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''Black'' is a FirstPersonShooter released on the Playstation 2 and Xbox in 2006. It was made by Criterion games, who also developed the burnout series. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
Received a SpiritualSequel in the form of VideoGame/{{Bodycount}}.
Received a SpiritualSequel in the form of VideoGame/{{Bodycount}}.
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''Black'' is a FirstPersonShooter released on the Playstation 2 and Xbox in 2006. It was made by Criterion games, Games, who also developed the burnout ''{{Burnout}}'' series. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated interrogated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm lukewarm reviews for it its explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
Received a SpiritualSequel in the form ofVideoGame/{{Bodycount}}.''Bodycount''.
Received a SpiritualSequel in the form of
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* ElitesAreMoreGlamorous:
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* ElitesAreMoreGlamorous:ElitesAreMoreGlamorous
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* FullMotionVideo: All the cutscenes are done this way.
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* FullMotionVideo: All the cutscenes are done this way.way, although the visuals are so heavily stylized that there isn't a huge disparity between them and the gameplay.
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* VideoGameObjectives: On the harder difficulties, there are more objectives to complete, but this usually translates to "more stuff to pick up".
* VoiceWithAnInternetConnection: Mostly from another female Black ops soldier, MacCarver.
* VoiceWithAnInternetConnection: Mostly from another female Black ops soldier, MacCarver.
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* VideoGameObjectives: On the harder difficulties, there are more objectives to complete, but this usually translates to "more stuff to pick up".
up/destroy".
* VoiceWithAnInternetConnection: Mostly from another femaleBlack black ops soldier, MacCarver.
* VoiceWithAnInternetConnection: Mostly from another female
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Received a SpiritualSequel in the form of VideoGame/Bodycount.
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Received a SpiritualSequel in the form of VideoGame/Bodycount.VideoGame/{{Bodycount}}.
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Received a SpiritualSequel in the form of VideoGame/Bodycount.
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* Badass: How you should feel when playing this game
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* Badass: How you should feel when playing this gamegame.
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Not really. It wasn\'t impressive, graphics wise, for either console.
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* DieChairDie: A lot of the buildings and structures in black are destructible to help the chaos and cinematic feel of the game.
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* DieChairDie: A lot of the buildings and structures in black are somewhat destructible to help the chaos and cinematic feel of the game.
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* FakingTheDead: The main villain Lenox does this before take command of the Seventh Wave.
** [[spoiler:Jack get's this at the very end also, to help his continued pursue of Lenox]]
** [[spoiler:Jack get's this at the very end also, to help his continued pursue of Lenox]]
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* FakingTheDead: The main villain Lenox does this before this, to throw off suspicion, enough for him to take command of the Seventh Wave.
** [[spoiler:Jackget's gets this at the very end also, to help his continued pursue of Lenox]]Lemnox.]]
** [[spoiler:Jack
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* GunPorn: This was part of the game's actual marketing. The gun models are all incredibly detailed, and the loading screens show guns firing and empty shells ejecting in slow motion. Many of the sounds of taken from or inspired by action films, and used a system dubbed 'chorus of gunfire' in which each gun is given a different pitch. So a group of enemies firing would create a harmony of different gunfire sounds.
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* GunPorn: This was part of the game's actual marketing.tagline in ads, by the by. The gun models are all incredibly detailed, and the loading screens show guns firing and empty shells ejecting in slow motion. Many of the sounds of taken from or inspired by action films, and used a system dubbed 'chorus of gunfire' in which each gun is given a different pitch. So a group of enemies firing would create a harmony of different gunfire sounds.
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* TechDemoGame:
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* VideoGameObjectives: On the harder difficulties, there are more objectives to complete.
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* VideoGameObjectives: On the harder difficulties, there are more objectives to complete.complete, but this usually translates to "more stuff to pick up".
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http://static.tvtropes.org/pmwiki/pub/images/Black_Ps2_2_2197.jpg
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* Badass: How you should feel when playing this game
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* UnorthodoxReload: Sort of... The way the guns are reloaded is pretty standard, but when you do reload the screen blurs as an exaggeration of depth of field. This system would also be used by [[GoldenEyeWii]]
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* UnorthodoxReload: Sort of... The way the guns are reloaded is pretty standard, but when you do reload the screen blurs as an exaggeration of depth of field. This system would also be used by [[GoldenEyeWii]] [[GoldenEyeWii the Goldeneye remake]]
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* VoiceWithAnInternetConnection: Mostly from another Black ops soldier, MacCarver.
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* VoiceWithAnInternetConnection: Mostly from another female Black ops soldier, MacCarver.
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* [[spoiler:AndTheAdventureContinues:]] [[spoiler:At the end of the game, the guy you spent most of the game trying to find it still alive. The authorities knew of Lenox's defect, and based on Jack's psychological profile it was all setup so that Lenox could be pursued without the attention of congress. A fake death is arranged for Jack Keller so he can freely chase Lenox once again.]]
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* Unorthodox Reload: Sort of... The way the guns are reloaded is pretty standard, but when you do reload the screen blurs as an exaggeration of depth of field. This system would also be used by {{GoldenEyeWii}}
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* Unorthodox Reload: UnorthodoxReload: Sort of... The way the guns are reloaded is pretty standard, but when you do reload the screen blurs as an exaggeration of depth of field. This system would also be used by {{GoldenEyeWii}} [[GoldenEyeWii]]
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* VocieWithAnInternetConnection: Mostly from another Black ops soldier, MacCarver.
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* VocieWithAnInternetConnection: VoiceWithAnInternetConnection: Mostly from another Black ops soldier, MacCarver.
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* Unorthodox Reload: Sort of... The way the guns are reloaded is pretty standard, but when you do reload the screen blurs as an exaggeration of depth of field. This system would also be used by {{GoldenEyeWii}}
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* VocieWithAnInternetConnection: Mostly from another Black ops soldier, MacCarver.
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* Video Game Objectives: On the harder difficulties, there are more objectives to complete.
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* Video Game Objectives: VideoGameObjectives: On the harder difficulties, there are more objectives to complete.
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* HyperspaceArsenal: Averted, which is surprising for a game as over-the-top as Black. Instead it uses a two weapon limit.
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* Video Game Objectives: On the harder difficulties, there are more objectives to complete.
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** [[spoiler:Jack get's this at the very end also]]
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** [[spoiler:Jack get's this at the very end also]]also, to help his continued pursue of Lenox]]
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** [[spoiler:Jack get's this at the very end also]]
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* FakingTheDead: The main villain Lenox does this before take command of the Seventh Wave.
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* Exploding Barrels: Most of the levels are full to the brim with exploding barrels, and are often placed so the destructible environments can be shown off.
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* Exploding Barrels: ExplodingBarrels: Most of the levels are full to the brim with exploding barrels, and are often placed so the destructible environments can be shown off.
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* EliteAreMoreGlamarous:
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* EliteAreMoreGlamarous:ElitesAreMoreGlamorous:
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* Exploding Barrels:
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* EliteAreMoreGlamarous:
* ExplodingBarrels:Barrels: Most of the levels are full to the brim with exploding barrels, and are often placed so the destructible environments can be shown off.
* Exploding
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* Exploding Barrels
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* Exploding BarrelsBarrels:
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* TechDemoGame:TechDemoGame:
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* DieChairDie:
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* DieChairDie: A lot of the buildings and structures in black are destructible to help the chaos and cinematic feel of the game.
* Exploding Barrels
* Exploding Barrels
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* Die Chair Die:
* Full Motion Video: All the cutscenes are done this way.
* Gun Porn: This was part of the game's actual marketing. The gun models are all incredibly detailed, and the loading screens show guns firing and empty shells ejecting in slow motion. Many of the sounds of taken from or inspired by action films, and used a system dubbed 'chorus of gunfire' in which each gun is given a different pitch. So a group of enemies firing would create a harmony of different gunfire sounds.
* How We Got Here: The levels are flashbacks, set four days before the interrogation cutscenes.
* Tech Demo Game:
* Full Motion Video: All the cutscenes are done this way.
* Gun Porn: This was part of the game's actual marketing. The gun models are all incredibly detailed, and the loading screens show guns firing and empty shells ejecting in slow motion. Many of the sounds of taken from or inspired by action films, and used a system dubbed 'chorus of gunfire' in which each gun is given a different pitch. So a group of enemies firing would create a harmony of different gunfire sounds.
* How We Got Here: The levels are flashbacks, set four days before the interrogation cutscenes.
* Tech Demo Game:
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* Die Chair Die:
DieChairDie:
*Full Motion Video: FullMotionVideo: All the cutscenes are done this way.
*Gun Porn: GunPorn: This was part of the game's actual marketing. The gun models are all incredibly detailed, and the loading screens show guns firing and empty shells ejecting in slow motion. Many of the sounds of taken from or inspired by action films, and used a system dubbed 'chorus of gunfire' in which each gun is given a different pitch. So a group of enemies firing would create a harmony of different gunfire sounds.
*How We Got Here: HowWeGotHere: The levels are flashbacks, set four days before the interrogation cutscenes.
*Tech Demo Game:TechDemoGame:
*
*
*
*
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''Black'' is a FirstPersonShooter released on the Playstation 2 and Xbox in 2006. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
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''Black'' is a FirstPersonShooter released on the Playstation 2 and Xbox in 2006. It was made by Criterion games, who also developed the burnout series. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
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* Die Chair Die:
* Full Motion Video: All the cutscenes are done this way.
* Gun Porn: This was part of the game's actual marketing. The gun models are all incredibly detailed, and the loading screens show guns firing and empty shells ejecting in slow motion. Many of the sounds of taken from or inspired by action films, and used a system dubbed 'chorus of gunfire' in which each gun is given a different pitch. So a group of enemies firing would create a harmony of different gunfire sounds.
* How We Got Here: The levels are flashbacks, set four days before the interrogation cutscenes.
* Tech Demo Game:
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* Full Motion Video: All the cutscenes are done this way.
* Gun Porn: This was part of the game's actual marketing. The gun models are all incredibly detailed, and the loading screens show guns firing and empty shells ejecting in slow motion. Many of the sounds of taken from or inspired by action films, and used a system dubbed 'chorus of gunfire' in which each gun is given a different pitch. So a group of enemies firing would create a harmony of different gunfire sounds.
* How We Got Here: The levels are flashbacks, set four days before the interrogation cutscenes.
* Tech Demo Game:
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''Black'' is a [[First-PersonShooter]] released on the Playstation 2 and Xbox in 2006. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
to:
''Black'' is a [[First-PersonShooter]] FirstPersonShooter released on the Playstation 2 and Xbox in 2006. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
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''Black'' is a [[FirstPersonShooter]] released on the Playstation 2 and Xbox in 2006. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
to:
''Black'' is a [[FirstPersonShooter]] [[First-PersonShooter]] released on the Playstation 2 and Xbox in 2006. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
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''Black'' is a [[First-PersonShooter]] released on the Playstation 2 and Xbox in 2006. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.
to:
''Black'' is a [[First-PersonShooter]] [[FirstPersonShooter]] released on the Playstation 2 and Xbox in 2006. Black follows the story of Sergeant First Class Jack Keller, an black ops soldier being interoggated about a terrorist organization known as 'Seventh Wave'. The in-game missions begin four days before the interrogation and soon revolve around Jack searching for William Lenox, the new leader of the Seventh Wave. Black received good to luke-warm reviews for it explosive action, detailed guns and impressive technology. However, there was no multiplayer and only a short singleplayer campaign, leaving many people to feel that there was little content to the game.