History VideoGame / AceCombatAssaultHorizonLegacy

28th Oct '15 6:07:54 PM DRCEQ
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* ArtificialStupidity: Enemy planes can, and (sooner or later) will crash into the terrain because their plane is incapable of turning faster enough. This can be the result of you or them using the Maneuver System at low altitudes, but sometimes they just blank out and fly right into the ground.

to:

* ArtificialStupidity: Enemy planes can, and (sooner or later) will crash into the terrain because their plane is incapable of turning faster enough. This can be the result of you or them using the Maneuver System at low altitudes, but sometimes they just blank out and fly right into the ground. One of the three F/A-18E Super Hornets trying to protect the enemy headquarters at the end of "Kingpin" is very likely to crash when you're still flying after the first two.



* CompositeCharacter: Some of the returning named aces from ''Ace Combat 2'' now share a single plane. For example, ''[=AC2=]'' had two Tornado F.3s piloted by Max and Goose. In ''AHL'' they fly a single YF-23A as "Max&Goose."

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* CompositeCharacter: Some of the returning named aces ** Edgar Grint (Albireo One)'s bio mentions that he's from Western USEA, and that after his death, it has become a trend for pilots in his home country to name themselves after birds. Come ''Ace Combat 2'' now share a single plane. For example, ''[=AC2=]'' had two Tornado F.3s piloted by Max 4'', the Yellow Squadron hails from the western part of USEA, and Goose. In ''AHL'' they fly their official designation is "Aquila" (Eagle.)
** Kei Nagase's profile mentions that she wants to become
a single YF-23A as "Max&Goose."commercial airline pilot. Come ''Ace Combat 4'', you have to escort and protect a 747 where she is the first officer taking over the controls for the injured captain.



* CompositeCharacter: Some of the returning named aces from ''Ace Combat 2'' now share a single plane. For example, ''[=AC2=]'' had two Tornado F.3s piloted by Max and Goose. In ''AHL'' they fly a single YF-23A as "Max&Goose."



** Pixy's paint scheme is available for the F-15SE Silent Eagle, and the F-15 S/MTD has one that somewhat resembles Cipher's.
*** Schwarze Squadron's paint scheme is available for the [=MiG-31=] Foxhound. The F-16C likewise has an unlockable paint job similar to the ones used by Silber Squadron.

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** Pixy's paint scheme is available for the F-15SE Silent Eagle, and the F-15 S/MTD has one that somewhat resembles Cipher's.
*** ** Schwarze Squadron's paint scheme is available for the [=MiG-31=] Foxhound. The F-16C likewise has an unlockable paint job similar to the ones used by Silber Squadron.



** Color 3 for the F-14D Super Tomcat is the Wardog Squadron from ''Ace Combat 5''.
** Color 3 for the XFA-27 is the original color of the plane from the original ''VideoGame/AceCombat2.''



* [[LethalJokeCharacter Lethal Joke Plane]]: Aircraft like the [=MiG=]-21-93 and ''especially'' the [[UsefulNotes/WorldWarII F6F-5 Hellcat and A6M5 Zero]]. The [=MiG-21=] has rather poor stats as a beginning aircraft, and the [=F6F-5=] and [=A6M5=] are prop-driven planes with no homing missiles, regular or special--but thanks to both the Maneuvers and customization system, these planes can shred even the mighty [[FinalBoss FALKEN]] to pieces. Even without Maneuvers or the customization system, the planes are still ''extremely'' agile (the Hellcat has the second highest mobility potential in the game, second only to the XFA-27), and the [=F6F-5=] and [=A6M5=] in particular have some of the most powerful [[MoreDakka machine guns]] of all the planes in-game.

to:

* [[LethalJokeCharacter Lethal Joke Plane]]: Aircraft like the [=MiG=]-21-93 and ''especially'' the [[UsefulNotes/WorldWarII F6F-5 Hellcat and A6M5 Zero]]. The [=MiG-21=] has rather poor stats as a beginning aircraft, and the [=F6F-5=] and [=A6M5=] are prop-driven planes with no homing missiles, regular or special--but thanks to both the Maneuvers and customization system, these planes can shred even the mighty [[FinalBoss FALKEN]] to pieces. Even without Maneuvers or the customization system, the planes are still ''extremely'' agile (the Hellcat has the second highest mobility potential in the game, second only to the XFA-27), and the [=F6F-5=] and [=A6M5=] in particular have some of the most powerful [[MoreDakka machine guns]] of all the planes in-game.and has the highest possible Air-to-Air stat in the game.



* UnlockableContent: ''Assault Horizon Legacy+'' features Nintendo-themed plane skins, all with their own stats and abilities. The F-22 Mario, F-35 Luigi, A-10A Bowser, F/A-18E Donkey Kong, the Peach Typhoon, and the Pac-Man PAK FA can all be unlocked by shooting the easily visible yellow ?-blocks found in certain missions. Using Amiibos themselves will unlock alternate skins for the already listed planes, but can also unlock new planes such as the YF-23A [[VideoGame/{{Metroid}} Samus]], and the F-15SE [[VideoGame/TheLegendOfZelda Zelda]], among others. They also unlock special equipment and weapons specific to each plane.

to:

* UnlockableContent: ''Assault Horizon Legacy+'' features Nintendo-themed plane skins, all with their own stats and abilities. The F-22 Mario, F-35 Luigi, A-10A Bowser, F/A-18E Donkey Kong, the Peach Typhoon, and the Pac-Man PAK FA can all be unlocked by shooting the easily visible yellow ?-blocks found in certain missions. Using Amiibos themselves will unlock alternate skins for the already listed planes, but can also unlock new planes such as in the form of the YF-23A [[VideoGame/{{Metroid}} Samus]], and the F-15SE [[VideoGame/TheLegendOfZelda Zelda]], among others.the F-14D [[VideoGame/TheLegendOfZelda Link]], the [[VideoGame/StarFox Starfox]] FALKEN, the F-4E [[VideoGame/{{Pikmin}} Pikmin & Olimar]], and the F-16C [[VideoGame/FZero Captain Falcon]]. They also unlock special equipment and weapons specific to each plane.



* WolfpackBoss: Ace Squadron battles. Each squadron uses different strategies, and most of them stand a good chance of shooting you down mercilessly on Ace difficulty.

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* WolfpackBoss: Ace Squadron battles. Each squadron uses different strategies, and most of them stand a good chance of shooting you down mercilessly on Ace difficulty. This is the Beast Squadron's specialty in particular. They swarm you from all directions.


Added DiffLines:

* WorthyOpponent: If you prolong your fight with Cocoon Squadron without taking out any planes long enough, Camilla will entertain the idea of asking you to join her squadron. Edgar Grint is an honorable ace who thanks you for the opportunity to battle you, and has no regrets when he loses.
1st Oct '15 7:45:24 AM crazysamaritan
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* FragileSpeedster: Many of the planes can become this with the right customization. The usual trade-off on equipment is that you trade off defense for speed, mobility, and/or stability. This turns you into a OneHitpointWonder on harder difficulties, but that's a staple of the series anyway.

to:

* FragileSpeedster: Many of the planes can become this with the right customization. The usual trade-off on equipment is that you trade off defense for speed, mobility, and/or stability. This turns you into a OneHitpointWonder on harder difficulties, but that's a staple of the series anyway.
27th Jun '15 1:11:54 PM Mhazard
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** [[Franchise/FinalFantasy "PHOENIX DOWN!!"]], literally.

to:

** Keynote: "NO! [[Franchise/FinalFantasy "PHOENIX DOWN!!"]], PHOENIX DOWN!]]", literally.
27th Jun '15 1:10:22 PM Mhazard
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* ShoutOut: Like the original game, aces Tallman and Metal Sphere are references to ''Film/{{Phantasm}}''.

to:

* ShoutOut: Like ShoutOut:
**Like
the original game, aces Tallman and Metal Sphere are references to ''Film/{{Phantasm}}''.''Film/{{Phantasm}}''.
**[[Franchise/FinalFantasy "PHOENIX DOWN!!"]], literally.
27th May '15 2:28:16 PM DRCEQ
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* UpdatedRerelease: ''Assault Horizon Legacy+'' takes full advantage of the 2nd analogue stick and extra buttons that come featured with the ''New 3DS XL'' system. The game also includes the Nintendo-themed plane skins consisting of the F-22 Mario, F-35 Luigi, A-10A Bowser, F/A-18E Donkey Kong, the Peach Typhoon, and the Pac-Man PAK FA. These skins provide different stats from their base plane, and can be unlocked through the Amiibo system or by shooting the easily visible yellow ?-blocks found in certain missions.

to:

* UnlockableContent: ''Assault Horizon Legacy+'' features Nintendo-themed plane skins, all with their own stats and abilities. The F-22 Mario, F-35 Luigi, A-10A Bowser, F/A-18E Donkey Kong, the Peach Typhoon, and the Pac-Man PAK FA can all be unlocked by shooting the easily visible yellow ?-blocks found in certain missions. Using Amiibos themselves will unlock alternate skins for the already listed planes, but can also unlock new planes such as the YF-23A [[VideoGame/{{Metroid}} Samus]], and the F-15SE [[VideoGame/TheLegendOfZelda Zelda]], among others. They also unlock special equipment and weapons specific to each plane.
* UpdatedRerelease: ''Assault Horizon Legacy+'' takes full advantage of the 2nd analogue stick and extra buttons that come featured with the ''New 3DS XL'' system. The game There's also includes the Nintendo-themed plane skins consisting of the F-22 Mario, F-35 Luigi, A-10A Bowser, F/A-18E Donkey Kong, the Peach Typhoon, and the Pac-Man PAK FA. These skins provide different stats from their base plane, and can be unlocked through the Amiibo system or by shooting the easily visible yellow ?-blocks found in certain missions.UnlockableContent listed above.
26th Mar '15 1:46:03 AM jormis29
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** Similarly, Cipher's unit in ''Ace Combat Zero'' was named Galm Team, although here the ShoutOut computer software "Garm's Eye" is correctly spelled in accordance with the [[NorseMythology original reference]] ([[SpellMyNameWithAnS The Japanese L/R thing is the reason for the error in the first place]]).

to:

** Similarly, Cipher's unit in ''Ace Combat Zero'' was named Galm Team, although here the ShoutOut computer software "Garm's Eye" is correctly spelled in accordance with the [[NorseMythology [[Myth/NorseMythology original reference]] ([[SpellMyNameWithAnS The Japanese L/R thing is the reason for the error in the first place]]).
1st Mar '15 4:05:24 PM DRCEQ
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Added DiffLines:

* CriticalExistenceFailure: As with previous games, your plane is still fully functional at 1% health.


Added DiffLines:

* FragileSpeedster: Many of the planes can become this with the right customization. The usual trade-off on equipment is that you trade off defense for speed, mobility, and/or stability. This turns you into a OneHitpointWonder on harder difficulties, but that's a staple of the series anyway.
1st Mar '15 11:37:34 AM DRCEQ
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* BonusBoss: Defeating Fortress Intolerance in Extra Mission 04 is hard enough already since you have to do a U-turn inside the chamber and fly back out the way you came. It only gets harder when you're greeted by a full squadron of [[spoiler: five Z.O.E. FALKENS when you emerge. ALL of them start off the fight by activating the Tactical Laser System, and constantly use it again and again. They're just as deadly as you'd think. They're also extremely tough, requiring at least 6 regular missiles to kill, and they gain a short period of invulnerability after losing a third of their life. This means that destroying the entire squad takes at least 30 missiles by itself]]. To add insult to injury, if you already unlocked the customized paint jobs for the plane, they use your designs!



* [[LethalJokeCharacter Lethal Joke Plane]]: Aircraft like the [=MiG=]-21-93 and ''especially'' the [[UsefulNotes/WorldWarII F6F-5 Hellcat and A6M5 Zero]]. The [=MiG-21=] has rather poor stats as a beginning aircraft, and the [=F6F-5=] and [=A6M5=] are prop-driven planes with no homing missiles, regular or special--but thanks to both the Maneuvers and customization system, these planes can shred even the mighty [[FinalBoss FALKEN]] to pieces. Even without Maneuvers or the customization system, the planes are still ''extremely'' agile, and the [=F6F-5=] and [=A6M5=] in particular have some of the most powerful [[MoreDakka machine guns]] of all the planes in-game.

to:

* [[LethalJokeCharacter Lethal Joke Plane]]: Aircraft like the [=MiG=]-21-93 and ''especially'' the [[UsefulNotes/WorldWarII F6F-5 Hellcat and A6M5 Zero]]. The [=MiG-21=] has rather poor stats as a beginning aircraft, and the [=F6F-5=] and [=A6M5=] are prop-driven planes with no homing missiles, regular or special--but thanks to both the Maneuvers and customization system, these planes can shred even the mighty [[FinalBoss FALKEN]] to pieces. Even without Maneuvers or the customization system, the planes are still ''extremely'' agile, agile (the Hellcat has the second highest mobility potential in the game, second only to the XFA-27), and the [=F6F-5=] and [=A6M5=] in particular have some of the most powerful [[MoreDakka machine guns]] of all the planes in-game.



** Similarly, Cipher's unit in ''Ace Combat Zero'' was named Galm Team, although here the ShoutOut computer software "Garm's Eye" is spelled in accordance with the [[NorseMythology original reference]].

to:

** Similarly, Cipher's unit in ''Ace Combat Zero'' was named Galm Team, although here the ShoutOut computer software "Garm's Eye" is correctly spelled in accordance with the [[NorseMythology original reference]].reference]] ([[SpellMyNameWithAnS The Japanese L/R thing is the reason for the error in the first place]]).
26th Feb '15 9:48:46 PM DRCEQ
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* AirstrikeImpossible: Remember the canyon run "One Night Stand" from ''Ace Combat 2''? It's back, and it's just as perilous.

to:

* AirstrikeImpossible: AirstrikeImpossible:
**
Remember the canyon run "One Night Stand" from ''Ace Combat 2''? It's back, and it's just as perilous.perilous.
** Extra Mission 04 takes this UpToEleven. While all other examples of flying through tunnels in the series eventually results in you coming out the other side, this mission requires you to make a U-turn inside a small room and fly out the way you came in. Easier said than done.



* ArtificialStupidity: Enemy planes can, and (sooner or later) will crash into the terrain because their plane is incapable of turning faster enough. This can be the result of you or them using the Maneuver System at low altitudes, but sometimes they just blank out and fly right into the ground.



** Direct references to [[VideoGame/AceCombatZeroTheBelkanWar the Belkan War]] are made occasionally, such as the battles at the Round Table.

to:

** Direct references to [[VideoGame/AceCombatZeroTheBelkanWar the Belkan War]] are made occasionally, such as the occasionally made. It is rumored that Beast Squadron's leader survived battles at the Round Table.



* ChasingYourTail: Enforced; most missiles have a better chance of hitting the enemy when fired from behind, and the Maneuvers system allows Phoenix to automatically position himself behind a target.

to:

* ChasingYourTail: Enforced; most missiles have a better chance of hitting the enemy when fired from behind, and the Maneuvers system allows Phoenix to automatically position himself behind a target. Using the system confuses your enemies, giving an even better chance of hitting them with missiles. If you were to get behind them normally, they can dodge out of the way pretty easily.



* TheDreaded: After defeating the Cocoon Squadron, Olsen comments that the rebel forces are starting to see that you are a force to be reckoned with.

to:

* TheDreaded: After defeating the Cocoon Squadron, Olsen comments that the rebel forces are starting to see that you are a force to be reckoned with. The rebels only respond to your presence with seething contempt instead of fearing you though.



* EscortMission: Standard fair for the series. Mission 11: "Groupies," Mission 14: "Green Bird," Mission 15: "St. Elmo's Fire," and Mission 18: "Calvary" all require you to protect your allies until you clear out all enemy targets. None of them are terribly difficult or frustrating



* {{Nerf}}: The FALKEN's Tactical Laser System had its damage reduced. In previous games, you could kill most targets in less than a second just by passing the laser over them. In this game, it takes a couple seconds of direct contact before it destroys even the most fragile enemies.



* OneWomanWail: Featured prominently in Mission 11.
* OutsideContextVillain: There is literally no clues or revelations of who or what the Z.O.E. is. Cocoon Squadron initially wonders who's side they're on when it interrupts their fight. No names or identifications are mentioned. "Z.O.E, or "Zone of Endless" is only given for the player's sake.



* ShoutOut: Quite a few, both in-series and out--
** Returning aces Tallman and Metal Sphere are references to ''Film/{{Phantasm}}''.

to:

* ShoutOut: Quite a few, both in-series and out--
** Returning
Like the original game, aces Tallman and Metal Sphere are references to ''Film/{{Phantasm}}''.



* UpdatedRerelease: ''Assault Horizon Legacy+'' takes full advantage of the 2nd analogue stick and extra buttons that come featured with the ''New 3DS XL'' system. The game also includes Nintendo-themed plane skins such as the F-22 Mario, the A-10 Bowser, the F/A-18E Donkey Kong, and the Peach Typhoon, among others. These skins provide different stats from their base plane, and can be unlocked through the Amiibo system or by shooting the easily visible yellow ?-blocks found in certain missions.

to:

* UpdatedRerelease: ''Assault Horizon Legacy+'' takes full advantage of the 2nd analogue stick and extra buttons that come featured with the ''New 3DS XL'' system. The game also includes the Nintendo-themed plane skins such as consisting of the F-22 Mario, the A-10 F-35 Luigi, A-10A Bowser, the F/A-18E Donkey Kong, and the Peach Typhoon, among others.and the Pac-Man PAK FA. These skins provide different stats from their base plane, and can be unlocked through the Amiibo system or by shooting the easily visible yellow ?-blocks found in certain missions.
24th Feb '15 7:09:31 PM DRCEQ
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* DiskOneNuke: In ''AHL+'', the Princess Peach skin Mirage can be unlocked in the mission to liberate Anchorhead early on in the game. While the Mirage has about the same stats as the other starting planes, it has significantly higher speed than most planes until well into the midgame. Combined with Multi-Purpose Missiles and medium range anti air weapons, chasing down enemies becomes a lot easier.

to:

* DiskOneNuke: In ''AHL+'', the Princess Peach skin Mirage Typhoon can be unlocked in the mission to liberate Anchorhead early on in the game. While the Mirage Typhoon has about the same stats as the other starting planes, it has significantly higher speed than most planes until well into the midgame. Combined with Multi-Purpose Missiles and medium range anti air weapons, chasing down enemies becomes a lot easier.



* UpdatedRerelease: ''Assault Horizon Legacy+'' takes full advantage of the 2nd analogue stick and extra buttons that come featured with the ''New 3DS XL'' system. The game also includes Nintendo-themed plane skins such as the F-22 Mario, the A-10 Bowser, the F/A-18 Donkey Kong, and the Peach Mirage, among others. These skins provide different stats from their base plane, and can be unlocked through the Amiibo system or by shooting the easily visible yellow ?-blocks found in certain missions.

to:

* UpdatedRerelease: ''Assault Horizon Legacy+'' takes full advantage of the 2nd analogue stick and extra buttons that come featured with the ''New 3DS XL'' system. The game also includes Nintendo-themed plane skins such as the F-22 Mario, the A-10 Bowser, the F/A-18 F/A-18E Donkey Kong, and the Peach Mirage, Typhoon, among others. These skins provide different stats from their base plane, and can be unlocked through the Amiibo system or by shooting the easily visible yellow ?-blocks found in certain missions.
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