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* EleventhHourSuperpower: [[spoiler:When Genos steals all five of Kei's Berserk Orbs, Kei assumes a more powerful sixth Berserk form by merging with Fiore, who was revealed at that time to wield the Life Orb]].



* EleventhHourSuperpower: [[spoiler:When Genos steals all five of Kei's Berserk Orbs, Kei assumes a more powerful sixth Berserk form by merging with Fiore, who was revealed at that time to wield the Life Orb]].


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** The FlavorText for the Charge Slash upgrade includes an "[[Manga/JoJosBizarreAdventure ORA! ORA! ORA!]]"
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** The unlockable Power Jump essentially gives Kei an electrified version of [[Franchise/SonicTheHedgehog Sonic's Spin Jump]].


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* TitleDrop: Kei recieves his titular moniker by Genos right before their [[spoiler:initial]] final battle in Dark Fortress Act 3.
--> '''Genos:''' I look forward to destroying you, '''Berserk Boy'''.

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* ShoutOut: [[spoiler:The TrueFinalBoss against Genos essentially has Kei fight him using a SuperMode in an AstralFinale a la [[Franchise/SonicTheHedgehog Super Sonic]]. The last portion of this fight then involves a BeamOfWar a la [[Franchise/DragonBall Goku's Kamehameha Vs. Vegeta's Galick Gun]] (bolstered by Kei's Super Saiyan-like hair and Geno's Vegeta-esque voice)]].

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* ShoutOut: ShoutOut:
** The Mine Buster form essentially gives Kei an even more ''Franchise/MegaMan''-esque form with its main attack being an ArmCannon.
**
[[spoiler:The TrueFinalBoss against Genos essentially has Kei fight him using a SuperMode in an AstralFinale a la [[Franchise/SonicTheHedgehog Super Sonic]]. The last portion of this fight then involves a BeamOfWar a la [[Franchise/DragonBall Goku's Kamehameha Vs. Vegeta's Galick Gun]] (bolstered by Kei's Super Saiyan-like hair and Geno's Vegeta-esque voice)]].
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* DirectionallySolidPlatforms: Some platformers can be jumped through from below. The player can also drop down from them.

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* DirectionallySolidPlatforms: Some platformers platforms can be jumped through from below. The player can also drop down from them.
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* SpikesOfDoom: Spikes show frequently as a level hazard. Some of them (such as the spiked chaser blocks, or any spikes during a Dizzie autoscroller), are a OneHitKill a la ''Franchise/MegaMan''. They take different looks based on the environment they are in.

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* SpikesOfDoom: Spikes show frequently show up as a level hazard. Some of them (such as the spiked chaser blocks, or any spikes during a Dizzie autoscroller), are a OneHitKill a la ''Franchise/MegaMan''. They take different looks based on the environment they are in.

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