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''Beat Down: Fists of Vengeance'' is a BeatEmUp by Capcom. It hit the UsefulNotes/{{Xbox}} and the UsefulNotes/{{PS2}} in the 2005, and had a very interesting premise. The game is a WideOpenSandbox, a FightingGame, and a Beat 'Em Up that relies heavily on RPGElements. The player is able to do some LevelGrinding with his chosen character, highly customize him/her by changing everything about him with cosmetic surgeries, buying tattoos, changing his/her hair, his/her clothes and even adding/removing features like facial and body hair (making him/her a real VirtualPaperDoll). There's also loads of side quests and over 30 recruitable characters that can help you around by filling your party and being sidekicks just for the sake of it. These allies also gain levels, and some have specializations and different (but limited) fighting styles. For example, Martial Artists can teach you moves for some cash, Pickpockets can steal, and car thieves can hijack cars parked on the streets to give you a quick trip. You can also interrogate, rob, and even brutalize the characters in the game to a pulp using the option "Beatdown" for no other reason than really being faithful to the game title.

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''Beat Down: Fists of Vengeance'' is a BeatEmUp by Capcom. It hit the UsefulNotes/{{Xbox}} Platform/{{Xbox}} and the UsefulNotes/{{PS2}} Platform/{{PS2}} in the 2005, and had a very interesting premise. The game is a WideOpenSandbox, a FightingGame, and a Beat 'Em Up that relies heavily on RPGElements. The player is able to do some LevelGrinding with his chosen character, highly customize him/her by changing everything about him with cosmetic surgeries, buying tattoos, changing his/her hair, his/her clothes and even adding/removing features like facial and body hair (making him/her a real VirtualPaperDoll). There's also loads of side quests and over 30 recruitable characters that can help you around by filling your party and being sidekicks just for the sake of it. These allies also gain levels, and some have specializations and different (but limited) fighting styles. For example, Martial Artists can teach you moves for some cash, Pickpockets can steal, and car thieves can hijack cars parked on the streets to give you a quick trip. You can also interrogate, rob, and even brutalize the characters in the game to a pulp using the option "Beatdown" for no other reason than really being faithful to the game title.
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Per TRS, this is YMMV


* CameraScrew: The other big thing that didn't sit well with critics. There is a "snap back" option to instantly put the camera back behind you, but it doesn't always work reliably, and the camera loves to circle around to your front in free battles and keep you from seeing who's about to whip your ass.
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Removing outdated Five Man Band tree


* FiveManBand:
** TheHero: Raven. He appears on the game's cover, [[RedIsHeroic wears red]], and his plot has everything to do with the "revenge" theme of the game. He also appears to lead the team in the opening sequence.
** TheLancer: Aaron. He's always arguing with Raven to the point that they barely get into a fistfight. He's also very competent in what he does and is always the second choice for players. He also wears green.
** TheBigGuy: Jason G
** TheSmartGuy: Lola
** TheChick: Gina, so much that her storyline is focused more on her affair with Eugene than anything else.
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** NamesTheSame: Coincidentally, both games have a boxer named Grim (or Grimm in ''Reign's'' case).
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Up To Eleven is a defunct trope


* '''"Raven"''', an Irish Brutish Thug who plays the BloodKnight and {{Jerkass}} tropes UpToEleven. He has an Irish accent and fights in a funny stance that prioritizes punches. He is the "Standard" choice.

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* '''"Raven"''', an Irish Brutish Thug who plays the BloodKnight and {{Jerkass}} tropes UpToEleven.up to eleven. He has an Irish accent and fights in a funny stance that prioritizes punches. He is the "Standard" choice.
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Dewicked trope


* KnifeNut: Aaron starts the game with a knife. Eugene uses a hunting knife as his WeaponOfChoice and looks pretty cool while doing so.

Removed: 173

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Cat Fight is not an Omnipresent Trope


* CatFight: Averted; no gender difference is going to protect your female character (or the others) from ending up with bruises for taking and receiving loads of punishment.

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Removed: 106

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* RealityEnsues: See the Bruises? It can happen with pretty much everyone who gets in a fight in RealLife.


Added DiffLines:

* ShowsDamage: See the Bruises? It can happen with pretty much everyone who gets in a fight in RealLife.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/rsz_23636ecf38f2.jpg]]

->''Time to open the gates of hell!''

''Beat Down: Fists of Vengeance'' is a BeatEmUp by Capcom. It hit the UsefulNotes/{{Xbox}} and the UsefulNotes/{{PS2}} in the 2005, and had a very interesting premise. The game is a WideOpenSandbox, a FightingGame, and a Beat 'Em Up that relies heavily on RPGElements. The player is able to do some LevelGrinding with his chosen character, highly customize him/her by changing everything about him with cosmetic surgeries, buying tattoos, changing his/her hair, his/her clothes and even adding/removing features like facial and body hair (making him/her a real VirtualPaperDoll). There's also loads of side quests and over 30 recruitable characters that can help you around by filling your party and being sidekicks just for the sake of it. These allies also gain levels, and some have specializations and different (but limited) fighting styles. For example, Martial Artists can teach you moves for some cash, Pickpockets can steal, and car thieves can hijack cars parked on the streets to give you a quick trip. You can also interrogate, rob, and even brutalize the characters in the game to a pulp using the option "Beatdown" for no other reason than really being faithful to the game title.

The plot is about five mob soldiers from a WretchedHive called Las Sombras who got set up by their own organization. In the ensuing chaos, they get split up and try to build up a network of informants and underlings to get revenge.

The Five Player Characters are:
* '''"Raven"''', an Irish Brutish Thug who plays the BloodKnight and {{Jerkass}} tropes UpToEleven. He has an Irish accent and fights in a funny stance that prioritizes punches. He is the "Standard" choice.
* '''"Aaron"''', a Eurasian with a penchant for gothic fashion, tatoos and emo hair (that thankfully you can change..) He is the bastard son of the BigBad Zanetti and likes to spend his cutscenes playing with the WellDoneSonGuy trope. He is the most "smart" of the three guys and fights using fancy kung-fu moves that are snake-based. He also likes knives, and comes equipped with one. He is the "Tech" choice.
* '''"Jason G"''', the resident ScaryBlackMan doubling as a BigGuy for the game. He is very fond of orphans, since he is one too, and is the most kind-hearted character of the entire game. He fights using sheer raw power and [[MightyGlacier is slow as a slug but can endure more punishment]]. He is the "Power" choice.
* '''"Gina"''', a blond Action Girl/Chick whose beautiful looks can be tarnished by the Gorn features of the game. She has a DarkAndTroubledPast that the game will never tell you about and unfinished business with Zanetti's [[TheDragon right-hand man]], Eugene. She fights using fast blows and is a FragileSpeedster. The "Speed" choice for players. (If you customize her with the right parts, she can end looking like The Bride from ''Film/KillBill''.)
* '''"Lola"''', the DanceBattler Latina who appears to be from the South America. Like the majority of Hispanic characters, she drops GratuitousSpanish one-liners here and there. She is very mysterious, cunning, smart, and she has lots of shady dealings with some characters in the game. Fights using capoeira moves. She is the "Exotic" choice.

!!This game provides examples of:
* ActionGirl: Pretty much ''every'' woman in this game can be one. Even female pedestrians, since they can defend themselves if you try to hurt them.
* AdamSmithHatesYourGuts: It's more like "Adam Smith Hates Mobsters"; if the player tries to buy anything while wearing their mafia outfit, stores won't sell anything to you.
* AndYourRewardIsClothes: By interrogating the right characters, they will tell the player that new items are available at stores and some will them about other new features like new tattoos at the clinic and new cosmetic options at the hospital and new haircut options at the barber.
* AffablyEvil: Quincy. If you meet him earlier in the game, when he's acting like a normal doctor worried about your health, you will be surprised about having to fight with him later.
* AwesomeButImpractical: The option of loading all of your recruited characters in the versus mode is ruined because of the game's constant loading and scrappy fighting physics.
* BadGuysDoTheDirtyWork: [[spoiler:Chester]] pulls one.
* BaldOfEvil: Quincy
* BeautyIsNeverTarnished: Subverted; The player can really screw up your character's looks fighting all time and getting hit. You will end up bloody and with loads of bruises, but if you take medicine, you will recover along with your good looks.
** As a service to the squeamish, bruising and bloodying can be turned off for both male and female characters.
* BewareTheNiceOnes: Jason G.
* BlackAndGrayMorality: There aren't any truly good and noble characters in the story, and even your allies tend to have plenty of shady dealings on the side. If the player decides to play nice and not go out of your way to commit mayhem and only go after the bad guys, your ultimate goal is still to start your own gang and take over Las Sombras.
* BribingYourWayToVictory:
** Certain characters can be recruited to your side and will give the player information on stores with new items without fighting them. While some will join the player with no problems, others will ask for a certain amount of money before joining the player or giving them the information. The player can either pay what they're asking for or lower the characters pride and then recruit them/ interrogate for information.
** In chapter 2 at the Las Sombras Cantina, the player has a chance at running into a police officer that won't arrest you if you talk to him. When talking to him, he'll ask the player for $1000 to get them off of the wanted list, i.e. police and cops won't get suspicious when you approach them at every place they can be found at.
* CameraScrew: The other big thing that didn't sit well with critics. There is a "snap back" option to instantly put the camera back behind you, but it doesn't always work reliably, and the camera loves to circle around to your front in free battles and keep you from seeing who's about to whip your ass.
* CardboardPrison: Got arrested? No problem! You can break out of jail! Or just pay up...
* TheCartel: Controlled by the Fatima Saints, they get wiped out in the intro sequence.
* CatFight: Averted; no gender difference is going to protect your female character (or the others) from ending up with bruises for taking and receiving loads of punishment.
* TheChessmaster: [[spoiler:Chester.]]
* ClusterFBomb
* CoolOldGuy: Melvin.
* CowboyCop: Chester uses PoliceBrutality and questionable methods to deal with criminals, including you.
* DamselInDistress: [[spoiler:Gina]] and [[spoiler:Lola]] are both locked up in desolated places and left for dead. It is up to you to find them.
* DeadlyDoctor: Quincy.
* DefeatEqualsFriendship: You got to beat nearly everyone in a fight [[spoiler:including three of your former partners]] so they can join you.
** Though in the case of [[spoiler:two of your ex-partners]], they aren't opposed to joining up with you, but when they fight [[spoiler:both of you are in disguise when you encounter one another, so they don't realize the truth until after the fight's over]].
* DeathIsASlapOnTheWrist: Averted; if you die, it's over.
* DiscOneFinalBoss: An irritating example. Since the game has a GuideDangIt nature, if the player doesn't know what they're doing, they'll run into them and get another ending. And there's no way to know if you did it wrong until they see a guide.
* DistressedDude: Subverted with [[spoiler:Aaron]], who gets kidnapped by the mob and trapped in a hotel, but is found alive, well, and unharmed.
* DoWellButNotPerfect: While obtaining [[spoiler: the final three bosses]] and two people at the hole selling weapons is indeed nice to get for clearing the game with all ranks maxed out, clearing the game with just two ranks maxed out and leaving one not maxed out will allow the player to obtain all of the rewards from both categories instead of just one for a perfect ending.
* DuelingGames: With VideoGame/UrbanReign, released a few weeks later.
** NamesTheSame: Coincidentally, both games have a boxer named Grim (or Grimm in ''Reign's'' case).
* ExecutiveSuiteFight: Subverted. The fight against Zanetti takes place in his luxury hotel room... [[spoiler:but he is not the final boss]].
* TheDragon: Eugene is this to Zanetti. You may think your player character was this, but he/she was more a member of a QuirkyMinibossSquad.
* EscortMission: A very common type of sidequest.
* FalseFlagOperation: One mission requires the player to dress in a specific gang's colors to mix with them, cause a riot, and run away when the cops arrive so they can be arrested.
* FinalBoss: [[spoiler:Chester again]] in the best ending where your character decides that [[spoiler:he won't be dealing with him anymore and decides to kill him]].
* FiveManBand:
** TheHero: Raven. He appears on the game's cover, [[RedIsHeroic wears red]], and his plot has everything to do with the "revenge" theme of the game. He also appears to lead the team in the opening sequence.
** TheLancer: Aaron. He's always arguing with Raven to the point that they barely get into a fistfight. He's also very competent in what he does and is always the second choice for players. He also wears green.
** TheBigGuy: Jason G
** TheSmartGuy: Lola
** TheChick: Gina, so much that her storyline is focused more on her affair with Eugene than anything else.
* GameBreaker: Subverted. The ATM scheme could easily make you rich, but since the game loads for everything, you will barely use it.
* GottaCatchThemAll: If you wish to achieve OneHundredPercentCompletion, you need to unlock everyone in the blacklist. This requires several playtroughs, because taking different choices nets you different characters, and some will only join you if you're a specific gender.
* GuideDangIt: Without a guide, the player is pretty much screwed due to a lot of PermanentlyMissableContent as the player won't know things like which character gives out information for more items and how to recruit certain characters.
* HeelFaceTurn: It's another point of the game. You will notice that everyone who is in the blacklist can join you. If you play with the right cards, the player will reach the end of the game and see that every soldier from the Zanetti mob has joined your cause.
* IfYoureSoEvilEatThisKitten: Zanetti challenges his bastard son Aaron to kill his other friends.
* KarmaMeter: Another big "feature" of the game. The player has two karma meters; one deals with the cops, and the other is about the mobsters. Do enough sh*t near either group and they will start to recognize you. If the meters hit 100%, they will start random encounters with you, sending cars to kill/arrest you. The only way to avoid this is to change your looks often, but you could just ignore this and kick the crap out of them while enjoying the loots that they drop.
* KatanasAreJustBetter: Fatima and Norma.
* KickTheDog: Noted by the fact that you can do that in the game too.
* KnifeNut: Aaron starts the game with a knife. Eugene uses a hunting knife as his WeaponOfChoice and looks pretty cool while doing so.
* LoadsAndLoadsOfLoading: Hoo, yeah. Enough to seriously hurt its average score with most critics.
* TheManBehindTheMan: [[spoiler:Eugene]] is behind Zanetti's schemes and allows him to rule the city.
* MagicPlasticSurgery: Played straight for customization and gameplay purposes.
* MeaningfulName: Las Sombras. It is always night there, and an NPC even complains about it.
* MercyKill: [[spoiler:Ignacy and Eugene]] ask for one if you defeat them with [[spoiler:Jason G and Gina]] respectively. The first one rejects the request, the second grants it [[spoiler:although it's implied she did it out of revenge.]]
* TheMole: [[spoiler:Tracy]], of all people. [[spoiler:At least she feels pretty bad about it after selling you up the river fails to keep her and Melvin safe]].
* NoHoldsBarredBeatdown: You can do that if you wish to.
* OneHitKill: Your character during the "Dangerous Delivery" due to carrying a very volatile bomb.
* PermanentlyMissableContent: One of the game's main faults. Everything is divided by chapters, including characters and side missions. Unless the player have a guide, some of them can be lost forever. After a chapter is cleared, if the player didn't recruit someone during a chapter, they are unable to recruit them until their next playthrough or they restart the game. The player can also lose potentially good recruitments by killing their would-be friends using the beatdown option. The player also need to be patient to interrogate nearly every character they find, since doing so nets upgrades in stores. If they miss one, the player has to find a different character to get info from.
* ThePlan: [[spoiler:Chester! He orchestrates all the mafia/cartel drug robbery predicting the outcome.]]
* ProfessionalKiller: Ignacy.
* RealityEnsues: See the Bruises? It can happen with pretty much everyone who gets in a fight in RealLife.
* ScaryBlackMan: Jason G, Quincy, and Gregorio. You can also recruit some into your team.
* SchrodingersPlayerCharacter: Averted. Although the player only plays as one of the five main characters, the other four also appear at the beginning and will also show up in the story later on and can be recruited.
* TattooedCrook: Aaron and Gina. There's also some recruitable characters, and your player character if you wish to put some on him/her. Heck, you can even take 'em off the player characters who have them.
* TimedMission: Chapter Three is an entire Timed Chapter if you follow the main mission, since Ignacy is playing a game with you and your friends in the blacklist, targetting them. You must reach their asses before Ignacy does; by the contrary, he will kill your boys.
** Also the Gregorio Factory Mission that doubles as ThatOneLevel. If you don't know where to go after you plant the bomb, you blow up along with the factory and get a game over.[[note]]PROTIP:You get out through the South Factory Zone; look for the westernmost route there and then follow it back up north.[[/note]]
* TitleDrop: The "Beatdown" option that is displayed as a GoryDiscretionShot.
* VideoGameCaringPotential: Believe it or not, there are a couple times when some random Joes are in trouble (mainly being mugged) and you actually have the option of playing hero and saving them.
** The recruitment option seems like a pretty decent thing for the player to do, considering your other choices: "Hey, I just sapped your pride and beat the shit out of you! How'd you like a job?"
* VideoGameCrueltyPotential: There's a few examples, but the "Beatdown" option seems like the best starting point.
* VideoGameCrueltyPunishment: The "Beatdown" option is pretty damn {{cathar|sisFactor}}tic and a lot of those punks are just asking for it, but you kill that character and now you can't shake him/her down for money or important info. Wait until you've robbed and interrogated them and then kill them? Great, now the cops won't stop hounding you and you very likely just cost yourself a potentially useful ally.
* VirtualPaperDoll: You can customize pretty much everything about your character, from tattoos to hair.
** {{Wholesome|Crossdresser}}[=/=]CreepyCrossdresser: There are no gender restrictions on any clothing choices, either. Want to play a big, burly guy in a miniskirt and heels or a sexy woman in a flannel and shitkickers? Whatever floats your boat.
* ViceCity: Again, Las Sombras.
* WorldOfBadass: Not everyone the player picks a fight with game has what it takes to kick your ass, but that doesn't mean they aren't gonna at least ''try''.
* WretchedHive: Las Sombras is so vile that it's nearly impossible to meet someone that's not a criminal.
* YouKilledMyFather: In this case, it's "You killed my sister." Norma invokes this while trying to avenge her sister, Fatima. If the player takes some paths in the game, Norma will chase you around to try again until [[spoiler:she gives up and joins you]].

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