History VideoGame / ADarkRoom

17th Aug '15 2:55:34 PM TheMightyHeptagon
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* AfterTheEnd: The entire game turns out to be set in a [[spoiler: post-apocalyptic wasteland]].

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* AfterTheEnd: The entire game turns out to be set in a [[spoiler: post-apocalyptic wasteland]]. Considering the TomatoInTheMirror reveal, it's entirely possible that [[spoiler: the player character's invasion fleet actually bombed the planet to rubble]].
3rd Jul '15 8:36:05 PM taradiddle
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3rd Jul '15 8:29:32 PM taradiddle
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Added DiffLines:

* BodyHorror: The Ritual that sets apart defectors from wanderers.
3rd Jul '15 8:26:05 PM taradiddle
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* AlternateEnding: One can be achieved in the first game by not building any huts, forcing the player to vollect all of the vital resources themselves.

to:

* AlternateEnding: One can be achieved in the first game by not building any huts, forcing the player to vollect collect all of the vital resources themselves.



* TheComputerShallTauntYou: The Red Text in ''The Ensign''. It pops up and mocks you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]



* TheComputerShallTauntYou: The Red Text in ''The Ensign''. It pops up and mocks you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]

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* TheComputerShallTauntYou: The Red Text in *ShoutOut: ''The Ensign''. It pops up Ensign'' has several, including ones to ''VideoGame/{{Portal|1}}'' [[spoiler: where you can find cake in the top left hand corner of the map]], ''VideoGame/ResidentEvil1''[[spoiler: when you find the mansion with the paintings and mocks the old man in the wheelchair]], and ''Videogame/MetalGearSolid'', since you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]get confronted with a [[spoiler: Time Paradox screen instead of a death screen]] when killed.
2nd Jul '15 11:55:34 PM taradiddle
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* TheComputerShallTauntYou: The Red Text in ''The Ensign''. It pops and mocks you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]

to:

* TheComputerShallTauntYou: The Red Text in ''The Ensign''. It pops pops up and mocks you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]
2nd Jul '15 11:23:29 PM taradiddle
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* AuthorAvatar: You can meet him in ''The Ensign'' in the house at the top left corner of the map.
2nd Jul '15 11:20:00 PM taradiddle
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* Determinator: the protagonist in both games, but especially in the prequel, as one of the buttons you have to press to restart after each death is titled, "never give up!"

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* Determinator: TheDeterminator: the protagonist in both games, but especially in the prequel, as one of the buttons you have to press to restart after each death is titled, "never give up!"
2nd Jul '15 11:17:49 PM taradiddle
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* Determinatior: the protagonist in both games, but especially in the prequel, as one of the buttons you have to press to restart after each death is titled, "never give up!"

to:

* Determinatior: Determinator: the protagonist in both games, but especially in the prequel, as one of the buttons you have to press to restart after each death is titled, "never give up!"
2nd Jul '15 11:15:53 PM taradiddle
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* Determinatior: the protagonist in both games, but especially in the prequel, as one of the buttons you have to press to restart after each death is titled, "never give up!"



* TheComputerShallTauntYou: The Red Text in "The Ensign". It pops and mocks you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]

to:

* TheComputerShallTauntYou: The Red Text in "The Ensign".''The Ensign''. It pops and mocks you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]
2nd Jul '15 11:05:11 PM taradiddle
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* AlternateEnding: One can be achieved in the first game by not building any huts.

to:

* AlternateEnding: One can be achieved in the first game by not building any huts.huts, forcing the player to vollect all of the vital resources themselves.


Added DiffLines:

*TheComputerShallTauntYou: The Red Text in "The Ensign". It pops and mocks you [[{{PunctuatedForEmphasis}} Every. Single. Time. You die.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ADarkRoom