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Can be downloaded from [[https://suzurin-bell.itch.io/abyss-crossing itch]].

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Can be downloaded from [[https://suzurin-bell.itch.io/abyss-crossing itch]]. [[JustForFun/IThoughtItMeant Not to be confused]] with VideoGame/AnimalCrossing.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/abyss_crossing_title.jpg]]
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* WithGreatPowerComesGreatInsanity: The Astras were meant to maintain the balance of the True World, but took in too much magic power and lost their sanity.

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* WithGreatPowerComesGreatInsanity: The Astras were spirits meant to maintain the balance of the True World, but they took in too much magic power and lost their sanity.
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* ViolenceIsTheOnlyOption: Although the protagonists are able to come to an understanding with most of the Astras, they still have no choice but to kill the Astras in order to release the latters' accumulated magical elements, or they'll go insane again. Fortunately, the Astras will eventually reincarnate without excess magical elements.

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* ViolenceIsTheOnlyOption: Although the protagonists are able to come to an understanding with most of the Astras, they still have no choice but to kill the Astras in order to release the latters' accumulated magical elements, magic power, or they'll go insane again. Fortunately, the Astras will eventually reincarnate without excess magical elements.magic power.
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* TokenGoodTeammate: Sylfie the Wind Astra and Boldow the Light Astra never directly antagonize humanity and are content to keep to themselves in their own domain. However, the two insist on fighting the party to the death in order to determine if the latter can defeat the one manipulating the Astras.

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* TokenGoodTeammate: Sylfie the Wind Astra and Boldow the Light Astra never directly antagonize humanity and are content to keep to themselves in their own domain.domain, making them the most benevolent of the Astras. However, the two insist on fighting the party to the death in order to determine if the latter can defeat the one manipulating the Astras.
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* ThenLetMeBeEvil: Jagon is a Gorgon who simply wanted to live in peace, but people feared her and tried to kill her. After taking in enough magical power, she snaps and petrifies the Stone Village, and intends to pretrify anyone who gazes upon her so that they can't leak her location to the military.

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* ThenLetMeBeEvil: Jagon is a Gorgon who simply wanted to live in peace, but people feared her and tried to kill her. After taking in enough magical power, she snaps and petrifies the Stone Village, and intends to pretrify petrify anyone who gazes upon her so that they can't leak her location to the military.
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* ThenLetMeBeEvil: Jagon is a Gorgon who simply wanted to live in peace, but people feared her and tried to kill her. After taking in enough magical elements, she snaps and petrifies the Stone Village, and intends to pretrify anyone who gazes upon her so that they can't leak her location to the military.

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* ThenLetMeBeEvil: Jagon is a Gorgon who simply wanted to live in peace, but people feared her and tried to kill her. After taking in enough magical elements, power, she snaps and petrifies the Stone Village, and intends to pretrify anyone who gazes upon her so that they can't leak her location to the military.
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* SupportPartyMember: Inari can inflict ailments and stat debuffs on enemies. However, her direct offensive ability is limited compared to other characters.
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* SupportPartyMember: Inari can inflict ailments and stat debuffs on enemies.

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* SupportPartyMember: Inari can inflict ailments and stat debuffs on enemies. However, her direct offensive ability is limited compared to other characters.
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* SuperMode: All playable characters have a "Release" form that boosts their stats and changes their appearance, but drains 10 TP every turn, in addition to the initial TP cost. Once they run out of TP, they automatically revert to their base form.

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* SuperMode: All playable characters have a "Release" form that boosts their stats and changes their appearance, but costs 10 TP, drains 10 TP every turn, in addition to the initial and prevents TP cost.gain. Once they run out of TP, they automatically revert to their base form.
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* StrongerSibling: The True World is ruled by twin goddesses, and Kuro is much stronger than Siro in combat due to being the Goddess of Destruction.

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* StrongerSibling: The True World is ruled by twin goddesses, and of the two, Kuro is much stronger than Siro in combat due to being the Goddess of Destruction.
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* SquishyWizard: Alice has the highest magic attack, but the lowest HP and defenses. Unlike Lorin, who can buff both offensive and defensive stats, Alice can only buff her own offense.

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* SquishyWizard: Alice has the highest magic attack, but the lowest HP and defenses. Unlike Lorin, fellow offensive mage Nehan, who can buff both offensive and defensive stats, Alice can only buff her own offense.
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* RareRandomDrop: Monsters have a chance of dropping their corresponding shards, but this is far less likely than getting standard consumables from them.
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* PreexistingEncounters: Like ''VideoGame/EtrianOdyssey'', there are roaming enemy symbols that represent miniboss encounters, known as Floor Enemies. Unlike the [=FOEs=] from ''Etrian Odyssey'', Floor Enemies can move even if the player isn't moving, though they always move in set patterns and never chase the player.

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* PreexistingEncounters: Like ''VideoGame/EtrianOdyssey'', there All encounters are roaming enemy symbols that represent miniboss encounters, random, except for minibosses known as Floor Enemies. "Floor Enemies" that show up as sinister red orbs. Unlike the [=FOEs=] from ''Etrian Odyssey'', most examples of this trope, Floor Enemies can move even if the player isn't moving, though they always move in set predetermined patterns and never don't chase the player.
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* PreexistingEncounters: Like ''VideoGame/EtrianOdyssey'', there are roaming enemy symbols that represent miniboss encounters, known as Floor Enemies. Unlike the [=FOEs=] ''Etrian Odyssey'', Floor Enemies can move even if the player isn't moving, though they always move in set patterns and never chase the player.

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* PreexistingEncounters: Like ''VideoGame/EtrianOdyssey'', there are roaming enemy symbols that represent miniboss encounters, known as Floor Enemies. Unlike the [=FOEs=] from ''Etrian Odyssey'', Floor Enemies can move even if the player isn't moving, though they always move in set patterns and never chase the player.
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** There was once a blacksmith who needed to make money for his son's medical treatment, and he worked with a fire fairy to make powerful Fairy Swords. However, he couldn't become a blacksmith of the Agastian imperial court while the position is already occupied, so he had the fairy kill the previous court blacksmith. While he got the job, he was so consumed by his ambitions of creating the ultimate weapon that he forgot about his son, who died from illness. The blacksmith then uses Fairy Sword in order to [[DrivenToSuicide take his own life]].

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** There was once a blacksmith who needed to make money for his son's medical treatment, and he worked with a fire fairy to make powerful Fairy Swords. However, he couldn't become a blacksmith of the Agastian imperial court while the position is already occupied, so he had the fairy kill the previous court blacksmith. While he got the job, he was so consumed by his ambitions of creating the ultimate weapon that he forgot about his son, who died from illness. The blacksmith then uses the Fairy Sword in order to [[DrivenToSuicide take his own life]].life]]. It turns out that the fairy was the Fire Astra, which means she was unwittingly amplifying the blacksmith's ambitions due to her connection with the vice of vanity.
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* FourIsDeath: Mona's undead clone of Reina has 44444 HP, on top of looking like a Jiangshi.

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* FourIsDeath: Mona's undead clone of Reina has 44444 HP, on top of looking like a Jiangshi. Mona created this clone to help him destroy the world and rebuild it into his ideal one.
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* DogKickingExcuse: Although Mikoto and Inari dutifully served their village, it's clear that the village chief already distrusted them for being fox people. When Mona kills the village's holy beast and one of the villagers, the chief blames Mikoto and Inari despite the lack of evidence one way or or another.
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* ChainsawGood: The Farewell Chainsaw is an accessory rather than a weapon, and it grants a skill that deals 5 hits.

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* ChainsawGood: The Farewell Chainsaw is an accessory rather than a weapon, and it grants a skill that deals 5 hits.hits, which is similar to how a chainsaw cuts.
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* BlueAndOrangeMorality: Although the Goddess of Creation, Siro, loves the people of all worlds, [[spoiler:she also has no problem telling Kuro to concentrate magic power into the Astras, causing the entire multiverse to be in danger. She wants to see mortals overcome both physical and mental tribulations to prove their worth, and is pleased when they succeed.]]

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* BlueAndOrangeMorality: Although the Goddess of Creation, Siro, loves the people of all worlds, [[spoiler:she also has no problem telling Kuro to concentrate magic power into the Astras, causing the entire multiverse to be in danger. She wants to see mortals overcome both physical and mental tribulations to prove their worth, and is pleased when they succeed. She also sees combat as a way to form bonds with the protagonist, and after her boss battle, she treats them as friends who can visit her at any time.]]
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* BigBad: The one behind the Astras going out of control is [[spoiler:Creation Goddess Siro, who requested Destruction Goddess Kuro to cause chaos in the multiverse. This is so heroes from across the multiverse will band together to defeat the Astras and challenge Siro, granting the latter the [[BloodKnight challenge she desires]].]]

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* BigBad: The one behind the Astras going out of control is [[spoiler:Creation Goddess Siro, who requested Destruction Goddess Kuro to cause chaos in the multiverse. This is so heroes from across the multiverse will band together to defeat the Astras and challenge Siro, granting the latter the [[BloodKnight challenge epic battle she desires]].]]
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* BeingEvilSucks: Being an Astras means becoming associated with one of humanity's vices, and the Astras have no control over this, which means their presence will cause humans to destroy themselves whether they want it or not. They will also lose their sanity if they take in too much magic power, and there's not much they can do to control this, [[spoiler:especially if Kuro is causing them to take in magic power in the first place.]]

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* BeingEvilSucks: Being an Astras means becoming associated with one of humanity's vices, and the Astras have no control over this, which means their presence will cause humans to destroy themselves whether they want it or not. They will also lose their sanity if they take in too much magic power, and there's not much they can do to control this, [[spoiler:especially if when Kuro is causing them to take in magic power in the first place.]]
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* AudienceSurrogate: Rinne was once an ordinary schoolgirl in a world similar to Earth, so she isn't familiar with using magic. Nehan has to walk her through these concepts when they have to use magic in cutscenes.
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* AmbiguouslyRelated: When an Astra boss is defeated, returning to the boss room allows the player to fight an elemental "Ruler" boss that surpasses the Astra in power. Although story states that Astras reincarnate after dying, it's ambiguous if the elemental rulers are those reincarnations.

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* AmbiguouslyRelated: When an Astra boss is defeated, returning to the boss room allows the player to fight an elemental "Ruler" boss that surpasses the Astra in power. Although story states that Astras reincarnate after dying, it's ambiguous if the elemental rulers are those reincarnations.reincarnations or some manifestation of the Astras' released magic power.
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* AlreadyDoneForYou: No matter which of the protagonists the player starts with, they'll recruit another pair of protagonists before the first Astra dungeon. However, the other protagonists are also defeating other Astras in parallel to the player's chosen protagonists.

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* AlreadyDoneForYou: No matter which of the protagonists the player starts with, they'll recruit another pair of protagonists before the first Astra dungeon. However, the other protagonists are also defeating other Astras in parallel to the player's chosen protagonists. As a result, the player won't be able to fight all the Astras on a single route. When all eight protagonists meet on the ship to Black Island, they'll be pleasantly surprised that they've been unknowingly working towards the same goal.
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''Abyss Crossing'' is a 2022 UsefulNotes/RPGMaker MV game developed by Suzurin Bell and translated by Bolt Translation.

All worlds are connected to the True World, but the six great spirits of the True World, the Astras, are causing monster outbreaks because they accumulated too much magic power. It's up to the eight heroines to defeat the Astras in order to disperse their magical power, but they'll also need to figure out why the Astras ended up in this state in the first place. Although they all start their journey in pairs with their own routes, all eight of them will eventually meet and join forces.

Can be downloaded from [[https://suzurin-bell.itch.io/abyss-crossing itch]].
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!This game contains examples of:
* AffablyEvil:
** Siro proves to be a JerkassGod, [[spoiler:since she's willing to endanger the multiverse in order to test mortalkind's ability to overcome their vices and to satisfy her lust for combat. However, she's genuinely respectful of the party for overcoming her trials and when she's defeated, she restores the worlds to normal, offers to help Rinne return to her home world, and asks the party to challenge her sister, Kuro.]]
** Similarly, Kuro is in on Siro's plans, but is hospitable to the party [[spoiler:if they visit her in the Unexplored Labyrinth. Just like her sister, she congratulates the party for holding their own against her.]]
* AlreadyDoneForYou: No matter which of the protagonists the player starts with, they'll recruit another pair of protagonists before the first Astra dungeon. However, the other protagonists are also defeating other Astras in parallel to the player's chosen protagonists.
* AmbiguouslyRelated: When an Astra boss is defeated, returning to the boss room allows the player to fight an elemental "Ruler" boss that surpasses the Astra in power. Although story states that Astras reincarnate after dying, it's ambiguous if the elemental rulers are those reincarnations.
* AudienceSurrogate: Rinne was once an ordinary schoolgirl in a world similar to Earth, so she isn't familiar with using magic. Nehan has to walk her through these concepts when they have to use magic in cutscenes.
* BeingEvilSucks: Being an Astras means becoming associated with one of humanity's vices, and the Astras have no control over this, which means their presence will cause humans to destroy themselves whether they want it or not. They will also lose their sanity if they take in too much magic power, and there's not much they can do to control this, [[spoiler:especially if Kuro is causing them to take in magic power in the first place.]]
* BigBad: The one behind the Astras going out of control is [[spoiler:Creation Goddess Siro, who requested Destruction Goddess Kuro to cause chaos in the multiverse. This is so heroes from across the multiverse will band together to defeat the Astras and challenge Siro, granting the latter the [[BloodKnight challenge she desires]].]]
* BloodKnight: Both gods of the True World turn out to be eager to cut their teeth in battle. [[spoiler:Siro requested Kuro to concentrate the magical elements into the Astras in order to distort the multiverse, which will result in heroes who have to fight the Astras and confront Siro. After her defeat, Siro tells the party where to find Kuro so that the latter can fight them too. Kuro herself employs five wardens to guard her so that the party will be forced to become strong enough to challenge her.]]
* BlueAndOrangeMorality: Although the Goddess of Creation, Siro, loves the people of all worlds, [[spoiler:she also has no problem telling Kuro to concentrate magic power into the Astras, causing the entire multiverse to be in danger. She wants to see mortals overcome both physical and mental tribulations to prove their worth, and is pleased when they succeed.]]
* BoringButPractical:
** For characters that need to use TP support skills frequently, it's more advantageous to just remain in base form rather than release form in order to save TP.
** Physical skills won't deal elemental damage unless stated otherwise. This property is actually useful when the player gets the ruler weapons, which all have elements tied to them. This allows the player to deal consistent damage to enemies that resist those elements.
* BrutalBonusLevel: The Unexplored Labyrinth is a multifloored dungeon containing enemies that are stronger than the ones in the final dungeon. While it's available early into the game, it's not recommended to attempt it until after the main story is beaten.
* ChainsawGood: The Farewell Chainsaw is an accessory rather than a weapon, and it grants a skill that deals 5 hits.
* ChineseVampire:
** The Black Wastelands has a Jiangshi enemy that is weak to light like most other undead.
** The Dark Astra Mona created an undead clone of his sister Reina. Said clone wears a hat that looks similar to the Jiangshis' mandarin hats, as well as a Chinese-style outfit.
* CriticalHitClass: Luna's passives increase her critical hit rate, which when combined with her high physical attack, makes her the best physical attacker in the party.
* DogKickingExcuse: Although Mikoto and Inari dutifully served their village, it's clear that the village chief already distrusted them for being fox people. When Mona kills the village's holy beast and one of the villagers, the chief blames Mikoto and Inari despite the lack of evidence one way or or another.
* DragonTheirFeet: The main antagonist, [[spoiler:Siro, enlisted the aid of her sister, Kuro, to concentrate magical elements into the Astras, throwing the multiverse into chaos. However, Kuro doesn't assist Siro in the FinalBoss fight and instead waits for the party in the Unexplored Labyrinth.]]
* FourIsDeath: Mona's undead clone of Reina has 44444 HP, on top of looking like a Jiangshi.
* FreudianExcuseIsNoExcuse: The Dark Astra Mona wants to destroy and remake the world because he and his sister were killed by slave traders. However, the party points out that in the present, slavery is illegal and that he's just [[MisplacedRetribution taking out his rage on unrelated people]]. He acknowledges this to some extent and agrees to an unsteady truce, but only if the party agrees to prevent such atrocities from occuring again.
* ILetYouWin:
** The FinalBoss is [[spoiler:Siro, the Goddess of Creation and Order. She wants to test the party's strength, but holds back her power so that she's about on the same level as the Dark and Light Rulers. She holds back less in her optional rematch, where she has 600000 HP compared to her previous 100000, though she does start the party with a buff as a handicap.]]
** The {{Superboss}}, [[spoiler:Kuro, also holds back in her fight due to being the Goddess of Destruction and Chaos, though she doesn't hold back as much as Siro because the party already proved themselves capable of defeating her wardens.]]
* ItsPersonal: The Dark Astra Mona framed Mikoto and Inari for murder in their home village, and they have a personal grudge against him for that.
* ItemCrafting: Monster shards can be combined to form equippable soul items, which provide stat boosts, status resistances, and elemental resistances. Some of them provide fewer statistical bonuses in exchange for granting an extra skill.
* JackOfAllTrades: In the character select screen, Rinne's description states that she's an all rounder. In gameplay, she can learn physical attacks, offensive magic of various elements, and healing magic, all while having balanced stats.
* LeakedExperience: The player initially starts with two party members, but two more join before the first Astra dungeon in order to form a full party of four. Once they get on the boat to Black Island, four more party members will join, bringing the headcount to eight. Fortunately, the game gives full EXP to all reserve party members.
* MageMarksman: Rinne's first party member, Nehan, is a gun-wielder who specializes in magic damage.
* MagicallyIneptFighter: Mia has the highest speed, decent attack, and powerful multihit physical skills, but her magic attack is the lowest of the party. She is also the only party member without any default magic damage skills.
* MilitaryMage: Nehan is an officer in the True World's Ministry of Magic and specializes in offensive magic.
* MotiveDecay:
** There was once a blacksmith who needed to make money for his son's medical treatment, and he worked with a fire fairy to make powerful Fairy Swords. However, he couldn't become a blacksmith of the Agastian imperial court while the position is already occupied, so he had the fairy kill the previous court blacksmith. While he got the job, he was so consumed by his ambitions of creating the ultimate weapon that he forgot about his son, who died from illness. The blacksmith then uses Fairy Sword in order to [[DrivenToSuicide take his own life]].
** Airia originally froze the corpses of abandoned children as a way to [[DueToTheDead honor them]], but [[WithGreatPowerComesGreatInsanity after taking in too much magic power]], she started freezing people for the sake of collecting them like art.
* TheMultiverse: The setting contains multiple worlds, and the out-of-control Astras in the True World are causing monsters to appear in the other worlds. Additionally, the True World is a typical JRPG fantasy world while modern Earth-like world is a non-true world.
* {{Nerf}}: In the 1.39 update, Nehan's buffs no longer restore a portion of the TP spent and Lorin's healing power is lowered.
* NewGamePlus: After beating the game, the player can talk to [[spoiler:Siro]] to rewind time. This resets everyone's levels, but equipment and consumables are carried over and the player can pick a different starting character. They also receive a unique Trinket depending on which character they beat the game as.
* PreexistingEncounters: Like ''VideoGame/EtrianOdyssey'', there are roaming enemy symbols that represent miniboss encounters, known as Floor Enemies. Unlike the [=FOEs=] ''Etrian Odyssey'', Floor Enemies can move even if the player isn't moving, though they always move in set patterns and never chase the player.
* RareRandomDrop: Monsters have a chance of dropping their corresponding shards, but this is far less likely than getting standard consumables from them.
* RedHerring: At the Farming Village, the party learns of the Goddess of Creation and Order, Siro, as well as the Goddess of Destruction and Chaos, Kuro. It seems like Kuro is going to be the BigBad of the game due to the previously defeated Astras mentioning that the party is fighting against chaos. [[spoiler:It turns out Kuro did instigate the Astras going out of control, but did so on Siro's request.]]
* RespawningEnemies: Floor Enemies will respawn upon reentering the map. This is actually a good thing, since it hastens the process of farming their rare drops.
* RippleEffectProofMemory: Averted. Despite turning back time to initiate a NewGamePlus, [[spoiler:Siro doesn't seem to remember the previous playthrough. Right before the new loop starts, Siro states that the next time she meets the party, it'll be like they're meeting for the first time.]]
* RouteBoss: The player can't fight all the Astras on a single route, since the protagonists they didn't pick will kill two of the Astras.
* SquishyWizard: Alice has the highest magic attack, but the lowest HP and defenses. Unlike Lorin, who can buff both offensive and defensive stats, Alice can only buff her own offense.
* StrongerSibling: The True World is ruled by twin goddesses, and Kuro is much stronger than Siro in combat due to being the Goddess of Destruction.
* {{Superboss}}:
** If the player chooses to fight the FinalBoss [[spoiler:Siro a second time, she'll get a massive stat upgrade and become the second strongest boss in the game.]]
** The boss of the Unexplored Labyrinth, [[spoiler:Kuro, is the strongest boss in the game, due to having the highest stats of any boss, self-buffs, and special debuffs to put the party at a constant disadvantage.]]
* SuperMode: All playable characters have a "Release" form that boosts their stats and changes their appearance, but drains 10 TP every turn, in addition to the initial TP cost. Once they run out of TP, they automatically revert to their base form.
* SupportPartyMember: Inari can inflict ailments and stat debuffs on enemies.
* ThenLetMeBeEvil: Jagon is a Gorgon who simply wanted to live in peace, but people feared her and tried to kill her. After taking in enough magical elements, she snaps and petrifies the Stone Village, and intends to pretrify anyone who gazes upon her so that they can't leak her location to the military.
* TokenGoodTeammate: Sylfie the Wind Astra and Boldow the Light Astra never directly antagonize humanity and are content to keep to themselves in their own domain. However, the two insist on fighting the party to the death in order to determine if the latter can defeat the one manipulating the Astras.
* ViolenceIsTheOnlyOption: Although the protagonists are able to come to an understanding with most of the Astras, they still have no choice but to kill the Astras in order to release the latters' accumulated magical elements, or they'll go insane again. Fortunately, the Astras will eventually reincarnate without excess magical elements.
* WeakButSkilled: Mikoto has a [[MasterOfNone mediocre stat distribution]] compared to all other characters, but she has passive TP regen, making it easier for her to use TP skills. She also comes with multihit skills by default, which makes up for her low offensive stats.
* WithGreatPowerComesGreatInsanity: The Astras were meant to maintain the balance of the True World, but took in too much magic power and lost their sanity.
* WhiteMagicianGirl: Lorin specializes in healing and light elemental spells, and has an easygoing personality.
* {{Yandere}}: The Dark Astra Mona, was a human in his past life and witnessed his sister dying before his eyes. As a result, he becomes obsessed with destroying the world and recreating it so that he and a clone of his sister can live in peace.
* YouCantGoHomeAgain: Nehan revived Rinne from certain death, but since Rinne was reincarnated in a way that works against her world's rules, she can no longer permanently reside in her home world.
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