History VideoGame / Battlefield4

24th Jan '16 8:18:19 PM Wuz
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** The Chinese player's voice bank for being hit is practically an arsenal of {{Cluster F Bomb}}s, a funny case of ShownTheirWork. ** The Russian multiplayer lines are pretty good...until they become completely cringe-worthy of Russians saying "LAV" and "Djet", making them {{PoirotSpeak}} instead of using the proper Russian words.
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** The Chinese player's voice bank for being hit is practically an arsenal of {{Cluster F Bomb}}s, a funny case of ShownTheirWork. ** The Russian multiplayer lines are pretty good...until they become completely cringe-worthy of Russians saying "LAV" and "Djet", making them {{PoirotSpeak}} PoirotSpeak instead of using the proper Russian words.words. ** The Chinese multiplayer's voice bank for being hit is practically an arsenal of {{Cluster F Bomb}}s, a funny case of ShownTheirWork. They also got a variety of [[UsefulNotes/ChineseDialectsAndAccents dialects]] in the lines. But they also do some PoirotSpeak like saying "C-Four" in english.
17th Jan '16 5:01:57 PM TomTheEducator
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Just finished the game and thought I'd flesh the entry out.
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*BittersweetEnding: The ''best'' ending for the game sees [[spoiler:Jin Jie alive and announcing his presence to his "brothers", and since him ''even showing his face'' is enough to instantly convert a couple of hardened PAC commandos to his side, it's a safe bet that Admiral Chang will soon find his powerbase split and massively reduced. So, peace with China seems likely... but ''Russia'' is still not backing down from a fight, Chang still has potentially millions of soldiers under his command, and worst of all, you're forced to sacrifice either Hannah or Irish in order to destroy the warship on the verge of blowing the ''Valkyrie'' to pieces.]] ** Can veer into DownerEnding if you [[spoiler:take too long deciding whom to sacrifice: if you do, the warship ''will'' finish its firing sequence and you get a front row seat to the destruction of the 'Valkyrie' and the death of Garrison, Jin Jie, Pac and everyone else. Not to mention Admiral Chang has eliminated the last obstacle to total control over China.]]
21st Dec '15 6:02:38 PM Kadorhal
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They're not the same Hawkins, 3's is Navy and 4's is a Marine (at least someone other than me actually bothered to remember "the female pilot"'s name for once :V).
The second DLC, aptly named ''Second Assault'', was released on February 18th for Premium members and March 4th for regular players. It reintroduced several maps from previous game with added features: Gulf of Oman, which now has a large sandstorm cover the field partway through the battle; Operation Metro, which now has chunks of the ceiling that can be dropped on enemies by shooting out the wooden supports; Operation Firestorm, which has added effects for when the oil wells are destroyed; and Caspian border, which has a wall splitting the map that must be crossed for the two forces to reach one another. Capture the Flag returns as a new playable game mode, brought over from [=BF3=] The third DLC, ''Naval Strike'', was first released on March 27th and made generally available on April 15th. It features four whole, new island-based maps, new weapons and gadgets, and a new game mode called "Carrier Assault", an homage to the Titan game mode of Battlefield 2142.
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The second DLC, aptly named ''Second Assault'', was released on February 18th for Premium members and March 4th for regular players. It reintroduced several maps from previous game with added features: Gulf of Oman, which now has a large sandstorm cover the field partway through the battle; Operation Metro, which now has chunks of the ceiling that can be dropped on enemies by shooting out the wooden supports; Operation Firestorm, which has added effects for when the oil wells are destroyed; and Caspian border, Border, which has a wall splitting the map that must be crossed for the two forces to reach one another. Capture the Flag returns as a new playable game mode, brought over from [=BF3=] [=BF3=]. The third DLC, ''Naval Strike'', was first released on March 27th and made generally available on April 15th. It features four whole, new island-based maps, new weapons and gadgets, and a new game mode called "Carrier Assault", an homage to the Titan game mode of Battlefield 2142. ''Battlefield 2142''.

The fifth and final DLC, ''Final Stand'' was released on 18 November, again early for Premium members, and then two weeks later for regular players. It features futuristic technology such as the XD-1 Accipiter - an experimental anti-missile drone, a new target detector attachment for carbines and marksman rifles and equipment like the DS-3 Decoy - a radar jammer of sorts. There are also several [[CallBack Call Backs]] from [=BF2142=] in the form of early prototypes, like the Rorsch X1 - a handheld railgun and the [=HT-95=] Levkov - a ''hovertank''. Post DLC launches, DICE has continued to support the game and release new content. A new, free DLC map pack titled ''Night Operations'' was released early September 2015 with a patch and one night-time version of an existing vanilla map, with more to come. In addition, a community-made map as well as a remake of Battlefield 2's ''Dragon Valley'' is in the works.
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The fifth and final DLC, ''Final Stand'' was released on 18 November, again early for Premium members, and then two weeks later for regular players. It features futuristic technology such as the XD-1 Accipiter - an experimental anti-missile drone, a new target detector attachment for carbines and marksman rifles and equipment like the DS-3 Decoy - a radar jammer of sorts. There are also several [[CallBack Call Backs]] {{Call Back}}s from [=BF2142=] in the form of early prototypes, like the Rorsch X1 - X1, a handheld railgun railgun, and the [=HT-95=] Levkov - Levkov, a ''hovertank''. Post DLC Post-DLC launches, DICE has continued to support the game and release new content. content, even beyond the release of the next game in the series, ''VideoGame/BattlefieldHardline''. A new, free DLC pack called the ''Weapons Crate Pack'' was released in May 2015, adding five new weapons to every player's inventory. A map pack titled ''Night Operations'' was released early September 2015 with a patch and one night-time version of an existing vanilla map, with more to come. In addition, a community-made map as well as a remake of Battlefield 2's ''Dragon Valley'' is followed in the works.December 2015.

* AcceptableBreaksFromReality: [[DiscussedTrope Addressed]]. In RealLife, double-action revolvers have a trigger delay, which was reflected in-game as a small delay between pressing fire and the revolver actually firing the bullet, [[http://youtu.be/zPPDGXtwBOY seen in this video]]. Unfortunately, this is hard to emulate in a video game where players expect the gun to fire after pressing a ''button'' versus actually handling the gun and pressing the ''trigger'' to fire. With the recent "2.0" update, this was removed entirely, making the game closer to its ''Battlefield 3'' counterpart.
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* AcceptableBreaksFromReality: [[DiscussedTrope Addressed]]. In RealLife, double-action revolvers have a trigger delay, which was reflected in-game as a small delay between pressing fire and the revolver actually firing the bullet, [[http://youtu.be/zPPDGXtwBOY seen in this video]]. Unfortunately, this is hard to emulate in a video game where players expect the gun to fire after pressing a ''button'' versus actually handling the gun and pressing the ''trigger'' to fire. With the recent "2.0" update, this was removed entirely, making the game closer to its ''Battlefield 3'' counterpart.

* TheOtherDarrin: [[spoiler: Dima's appearance is drastically different in this game. He no longer looks like Oleg Taktarov (his previous VA); he now looks like Patrick Stewart. His new appearance is actually [[InkSuitActor modeled on his new VA, Pasha Lychnikov]], with the addition of significant keloid scars on his face from the nuclear blast in Paris from BF3]]. In fact, he looks much more like Solomon from the previous game.

* ScrewTheRulesImDoingWhatsRight: Irish bringing 400 Chinese refugees (mostly women and children) on to the USS Valkyrie. He gets chewed out for this later because it wasn't his call to make and the USS Valkyrie does not have the staff or supplies to handle 400 refugees.
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* ScrewTheRulesImDoingWhatsRight: Irish bringing 400 Chinese refugees (mostly women and children) on to the USS Valkyrie. He gets chewed out for this later because it wasn't his call to make and the USS Valkyrie does not have the staff or supplies to handle 400 that many refugees.

* ShootOutTheLock: [[spoiler: Averted. On the ''Titan'', Tombstone comes across a pair of sailors trapped underneath a grate in rising water. When told to leave them behind, Irish attacks Kovic in anger and futilely attempts to shoot the grate open which doesn't work and than leaves them behind without any further comment.]] * SoundtrackDissonance: Bonnie Tyler's "Total Eclipse of the Heart" is the first thing you hear upon starting the game... while you & and your squad are trapped in a sinking car.
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* ShootOutTheLock: [[spoiler: Averted. On the ''Titan'', Tombstone comes across a pair of sailors trapped underneath a grate in rising water. When told to leave them behind, Irish attacks Kovic in anger and futilely attempts to shoot the grate open which doesn't work and than leaves then is forced to leave them behind without any further comment.]] * SoundtrackDissonance: Bonnie Tyler's "Total Eclipse of the Heart" is the first thing you hear upon starting the game... while you & and your squad are trapped in a sinking car. It's also {{lampshade|Hanging}}d, as the first line of dialogue you hear in the game is Pac noting that he doesn't want to die to that song.

** DroppedABridgeOnHim: Dropped a [[spoiler:cable car]] on him, actually. Particularly notable since Modern Military Shooter protagonists normally survive crashes like these every other mission. ** [[spoiler: Others who die from ''Battlefield 3'' are Agent Kovic, one of Blackburn's interrogators, and Hawkins, the player character from that game's jet sequence.]] * TheUnfought: [[spoiler: Unlike The Legionnaire, Colonel Kirilenko, or Solomon from the previous games, you never actually get to confront Admiral Chang face to face. At the end you do blow up a destroyer that he was supposedly on, though.]] * UnusuallyUninterestingSight: In the Kunlun Mountains mission, once you make it outside, there are two helicopters that can crash into the mountainside and explode. None of the guards notice, and none of the characters comment on it, probably making this one a GoodBadBug.
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** DroppedABridgeOnHim: Dropped a [[spoiler:cable car]] on him, actually. Particularly notable since Modern Military Shooter protagonists (like, say, ''everybody else'' who was in that [[spoiler:cable car]]) normally survive crashes like these every other mission. mission - guess Modern Military Shooter protagonists dying for no other reason than it's part of the MMS checklist takes precedence. ** [[spoiler: Others who die from ''Battlefield 3'' are Agent [[spoiler:Agent Kovic, one of Blackburn's interrogators, and Hawkins, also reappears in the player character from that game's jet sequence.second mission, only to get killed off in the third.]] * TheUnfought: [[spoiler: Unlike [[VideoGame/BattlefieldBadCompany The Legionnaire, Colonel Kirilenko, Kirilenko]], or Solomon from the previous games, you never actually get to confront Admiral Chang face to face. At the end you do blow up a destroyer that he was supposedly on, though.]] * UnusuallyUninterestingSight: UnusuallyUninterestingSight: ** In the Kunlun Mountains mission, once you make it outside, there are two helicopters that can crash into the mountainside and explode. None of the guards notice, and none of the characters comment on it, probably making this one a GoodBadBug.GoodBadBug. ** Another bug, which is particularly endemic to the [=PS3=] version, can cause Irish in the intro to the Shanghai mission to brake hard to avoid hitting two pedestrians, but completely ignore a third one (who won't mind too much since he can ''phase through'' the van).

** Also [[spoiler:some levels have you fight on a carrier, not unlike VideoGame/CallOfDutyBlackOps2.]]
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** Also [[spoiler:some levels have you fight on a carrier, carrier - particularly, the last level has you defending the one you've been operating from as enemy forces invade, not unlike VideoGame/CallOfDutyBlackOps2.the antepenultimate level on the USS ''Obama'' from ''VideoGame/CallOfDutyBlackOps2''.]]

** Subverted as despite being nominally in command of the squad, Recker never gives orders and instead is ordered around by everyone, including those who are supposed to be your subordinates. Somewhat justified as, by the time Recker takes command, he's either working directly for a superior officer by radio, already has a specific mission objective, or [[spoiler: is working with the few allies/friends he has left to try to survive, by winging it]]. Squad members almost always follow his/your lead, though, and won't take the initiative unless ordered to, or until you do.
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** Subverted as despite being nominally in command of the squad, Recker never gives orders and instead is ordered around by everyone, including those who are supposed to be your subordinates.subordinates; apparently the sole justification for him being the squad leader is to justify the tactical binoculars and ability to mark targets for your teammates, something which you get to do ''before'' Recker is actually given command. Somewhat justified as, by the time Recker takes command, he's either working directly for a superior officer by radio, already has a specific mission objective, or [[spoiler: is working with the few allies/friends he has left to try to survive, by winging it]]. Squad members almost always follow his/your lead, though, and won't take the initiative unless ordered to, or until you do.

** Subverted with the [=MAV=], [=SUAV=] and [=EOD Bots=], which behave closer to [[SurveillanceDrone Surveillance Drones]] as they were meant as support tools. Alas, player creativity carried over from [=BF3=] hasn't stopped anyone from improvising them for more lethal purposes.... ** PlayedStraight however, would be the RAWR and the XD-1 Accipiter and/or UCAV; of the land and air variety respectively. The RAWR offers a [[MoreDakka remote-mounted [=M240 GPMG=],]] with [[GrenadeSpam additional [=M203s=]]] attached to it. The XD-1 is straight-up DeathFromAbove with a touch of GatlingGood, while the UCAV has an explosive charge turning it into a [[RammingAlwaysWorks suicidal variant of the SUAV]].
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** Subverted with the [=MAV=], [=SUAV=] MAV, SUAV and [=EOD Bots=], EOD Bots, which behave closer to [[SurveillanceDrone Surveillance Drones]] {{Surveillance Drone}}s as they were meant as support tools. Alas, player creativity carried over from [=BF3=] hasn't stopped anyone from improvising them for more lethal purposes.... purposes... ** PlayedStraight however, would be the RAWR and the XD-1 Accipiter and/or UCAV; of the land and air variety respectively. The RAWR offers a [[MoreDakka remote-mounted [=M240 GPMG=],]] M240 GPMG,]] with [[GrenadeSpam additional [=M203s=]]] M203s]] attached to it. The XD-1 is straight-up DeathFromAbove with a touch of GatlingGood, while the UCAV has an explosive charge turning it into a [[RammingAlwaysWorks suicidal variant of the SUAV]].

* BorderPatrol: As with the previous instalments, you are given 10 seconds to return to the battlefield or your character/vehicle will die/explode. Planes and choppers however are given a larger boundary then infantry so as to give them sufficient airspace to fly. Each respective faction's MissionControl still have colourful reactions to you exiting the map boundaries. -->'''US Announcer:''' It's not that way man, come on! -->'''CN Announcer:''' Hey! Where are you going? Get back into the AO! -->'''RU Announcer:''' Hey where the [[PrecisionFStrike ''fuck'']] are you going?
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* BorderPatrol: As with the previous instalments, installments, you are given 10 seconds to return to the battlefield or your character/vehicle will die/explode. Planes and choppers however are given a larger boundary then infantry so as to give them sufficient airspace to fly. Each respective faction's MissionControl still have colourful reactions to you exiting the map boundaries. -->'''US Announcer:''' It's not that way man, come on! -->'''CN on!\\ '''CN Announcer:''' Hey! Where are you going? Get back into the AO! -->'''RU AO!\\ '''RU Announcer:''' Hey where the [[PrecisionFStrike ''fuck'']] are you going?

* LaserSight: At least more realistic than most that it help your accuracy while hip-firing. Also available in green, tri beam and flashlight-toggle versions. Like Battlefield 3, it can be seen by other players though it is no longer blind enemy (and friendly) players that much.
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* LaserSight: At least more realistic than most that it help your accuracy while hip-firing. Also available in green, tri beam and flashlight-toggle versions. Like Battlefield 3, it can be seen by other players though it is no longer blind blinds enemy (and friendly) players that much.
15th Dec '15 10:50:52 PM none
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*SlapOnTheWristNuke: The attack jet JDAM weapons. Guided bombs in real life are hundreds to THOUSANDS of pounds and capable of concrete bunkers in a single hit, let alone tanks. In game it has an explosive radius barely larger than a hand grenade, and wasn't even that visually impressive until a 2015 update.
22nd Oct '15 6:07:06 PM Shirokurou
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** The Russian multiplayer lines are pretty good...until they become completely cringe-worthy of Russians saying "LAV" and "Djet", making them {{PoirotSpeak}} instead of using the proper Russian words.
25th Sep '15 8:47:38 PM SSgt_LuLZ
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Post DLC launches, DICE has continued to support the game and release new content. A new, free DLC map pack titled ''Night Operations'' was released early September 2015 with a patch and one night-time version of an existing vanilla map, with more to come. In addition, a community-made map as well as a remake of Battlefield 2's ''Dragon Valley'' is in the works.

* AKA47: The Armsel Striker is again called DAO-12. The Cheytac Intervention is called SRR-61, after the Jordanian army sniper team. The Heckler & Koch HK416 is called M416. The Beretta [=ARX=] 160 becomes [=AR-160=]. The Ares Shrike machine gun gets the totally unrelated [=AWS=] label.
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* AKA47: The Armsel Striker is again called DAO-12. The Cheytac Intervention is called SRR-61, after the Jordanian army sniper team. The Heckler & Koch HK416 [=HK416=] is called M416.[=M416=]. The Beretta [=ARX=] 160 becomes [=AR-160=]. The Ares Shrike machine gun gets the totally unrelated [=AWS=] label.

** The entire Phantom Assignment culminating with the Phantom Operative Assignment, which the requirements is spread out throughout the ''entire'' Final Stand ={DLC}= resulting in unlocking a compound bow, usable in your loadout.
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** The entire Phantom Assignment culminating with the Phantom Operative Assignment, which the requirements is spread out throughout the ''entire'' Final Stand ={DLC}= DLC resulting in unlocking a compound bow, usable in your loadout.loadout. ** The Battlefield 4 Comunnity Test Environment's version of Paracel Storm brings back the Megalodon, this time leaping over the half-sunken aircraft carrier after triggering certain conditions.

* RevolversAreJustBetter: The revolver is the only sidearm in the game (unless you have DLC weapons), and kills enemies in 2 shots in both single-player and multi-player. For comparison, most assault rifles, carbines, and submachine guns require an average of 4 shots to kill enemy soldiers in single-player, and about as much in multi-player. The drawbacks are the low ammo capacity and lack of range.
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* RevolversAreJustBetter: The revolver is The .44 Magnum and the [=MP412 REX=]] are the only sidearm revolvers in the game (unless you have DLC weapons), and usually kills enemies in 2 shots in both single-player and multi-player.multi-player depending on range. For comparison, most assault rifles, carbines, and submachine guns require an average of 4 shots to kill enemy soldiers in single-player, and about as much in multi-player. The drawbacks are the low ammo capacity and lack of range.

* CrapsackWorld: It seems Dima and Blackburn's sacrifice in stopping Solomon was in vain with the US still fighting a war against Russia who's trying to overthrow the moderate government in China and replace it with one loyal to them. The Shanghai mission shows that much of China is chaos, with riots breaking out in the streets and the PLA enforcing martial law. Not to mention the Chinese have taken over [=MOST OF ASIA=] and the Suez Canal with little difficulty... and for no reason.
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* CrapsackWorld: It seems Dima and Blackburn's sacrifice in stopping Solomon was in vain with the US still fighting a war against Russia who's trying to overthrow the moderate government in China and replace it with one loyal to them. The Shanghai mission shows that much of China is chaos, with riots breaking out in the streets and the PLA enforcing martial law. Not to mention the Chinese have taken over [=MOST MOST OF ASIA=] ASIA and the Suez Canal with little difficulty... and for no reason.

* CrapsackWorld: It seems Dima ** And if the level ''Singapore'' and Blackburn's sacrifice in stopping Solomon was in vain with some of the US still fighting a war against Russia who's trying muliplayer levels are to overthrow the moderate government in China and replace it with one loyal to them. The Shanghai mission shows that much of China is chaos, with riots breaking out in the streets and the PLA enforcing martial law. Not to mention the Chinese have be taken over [=MOST OF ASIA=] and the Suez Canal as canon, most of Southeast Asia have been taken with little difficulty... and for no reason.resistance from their individual militaries.

* {{Jerk with a Heart of Gold}}: Irish is [[SirSwearsaLot foul-mouthed]], [[AngryBlackMan blunt]], and is often rude and distrustful towards Hanna. However, he acts the way he does towards Hanna because she's: A) replacing Dunn, whom Irish and Recker had known for years; B) joining the team under rather suspicious circumstances, which no one seems inclined to inform the rest of Tombstone about; C) from a country that is, at this point, basically at war with the U.S. [[spoiler: Once he realizes Hanna's motivations and that he was wrong about her, he does show a genuine desire to make up for his behavior.]]
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* {{Jerk with a Heart of Gold}}: Irish is [[SirSwearsaLot foul-mouthed]], [[AngryBlackMan blunt]], and is often rude and distrustful towards Hanna. However, he acts the way he does towards Hanna because she's: A) replacing Dunn, whom Irish and Recker had known for years; B) joining the team under rather suspicious circumstances, which no one seems inclined to inform the rest of Tombstone about; C) from a country that is, at this point, basically at war with the U.S. [[spoiler: Once he realizes Hanna's motivations and that he was wrong about her, he does show a genuine desire to make up for his behavior.behaviour.]]

* {{Jerk with ** Falling off a Heart of Gold}}: Irish is [[SirSwearsaLot foul-mouthed]], [[AngryBlackMan blunt]], bridge into water ''twice'', and is often rude and distrustful towards Hanna. However, he acts swept by rough currents for an undetermined amount of time the way he does towards Hanna because she's: A) replacing Dunn, whom Irish and Recker had known for years; B) joining the team under rather suspicious circumstances, which no one seems inclined to inform the rest of Tombstone about; C) from a country that is, at this point, basically at war with the U.S. [[spoiler: Once he realizes Hanna's motivations and that he was wrong about her, he does show a genuine desire to make up for his behavior.]]second time it happens.

* AndYourRewardIsClothes: One of the things you can get from battlepacks is more custom uniform. * ArrowCam: ** The 'TV-Guided Missile' returns from ''Battlefield 3'', again as a vehicle specialization available for unlocking. It has limited range (around 1000m or 7 seconds flight time) before it explodes uselessly in mid air, even producing brief static on your screen, but with enough familiarity, skilled players can hit other moving aircraft for massive damage, and may even bypass the the 'Active Protection' countermeasures on enemy armor. ** Infantry launched equipment like the SUAV and the UCAV also feature such a camera view.
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* AndYourRewardIsClothes: One of the things you can get from battlepacks is more custom uniform. * ArrowCam: ** The 'TV-Guided Missile' returns from ''Battlefield 3'', again as a vehicle specialization available for unlocking. It has limited range (around 1000m or 7 seconds flight time) before it explodes uselessly in mid air, even producing brief static on your screen, but with enough familiarity, skilled players can hit other moving aircraft for massive damage, uniforms and may even bypass the the 'Active Protection' countermeasures on enemy armor. ** Infantry launched equipment like the SUAV and the UCAV also feature such a camera view.weapon camos.

* AndYourRewardIsClothes: One of BorderPatrol: As with the things previous instalments, you can get from battlepacks is more custom uniform. * ArrowCam: ** The 'TV-Guided Missile' returns from ''Battlefield 3'', again as a vehicle specialization available for unlocking. It has limited range (around 1000m or 7 are given 10 seconds flight time) before it explodes uselessly in mid air, even producing brief static on to return to the battlefield or your screen, but with enough familiarity, skilled players can hit other moving aircraft for massive damage, character/vehicle will die/explode. Planes and may even bypass choppers however are given a larger boundary then infantry so as to give them sufficient airspace to fly. Each respective faction's MissionControl still have colourful reactions to you exiting the map boundaries. -->'''US Announcer:''' It's not that way man, come on! -->'''CN Announcer:''' Hey! Where are you going? Get back into the 'Active Protection' countermeasures on enemy armor. ** Infantry launched equipment like AO! -->'''RU Announcer:''' Hey where the SUAV and the UCAV also feature such a camera view.[[PrecisionFStrike ''fuck'']] are you going?

** And actually serves a purpose. If you kill a player and hear additional enemy chatter ("Someone just shot one of our guys!"), then you know that there are additional players around. * GasMaskMooks: Chinese Engineers * InterfaceScrew: The flashlight from BF 3 is back, and it can blind night vision devices as well as normal vision. Laser sights have a milder blinding effect, flashbangs and road flares will mess with your vision and your characters eyes need to adjust after looking into bright lights or fire (such as that made by white phosphorus grenades).
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** And actually serves a purpose. If you kill a player and hear additional enemy chatter ("Someone just shot one of our guys!"), then you know that there are additional players hostiles around. * GasMaskMooks: Chinese Engineers Engineers. * InterfaceScrew: The flashlight from BF 3 [=BF3=] is back, and it can blind night vision devices as well as normal vision. Laser sights have a milder blinding effect, flashbangs and road flares will mess with your vision and your characters eyes need to adjust after looking into bright lights or fire (such as that made by white phosphorus grenades).

* LaserSight: At least more realistic than most that it help your accuracy while hip-firing. Also available in the tri beam version. Like Battlefield 3, it can be seen by other players though it is no longer blind enemy (and friendly) players that much.
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* LaserSight: At least more realistic than most that it help your accuracy while hip-firing. Also available in the green, tri beam version.and flashlight-toggle versions. Like Battlefield 3, it can be seen by other players though it is no longer blind enemy (and friendly) players that much.

* LaserSight: At least more realistic than most that it help your accuracy while hip-firing. Also ** It returns from ''Battlefield 3'', again as a vehicle specialization available for unlocking. It has limited range (around 1000m or 7 seconds flight time) before it explodes uselessly in the tri beam version. Like Battlefield 3, it can be seen by other mid air, even producing brief static on your screen, but with enough familiarity, skilled players though it is no longer blind can hit other moving aircraft for massive damage, and may even bypass the the 'Active Protection' countermeasures on enemy (and friendly) players that much.armor. ** Infantry launched equipment like the SUAV and the UCAV also feature such a camera view.

* ThrowAwayGuns: Besides the various single-use rocket launchers featured in the game, various maps have special weapons on the ground that can be picked up. Your solidier throws these away after use (or after switching back to one of their normal weapons).
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* ThrowAwayGuns: Besides the various single-use rocket launchers featured in the game, various maps have special weapons on the ground that can be picked up. Your solidier solider throws these away after use (or after switching back to one of their normal weapons).
24th Sep '15 11:04:20 AM YT45
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* TheOtherDarrin: [[spoiler: Dima's appearance is drastically different in this game. He no longer looks like Oleg Taktarov; in fact, he now looks like Patrick Stewart.]] In fact, he looks much more like Solomon from the previous game.
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* TheOtherDarrin: [[spoiler: Dima's appearance is drastically different in this game. He no longer looks like Oleg Taktarov; in fact, Taktarov (his previous VA); he now looks like Patrick Stewart.]] Stewart. His new appearance is actually [[InkSuitActor modeled on his new VA, Pasha Lychnikov]], with the addition of significant keloid scars on his face from the nuclear blast in Paris from BF3]]. In fact, he looks much more like Solomon from the previous game.
1st Aug '15 9:41:41 AM Grey_Onyx
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The game takes place in the 2020, six years after the events of [=BF3=]. The war between the United States and the Russian Federation continues, but it seems the Chinese have an interest in the war as well...
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The game takes place in the 2020, six years after the events of [=BF3=]. The war between the United States and the Russian Federation continues, but it seems the Chinese have an interest in the war as well...
1st Aug '15 9:41:02 AM Grey_Onyx
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Correction
The game takes place in the modern day, directly after the events of [=BF3=]. The war between the United States and the Russian Federation continues, but it seems the Chinese have an interest in the war as well...
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The game takes place in the modern day, directly 2020, six years after the events of [=BF3=]. The war between the United States and the Russian Federation continues, but it seems the Chinese have an interest in the war as well...
29th Jul '15 8:09:41 PM nombretomado
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** ''Final Stand's'', XD-1 Accipiter is suprisingly this to infantry and light-vehicles, despite it's GatlingGood status.
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** ''Final Stand's'', XD-1 Accipiter is suprisingly surprisingly this to infantry and light-vehicles, despite it's its GatlingGood status.

* EnemyChatter: Now it reaches ModernWarfare levels.
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* EnemyChatter: Now it reaches ModernWarfare ''VideoGame/ModernWarfare'' levels.
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