History VideoGame / BreathOfFireII

1st Dec '15 7:51:38 AM GunarmDyne
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** An attempted aversion is made in the GBA remake as TheStinger shows her watching over the area from a tree, but she still effectively disappears without a word.
29th Nov '15 10:28:52 AM morenohijazo
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!Provides Examples Of:
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!Provides !!Provides Examples Of:

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!Provides Examples Of: * MovingBuildings: The entire city of Township gains the ability to fly after an optional quest. This is required for the best possible ending.
10th Nov '15 12:23:49 PM ConcernedTroperNumberOne
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Ryusui's name misspelled
** Led to the ''extremely'' well-done d4s German FanTranslation (complete with the GBA gameplay tweaks added into the SNES game and a new intro that makes great use of original game art). The d4s version has since led to other-language retranslations of the game, such as Ryusei's 2009 English translation.
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** Led to the ''extremely'' well-done d4s German FanTranslation (complete with the GBA gameplay tweaks added into the SNES game and a new intro that makes great use of original game art). The d4s version has since led to other-language retranslations of the game, such as Ryusei's Ryusui's 2009 English translation.
18th Sep '15 5:12:51 AM GunarmDyne
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* SevenDeadlySins: An interpretation of the major demons fought throughout the game: Joker is lust, Trout is gluttony, etc.
25th Jul '15 10:24:31 PM Kahran042
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* ThemeNaming: All the tenants who sells weapons are named after gun manufacturers (Heckler, Beretta, Kalashnikov, Remington). [[BlindIdiotTranslation Obviously, the translator never figured this out...]]
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* ThemeNaming: All the tenants who sells sell weapons are named after gun manufacturers (Heckler, Beretta, Kalashnikov, Remington). [[BlindIdiotTranslation Obviously, the translator never figured this out...]]

* UnderTheSea: The Upa Caves.
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* UnderTheSea: The Upa Caves.Caves and Sky Tower.
4th May '15 3:54:05 PM PsychoPowerJ
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* GuideDangIt: Finding the guy who teaches Ryu's second-tier dragon spells isn't terribly obvious. ** Fittingly enough, the Prima Strategy Guide actually references this secret with the heading, "Why People Buy Strategy Guides".
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* GuideDangIt: Finding the guy who teaches Ryu's second-tier dragon spells Elemental Dragon upgrade isn't terribly obvious. ** obvious. Fittingly enough, the Prima Strategy Guide actually references this secret with the heading, "Why People Buy Strategy Guides".Guides". Miss your first chance, and Wildcat, a boss who would be a total pushover with said upgrade, instead becomes ThatOneBoss and you have no way of going back for the upgrade. Your second chance lasts the whole game after a certain point, but it's still quite well hidden. And you don't get the Gold Dragon upgrade, which surpasses it, until very late in the game. Up to that point ''every boss'' is ThatOneBoss because they are all designed expecting you to be using the Elemental Dragons and therefore dealing far more damage than you're capable of with your pathetic Elemental Puppies. ** Avoiding the BittersweetEnding requires picking out a certain NPC to live in your new village, saving [[spoiler: the old man strapped to the Eye Machine boss]], and finding the hidden control room under the village. Miss the first, you'll never see the third. Miss the second, you'll never get the third to work. You'll not get a single hint as to what it does until you've already got it working. ** The Township's potential inhabitants themselves are a large GuideDangIt on top of that. To the uninitiated: from an early point in the game, you're tasked with turning a single run-down building into a bustling town. The first step is to find a carpenter to build a few houses; the choice of carpenter decides the layout and style of the residential buildings, as well as the function he and his wife serve in their own building. (Hint: the one you want will eventually allow you to cook items, which is a huge GameBreaker when you consider that you can buy two cheap items and turn them into one item that permanently raises one's stats.) Pick a carpenter you don't like, and you can't change them. More to the point, your town has a rather paltry maximum of six houses, so if you're too generous early in the game, you're stuck with losers like Poo (who sits around thanking you and eventually sells an item...ONCE) or El (who literally does nothing). Inviting some of these losers leaves you unable to give houses to people like Yozo (who offers the unique deal of raising one's max AP) or the LostForever Barose (who offers the equally-unique deal of granting spells to any party member you want). The real problem comes into play when you realize that each tenant will only occupy a "certain" house in the township; if you invite El, you can never invite Yozo. A real GuideDangIt for people wondering why a prospective tenant suddenly lost all interest in moving into your town. ** Another example involves a secret character: [[spoiler:Deis, a recurring character from the first game.]] Sure, finding this character isn't as hard as some of the others on the page, but it's still a GuideDangIt in its own right. The search involves two simple steps: first, you have to walk into a random (albeit marked) spot in the middle of a desert to find an empty abode, containing little more than two unhelpful spirits that simply proclaim that "[their] master is away". Then, you're expected to visit a building in the first town--one that you've had no business in for the whole game--and talk to a random NPC within, who inexplicably transforms into [[spoiler:Deis]]. Considering that the character is met at a high level (relative to the level you're expected to be when you first enter the aforementioned desert) and knows a ton of powerful magic, pulling this off [[GameBreaker makes things considerably easier.]] ** Yet ''another'' example: finding all six of the elemental shamans. Using these can power up your characters drastically, but only two of them are encountered in the course of normal play, and of the remaining four, only one (Shin) fails to qualify for this trope, and you get her right before TheVeryDefinitelyFinalDungeon. Seso is at least possible to run into by chance...except that when you do, she's TakenForGranite, and good luck remembering to go back for her after you lift the curse on everyone in the tower. Solo requires you to donate 2000Z to Namanda, when the game only lets you donate 100Z at a time - the only hint you're given is a wise tree telling you to "be generous with your donations!" and it's entirely probable for a player to miss this tree altogether. The worst part is that Solo won't even show up until after [[spoiler:you level the St. Eva Church]], in a place the player is less than likely to return to, and if you didn't donate 2000Z by this point, Solo is LostForever. And the last shaman, Seny, somehow manages to be even worse - randomly showing up in a dungeon the player beat three hours ago, with no indication whatsoever that anything is different there. This, by the way, is the second method of finding Seny - the first method is such utter GuideDangIt that it took the playerbase '''fifteen years''' after the game's release to find it. If this isn't indicative of ''II'' taking GuideDangIt UpToEleven, nothing is.
4th Dec '14 9:12:04 PM EnragedFilia
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There are two things that stand out most about this game. The first is the [[BlindIdiotTranslation terrible, terrible job that Capcom did translating it (and by some accounts the GBA port's translation is even worse!(]] from the original Japanese (all kinds of butchered names exist). The second is the fact that despite this being the '90s, when Nintendo of America's censorship policies were in full swing, this game got away with having numerous and explicit references to both religion and death. The BigBad is a deity, for crying out loud! It's pretty much the opposite of what happened with VideoGame/BreathOfFireIV.
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There are two things that stand out most about this game. The first is the [[BlindIdiotTranslation terrible, terrible job that Capcom did translating it (and by some accounts the GBA port's translation is even worse!(]] worse!)]] from the original Japanese (all kinds of Japanese, particularly all the butchered names exist).names. The second is the fact that despite this being the '90s, when Nintendo of America's censorship policies were in full swing, this game got away with having numerous and explicit references to both religion and death. The BigBad is a deity, for crying out loud! It's pretty much the opposite of what happened with VideoGame/BreathOfFireIV.
14th Nov '14 6:20:17 PM Talyneral
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There are two things that stand out most about this game. The first is the [[BlindIdiotTranslation terrible, terrible job that Capcom did translating it]] from the original Japanese (all kinds of butchered names exist). The second is the fact that despite this being the '90s, when Nintendo of America's censorship policies were in full swing, this game got away with having numerous and explicit references to both religion and death. The BigBad is a deity, for crying out loud! It's pretty much the opposite of what happened with VideoGame/BreathOfFireIV.
to:
There are two things that stand out most about this game. The first is the [[BlindIdiotTranslation terrible, terrible job that Capcom did translating it]] it (and by some accounts the GBA port's translation is even worse!(]] from the original Japanese (all kinds of butchered names exist). The second is the fact that despite this being the '90s, when Nintendo of America's censorship policies were in full swing, this game got away with having numerous and explicit references to both religion and death. The BigBad is a deity, for crying out loud! It's pretty much the opposite of what happened with VideoGame/BreathOfFireIV.
8th Oct '14 1:19:00 PM Sammettik
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Terminating improper use of YMMV.
** The infamous ThatOneBoss of this game seems to be named after ''Literature/FlowersForAlgernon''. The English fan translation takes this a step further by using anagrams of the author's name (Daniel Keyes) for the flunkies' names.

* UglyGuyHotWife: Ryu and Patty's parents. Their mom is a hot young winged woman who can turn into a gigantic dragon and their dad, while not necessarily ugly, is a normal old human. ** YMMV, so judge for yourself: [[http://images.wikia.com/bof/images/2/2e/958876-bof2_ganer_super.jpg Ganer official artwork]] / [[http://images.wikia.com/bof/images/4/4b/Valerie.jpg Valerie official artwork]]
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* UglyGuyHotWife: Ryu and Patty's parents. Their mom is a hot young winged woman who can turn into a gigantic dragon and their dad, while not necessarily ugly, is a normal old human. ** YMMV, so judge for yourself: [[http://images.human:[[http://images.wikia.com/bof/images/2/2e/958876-bof2_ganer_super.jpg Ganer official artwork]] / [[http://images.wikia.com/bof/images/4/4b/Valerie.jpg Valerie official artwork]]
30th Jul '14 12:33:27 PM NonperformingAuthor
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** [[Spoiler: Since we never really see how long Ganer and Valerie dated before they got married, the point may be that it's not good to rush things, especially with love-at-first-sight cases. After all, Tiga practically proposed to Katt the very second he laid eyes on her, which Ganer did ''not'' do.]]
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** [[Spoiler: [[spoiler: Since we never really see how long Ganer and Valerie dated before they got married, the point may be that it's not good to rush things, especially with love-at-first-sight cases. After all, Tiga practically proposed to Katt the very second he laid eyes on her, which Ganer did ''not'' do.]]
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