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* AsskickingLeadsToLeadership: According to Shawnie, leadership disputes between werewolves usually come down to fighting. [[spoiler:And sure enough, almost every possible version of election in Chapter 10 will end in a duel.]]

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* AsskickingLeadsToLeadership: According to Shawnie, leadership disputes between werewolves usually come down to fighting. [[spoiler:And sure enough, almost every possible version of the election in Chapter 10 will almost always end in a duel.]]
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* FurAgainstFang: The story largely revolves around the conflict between the pack and Blackwell's vampires, and the differences between the two species are emphasized at multiple points.

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* FurAgainstFang: The story largely revolves around the conflict between the pack and Blackwell's local vampires, and with the differences between the two species are being emphasized at multiple points.
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* MundaneUtility: Marco's favorite use of his werewolf form is pretending to be a dog and eating leftovers from an expensive restaurant. He even invites the PlayerCharacter to join in.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blood_moon_5.png]]



* UrbanFantasy: Of a {{Masquerade}} variety, with all manners of supernaturals hidden from the public eye.

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* UrbanFantasy: Of a {{Masquerade}} variety, with all manners of supernaturals hidden from the public eye.eye.
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* AsskickingLeadsToLeadership: According to Shawnie, leadership disputes between werewolves usually come down to fighting. [[spoiler:And sure enough, you will have to fight another candidate if you wish to become the Alpha.]]

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* AsskickingLeadsToLeadership: According to Shawnie, leadership disputes between werewolves usually come down to fighting. [[spoiler:And sure enough, you almost every possible version of election in Chapter 10 will have to fight another candidate if you wish to become the Alpha.end in a duel.]]
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* AnyoneCanDie: Quite literally. Every pack member may die during the final battle, and it's not only point in the story where major characters die.

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* AnyoneCanDie: Quite literally. Every pack member may die during the final battle, and it's not only the point in the story where major characters die.kick the bucket.
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''Blood Moon'' is an independently produced {{Gamebook}}-style game by Barabara Truelove. It is hosted by Creator/ChoiceOfGames' user submitted label ''Hosted Games''. An UrbanFantasy story, it tells about a pack of werewolves trying to survive in a city full to the brim of vampires, hunters, witches and perhaps a ghost or two. As one of the pack's newer members, you have to navigate this paranormal underbelly and determine your fate, alongside the future of your lupine friends and family.

Also find a mate, if you feel like it.

The game can be [[https://www.choiceofgames.com/user-contributed/blood-moon/ found here.]] The first few chapters are available as a free demo.
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!!This game contains the following tropes:

* AnyoneCanDie: Quite literally. Every pack member may die during the final battle, and it's not only point in the story where major characters die.
* AsskickingLeadsToLeadership: According to Shawnie, leadership disputes between werewolves usually come down to fighting. [[spoiler:And sure enough, you will have to fight another candidate if you wish to become the Alpha.]]
* CharacterCustomization: You get to customize your appearance early on, though it doesn't come up often due to the medium's nature.
* EarnYourBadEnding: Though all manners of BittersweetEnding are easily available, the ending where [[spoiler:Carrie kills Roe and dooms the PlayerCharacter to die]] requires an insanely specific series of choices to be made first.
* FurAgainstFang: The story largely revolves around the conflict between the pack and Blackwell's vampires, and the differences between the two species are emphasized at multiple points.
* PurelyAestheticGender: Very little changes depending on the player's choice of gender, with all romance options being available regardless.
* UrbanFantasy: Of a {{Masquerade}} variety, with all manners of supernaturals hidden from the public eye.

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