History VideoGame / Ascendancy

11th Jan '16 12:18:16 PM crazysamaritan
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* ImpossibleThief: The Dubtaks steal knowledge. Even from those species they've never met.

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* ImpossibleThief: ImpossibleTheft: The Dubtaks steal knowledge. Even from those species they've never met.
10th Jun '15 11:37:12 PM NTC3
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[[quoteright:316:http://static.tvtropes.org/pmwiki/pub/images/671caaa301597ffb33bccd9b92bdd4c9.jpg]]
21st May '15 9:56:22 AM TheNerfGuy
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* TheAssimilator: The Minions appear to be the most Borglike of this game in that their dialog consists of very direct statements of the sort the Borg would issue, and their special ability is that they are masters of invasion: only one invasion module is necessary or used up when invading. However, ALL species actually meet this criterion, because when ANY of them invades a planet owned by another species, the planet's population does not change. Thus the entire population of the planet as owned by the previous species has in fact been assimilated - changed into members of the conquering species. This is made clear when you conquer a race's last planet. You get a message saying that they are now extinct. This would not be the case if you merely enslaved them.



* YouWillBeAssimilated: The Minions appear to be the most Borglike of this game in that their dialog consists of very direct statements of the sort the Borg would issue, and their special ability is that they are masters of invasion: only one invasion module is necessary or used up when invading. However, ALL species actually meet this criterion, because when ANY of them invades a planet owned by another species, the planet's population does not change. Thus the entire population of the planet as owned by the previous species has in fact been assimilated - changed into members of the conquering species. This is made clear when you conquer a race's last planet. You get a message saying that they are now extinct. This would not be the case if you merely enslaved them.
19th Jan '15 10:47:03 PM hypervelocityvomitcomet
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The variety of technologies, the TurnBasedCombat and the different species made this game quite popular in its time. However, the poor AI was also well-known, even though The Logic Factory released a patch to make the rival species a bit more intelligent.

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The variety of technologies, the TurnBasedCombat and the different species made this game quite popular in its time. However, the [[ArtificialStupidity poor AI AI]] was also well-known, even though The Logic Factory released a patch to make the rival species a bit more intelligent.



* DiscOneNuke: If you get lucky, you can access super-advanced technologies early on by way of Xenoarchiological Ruins, though they can also fall under AwesomeButImpractical if they're so advanced that it would take forever to exploit them with your current technology (Research Campuses, for example, will take almost one hundred days each to build when you still only have the basic Factory.
* EldritchAbomination: The Shevar definitely have traits of this. They are extradimensional inorganic beings that are hostile to all other life, and, to quote their starting description, "they aren't purposely hostile or evil, but their values are incomprehensible and they do not recognize the creatures of this universe as living beings". However, they are no more powerful than the other playable species.

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* DiscOneNuke: If you get lucky, you can access super-advanced technologies early on by way of Xenoarchiological Ruins, though they can also fall under AwesomeButImpractical if they're so advanced that it would take forever to exploit them with your current technology (Research Campuses, for example, will take almost one hundred days each to build when you still only have the one basic Factory.
Factory).
* EldritchAbomination: The Shevar definitely have traits of this. They are extradimensional inorganic beings that are hostile to all other life, and, to quote their starting description, "they aren't purposely hostile or evil, but [[BlueAndOrangeMorality their values are incomprehensible incomprehensible]] and they do not recognize the creatures of this universe as living beings". However, they are no more powerful than the other playable species.



** For that matter (what is this trope called), there's a low-level technology that comes early in the game called "Momentum Deconservation, and a high-level technology that comes late, called "Megagraph Theory", which allows the building of an internet. In the real world, of course, building an internet is much easier than deconserving momentum. In fact, a technology that would allow momentum deconservation would go hand in hand with perpetual motion and therefore be a sort of holy-grail omega technology.

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** For that matter (what is this trope called), there's a low-level technology that comes early in the game called "Momentum Deconservation, Deconservation", and a high-level technology that comes late, called "Megagraph Theory", which allows the building of an internet. In the real world, of course, building an internet is much easier than deconserving momentum. In fact, a technology that would allow momentum deconservation would go hand in hand with perpetual motion and therefore be a sort of holy-grail omega technology.
28th Aug '14 1:24:16 PM ChronoLegion
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* BeepingComputers: The Minions' theme includes this. Apparently, even extremely-advanced killing machines need to let people know they're working through annoying beeps.


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* OminousLatinChanting: The Orfa theme has this.
** The Hanshaks have throat singing as part of theirs.
27th Aug '14 9:35:52 AM ChronoLegion
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** Averted with the cloaking technology you can research. The cloaking device/satellite/building don't hide ships or planets. They just make it impossible to view the contents of the ship/orbit/surface (respectively). Pretty much useless against a computer player.
27th Aug '14 9:31:49 AM ChronoLegion
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** You can also refit existing ships, but that requires a completely different orbital structure than the one used to build them. Go figure. You can change any device on a ship but not a ship's size.
13th May '14 2:39:53 PM Mandemo
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* StopHelpingMe: The [=iOS=] port includes features not present in the PC version, such as auto-build and auto-research. As can be expected these can be a crapshoot, as the AI likely has no idea what you want and will just follow a pre-programmed build/research path. You also can finally save and load ship templates. Unfortunately, the game automatically upgrades all the systems in the template to their latest version, meaning you still have to tweak the ship systems after loading the template. So if you happen to like the extemely-long range of the Plasmatron gun over its more powerful but shorter-range "upgraded" versions, tough luck. Also, if during battle, you accidentally tap the "auto-move" button instead of "next battle turn" (they're very close together and look similar), then your ship will be on automatic for the rest of the game turn, which could very easily lead to you losing a ship and/or planet.
20th Apr '14 9:23:46 PM Aiguille
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** The intro cinematic looks too much like the beginning of CarlSagan's series ''{{Cosmos}}'' to be just a coincidence. Many of the technologies and discoveries also contain shout-outs to actual advanced mathematical terms, the real life versions of which have absolutely nothing to do with the technologies themselves. There are "Fourier Missiles", and "Fergnatz's Last Theorem" (Fermat's Last Theorem), and Megagraph Theory (Graph Theory - ok, that one pertains a little to what it allows - an "Internet" of all things) for instance.

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** The intro cinematic looks too much like the beginning of CarlSagan's Creator/CarlSagan's series ''{{Cosmos}}'' ''Series/CosmosAPersonalVoyage'' to be just a coincidence. Many of the technologies and discoveries also contain shout-outs to actual advanced mathematical terms, the real life versions of which have absolutely nothing to do with the technologies themselves. There are "Fourier Missiles", and "Fergnatz's Last Theorem" (Fermat's Last Theorem), and Megagraph Theory (Graph Theory - ok, that one pertains a little to what it allows - an "Internet" of all things) for instance.
2nd Feb '14 1:50:39 AM Koveras
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The variety of technologies, the turn-based combat and the different species made this game quite popular in its time. However, the poor AI was also well-known, even though The Logic Factory released a patch to make the rival species a bit more intelligent.

to:

The variety of technologies, the turn-based combat TurnBasedCombat and the different species made this game quite popular in its time. However, the poor AI was also well-known, even though The Logic Factory released a patch to make the rival species a bit more intelligent.
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