History VideoGame / AliensColonialMarines

17th Dec '15 2:41:11 PM Arawn999
Is there an issue? Send a Message


The game was released across several platforms on February 12, 2013, only to be panned almost universally. Despite looking very promising with regards to previews and trailers, the game fell short due to [[ObviousBeta numerous bugs and issues]], and for coming out generally disappointing; even the few critics that didn't slam it completely went into great detail about the game's graphical and mechanical failings. Due to the largely-negative response, the Wii U version was cancelled.

to:

The game was released across several platforms on February 12, 2013, only to be panned almost universally. Despite looking very promising with regards to previews and trailers, the game fell short due to [[ObviousBeta numerous bugs and issues]], and for coming out generally disappointing; even the few critics that didn't slam it completely went into great detail about the game's graphical and mechanical failings. Due to the largely-negative response, the Wii U version was cancelled.
cancelled. A lawsuit was filed against Gearbox and Sega for false advertising regarding the differences between the game's advertised features and actual content, with both companies placing the blame on each other. Sega agreed to settle for $1.25 million, while Gearbox refused to settle and successfully petitioned to be dropped from the suit in 2015.
17th Dec '15 1:15:31 PM erforce
Is there an issue? Send a Message


** In ''Film/{{Alien 3}}'', Michael Weyland (back then simply known as Michael) was just an engineer that the Company brought in to gain Ripley's trust because of his resemblance to Bishop. Here he's one of the leaders of Wey-Yu, referred to as "the face of the Company", and is the closest the game has to a BigBad (even though he only appears in person very briefly). This is of course a bit of a Retcon due to the reveal in Film/AlienVsPredator that the Weylands founded Weyland-Yutani.

to:

** In ''Film/{{Alien 3}}'', Michael Weyland (back then simply known as Michael) was just an engineer that the Company brought in to gain Ripley's trust because of his resemblance to Bishop. Here he's one of the leaders of Wey-Yu, referred to as "the face of the Company", and is the closest the game has to a BigBad (even though he only appears in person very briefly). This is of course a bit of a Retcon due to the reveal in Film/AlienVsPredator ''Film/AVPAlienVsPredator'' that the Weylands founded Weyland-Yutani.



* BadBoss: In ''Stasis Interrupted'', Michael Weyland proves every bit as ruthless and uncaring about the lives of his subordinates as his AliensVsPredator counterpart, Karl Bishop Weyland.

to:

* BadBoss: In ''Stasis Interrupted'', Michael Weyland proves every bit as ruthless and uncaring about the lives of his subordinates as his AliensVsPredator ''VideoGame/AliensVsPredator'' counterpart, Karl Bishop Weyland.



* IdenticalGrandson: Played with. Carrying over from ''Film/AlienVsPredator'', Michael Weyland (remember him from the tail end of Film/{{Alien 3}}?) to Charles Weyland (from ''Alien vs Predator''). [[spoiler:But in actuality, he's an ArtificialHuman from the same model line as Bishop, just more advanced.]]

to:

* IdenticalGrandson: Played with. Carrying over from ''Film/AlienVsPredator'', ''Film/AVPAlienVsPredator'', Michael Weyland (remember him from the tail end of Film/{{Alien 3}}?) to Charles Weyland (from ''Alien vs Predator''). [[spoiler:But in actuality, he's an ArtificialHuman from the same model line as Bishop, just more advanced.]]
29th Sep '15 1:19:12 AM Joylock
Is there an issue? Send a Message


* EliteMooks: Weyland-Yutani Elites wear white armor and helmets, and can take about twice as much damage as the regular grunts. They still go down pretty quickly, though. In multiplayer, the Xenos have Boilers and Crushers, which have powerful special abilities but can only be unlocked by scoring a lot of points. In the Bug Hunt DLC, in later waves the regular Xenos become progressively more powerful; once maxed out, you end up fighting mini-Praetorians who can take a few dozen bullets ''each'' before dying.

to:

* EliteMooks: Weyland-Yutani Elites wear white armor and helmets, are equipped with hard-hitting battle rifles, and can take about twice as much damage as the regular grunts. They still go down pretty quickly, though. In multiplayer, the Xenos have Boilers and Crushers, which have powerful special abilities but can only be unlocked by scoring a lot of points. In the Bug Hunt DLC, in later waves the regular Xenos become progressively more powerful; once maxed out, you end up fighting mini-Praetorians who can take a few dozen bullets ''each'' before dying.
31st Aug '15 9:31:55 PM Josef5678
Is there an issue? Send a Message


* TheDevTeamThinksOfEverything: That first alien of the game which attacks you when you are cutting down Keyes? It doesn't appear out of nowhere during the animation. It's right there all along, curled up in a wall recess in a way which makes it blend in with the hive walls, and you can attack it first.
5th Aug '15 11:49:43 AM SetsunasaNiWa
Is there an issue? Send a Message


* ASpaceMarineIsYou: [[CaptainObvious Obviously]].

to:

* ASpaceMarineIsYou: [[CaptainObvious Obviously]].ASpaceMarineIsYou
7th Jul '15 9:09:04 AM timotaka
Is there an issue? Send a Message

Added DiffLines:

* TheDevTeamThinksOfEverything: That first alien of the game which attacks you when you are cutting down Keyes? It doesn't appear out of nowhere during the animation. It's right there all along, curled up in a wall recess in a way which makes it blend in with the hive walls, and you can attack it first.
29th Apr '15 7:50:42 PM nombretomado
Is there an issue? Send a Message


* ContinuityPorn: Much like [[GhostbustersTheVideoGame other]] recent video game sequels to film franchises, ''Colonial Marines'' is essentially an excuse to revisit locations and set-pieces from ''Film/{{Aliens}}''. According to Gearbox, the game is a "love letter" to fans of the sequel, and that they had access to original production assets that were screen-used, which means that many elements of the film are namechecked and/or seen.

to:

* ContinuityPorn: Much like [[GhostbustersTheVideoGame [[VideoGame/GhostbustersTheVideoGame other]] recent video game sequels to film franchises, ''Colonial Marines'' is essentially an excuse to revisit locations and set-pieces from ''Film/{{Aliens}}''. According to Gearbox, the game is a "love letter" to fans of the sequel, and that they had access to original production assets that were screen-used, which means that many elements of the film are namechecked and/or seen.
26th Feb '15 10:32:03 PM KingClark
Is there an issue? Send a Message



With Creator/NeillBlomkamp's ''Film/{{Aliens}}'' sequel ignoring the events of ''Film/{{Alien 3}}'', the events of this game have been placed under CanonDiscontinuity. However, ''Alien: Isolation'' is still canonical, due to taking place before ''Aliens''.
25th Feb '15 9:30:44 PM KingClark
Is there an issue? Send a Message


With Creator/NeillBlomkamp's ''Film/{{Aliens}}'' sequel ignoring the events of ''Film/{{Alien3}}'', this game has been placed under CanonDiscontinuity. However, ''Alien: Isolation'' is still canonical, due to taking place before ''Aliens''.

to:

With Creator/NeillBlomkamp's ''Film/{{Aliens}}'' sequel ignoring the events of ''Film/{{Alien3}}'', ''Film/{{Alien 3}}'', the events of this game has have been placed under CanonDiscontinuity. However, ''Alien: Isolation'' is still canonical, due to taking place before ''Aliens''.
25th Feb '15 9:30:06 PM KingClark
Is there an issue? Send a Message


A prequel, ''VideoGame/AlienIsolation'', was released in Octiber of 2014 developed by Creative Assembly. It was made with a similar engine to ''Colonial Marines'', but plays [[GenreShift considerably differently]] than its predecessor, emphasizing [[NothingIsScarier atmospheric]] SurvivalHorror over simply shooting Xenomorphs (and given critical response, it seems to have worked).

to:

A prequel, ''VideoGame/AlienIsolation'', was released in Octiber October of 2014 developed by Creative Assembly. It was made with a similar engine to ''Colonial Marines'', but plays [[GenreShift considerably differently]] than its predecessor, emphasizing [[NothingIsScarier atmospheric]] SurvivalHorror over simply shooting Xenomorphs (and given critical response, it seems to have worked).worked).

With Creator/NeillBlomkamp's ''Film/{{Aliens}}'' sequel ignoring the events of ''Film/{{Alien3}}'', this game has been placed under CanonDiscontinuity. However, ''Alien: Isolation'' is still canonical, due to taking place before ''Aliens''.
This list shows the last 10 events of 128. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.AliensColonialMarines