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!! ANNIE: Last Hope for Tropes..

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!! ANNIE: !!ANNIE: Last Hope for Tropes..



* BaitAndSwitchGunshot: The ending cutscene. [[spoiler: Annie appears to put Jack out of misery via MercyKill when she sees him in a stasis tank. Cue a gunshot as the screen SmashToBlack. But the following ending depicting a one-year TimeSkip reveals Jack and Annie to be alive, in the middle of the rebuilt city]].

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* BaitAndSwitchGunshot: The ending cutscene. [[spoiler: Annie [[spoiler:Annie appears to put Jack out of misery via MercyKill when she sees him in a stasis tank. Cue a gunshot as the screen SmashToBlack. But the following ending depicting a one-year TimeSkip reveals Jack and Annie to be alive, in the middle of the rebuilt city]].
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* SuspiciousVideogameGenerosity: The game ''loves'' doing this; if Frank shows up to sell weapon upgrades, expect a boss or a wave of enemies to show up in the next area. Heck, as Jack the moment players receive their first automatic weapon (an MP5 machine-gun) they're ''immediately'' assailed by two waves of zombies from both sides of the screen!

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* SuspiciousVideogameGenerosity: The game ''loves'' doing this; if Frank shows up to sell weapon upgrades, expect a boss or a wave of enemies to show up in the next area. Heck, as Jack the moment players receive their first automatic weapon (an MP5 [=MP5=] machine-gun) they're ''immediately'' assailed by two waves of zombies from both sides of the screen!
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* AnachronismStew: During Annie's flashback when she and Jack were kids, a UsefulNotes/PlayStation1 can be seen in Jack's bedroom. The game's developers probably forgot the "present-day" in the game is the 90s, which means their childhood period should be either in the late-70s or mid-80s, before the Play Station exists.

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* AnachronismStew: During Annie's flashback when she and Jack were kids, a UsefulNotes/PlayStation1 Platform/PlayStation1 can be seen in Jack's bedroom. The game's developers probably forgot the "present-day" in the game is the 90s, which means their childhood period should be either in the late-70s or mid-80s, before the Play Station exists.
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* FriendOnTheForce: Julia serves this role to Jack, and continues assisting Annie even after Jack's abscence.
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* ThrowABarrelAtIt: Some zombies will try attacking Annie by rolling burning drums at her, but she can send them rolling back with a well-timed kick. Doing so will easily knock out rows of zombies instantly.
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* DeadWeight: Overweight zombies are a recurring enemy that soaks up far more hits than ordinary ones. They also tend to [[HalfTheManHeUsedToBe break into two by the waist when killed]].


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* OurZombiesAreDifferent: In this case, the zombies are created by viruses brought by mutated crab-like insects, one carrying a [[spoiler:SyntheticPlague]]. Some of them even bleeds [[ALienBlood green]] to emphasize they're no longer humans.
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** The fact that your regular enemies includes [[Film/{{Rubber}} sentient, animated tyres]]...
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/annielast_hope_free_download.jpg]]
[[caption-width-right:350:She's the one in the back.]]

''ANNIE:Last Hope'' is an action game made by Pixel Rice, a Singapore-based Indie company.

In [[TheNineties 1996]], a zombie virus has spread across most of the States after an outbreak unexpectedly occurred, a week before Halloween. Carried by an unidentified insect specimen - called "crabs" in-game - the virus infects both living as well as inanimate objects, with victims having their bodies taken over by a green fungal growth, driven by instincts to attack everything in sight, and for infected humans, converting into undead abominations devouring everything in their path.

A young couple, consisting of policeman Jack and his fiancée Annie, are on their way to a Halloween party in New Mexico after receiving an invitation from Jack's colleague and ally on the force, Julia, when the outbreak happens. As the undead starts taking over, Jack grabs a gun as Annie tries finding shelter, only for the couple to be inevitably separated.

Two months later, Annie, leading a group of survivors in the Arctic and on the trails of her missing love interest, Jack, decides to return to the now undead-infested city to find out the truth behind the outbreak.
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!! ANNIE: Last Hope for Tropes..
* ActionSurvivor: The titular character is a helpless damsel for the first one-third of the game, needing to be escorted to a shelter as Jack took down zombies and crabs. But after that comes a two-month skip, where she's now a capable zombie killer on the trail of her missing fiancée Jack. She even goes as far as [[spoiler:taking down the FinalBoss]].
* AdvancingBossOfDoom: This game has an Advancing ''DualBoss'' of Doom for Annie, when [[spoiler:Julia, after the infection took over her body entirely, turns into a monster that pursues Annie down a meandering corridor. She's backed up by one of the nameless Men In Black agents who attacks Annie in tandem, and both of them needs to be taken down together while fleeing]].
* AfterTheEnd: The first level is set ''during'' the initial outbreak, where you play as Jack. You then switch to Annie one-third into gameplay following a TimeSkip two months after the virus have taken over the States.
* AnachronismStew: During Annie's flashback when she and Jack were kids, a UsefulNotes/PlayStation1 can be seen in Jack's bedroom. The game's developers probably forgot the "present-day" in the game is the 90s, which means their childhood period should be either in the late-70s or mid-80s, before the Play Station exists.
* AnimateInanimateObject: The crab virus doesn't affect only humans, with several inanimate objects brought to life and attacking Jack and Annie on sight. Including shelves, tyres, lumbermills, trucks, and all that stuff... if an otherwise inanimate object have green fungal growth visible, expect them to suddenly come alive and attack.
* ApocalypseCult: In the aftermath of the outbreak, a cult called "The PARTY Gang" that lives off abducting victims have developed, started by a crazed survivor named Jim. Annie gets abducted by Jim's followers after the school level, and have to fight her way out.
* ApocalypticLog: As either Jack or Annie, you'll regularly find diaries and logs from zombified victims, written moment before their deaths and subsequent infections, throughout the game. [[spoiler:The one from Mike is particularly gut-wrenching because it's a suicide note on how he decides to kill himself after executing his zombified daughter]]. ''Ouch''.
* AssistCharacter:
** The first stage have officers from the New Mexico police department occasionally shooting at zombies serving as Jack's backup, but they're {{redshirt}}s that quickly goes down. One of them proves to be quite useful though, since he gives Jack his machine-gun before succumbing to his wounds.
** Julia is a tag-along in a few stages, helping Annie gun down zombies and being exceptionally good at it. Until the duo have to pull a LetsSplitUpGang to locate Dr. Chou.
* BaitAndSwitchGunshot: The ending cutscene. [[spoiler: Annie appears to put Jack out of misery via MercyKill when she sees him in a stasis tank. Cue a gunshot as the screen SmashToBlack. But the following ending depicting a one-year TimeSkip reveals Jack and Annie to be alive, in the middle of the rebuilt city]].
* CarFu: All over the place.
** The early stages in the city ends with Jack in a zombie-infested street, but then suddenly multiple incoming vehicles pops up left and right. He'll need to side-step or get hit and suffer damage, but said vehicles can take down most of the stage's zombies.
** Jack's penultimate boss fight is against a ''monster truck'' animated by the crab virus, who repeatedly tries running him over.
** Annie has a similar boss battle against a ''tank'' piloted by Jim, who charges at her as well. The crab virus inhabiting the tank even turns it into a SpiderTank as the second phase of it's SequentialBoss battle.
* CensoredChildDeath: [[spoiler:Jessica, the only child of Mike, who had a few moments of interactions with Jack and Annie in the first few stages, before disappearing afterwards. In the Arctic stage following a TimeSkip, Annie would find Mike's suicide note that reveals Jessica was infected and have to be [[OffingTheOffspring put out of her misery]].]]
* ChefOfIron: The game has a ''zombie'' chef called "Crazy Chef" who, besides having a ton of health compared to other enemies, also swings a massive FryingPanOfDoom that can send Annie flying with a single hit.
* ChildhoodFriendRomance: Between Jack and Annie, where flashbacks shows Annie frequently sneaking into Jack's bedroom while he's having piano practice. [[spoiler:They DO end up together in the final scene]].
* ConstructionVehicleRampage: The Arctic stage inevitably leads to a lumbermill, where various logging vehicles infected by the crab virus starts attacking Annie by using their front to grab logs and hurl those at her.
* CrowdPanic: This tends to happen when the crabs unexpectedly appears among civilians. Notably in the opening when the first wave of crabs appears and infects most of the civilians (with Jack and Annie caught in-between the incoming crowd) and later in the subway, when Jack seemingly found refuge with several survivors, only for another wave of crabs to pop up.
* DeadlyLunge: Onscreen zombie enemies will repeatedly try pouncing and grabbing at either Jack or Annie to chew their health away.
* DecoyProtagonist: Players are misled into thinking Jack is the game's protagonist, since for one-third of the entire game they're playing as Jack, who goes around shooting zombies and crabs left and right while Annie fills in the typical DamselInDistress role. But Jack gets knocked out after the monster truck boss, leading to a two-month TimeSkip where they're now playing as Annie, the ''actual'' protagonist, for the rest of the game.
* DevouredByTheHorde: The fate of multiple innocent civilians who failed to escape the zombie outbreak. For named characters, [[spoiler:the Unhinged Shooter whom Annie battles to escape the cult - mortally injured by an explosion, he actually had the gall to ask Annie - the same person he ''tried to kill via machine-gun'' - [[EntitledBastard to help him escape]], just as a horde of zombies starts surrounding them. Annie instead wisely decide to leave him to his fate]].
* DrivenToSuicide: [[spoiler:Mike, a minor character and a StrugglingSingleFather who's a friend to Jack and Annie. The Arctic level have Annie finding Mike's body, having hung himself on a tree; and the suicide note reveals he's forced to perform an OffingTheOffspring when his daughter Jessica gets infected, leading to Mike's decision to kill himself afterwards]].
* EvilutionaryBiologist: [[spoiler:Dr. Edwards is the true mastermind behind the outbreak, who engineered the "crabs" infestation and released the crabs into the streets. Having grown tired of modern-day development and urban growth, Edwards' decision is that the world is better off to start anew by wiping out all life - with ''himself'' dominating what's left of humanity and reshaping the world in his image]].
* EscortMission: In the first few levels, where players - then in control of Jack - tries getting Annie to a safe shelter with the other survivors.
* FireBreathingWeapon: There's a flamethrower Annie can obtain in the Arctic level; it's in fact a ''compulsory'' pickup because she's suddenly swarmed by over two hundred zombies, too many for her guns or arrows to take down, while the flamethrower can incinerate most of those zombies before it's discarded.
* FloorboardFailure: The final stage in [[spoiler:Dr. Edwards' lab]] have platforms and suspended walkways with collapsible floors, which are usually quite obvious to spot but will make Annie lose a life if she fell in. As with the pits from the Arctic stages, she can trick zombies into falling or kick them through.
* InsurmountableWaistHeightFence: This game has insurmountable chairs and crates that gets into Jack or Annie's way sometimes. In the middle of a ''zombie apocalypse''.
* IntrepidMerchant: Frank the ArmsDealer, who seems to pop up literally anywhere to sell Jack or Annie weapon upgrades. Either in a zombie-infested school, in the Arctic, a laboratory full of undead, and he's somehow ''in front'' of the player characters. Annie actually lampshades late in the game "How'd you get in front of us?" but she's interrupted by a zombie attack.
* KillTheOnesYouLove: Two rather depressing examples...
** [[spoiler:Mike is forced to perform an OffingTheOffspring on his daughter, Jessica, after she gets infected by the virus]].
** One of Annie's boss battle is against [[spoiler:Julia, her close friend and the game's {{deuteragonist}}, who had mutated beyond control and fully-converted into a monster]]. The worse part is that [[AndIMustScream she's aware of her predicament]] and repeatedly begs Annie to [[ICannotSelfTerminate finish her off]].
** Subverted in the final scene. [[spoiler:Annie appears to have Jack put out of his misery after releasing him from the tank, but the following cutscene set a year later shows Jack alive and now a couple with Annie]].
* KingMook: The Arctic stage have tyres in a lumber warehouse brought to life by the crab virus, most of them which can be killed in a handful of shots. Then there's a ''king tyre'' boss, an oversized tractor wheel even taller than Annie who is far more durable.
* KleptomaniacHero: Jack and Annie is free to loot everything they can get their hands on, regardless where they are after killing every single onscreen zombie. Justified since they ''are'' in a zombie apocalypse.
* MeatMoss: In the aftermath of the outbreak after the two-month skip, the interiors of various buildings and structures are now coated in green, fleshy moss carried by the crabs, notably in the school, lumber mills, and laboratories.
* MolotovCocktail: Petrol bombs can be obtained and used against zombie hordes, where a successful throw will leave a fire that cause further damage to enemies on contact.
* MoneyToBurn: After the two-month TimeSkip, in the Arctic level's beginning cutscene Annie and a few of her fellow survivors are shown warming themselves using a bonfire made of cash.
* OneWingedAngel: [[spoiler:Dr. Edwards, when he reveals himself to be the culprit behind the virus outbreak, injects himself with a sample of the crab virus that turns him into a massive monster to assault Annie as a FinalBoss]].
* PitTrap: The Arctic stage have numerous areas containing spiked pits, meant for zombies. Annie lose a life instantly if she accidentally trips into one (which could happen when the amount of pits starts increasing) though a good way is to trick zombies into lumbering into those pits or simply kick them in.
* RecurringBoss: The zombie ChefOfIron needs to be fought twice, in the school and the laboratory. He's upgraded with a GroundPound ability in his second appearance, but both fights otherwise plays out the same.
* RunOrDie:
** This is the only way to escape when the game starts throwing literal ''walls'' of zombies. Right in the first stage, Jack realize there's no way he could take on entire zombie armies clogging the streets, and yells at Annie to run while he follows.
** In the Arctic stage near a lumbermill, the animated construction vehicles are immune to gunfire. Annie can only dodge their attacks, try not to get pushed into pits, and find an exit into the next area.
* SecondaryCharacterTitle: Zig-zagged. The titular character, Annie, appears to be a DamselInDistress with the first few stages having players in control of Jack, who does all the ass-kicking. But then they're separated, Jack gets knocked out and abducted, and then Annie steps in as the playable heroine for the remaining two-thirds or so.
* SeekingTheMissingFindingTheDead: One of Annie's first missions in the Arctic have her trying to locate two of her close friends, the father-daughter-duo Mike and Jessica, after finding out they ''might'' be still alive, to bring them back to the survivors. [[spoiler:Annie eventually found them alright - Mike having hung himself to death, and Jessica already dead and buried because Mike is forced to MercyKill her after she gets turned into a zombie]].
* SequelHook: The ending cutscene is set one year later, [[spoiler:where Annie and Jack are reunited, the crab virus is contained, and the city is being rebuilt. But then Dr. Edwards, assumed to be dead, suddenly shows up on a video screen to taunt the players]]...
* SequentialBoss:
** The Unhinged Shooter of the PARTY Gang needs to be fought thrice, and while he's a StationaryBoss that doesn't move and his health bar isn't any different, each stage of his fight increases the amount of bullet density.
** Annie needs to take down the zombie tank twice - after it's first defeat the crab virus turns it into a SpiderTank with a new health bar.
* ShoutOut:
** The posters of ''Film/TheProfessional'' and ''Film/PulpFiction'' can be seen during gameplay, further cementing the setting to be the 90s.
** There's also a Creator/{{CAPCOM}} arcade in the streets, in the final cutscene.
** As a nod to prior zombie games, the FinalBoss [[spoiler:Dr. Edwards' OneWingedAngel form closely resembles [[VideoGame/ResidentEvil2 Dr. William Birkin's]].]]
* ShotgunsAreJustBetter: Hell ''yes'' - the shotgun can fire a widespread arc of lead capable of damaging multiple zombies at once, and pushing them backwards before they can attack Jack or Annie. It can even slow down bosses.
* SoundtrackDissonance: One of the stages have Annie fighting undead amidst the carnage of a corpse-filled building, while the background has an unattended loudspeaker playing Tchaikovsky's "Theatre/TheNutcracker".
* SuspiciousVideogameGenerosity: The game ''loves'' doing this; if Frank shows up to sell weapon upgrades, expect a boss or a wave of enemies to show up in the next area. Heck, as Jack the moment players receive their first automatic weapon (an MP5 machine-gun) they're ''immediately'' assailed by two waves of zombies from both sides of the screen!
* TankGoodness: One of the last bosses fought by Annie is a ''tank'', controlled by Jim and partially animated by the virus. And upon it's first defeat it grows legs into a SpiderTank to continue the battle.
* TapOnTheHead: How Annie gets abducted by The PARTY Gang - as she confronts Jim and tries to make sense of what's going on, one of Jim's mooks brains her from the back with a [[BatterUp baseball bat]]. Annie regains consciousness and realizes she now have to fight her way through an arena.
* TookALevelInBadass: Annie, after the two-month TimeSkip when she starts fighting back against the zombies.
* UndeadChild: The school level has undead children as weak enemies that Annie can easily gun down. [[spoiler:Also, Jessica turns out to be infected and killed at some point in the two-month TimeSkip]].
* WeHardlyKnewYe: The opening cutscene have a nameless drunkard in an alley, stumbling around after having too many drinks in a pub, as he passes by several unconscious people he assumes to be drunks as well. But then those people turns out to be ''zombies'', who gets up... cue the drunk guy getting killed before the scene cuts to Jack and Annie arriving.
* ZombieApocalypse: The game is set in the middle, and aftermath, of one. [[spoiler:Which turns out to be human-engineered, by a MadScientist called Dr. Edwards who wants to wipe out all life to restart the world anew]].
* ZombieInfectee: Early on, Jack, Annie and Julia comes across Mr. Ronald, the manager of a supermarket they're taking refuge in, who discreetly reveals that he's been infected by the crab virus. He'll beg for Jack to [[ICannotSelfTerminate put him out]], giving Jack a shotgun in exchange since he ''won't'' be able to use it.
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