History VideoGame / AceCombat6FiresOfLiberation

10th May '18 5:28:36 AM Killerweinerdog
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* GameplayAndStorySegregation: As mentioned above, Voycheck suffered a CareerEndingInjury after his plane is damaged during the invasion of Gracemeria, with heavy implications that ''you'' shot him down. The issue with this is, during the time that Strigon actually shows up in the first mission, you are not required to engage them and in fact your present objective is to ''escape'' them. Should you stick around and fight, you might hear radio dialogue indicating Voychek's plane is damaged, but the game doesn't differentiate between you hitting him or an AI pilot hitting him with a lucky hit, or even his plane being damaged during gameplay at all.
28th Apr '18 9:47:42 PM DRCEQ
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* SoundtrackDissonance: The background music playing during the missions has a fast paced action-adventure feel to it. The music that plays in the cutscenes is more somber and melancholic to drive the point home that WarIsHell.
28th Apr '18 7:04:03 PM Lanes17B
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* CuteAsABouncingBetty: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''.



* FluffyTheTerrible: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''.
28th Apr '18 1:53:36 PM Lanes17B
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Added DiffLines:

* SoundtrackDissonance: The background music playing during the missions has a fast paced action-adventure feel to it. The music that plays in the cutscenes is more somber and melancholic to drive the point home that WarIsHell.
18th Feb '18 10:48:40 AM nombretomado
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* DamnYouMuscleMemory: Veteran Ace Combat players familiar with the PS2 trilogy may have to take some time getting used to the Xbox 360's control scheme, including that the controls for yawing and accelerating/deceleration have been switched.

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* DamnYouMuscleMemory: Veteran Ace Combat players familiar with the PS2 [=PS2=] trilogy may have to take some time getting used to the Xbox 360's control scheme, including that the controls for yawing and accelerating/deceleration have been switched.



** This game's interpretation of the Rocket Launcher also counts, as [[TookALevelInBadass it is much more powerful and accurate]] than its counterpart in the PS2 Era. So much so that, with good aim, it can be used to destroy the [[AirborneAircraftCarrier Heavy Command Cruiser]] with relative ease. And it's available on the [[LightningBruiser Su-33]], which is awarded for the mission prior.

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** This game's interpretation of the Rocket Launcher also counts, as [[TookALevelInBadass it is much more powerful and accurate]] than its counterpart in the PS2 Era.[=PS2=] era. So much so that, with good aim, it can be used to destroy the [[AirborneAircraftCarrier Heavy Command Cruiser]] with relative ease. And it's available on the [[LightningBruiser Su-33]], which is awarded for the mission prior.
29th Jan '18 7:39:00 AM AnoBakaDesu
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* [[RealMenWearPink Real Men Fly Pink Raptors]]: Some of the downloadable paint schemes for ''6'' plaster giant pictures of girls from ''VideoGame/TheIdolmaster'' on your planes. Even better, they're [[GameBreaker better than nearly every plane in the game]].
5th Jan '18 4:12:05 PM Razgriz2K9
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* BilingualBonus: Every minor enemy ace's callsign is in Russian. Strigon is named after a Romanian vampire, the [[SpellMyNameWithAnS Strigoi]].

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* BilingualBonus: Every minor enemy ace's callsign is in Russian. Strigon is named after a Romanian vampire, the [[SpellMyNameWithAnS Strigoi]]. The names of each ace pilot in Estovakia is culturally Serbian.
5th Jan '18 4:10:13 PM Razgriz2K9
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* BadassArmy: The Estovakian military.

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* BadassArmy: In terms of story, The Estovakian military.military. The Estovakians had spent six years fighting a brutal multi-sided (at its worst five different factions) civil war that came about as a result of a meteor shower that devastated the countryside and completely destroyed its economy. Despite this, they were able to create a powerful fighting force within two years (the Airborne Fleet notwithstanding) and not only take Gracemeria, but occupy the entirety of mainland Emmeria (a nation that is at least twice its size) over the course of roughly three months.
5th Jan '18 4:01:55 PM Razgriz2K9
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* GreaterScopeVillain: The "Generals", the military junta that appear to be in charge of Estovakia are this. We never see any of them in the flesh or even learn any of their names, but they have the miserable, starving and desparate Estovakian population under their thumb until they're [[OffscreenMomentOfAwesome overthrown off-screen]] in a Coup D'etat.

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* GreaterScopeVillain: The "Generals", the military junta that appear to be in charge of Estovakia are this. We never see any of them in the flesh or even learn any of their names, names (outside of, if you care enough to look at the Assault Records, Gustav Dvornik, who is implied to be the leader of the Generals as a whole), but they have the miserable, starving and desparate Estovakian population under their thumb until they're [[OffscreenMomentOfAwesome overthrown off-screen]] in a Coup D'etat.
28th Dec '17 12:47:49 PM Killerweinerdog
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* GoldfishPoopGang: The Strigons have lost levels in badass by the last time they get fought.

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* GoldfishPoopGang: The Strigons have lost levels in badass by the last time they get fought. Justified considering that, much like Yellow Squadron of ''Ace Combat 4,'' by the end of the game all of their top fighters have been killed or otherwise rendered unable to fight (in the case of Voychek) and so Strigon is reduced to taking any remaining pilots they can scoop up at the time.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.AceCombat6FiresOfLiberation