History ValuesDissonance / VideoGames

15th Nov '17 9:19:14 AM NNinja
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* ''VideoGame/FinalFantasyVI'' is remarked upon for its strong female characters, who still stand up as such today. Unfortunately, it also has multiple heroic male characters who are sexually violent or possessive towards women, with this being played as a charming mild flaw (child-flirting Edgar, celebrity stalker/kidnapper Setzer) or tragic but romantic (Locke, who keeps his dead ex-girlfriend's corpse preserved in his basement). This was accepted as a normal trope in [[TwoFistedTales pulpy fantasy fiction]] in Japan in 1994, and at the time signalled a DarkerAndEdgier, HotterAndSexier tone that averted the PoliticallyCorrectHistory of previous ''Final Fantasy'' settings. Nowadays it comes across as being quite awful. Even Squaresoft felt embarrassed about it, to the point where an intentional goal for ''VideoGame/FinalFantasyVII'' was to make it less sexist.

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* ''VideoGame/FinalFantasyVI'' is remarked upon for its strong female characters, who still stand up as such today. Unfortunately, it also has multiple heroic male characters who are sexually violent or possessive towards women, with this being played as a charming mild flaw (child-flirting Edgar, celebrity stalker/kidnapper Setzer) or tragic but romantic (Locke, who keeps his dead ex-girlfriend's corpse preserved in his basement).Setzer). This was accepted as a normal trope in [[TwoFistedTales pulpy fantasy fiction]] in Japan in 1994, and at the time signalled a DarkerAndEdgier, HotterAndSexier tone that averted the PoliticallyCorrectHistory of previous ''Final Fantasy'' settings. Nowadays it comes across as being quite awful. Even Squaresoft felt embarrassed about it, to the point where an intentional goal for ''VideoGame/FinalFantasyVII'' was to make it less sexist.
12th Nov '17 6:59:20 PM rjd1922
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** ''Wolfenstein'' and ''MortalKombat'' were also shocking, ''Mortal Kombat'' because the entire point of the game is to kill people for sport (although the blood just looks like thick tomato juice) and ''Wolfenstein'' because at that time it was unprecedented for a video game to contain bloodshed ''at all'' (even though the graphics on that game were so primitive that the blood looked more like red confetti than anything else).

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** ''Wolfenstein'' and ''MortalKombat'' ''VideoGame/MortalKombat'' were also shocking, ''Mortal Kombat'' because the entire point of the game is to kill people for sport (although the blood just looks like thick tomato juice) and ''Wolfenstein'' because at that time it was unprecedented for a video game to contain bloodshed ''at all'' (even though the graphics on that game were so primitive that the blood looked more like red confetti than anything else).
13th Oct '17 11:42:55 PM KEEP_IN
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----> '''Soldier''': "Your country did not prepare you for the level of violence you will meet on my battlefield!"
3rd Oct '17 7:32:42 AM cillianflood
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** In the original Japanese version, Shiro, Rin, and Sakura are around fifteen or sixteen, being in their second year of high school, and Saber's apparent age is stated to be one year younger in an interview with Nasu. While this is over the Japanese age of consent, the American version comes with a disclaimer stating that all the characters are over the age of 18 due to the high amount of sexual content.
25th Sep '17 10:13:49 AM Pichu-kun
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* Natsume has run into this a few times in translating the ''VideoGame/HarvestMoon'' games:

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* Natsume has and [=xSeed=] have run into this a few times in while translating the ''VideoGame/HarvestMoon'' games:
10th Sep '17 7:38:01 AM gophergiggles
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* The OfficialCouple trope, especially in [=RPGs=], is a huge point of contention in the west, due to differing ideas of how RPG storytelling should work. Westerners put more emphasis on player-created stories, so prefer having freedom of choice in love interests, whereas Japanese players prefer a well-constructed fixed narrative. So often, even in [=JRPGs=] with RelationshipValues, there will still be [[StoryBranchFavoritism one love interest that is hinted at as "more canon" than the others]], something completely unheard of in western [=RPGs=]. This character tends to be [[DieForOurShip utterly reviled in the west]], both for defeating the point of giving the player a choice in the first place and for [[GermansLoveDavidHasselhoff other characters being more appealing as love interests by western standards]]. It's telling that a large number of characters on the AmericansHateTingle page are either one half of an OfficialCouple or an ImpliedLoveInterest in a game with RelationshipValues.

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* The OfficialCouple trope, especially in [=RPGs=], is a huge point of contention in the west, due to differing ideas of how RPG storytelling should work. Westerners put more emphasis on player-created stories, so prefer having freedom of choice in love interests, whereas Japanese players prefer a well-constructed fixed narrative. So often, even in [=JRPGs=] with RelationshipValues, there will still be [[StoryBranchFavoritism one love interest that is hinted at as "more canon" than the others]], others]] [[note]]A good example is ''VideoGame/TalesOfSymphonia'' where any character can be your true companion, but unless you devoutly follow a strategy guide Colette ''will'' stick to you like glue and getting Zelos as your true companion is difficult even ''with'' a strategy guide[[/note]], something completely unheard of in western [=RPGs=]. This character tends to be [[DieForOurShip utterly reviled in the west]], both for defeating the point of giving the player a choice in the first place and for [[GermansLoveDavidHasselhoff other characters being more appealing as love interests by western standards]]. It's telling that a large number of characters on the AmericansHateTingle page are either one half of an OfficialCouple or an ImpliedLoveInterest in a game with RelationshipValues.
9th Sep '17 6:55:05 PM comicwriter
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** Related to this, {{Bifauxnen}}s in anime and Japanese video games [[note]]such as King from ''VideoGame/TheKingOfFighters'', Leo from ''VideoGame/{{Tekken}}'', and the above-mentioned [[spoiler: Naoto]][[/note]] will often prompt speculation from Western fans that the character in question is either a trans man or a lesbian, particularly the latter, since in much of Western media, having a female character wear men's clothing used to be a common way of [[GettingCrapPastTheRadar implying she wasn't heterosexual]]. In reality, the ubiquity of the Bifauxnen archetype in Japanese media can likely be traced back to the influence of the {{Takarazuka}} Revue, with popular characters like [[Manga/PrincessKnight Princess Sapphire]] and [[Franchise/SailorMoon Haruka Tenoh]] being two prominent examples.

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** Related to this, {{Bifauxnen}}s in anime and Japanese video games [[note]]such as King from ''VideoGame/TheKingOfFighters'', Leo from ''VideoGame/{{Tekken}}'', ''VideoGame/TheKingOfFighters'' and the above-mentioned [[spoiler: Naoto]][[/note]] will often prompt speculation from Western fans that the character in question is either a trans man or a lesbian, particularly the latter, since in much of Western media, having a female character wear men's clothing used to be a common way of [[GettingCrapPastTheRadar implying she wasn't heterosexual]]. In reality, the ubiquity of the Bifauxnen archetype in Japanese media can likely be traced back to the influence of the {{Takarazuka}} Revue, with popular characters like [[Manga/PrincessKnight Princess Sapphire]] and [[Franchise/SailorMoon Haruka Tenoh]] being two prominent examples.
30th Aug '17 12:09:59 PM Meyers07TheTroper
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** SocietyMarchesOn eventually and critical hit games like Videogame/GranblueFantasy and Videogame/CounterStrike Global Offensive features such randomization as one of the main gameplay mechanic. Though for CSGO (and several other Steam games) it's limited to cosmetic items only and such "hobby shops" mechanic are integrated to the Steam client itself as the Community Market.
16th Aug '17 12:22:34 PM SeptimusHeap
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** It says something the United States' thoughts on [[MayDecemberRomance romancing a ten-year-old]] when an M-rated game tones down the [[{{Shotacon}} implications]] on dating Ken.

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** It says something the United States' thoughts on [[MayDecemberRomance romancing a ten-year-old]] when an M-rated game tones down the [[{{Shotacon}} [[LoliconAndShotacon implications]] on dating Ken.
27th Jul '17 7:33:09 PM MummyGaGa
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** In both ''Persona 3'' and ''VideoGame/{{Persona 4}}'', doing well on your exams makes you more popular. Viewers of Western media are typically used to [[IntelligenceEqualsIsolation the opposite trope]]. That said, Shu, despite being the top student of his class, doesn't have any friends until he [[spoiler:gets caught cheating, and his greatest academic rival (who also isn't very popular himself) stands up for him]].

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** In both ''Persona 3'' and ''VideoGame/{{Persona 4}}'', doing well on your exams makes you more popular. Viewers of Western media are typically used to [[IntelligenceEqualsIsolation the opposite trope]]. That said, Shu, despite being the top student of his class, doesn't have any friends until he [[spoiler:gets caught cheating, and his greatest academic rival (who also isn't very popular himself) stands up for him]]. In addition to that, while ''VideoGame/Persona5'' does increase your charm if you do well on your exams, the two smartest Phantom Thieves (aka Futaba and Makoto) don't have a lot of friends even before the former became a shut-in, and Joker doesn't have a lot of friends in Shujin Academy as a majority of his confidents don't even attend that school.


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** In ''VideoGame5/Persona5'', [[AmericansHateTingle Akechi's less warm reception towards western audiences]] may something to deal with this thanks to his [[spoiler: status as an illegitimate child. Illegitimate and adopted children in Japan face far more discrimination compared to many western countries, as a family's image and prestige holds a lot of weight, and simply being a bastard [[BastardAngst is considered an irredeemable flaw.]] While Japan found his anger towards his past to be much more justified, Americans viewed it as {{Wangst}}.]]
** Haru's father, the fifth target of ''VideoGame/Persona5'', is meant to ultimately be more sympathetic than many of the other targets, in large part due to how thoroughly he recants and apologizes at the end of his Palace and how he truly cares for Haru, deep down, [[spoiler:as well as the fact that he's assassinated on live TV after his change of heart]]. However, his original sin is arranging Haru's marriage for political gain. While arranged marriage is still decently common in Japan, especially among the well-to-do (and thus it's not too unusual for him to be doing it either way), and while the game is still unambiguous that the situation is cruel and unfair to Haru, in Anglophone countries not only has the practice become universally reviled and makes Haru seem like nothing but a bargaining chip (which the Palace emphasizes at points), but Okumura's initial willingness to force Haru into a marriage with a man who is pretty much two drinks and a bad day short of being a ''physically violent rapist''[[note]]The conversation between Okumura's Shadow (i.e repressed feelings) and the manifestation of how Okumura sees his son-in-law makes it clear that Okumura knows what he's doing[[/note]] puts Okumura squarely into the Kamoshida tier of bastardy for many, with his apology not doing much to mitigate things (it doesn't help that his pre-battle "apology" was a lie to get the Thieves to lower their guard). [[spoiler:Opinion might've softened on him if he had more time to follow up on improving his relationship with Haru and making her life better, but since he isn't given the chance...]]
** A common complaint for ''VideoGame/Persona5'' from Western critics is that, despite the game heavily dealing with the nature of youth being misunderstood by the previous generation, the game has no GayOption (unlike previous Persona games) and not much in the way of positive LGBT representation. This is in part a fundamental misunderstanding of the theme, as while America heavily associates such issues with discrimination (which LGBT topics fall under), Japan is far more routed in social corruption (which the game deals extensively with).
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