History VideoGame / BountyHunter

1st Feb '16 7:08:41 AM Prinzenick
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* HardLevelsEasyBosses: Most of the levels are tough, especially from Oovo IV and on. With the exception of Longo Two-Guns and Komari Vosa, the bulk of the boss fights are very easy and simplistic.
1st Feb '16 6:54:49 AM Prinzenick
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** Podracing is mentioned in passing as one of the very sporadic forms of entertainment allowed to inmates on Oovo IV. It also doubles as a reference to Oovo IV being a racecourse track in ''VideoGame/StarWarsEpisodeIRacer''. Podracing is also mentioned as a sport on Malastare, the homeworld of the dug Sebulta, Anakin's racer rival in ''Phantom Menace'' (and likewise, it appeared as a course in ''Racer'').

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** Podracing is mentioned in passing as one of the very sporadic forms of entertainment allowed to inmates on Oovo IV. It also doubles as a reference to Oovo IV being a racecourse track in ''VideoGame/StarWarsEpisodeIRacer''. Podracing is also mentioned as a sport on Malastare, the homeworld of the dug Sebulta, Anakin's racer rival in ''Phantom Menace'' (and likewise, it appeared as a course in ''Racer''). Heck, the name of the villainous Dug you're trying to get to on Malastare has almost the same name as Sebulta (Sebult''o'' in this case).
15th Jan '16 6:41:51 AM Prinzenick
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* BoringButPractical: Jango's default handguns. Having neither the awesome crowd controlling devastation of the flamethrower nor the the devastating explosions of the jetpack rockets, they fire fast and always get the job done against your enemies while allowing you to fight on the move.

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* BoringButPractical: Jango's default handguns. Having neither the awesome crowd controlling devastation of the flamethrower nor the the devastating explosions of the jetpack rockets, they fire fast and always get the job done against your enemies while allowing you to fight on the move.
15th Jan '16 6:41:20 AM Prinzenick
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* BoringButPractical: Jango's default handguns. Having neither the awesome crowd controlling devastation of the flamethrower nor the the devastating explosions of the jetpack rockets, they fire fast and always get the job done against your enemies while allowing you to fight on the move.
15th Jan '16 6:38:49 AM Prinzenick
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* NintendoHard: The whole game from Oovo IV forward becomes this. The biggest reason is that Jango has no MercyInvincibility and the mooks are frequent, show up in groups, often carry heavy firepower and show no display of MookChivalry. And the game is not above [[TrialAndErrorGameplay blindsiding you]] with occasional respawning enemies or sneak attacks from an enemy out of nowhere, such as the snipers from the Tatooine level. This is a game that ''will'' mop the floor with you if you keep your guard down.

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* NintendoHard: The whole game from Oovo IV forward becomes this. The biggest reason is that Jango has no MercyInvincibility and the mooks are frequent, show up in groups, often carry heavy firepower and show no display of MookChivalry. And the game is not above [[TrialAndErrorGameplay blindsiding you]] with occasional respawning enemies or sneak attacks from an enemy out of nowhere, such as the snipers from the Tatooine level. This is a game that ''will'' mop the floor with you if you keep let your guard down.
15th Jan '16 6:37:49 AM Prinzenick
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* NintendoHard: The whole game from Oovo IV forward becomes this.

to:

* NintendoHard: The whole game from Oovo IV forward becomes this. The biggest reason is that Jango has no MercyInvincibility and the mooks are frequent, show up in groups, often carry heavy firepower and show no display of MookChivalry. And the game is not above [[TrialAndErrorGameplay blindsiding you]] with occasional respawning enemies or sneak attacks from an enemy out of nowhere, such as the snipers from the Tatooine level. This is a game that ''will'' mop the floor with you if you keep your guard down.
14th Jan '16 7:51:14 AM Prinzenick
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* HopelessBossFight: In the third Tatooine level, Jango has his gear stolen by Gardulla and is thrown into an arena with a Krayt dragon and two Gamoreeons. The latter are tough to fight since your only weapon is your fists, and you have absolutely no chance against the massive Krayt Dragon, whose stomps alone will knock Jango off his feet, and kill him instantly if he even tries to get close. Your only option is to use Jango's torch to escape through a nearby grate. Later on, you fight the same Krayt Dragon in Gardulla's throne room, but since Jango has all of his gear back by then, the playing field is evened and Jango successfully kills it.
13th Jan '16 3:30:30 AM Prinzenick
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** Gardulla the Hutt owns a sail barge and a bunch of Skiffs, and by coincidence they're right above a newly formed Sarlacc pit, alluding forward to an identical scene with her rival, Jabba the Hutt, from ''Film/ReturnOfTheJedi''.
11th Jan '16 9:30:54 AM Prinzenick
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* VideogameCrueltyPotential: You can set bystanders ablaze with the flamethrower then watch them run around screaming in an alien language. You can even tie them up with the whipcord first, and there's absolutely no penalty for killing civilians.

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* VideogameCrueltyPotential: You can set bystanders ablaze with the flamethrower then watch them run around screaming in an alien language. You can even tie them up with the whipcord first, and there's absolutely no penalty for killing civilians. The game ''does'' record how many innocents you've killed, but that's it.
11th Jan '16 9:27:26 AM Prinzenick
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* EmbeddedPrecursor: One of the unlockables in the game is a Dark Horse comic that goes into Jango Fett's backstory before the events of the game, such as his relationship with Jaster Merell and Montross.


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** Jango's mentor was another Mandalorian named Jaster Merell, which was original the identity ([[RetCon retconned into an alias]] named after the latter) of Boba Fett in ''Literature/TalesOfTheBountyHunters''.


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* SignificantAnagram: Montross is just one placement of an S and a U away from being the word Monstrous, [[BloodKnight which fits his character.]]
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