** In some levels, you can push R to activate a [[VideoGame/MegaMan2 leaf shield]]. (The unofficial English translation has Dr. Light telling Mario about it via message boxes.)



** Notable bosses: [[Franchise/MegaMan Dr. Wily]] (his second boss fight is a reference to [[VideoGame/SagaFrontier Genocide Heart]]), [[VideoGame/DonkeyKongCountry Kaptain K. Rool]], Dumb Drum, [[Franchise/{{Kirby}} King Dedede]], and a ''Videogame/YoshisIsland''-ized Franchise/{{Kirby}}.

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** Notable bosses: [[Franchise/MegaMan To Franchise/MegaMan:
*** In some levels, you can push R to activate a [[VideoGame/MegaMan2 Leaf Shield]]. (The unofficial English translation has
Dr. Wily]] (his second boss fight is Light telling Mario about it via message boxes.)
*** In World 6, the Wily Capsule from VideoGame/MegaMan7 appears as
a secret boss. [[spoiler:He turns out to be ActuallyADoombot, in reference to [[VideoGame/SagaFrontier VideoGame/MegaMan3.]]
*** In World 7, one level allows Mario to use the [[VideoGame/MegaMan1 Ice Slasher]].
*** Ludwig's Castle features [[VideoGame/MegaMan4 Ring Man]] as a mid-boss, and beating him grants you the Ring Boomerang.
*** ''Dr. Wily's Revenge'' in the Special World is one giant Mega Man pastiche. It takes place in a Wily Castle with an intro referencing VideoGame/MegaManAndBass, and features three sub-stages, with the bosses being [[VideoGame/MegaManII Quint]], [[VideoGame/MegaMan2 Mecha Dragon]] (though it acts more like the King Jet), and a final BossRush stage against four [[VideoGame/MegaMan3 Doc Robots]]. Each of them uses the Ice Wall, Flame Blast, Leaf Shield, and Flash Stopper, in order, and beating them allows you to use their weapon. The level ends with a final fight against a Wily Machine, and then a Wily Capsule that acts like a cross between the VideoGame/MegaMan4 iteration and the [[VideoGame/SaGaFrontier
Genocide Heart]]), Heart]].
** Notable other bosses:
[[VideoGame/DonkeyKongCountry Kaptain K. Rool]], Dumb Drum, [[Franchise/{{Kirby}} Whispy Woods, Kracko, King Dedede]], and a ''Videogame/YoshisIsland''-ized Franchise/{{Kirby}}.
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* UnexpectedShmupLevel: The level "Milky Way Wishes" reenacts the inside of NOVA level from [[VideoGame/KirbySuperStar]].

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* UnexpectedShmupLevel: The level "Milky Way Wishes" reenacts the inside of NOVA level from [[VideoGame/KirbySuperStar]].''VideoGame/KirbySuperStar''.
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%%* HornyDevils: Succubus
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%%* AttackOfTheFiftyFootWhatever: Kirby.

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%%* * AttackOfTheFiftyFootWhatever: Kirby.Kirby's boss fight functions much like the final boss fight of ''VideoGame/YoshisIsland'', with Kirby growing massive.
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* OminousLatinChanting: The MSU-1 version of Demo 7's title screen and overworld theme [[VideoGame/FinalFantasyVIII Fithos Lusec]] [[https://www.youtube.com/watch?v=VCbtPNkL9qQ Wecos Vinosec]] certainly sounds like an ominous theme for the plumber-turned-dictator.
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* HeroAntagonist: [[spoiler: King Luigi, who helped Princess Peach in reconstructing the Kingdom after Mario ruined it.]]


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* VillainProtagonist: Mario, who is a FallenHero trying to reclaim the Mushroom Kingdom that he ruined.

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* BossBonanza: The currently final levels have this, Bowser's Castle having 8 different bosses in it including the end one. Then again, so do a lot of VideoGame/SuperMarioWorld game mods, VideoGame/ASuperMarioThing has a significant amount of bosses in the void level as well. And Super Mario Infinity has more than a few, one of the last levels has about SIXTEEN boss fights in it, albeit with them all being with one of exactly two different characters.

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* BossBonanza: The currently final Many later levels have this, Bowser's Castle having 8 contain multiple bosses in the same level.
** ''Showdown! Dedede Castle'' is a ''Franchise/Kirby''-themed Bonanza, with five
different bosses in it including to name and ending with the end one. Then again, so do a lot of VideoGame/SuperMarioWorld game mods, VideoGame/ASuperMarioThing pink puff himself.
** World 8 alone
has a significant amount ''17'' bosses, with the final level, ''The Decisive Battle! Bowser's Castle'', housing seven of bosses them.
** ''Wily's Revenge''
in the void level Special World features six Doc Robots as well. And Super Mario Infinity has more than a few, one of minibosses, then the last levels has about SIXTEEN boss fights in it, albeit with them all being with one of exactly two different characters.Wily Machine, and then the Wily Capsule.

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The unofficial story is that, prior to the hack's start, Mario finally killed Bowser once and for all and was made Mushroom King. However, the success got to his head and he became a very corrupt ruler. He was eventually overthrown, so you're playing the game as a FallenHero. (The official story is "Mario was hungry, so he went to Dinosaur Land to eat dinosaurs.")

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The unofficial story in later demos is that, prior to the hack's start, Mario finally killed defeated Bowser once and for all and was made Mushroom King. However, the success got to his head and he became a very corrupt ruler. He was eventually overthrown, so you're playing the game as a FallenHero. FallenHero trying to TakeOverTheWorld. (The official story in the most widely spread demo is "Mario was hungry, so he went to Dinosaur Land to eat dinosaurs.")



* TakeThat: A level in earlier demos is called "Aneha Estate", referencing [[https://en.wikipedia.org/wiki/Architectural_forgery_in_Japan Hidetsugu Aneha]], an architect notorious for falsifying earthquake resistance data in buildings he designed. It was replaced with a level called "The Cursed Mansion", possibly referencing a Japanese indie PC game notorious for its [[https://www.youtube.com/watch?v=rs_GazjVLxs death sound effect]]



%%* UnexpectedShmupLevel: NOVA.

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%%* * UnexpectedShmupLevel: NOVA.The level "Milky Way Wishes" reenacts the inside of NOVA level from [[VideoGame/KirbySuperStar]].
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%%* DragonRider: Larry

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%%* * DragonRider: LarryLarry rides the [[VideoGame/SecretOfMana Mana Beast]] during his boss fight.
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ZCE comment-outs.


* AdvancingBossOfDoom: The [[VideoGame/FinalFantasyIV Demon Wall]].

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* %%* AdvancingBossOfDoom: The [[VideoGame/FinalFantasyIV Demon Wall]].



* AttackOfTheFiftyFootWhatever: Kirby.

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* %%* AttackOfTheFiftyFootWhatever: Kirby.



* DuelBoss: Meta Knight
* DragonRider: Larry
* ElementalPowers:
** CastingAShadow: Zable Fahr.
** LightEmUp: Lightgazer.
** PlayingWithFire: Xan Bie.
* OurDragonsAreDifferent: Dragon Emperor and the Mecha-Dragon.
* FallenAngel: Ultima

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* %%* DuelBoss: Meta Knight
* %%* DragonRider: Larry
* %%* ElementalPowers:
** %%** CastingAShadow: Zable Fahr.
** %%** LightEmUp: Lightgazer.
** %%** PlayingWithFire: Xan Bie.
* %%* OurDragonsAreDifferent: Dragon Emperor and the Mecha-Dragon.
* %%* FallenAngel: Ultima



* GimmickLevel: A lot.
* HornyDevils: Succubus

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* %%* GimmickLevel: A lot.
* %%* HornyDevils: Succubus



* LaserHallway: One section of Bowser's Castle

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* %%* LaserHallway: One section of Bowser's Castle



* LockAndKeyPuzzle

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* %%* LockAndKeyPuzzle



* TheMaze: A lot of them.

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* %%* TheMaze: A lot of them.



* ShoutOut: [[LoadsAndLoadsOfCharacters Loads And Loads Of Them]]. Among the more notable ones:

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* ShoutOut: [[LoadsAndLoadsOfCharacters Loads And Loads Of Them]]. Among the more notable ones:ShoutOut:



* UnexpectedShmupLevel: NOVA.

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* %%* UnexpectedShmupLevel: NOVA.
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* DeadFic: Early in 2020, Carol officially discontinued development on this hack.
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* MarathonBoss: The already Bowser's Keep level mentioned below is long enough, but if you choose the normal pathway, you're treated to fighting the seven Koopalings merged together. Said battle can take at least 20 minutes or so if you know what you're doing. In comparison, the secret pathway is an another battle with Bowser that takes a significantly shorter amount of time.
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misuse


* FunnyAfro: Roy. It's a wig which covers his bald spot which reflects the light in the room in a way that produces a blinding flash.

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* SavedFromDevelopmentHell



** In some levels, you can push R to activate a [[VideoGame/MegaMan2 leaf shield]]. (The unofficial English translation has Wood Man telling Mario about it via message boxes.)

to:

** In some levels, you can push R to activate a [[VideoGame/MegaMan2 leaf shield]]. (The unofficial English translation has Wood Man Dr. Light telling Mario about it via message boxes.)
Is there an issue? Send a MessageReason:
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* GameBreakingBug: SMW Central requires that, if you submit an incomplete hack, use a formal "End of Demo" level that's like the original game's Top Secret Area. Carol opts for a picture of Wendy O. Koopa and killing Mario. One of these instances is where Star Road 5 used to be, and using a code to force a "secret exit" animation gives you access to a secret world.

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* GameBreakingBug: SMW Central requires that, if you submit an incomplete hack, use a formal "End of Demo" level that's like the original game's Top Secret Area. Carol opts for a picture of Wendy O. Koopa and killing Mario. One of these instances is where Star Road 5 used to be, and using a Game Genie code to force a "secret exit" animation gives you access to a secret world.

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