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Per Creating A Work Page For An Upcoming Work "All There in the Manual, Word of God, and Word of Saint Paul, for practical and pragmatic reasons, are banned from being the sole source of an example, or having examples of their own."


* GenreShift: Remedy has gone on record that while the [[VideoGame/AlanWake first game]] was a PsychologicalThriller with ActionHorror elements and ''American Nightmare'' steering farther into the "action" side of things, this game steers the other direction and is a more straight-forward SurvivalHorror.
%%* HistoryRepeatsItself: Its implied that like Thomas Lake before him, Alan has used the power of the Dark Presence to try and escape by drawing someone to Bright Falls who can help.

to:

* GenreShift: Remedy has gone on record that while the [[VideoGame/AlanWake first game]] was a PsychologicalThriller with ActionHorror elements and ''American Nightmare'' steering farther into the "action" side of things, this game steers the other direction and is a more straight-forward SurvivalHorror.
%%*
%%Speculation* HistoryRepeatsItself: Its implied that like Thomas Lake before him, Alan has used the power of the Dark Presence to try and escape by drawing someone to Bright Falls who can help.
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* OneSteveLimit: {{Subverted}} as Agent Saga Anderson shares the same last name as Odin and Tor, the brothers from the first game, but its unlikely that they're related.

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* OneSteveLimit: {{Subverted}} as Agent Saga Anderson shares the same last name as Odin and Tor, the brothers from the first game, but its unlikely that they're related. Given the nature of the game, this may or may not be a coincidence.

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%%* MultiarmedAndDangerous: One of the Taken that Saga encounters in the Gameplay trailer is shown to have at least 5-6 arms with the lighting make them look like tentacles.

to:

%%* * MultiarmedAndDangerous: One of the Taken that Saga encounters in the Gameplay trailer is shown to have at least 5-6 arms with the lighting make them look like tentacles.


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* OneSteveLimit: {{Subverted}} as Agent Saga Anderson shares the same last name as Odin and Tor, the brothers from the first game, but its unlikely that they're related.
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* AndIMustScream: It's established that it has been several years since the events of the first game with Alan trapped there the whole time and [[SanitySlippage it has done nothing for mental health.]]

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* AndIMustScream: It's established that it has been several years since the events of the first game with Alan trapped there the whole time and and, as the Gameplay Reveal demonstrates, [[SanitySlippage it has done nothing good for his mental health.]]



* MalevolentMaskedMen: Anderson and her partner are investigating a series of ritualistic murders being committed by a secret cult, with part of their appearance include animal masks.
%%* MultiarmedAndDangerous: One of the Taken Saga encounters in the Gameplay trailer is shown to have at least 5-6 arms with the lighting make them look like tenacles.

to:

* MalevolentMaskedMen: The Gameplay trailer reveals that Anderson and her partner are investigating a series of ritualistic murders being committed by a secret cult, with part of their appearance include animal masks.
%%* MultiarmedAndDangerous: One of the Taken that Saga encounters in the Gameplay trailer is shown to have at least 5-6 arms with the lighting make them look like tenacles.tentacles.



* WhamShot: The end of the Gameplay Trailer has Saga trying to calm an unseen person before asking for their name, the camera switches to show a confused, dirty, and disheveled Alan.

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* WhamShot: The end of the Gameplay Trailer has Saga trying to calm an unseen person before asking for their name, the name. The camera then switches to show a confused, dirty, and disheveled Alan.
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* AndNowForSomeoneCompletelyDifferent: The Gameplay trailer established that the player will control both Alan, the protagonist of the first game, as well as [=FBI=] Agent Saga Anderson who is a trained both in investigations and firearms as opposed to ActionSurvivor Alan.
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Added DiffLines:

* AndIMustScream: It's established that it has been several years since the events of the first game with Alan trapped there the whole time and [[SanitySlippage it has done nothing for mental health.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MalevolentMaskedMen: Anderson and her partner are investigating a series of ritualistic murders being committed by a secret cult, with part of their appearance include animal masks.
Is there an issue? Send a MessageReason:
None


%%No citation, speculation* GenreShift: While the [[VideoGame/AlanWake first game]] was a PsychologicalThriller with ActionHorror elements and ''American Nightmare'' steering farther into the "action" side of things, this game steers the other direction and is a more straight-forward SurvivalHorror.

to:

%%No citation, speculation* * GenreShift: While Remedy has gone on record that while the [[VideoGame/AlanWake first game]] was a PsychologicalThriller with ActionHorror elements and ''American Nightmare'' steering farther into the "action" side of things, this game steers the other direction and is a more straight-forward SurvivalHorror.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

%%* HistoryRepeatsItself: Its implied that like Thomas Lake before him, Alan has used the power of the Dark Presence to try and escape by drawing someone to Bright Falls who can help.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

%%* MultiarmedAndDangerous: One of the Taken Saga encounters in the Gameplay trailer is shown to have at least 5-6 arms with the lighting make them look like tenacles.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhamShot: The end of the Gameplay Trailer has Saga trying to calm an unseen person before asking for their name, the camera switches to show a confused, dirty, and disheveled Alan.

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* GenreShift: While the [[VideoGame/AlanWake first game]] was a PsychologicalThriller with ActionHorror elements and ''American Nightmare'' steering farther into the "action" side of things, this game steers the other direction and is a more straight-forward SurvivalHorror.

to:

* %%No citation, speculation* GenreShift: While the [[VideoGame/AlanWake first game]] was a PsychologicalThriller with ActionHorror elements and ''American Nightmare'' steering farther into the "action" side of things, this game steers the other direction and is a more straight-forward SurvivalHorror.
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None


* MythologyGag: In the first game, Alan's character Alex Casey was a SelfParody of Remedy's own VideoGame/MaxPayne, complete with a [[Creator/JamesMcCaffrey shared voice actor.]] In the gameplay reveal, a real version of Casey is revealed to be Anderson's FBI partner, and along with James [=McCaffrey=] again returning for the voice, Casey's face is a dead ringer for [[CreatorCameo writer Sam Lake]], as Max's was in the first Max Payne.

to:

* MythologyGag: In the first game, Alan's character Alex Casey was a SelfParody of Remedy's own VideoGame/MaxPayne, complete with a [[Creator/JamesMcCaffrey shared voice actor.]] In the gameplay reveal, a real version of Casey is revealed to be Anderson's FBI partner, and along with James [=McCaffrey=] again returning for the voice, Casey's face appearance is a dead ringer for [[InkSuitActor directly modelled]] after Remedy's creative director [[CreatorCameo writer Sam Lake]], as Max's was in the first Max Payne.''Max Payne''.
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None

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* DynamicEntry: In the gameplay reveal, Saga approaches a doorway hearing mad rambling coming from the other room... only for a giant cultist to come crashing through the wall and send Saga tumbling to the ground.


Added DiffLines:

* MythologyGag: In the first game, Alan's character Alex Casey was a SelfParody of Remedy's own VideoGame/MaxPayne, complete with a [[Creator/JamesMcCaffrey shared voice actor.]] In the gameplay reveal, a real version of Casey is revealed to be Anderson's FBI partner, and along with James [=McCaffrey=] again returning for the voice, Casey's face is a dead ringer for [[CreatorCameo writer Sam Lake]], as Max's was in the first Max Payne.
Is there an issue? Send a MessageReason:
None


* AnotherSideAnotherStory: Rather than solely controlling the titular protagonist, the player can choose between playing as Alan in his exploits within the Dark World and newcomer Saga Anderson during her investigation throughout Bright Falls, as seen in the Gameplay Reveal trailer.

to:

* AnotherSideAnotherStory: Rather than solely controlling the titular protagonist, the player can choose between playing as Alan in his exploits within the Dark World and newcomer Saga Anderson during her investigation throughout Bright Falls, Falls and Watery, as seen in the Gameplay Reveal trailer.

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''Alan Wake II'' is a SurvivalHorror video game and the sequel to ''VideoGame/AlanWake'', developed by Creator/RemedyEntertainment and published by Creator/EpicGames for the UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS and UsefulNotes/{{Windows|Games}}. 13 years after the events of the first game, we return to Bright Falls, Washington as FBI agent Saga Anderson arrives to investigate a string of ritualistic murders. There she must fight for her life in a dark conspiracy that centers around Alan Wake, a crime-thriller author who went missing and is somehow to blame for it all.

to:

''Alan Wake II'' is a SurvivalHorror video game and the sequel to ''VideoGame/AlanWake'', developed by Creator/RemedyEntertainment and published by Creator/EpicGames for the UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS and UsefulNotes/{{Windows|Games}}. UsefulNotes/{{Windows|Games}}, set to release on October 17, 2023.

13 years after the events of the first game, we return to Bright Falls, Washington as FBI agent Saga Anderson arrives to investigate a string of ritualistic murders. There she must fight for her life in a dark conspiracy that centers around Alan Wake, a crime-thriller author who went missing and is somehow to blame for it all.
Is there an issue? Send a MessageReason:
None


* {{Cult}}: Enemies shown in the [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]] are members of the Cult of the Tree alluded to in ''VideoGame/{{Control}}'', adorning themselves in antler-like branches and are related to the ritualistic murders that involved Agent Anderson. Whether their beliefs include the Dark Presence are as of yet elaborated, but the Dark Presence certainly appears to find them useful as Saga has to fight them as Taken.

to:

* {{Cult}}: Enemies shown in the [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]] are members of the Cult of the Tree alluded to in ''VideoGame/{{Control}}'', adorning themselves in antler-like branches and are related to the ritualistic murders that involved Agent Anderson. Whether their beliefs include the Dark Presence are as of yet elaborated, unclear, but the Dark Presence certainly appears to find them useful as Saga has to fight them as Taken.
Is there an issue? Send a MessageReason:
None


* {{Cult}}: Enemies shown in the [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]] are members of the Cult of the Tree alluded to in ''VideoGame/{{Control}}, adorning themselves in antler-like branches and are related to the ritualistic murders that involved Agent Anderson. Whether their beliefs include the Dark Presence are as of yet elaborated, but the Dark Presence certainly appears to find them useful as Saga has to fight them as Taken.

to:

* {{Cult}}: Enemies shown in the [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]] are members of the Cult of the Tree alluded to in ''VideoGame/{{Control}}, ''VideoGame/{{Control}}'', adorning themselves in antler-like branches and are related to the ritualistic murders that involved Agent Anderson. Whether their beliefs include the Dark Presence are as of yet elaborated, but the Dark Presence certainly appears to find them useful as Saga has to fight them as Taken.
Is there an issue? Send a MessageReason:
None


!!This page assumes that you've played ''VideoGame/AlanWake'', ''Alan Wake: American Nightmare'' and ''VideoGame/{{Control}}'' and spoilers for all related games' will be [[LateArrivalSpoiler left unmarked]]. [[Administrivia/YouHaveBeenWarned You have been warned]].

to:

!!This page assumes that you've played ''VideoGame/AlanWake'', ''Alan Wake: Wake's American Nightmare'' and ''VideoGame/{{Control}}'' and spoilers ''VideoGame/{{Control}}''. Spoilers for all related games' will be [[LateArrivalSpoiler left unmarked]]. [[Administrivia/YouHaveBeenWarned You have been warned]].



* {{Cult}}: Enemies shown in the [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]] are members of the Cult of the Tree, adorning themselves in antler-like branches and are related to the ritualistic murders that involved Agent Anderson. Whether their beliefs include the Dark Presence are as of yet elaborated, but the Dark Presence certainly finds them useful as Saga has to fight them as Taken.

to:

* {{Cult}}: Enemies shown in the [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]] are members of the Cult of the Tree, Tree alluded to in ''VideoGame/{{Control}}, adorning themselves in antler-like branches and are related to the ritualistic murders that involved Agent Anderson. Whether their beliefs include the Dark Presence are as of yet elaborated, but the Dark Presence certainly finds appears to find them useful as Saga has to fight them as Taken.



* RaceLift: In the "Return" EasterEgg in VideoGame/QuantumBreak, Saga Anderson was played by a Caucasian actress. As shown in the Gameplay Reveal trailer, she has been reimagined here as a woman of colour.

to:

* RaceLift: In the "Return" EasterEgg in VideoGame/QuantumBreak, ''VideoGame/QuantumBreak'', Saga Anderson was played by a Caucasian actress. As shown in the Gameplay Reveal trailer, she has been reimagined here as a woman of colour.
Is there an issue? Send a MessageReason:
None


* SuddenSequelDeathSyndrome: The Gameplay Reveal informs players of the death of FBI Special Agent Robert Nightingale, who was implied to have become the new avatar for the Dark Presence at the end of the original game.

to:

* SuddenSequelDeathSyndrome: The In the Gameplay Reveal informs players Reveal, Alan's narration reveals that one of the death murder victims of the investigation that FBI agents Saga Anderson and Alex Casey are involved in was Special Agent Robert Nightingale, who was implied to have become the new avatar for the Dark Presence at the end of the original game.
Is there an issue? Send a MessageReason:
None


* RaceLift: In the "Return" EasterEgg in VideoGame/QuantumBreak Saga Anderson was played by a Caucasian actress. As shown in the Gameplay Reveal trailer, she has been reimagined as a woman of colour for this game.
* SuddenSequelDeathSyndrome: The Gameplay Reveal informs players of the death of FBI Special Agent Robert Nightingale, who not only ([[AmbiguousSituation seemingly]]) survived the events of the original game, but was implied to have become the new avatar for the Dark Presence.

to:

* RaceLift: In the "Return" EasterEgg in VideoGame/QuantumBreak VideoGame/QuantumBreak, Saga Anderson was played by a Caucasian actress. As shown in the Gameplay Reveal trailer, she has been reimagined here as a woman of colour for this game.
colour.
* SuddenSequelDeathSyndrome: The Gameplay Reveal informs players of the death of FBI Special Agent Robert Nightingale, who not only ([[AmbiguousSituation seemingly]]) survived the events of the original game, but was implied to have become the new avatar for the Dark Presence.Presence at the end of the original game.

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Changed: 116

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* AmbiguouslyEvil: Like in ''VideoGame/{{Control}}'', it's implied that the events of this game was all orchestrated by Alan Wake in an effort to free himself from the [[DarkWorld Dark Place]], though at this point it is unclear if Alan is only doing it out of desperation, or [[ProtagonistJourneyToVillain if he's been corrupted completely]].
* AnotherSideAnotherStory: Rather than solely controlling the titular protagonist, the player can choose between playing as Alan in his exploits within the Dark World and newcomer Saga Anderson during her investigation throughout Bright Falls.
* TheBigRottenApple: Alan can be seen traversing a dark-version of New York City full of rain and [[NeonCity ambient neon-lightning]].

to:

* %%No citation + speculation* AmbiguouslyEvil: Like in ''VideoGame/{{Control}}'', it's implied that the events of this game was are all being orchestrated by Alan Wake in an effort to free himself from the [[DarkWorld Dark Place]], though at this point it is unclear if Alan is only doing it out of desperation, or [[ProtagonistJourneyToVillain if he's been corrupted completely]].
* AnotherSideAnotherStory: Rather than solely controlling the titular protagonist, the player can choose between playing as Alan in his exploits within the Dark World and newcomer Saga Anderson during her investigation throughout Bright Falls.
Falls, as seen in the Gameplay Reveal trailer.
* TheBigRottenApple: Alan can briefly be seen traversing a dark-version of New York City full of rain and [[NeonCity ambient neon-lightning]].neon-lightning]] in the Gameplay Reveal trailer.


Added DiffLines:

* RaceLift: In the "Return" EasterEgg in VideoGame/QuantumBreak Saga Anderson was played by a Caucasian actress. As shown in the Gameplay Reveal trailer, she has been reimagined as a woman of colour for this game.
* SuddenSequelDeathSyndrome: The Gameplay Reveal informs players of the death of FBI Special Agent Robert Nightingale, who not only ([[AmbiguousSituation seemingly]]) survived the events of the original game, but was implied to have become the new avatar for the Dark Presence.
Is there an issue? Send a MessageReason:
None


* AmbiguouslyEvil: Like in ''VideoGame/{{Control}}'', it's implied that the events of this game was all orchestrated by Alan Wake in an effort to free himself from the Dark Place, though at this point it is unclear if Alan is only working out of desperation, or [[ProtagonistJourneyToVillain if he's been corrupted completely]].

to:

* AmbiguouslyEvil: Like in ''VideoGame/{{Control}}'', it's implied that the events of this game was all orchestrated by Alan Wake in an effort to free himself from the [[DarkWorld Dark Place, Place]], though at this point it is unclear if Alan is only working doing it out of desperation, or [[ProtagonistJourneyToVillain if he's been corrupted completely]].



* TheBigRottenApple: Alan can be seen traversing a dark, warped version of New York City full of rain and ambient neon-lightning.

to:

* TheBigRottenApple: Alan can be seen traversing a dark, warped version dark-version of New York City full of rain and [[NeonCity ambient neon-lightning.neon-lightning]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheBigRottenApple: Alan can be seen traversing a dark, warped version of New York City full of rain and ambient neon-lightning.
Is there an issue? Send a MessageReason:
None


* AnotherSideAnotherStory: Instead of controlling the titular protagonist, the player can choose between playing as Alan in his exploits within the Dark World and newcomer Saga Anderson during her investigation throughout Bright Falls.

to:

* AnotherSideAnotherStory: Instead of Rather than solely controlling the titular protagonist, the player can choose between playing as Alan in his exploits within the Dark World and newcomer Saga Anderson during her investigation throughout Bright Falls.
Is there an issue? Send a MessageReason:
None


* GenreShift: While the first game was a PsychologicalThriller with {{action|horror}} elements, with ''American Nightmare'' steering farther into the "action" side of things, this game is more of a straight-forward SurvivalHorror.

to:

* GenreShift: While the [[VideoGame/AlanWake first game game]] was a PsychologicalThriller with {{action|horror}} elements, with ActionHorror elements and ''American Nightmare'' steering farther into the "action" side of things, this game steers the other direction and is a more of a straight-forward SurvivalHorror.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AnotherSideAnotherStory: Instead of controlling the titular protagonist, the player can choose between playing as Alan in his exploits within the Dark World and newcomer Saga Anderson during her investigation throughout Bright Falls.
Is there an issue? Send a MessageReason:
None


* AmbiguouslyEvil: Like in VideoGame/{{Control}}, it's implied that the events of this game was all orchestrated by Alan Wake in an effort to free himself from the Dark Place, though at this point it is unclear if Alan is only working out of desperation, or [[ProtagonistJourneyToVillain if he's been corrupted completely]].

to:

* AmbiguouslyEvil: Like in VideoGame/{{Control}}, ''VideoGame/{{Control}}'', it's implied that the events of this game was all orchestrated by Alan Wake in an effort to free himself from the Dark Place, though at this point it is unclear if Alan is only working out of desperation, or [[ProtagonistJourneyToVillain if he's been corrupted completely]].

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alan_wake_2_box_art.jpeg]]
[[caption-width-right:350:''"This story... is a monster. And monsters wear many faces."'']]



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alan_wake_2_box_art.jpeg]]
[[caption-width-right:350:''"This story... is a monster. And monsters wear many faces."'']]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!!This page assumes that you've played ''VideoGame/AlanWake'', ''Alan Wake: American Nightmare'' and ''VideoGame/{{Control}}'' and spoilers for all related games' will be [[LateArrivalSpoiler left unmarked]]. [[Administrivia/YouHaveBeenWarned You have been warned]].
->''"I'm trapped here in this nightmare. I write to escape. Every word is a step forward into Darkness."''
-->-- '''Alan Wake'''

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alan_wake_2_box_art.jpeg]]
[[caption-width-right:350:''"This story... is a monster. And monsters wear many faces."'']]

''Alan Wake II'' is a SurvivalHorror video game and the sequel to ''VideoGame/AlanWake'', developed by Creator/RemedyEntertainment and published by Creator/EpicGames for the UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS and UsefulNotes/{{Windows|Games}}. 13 years after the events of the first game, we return to Bright Falls, Washington as FBI agent Saga Anderson arrives to investigate a string of ritualistic murders. There she must fight for her life in a dark conspiracy that centers around Alan Wake, a crime-thriller author who went missing and is somehow to blame for it all.

'''Previews''': [[https://www.youtube.com/watch?v=zyJvCq4HvQ4 Announcement Trailer]], [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]]
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!!''Alan Wake II'' Provides Examples Of:
* AmbiguouslyEvil: Like in VideoGame/{{Control}}, it's implied that the events of this game was all orchestrated by Alan Wake in an effort to free himself from the Dark Place, though at this point it is unclear if Alan is only working out of desperation, or [[ProtagonistJourneyToVillain if he's been corrupted completely]].
* {{Cult}}: Enemies shown in the [[https://www.youtube.com/watch?v=HwdrTLAGhpU Gameplay Reveal]] are members of the Cult of the Tree, adorning themselves in antler-like branches and are related to the ritualistic murders that involved Agent Anderson. Whether their beliefs include the Dark Presence are as of yet elaborated, but the Dark Presence certainly finds them useful as Saga has to fight them as Taken.
* EvilOldFolks: [[https://www.pushsquare.com/news/2022/05/alan-wake-2-concept-art-shared-but-no-news-this-summer Concept Art]] reveals an eldery woman lurking in the sewers.
* GenreShift: While the first game was a PsychologicalThriller with {{action|horror}} elements, with ''American Nightmare'' steering farther into the "action" side of things, this game is more of a straight-forward SurvivalHorror.
----

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