History VIdeoGame / SamuraiWarriors

9th Dec '15 5:38:40 AM ZorotheGallade
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* MookChivalry: Besides stat boosts to enemies: the intensity of this factor is what differentiates the various difficulty levels the most: on Easy groups of enemy soldiers will barely attack you for scratch damage and flee if you so much as look at them. in Chaos mode, not only do all of them rush you, but they can stagger you even when outside of the Power Zone.
9th Dec '15 4:06:27 AM ZorotheGallade
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** On a smaller scale, the defeat of an officer or captain prompts most of enemies around them to flee unless the difficulty is set on Chaos.
30th Nov '15 2:11:03 AM SneaselSawashiro
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* GrappleMove: some characters have grab moves in their movesets. like [[FragileSpeedster Nene]]'s unblockable SpinningPileDriver grab move (though it's pretty weak). The Grabs' main advantage is that they are unblockable, with the obvious disadvantage of being rather hard to aim due to the combat being done in three dimensions.
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* GrappleMove: some Some characters have grab moves in their movesets. movesets, like [[FragileSpeedster Nene]]'s unblockable SpinningPileDriver grab move (though it's pretty weak). The Grabs' main advantage is that they are unblockable, with the obvious disadvantage of being rather hard to aim due to the combat being done in three dimensions.dimensions. ** To note, this was no doubt carried over from its sister series ''Dynasty Warriors'' via its fourth installment, where it wasn't that refined (though it was revolutionary but soon removed). The second installment of ''Samurai Warriors'' managed to bring this mechanic back and improved upon it massively for the whole ''Musou Warriors'' franchise onwards.
7th Nov '15 10:17:55 AM Phoenixion
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* CastFullOfPrettyBoys: While it's understandable that a game that revolves around battles fought in feudal times would have an overwhelmingly male cast, there's no reason for so many of them to be so damn [[{{Bishonen}} pretty]]. The first had a few pretty boys, but by the fourth game, it's taken to an extreme.
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* CastFullOfPrettyBoys: While it's understandable that a game that revolves around battles fought in feudal times would have an overwhelmingly male cast, there's no reason for so many of them to be so damn [[{{Bishonen}} pretty]]. The first had a few pretty boys, but by the fourth game, it's taken to an extreme. [[TropesAreNotBad On the other hand]], unlike ''VideoGame/DynastyWarriors'' characters, this might be justified with the fact that, some ''Samurai Warriors'' characters historically did gain fame when they're still considerably young, and this is sometimes stated in the game's story.
23rd Oct '15 4:22:13 AM rmkar9
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* DoubleMeaningTitle: The 'II' in Samurai Warriors 4-II both refers to it being the second iteration of Samurai Warriors 4, and to Naomasi ''Ii'' (spelled with an upper case and lower case I), the sole new character for the game.
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* DoubleMeaningTitle: The 'II' in Samurai Warriors 4-II both refers to it being the second iteration of Samurai Warriors 4, and to Naomasi Naomasa ''Ii'' (spelled with an upper case and lower case I), 'i'), the sole new character for the game.
23rd Oct '15 4:21:24 AM rmkar9
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* DoubleMeaningTitle: The 'II' in Samurai Warriors 4-II both refers to it being the second iteration of Samurai Warriors 4, and to Naomasi ''Ii'' (spelled with an upper case and lower case I), the sole new character for the game.
15th Oct '15 6:23:59 AM SutairuMasuta
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* ''Samurai Warriors 4-II'' / ''Sengoku Musou 4-II'' ([=PS3=], PS Vita, [=PS4=], 2015)
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* ''Samurai Warriors 4-II'' / ''Sengoku Musou 4-II'' ([=PS3=], PS Vita, [=PS4=], [=PC=], 2015)
9th Oct '15 11:48:53 AM VenomLancerHae
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* June 21, 1582: The Incident at Honnoji; Oda Nobunaga vs [[UsefulNotes/AkechiMitsuhide Mitsuhide Akechi]]
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* June 21, 1582: The Incident at Honnoji; Oda Nobunaga Oda vs [[UsefulNotes/AkechiMitsuhide Mitsuhide Akechi]]

* NamesToKnowInAnime: NobuyukiHiyama voices Masamune Date AND Kotaro Fuma, once again proving that he's no PigeonholedVoiceActor.
30th Sep '15 3:54:41 PM nombretomado
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* HistoricalVillainUpgrade: [[UsefulNotes/FuumaKotaro Kotaro Fuma]] may not have been a nice man, but he certainly wasn't a chaos-worshiping {{Troll}} in real life. It's averted, on the other hand, with Chronicle 2nd newcomer [[UsefulNotes/YagyuJubei Munenori Yagyu]]. He's been a victim of the trope so many times (''especially'' {{Onimusha}}), but for his debut, he's a willing supporter of the Tokugawa clan's efforts to end the war, and is all around a just, virtuous, badass swordsman.
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* HistoricalVillainUpgrade: [[UsefulNotes/FuumaKotaro Kotaro Fuma]] may not have been a nice man, but he certainly wasn't a chaos-worshiping {{Troll}} in real life. It's averted, on the other hand, with Chronicle 2nd newcomer [[UsefulNotes/YagyuJubei Munenori Yagyu]]. He's been a victim of the trope so many times (''especially'' {{Onimusha}}), VideoGame/{{Onimusha}}), but for his debut, he's a willing supporter of the Tokugawa clan's efforts to end the war, and is all around a just, virtuous, badass swordsman.
27th Sep '15 8:23:41 AM Phoenixion
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** The first game had castle stages where you play your character alone without allies. Depending on your perspective, this might not be a bad thing, and actually offer a fresh challenge, but as it proved divisive it was cut from subsequent entries.
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** The first game had castle stages where you play your character alone without allies. Depending on your perspective, this might not be a bad thing, and actually offer a fresh challenge, but as it proved divisive it was cut from subsequent entries.entries although it's available in Challenge Mode for some later games.
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