History VideoGame / BaldursGate

15th Aug '16 4:03:07 AM ashlay
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-->''"You must gather your party before venturing forth"''
15th Aug '16 4:02:32 AM ashlay
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''Baldur's Gate'' is the first, original game of the ''Franchise/BaldursGate'' series. It had an expansion pack, ''[[VideoGame/BaldursGateTalesOfTheSwordCoast Baldur's Gate: Tales of the Sword Coast]]'', and was followed by a sequel, ''[[VideoGame/BaldursGateII Baldur's Gate II: Shadows of Amn]]''. The gap between the first game and the sequel has been announced, more than a decade after both were released, as the subject of a new, second expansion pack, ''[[VideoGame/BaldursGateSiegeOfDragonspear Baldur's Gate: Siege of Dragonspear]]''.

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''Baldur's Gate'' is December 21, 1998 WesternRPG, and the first, original first game of in the ''Franchise/BaldursGate'' series. It had an expansion pack, ''[[VideoGame/BaldursGateTalesOfTheSwordCoast The game was developed by Creator/{{BioWare}} and published by Creator/BlackIsleStudios and Creator/InterplayEntertainment.

Set in the ''TabletopGame/DungeonsAndDragons''' TabletopGame/ForgottenRealms universe, the game puts you in a shoes of the young ward of a former adventurer named Gorion. After leaving your home of Candlekeep with your foster father, you are attacked by a mysterious BlackKnight in a demonic skull mask and his allies, who kill Gorion as he urges you to flee. Thus begins your journey to discover what the evil warrior wanted with you, leading you throughout the lands of the Sword Coast and into the political intrigue surrounding the city of [[TitleDrop
Baldur's Gate: Tales of the Sword Coast]]'', and was followed by Gate]].

The game has
a 1999 ExpansionPack, ''VideoGame/BaldursGateTalesOfTheSwordCoast'', a 2000 sequel, ''[[VideoGame/BaldursGateII Baldur's Gate II: Shadows of Amn]]''. The gap between the first game and the sequel has been announced, more than Amn]]'', a decade after both were released, as the subject of a new, second expansion pack, ''[[VideoGame/BaldursGateSiegeOfDragonspear Baldur's 2012 UpdatedRerelease, ''Baldur's Gate: Siege of Dragonspear]]''.
Enhanced Edition'', and a 2016 expansion, ''VideoGame/BaldursGateSiegeOfDragonspear''.
3rd Aug '16 9:58:42 PM Teakay
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* UnfortunateNames: Poor Maple Willow Aspen, [[BerserkButton whose parents were very fond of trees]].
12th Jul '16 5:07:55 PM Unsung
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* CallForward: During the practice fights which Obe the illusionist arranges for you at Candlekeep, one of the illusory fighters he calls up to serve in your party is named [[VideoGame/KnightsOfTheOldRepublic Canderous]].


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* ShoutOut: More than you can shake a stick at.
** A CallForward during the practice fights which Obe the illusionist arranges for you at Candlekeep, one of the illusory fighters he calls up to serve in your party is named [[VideoGame/KnightsOfTheOldRepublic Canderous]].
12th Jul '16 4:44:18 PM Unsung
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* CallForward: During the practice fights which Obe the illusionist arranges for you at Candlekeep, one of the illusory fighters he calls up to serve in your party is named [[VideoGame/KnightsOfTheOldRepublic Canderous]].
9th Jul '16 11:38:23 PM BattleMaster
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* BoringYetPractical: the quarterstaff. Cheap, readily available, can be used by everyone regardless of class, and one of the few melee weapons not subject to the BreakableWeapons issue below. A fighter with two-handed weapon specialization and a few ranks of quarterstaff proficiency is actually a very excellent damage-dealer.



* BreakableWeapons: Non-Magical weapons will break without warning. The reason given is the iron plague upon the ore coming from the mines. It's annoying, but at least there's an in-game reason, rather than just some kind of poorly contrived added difficulty, and it applies to enemies as well as the player's party. Also, as soon as the iron plague issue is resolved, weapons stop being breakable.

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* BreakableWeapons: Non-Magical metal weapons will break without warning. The reason given is the iron plague upon the ore coming from the mines. It's annoying, but at least there's an in-game reason, rather than just some kind of poorly contrived added difficulty, and it applies to enemies as well as the player's party. Also, as soon as the iron plague issue is resolved, weapons stop being breakable. And weapons that aren't made of metal, like clubs and quarterstaves, are entirely unaffected.
23rd May '16 8:37:20 PM FiveHeadedSnakeGod
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**It's actually Latin. Each magical school has its own chant in the form of three words that roughly encompass the school's theme (e.g., divination is "Veritas, credo, oculus," or "Truth, believe, eye").
18th May '16 12:00:47 PM Generality
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* TheManInFrontOfTheMan: You are led to believe that Sarevok is TheDragon to the leaders of the Iron Throne company (specifically, to his father—the "CEO" of Iron Throne), but in reality, he has been the real mastermind all along and they are actually his pawns.
6th May '16 4:43:49 AM VVK
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** ''Baldur's Gate TuTu'', which lets you play ''BG'' in the ''BG2'' engine.
** ''Baldur's Gate Trilogy'', which does the same while also uniting ''BG'', ''BG2'' and ''ToB'' into one single game.
** One of the most famous ones is the ''"BG1 NPC Project"'', which adds banters, quests, interjections and even romances to the original ''BG'' NPCs.

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** ''Baldur's Gate TuTu'', [=TuTu=]'', which lets you play ''BG'' ''[=BG=]'' in the ''BG2'' ''[=BG2=]'' engine.
** ''Baldur's Gate Trilogy'', which does the same while also uniting ''BG'', ''BG2'' ''[=BG=]'', ''[=BG2=]'' and ''ToB'' ''[=ToB=]'' into one single game.
** One of the most famous ones is the ''"BG1 ''"[=BG1=] NPC Project"'', which adds banters, quests, interjections and even romances to the original ''BG'' NPCs.[=NPCs=].
28th Apr '16 4:01:58 AM eliaskelham
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* FailureIsTheOnlyOption: No matter what you do, the quest at Candlekeep ends in disaster.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BaldursGate