History VIdeoGame / SamuraiWarriors

24th Apr '17 5:27:13 PM DeeeFoo
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The voice acting is goofy at times (witness Hideyoshi declare, "Let's make our enemies beg us for peace!" and badass Tadakatsu Honda's borderline lisp), and the difficulty encompasses downright stupid allied NPC's and enemy officers who love to gang up on you, but you'll learn something about Japanese history; just remember that Tokugawa Ieyasu did not actually fight the Battle of Sekigahara with a spear that shot cannon balls.

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The voice acting is goofy at times (witness Hideyoshi declare, "Let's make our enemies beg us for peace!" and badass Tadakatsu Honda's borderline lisp), and the difficulty encompasses downright stupid allied NPC's and enemy officers who love to gang up on you, but at least you'll learn a little something about Japanese history; just remember that Tokugawa Ieyasu did not actually fight the Battle of Sekigahara with a giant spear that shot cannon balls.
balls and doubled as a flamethrower.
24th Apr '17 5:25:36 PM DeeeFoo
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''Samurai Warriors'' is a spinoff of Koei's ''VideoGame/DynastyWarriors'' HackAndSlash, porting the gameplay elements to a new setting: the [[JidaiGeki Sengoku period of Japanese history]]. The playable scenarios span fifty years of Japanese history, and playable characters include [[UsefulNotes/OdaNobunaga Nobunaga Oda]], [[UsefulNotes/TokugawaIeyasu Ieyasu Tokugawa]], [[UsefulNotes/ToyotomiHideyoshi Hideyoshi Toyotomi]], [[UsefulNotes/SanadaYukimura Yukimura Sanada]], [[UsefulNotes/IshidaMitsunari Mitsunari Ishida]], [[UsefulNotes/MiyamotoMusashi Musashi Miyamoto]], [[UsefulNotes/HattoriHanzo Hanzo Hattori]], [[UsefulNotes/FuumaKotaro Kotaro Fuma]], and many more. It should be worth noting that each version loosely sticks to a certain time frame and focuses on specific moments: case in point, the first game is all over Nobunaga while the second game's primary focus are the events leading to Sekigahara, and the third appears to try to cover just about everything in-between. ''Chronicles'' covers the whole lot, however.

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''Samurai Warriors'' is started as a spinoff of Koei's ''VideoGame/DynastyWarriors'' HackAndSlash, porting the gameplay elements to a new setting: the [[JidaiGeki Sengoku period of Japanese history]].history]]. Its success has lead to it becoming its own series, with a total of 4 main installments, all with their own offshoots and expansions. The playable scenarios span fifty years of Japanese history, and playable characters include [[UsefulNotes/OdaNobunaga Nobunaga Oda]], [[UsefulNotes/TokugawaIeyasu Ieyasu Tokugawa]], [[UsefulNotes/ToyotomiHideyoshi Hideyoshi Toyotomi]], [[UsefulNotes/SanadaYukimura Yukimura Sanada]], [[UsefulNotes/IshidaMitsunari Mitsunari Ishida]], [[UsefulNotes/MiyamotoMusashi Musashi Miyamoto]], [[UsefulNotes/HattoriHanzo Hanzo Hattori]], [[UsefulNotes/FuumaKotaro Kotaro Fuma]], and many more. It should be worth noting that each version loosely sticks to a certain time frame and focuses on specific moments: case in point, the first game is all over Nobunaga while the second game's primary focus are the events leading to Sekigahara, and the third appears to try to cover just about everything in-between. ''Chronicles'' covers the whole lot, however.
however.
8th Mar '17 6:25:21 PM tehSandwich
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Added DiffLines:

* ArtisticAge: For essentially the same reason as [[DynastyWarriors the parent series]], most of the characters' designs are meant to be either at their prime or at the earliest age they could potentially appear with only a few being older than that. ''Spirit of Sanada'' avoids this because [[PlotRelevantAgeUp the plot actually follows Yukimura and others from infanthood to the day of his death]].
17th Feb '17 10:28:28 AM advent_child
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* ''Samurai Warriors Sanada Maru'' ([=PS3=], PS Vita, [=PS4=], ????)

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* ''Samurai Warriors Sanada Maru'' Warriors: Spirit of Sanada'' / ''Sengoku Musou: Sanada-Maru'' ([=PS3=], PS Vita, [=PS4=], ????)
2017)



* BadassGrandpa: Takeda Shingen, Shimazu Yoshihiro, Hojou Ujiyasu, Mouri Motonari (in ''4'', at least), and eventually Tokugawa Ieyasu himself at the end of ''Sanada Maru''. There's even "elderly" type generic officer.

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* BadassGrandpa: Takeda Shingen, Shimazu Yoshihiro, Hojou Ujiyasu, Mouri Motonari (in ''4'', at least), and eventually Tokugawa Ieyasu himself at the end of ''Sanada Maru''.''Spirit of Sanada''. There's even "elderly" type generic officer.



* GaidenGame: Following up with ''VideoGame/SengokuBasara'' giving a GaidenGame for Sanada Yukimura, KOEI did the same with ''SW: Sanada Maru'', and they even added the same new character: Sanada Masayuki.

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* GaidenGame: Following up with ''VideoGame/SengokuBasara'' giving a GaidenGame for Sanada Yukimura, KOEI Koei Tecmo did the same with ''SW: Sanada Maru'', and they ''Spirit of Sanada'', even added the same new character: adding in Yukimura's father, Sanada Masayuki.
7th Feb '17 9:06:00 AM Phoenixion
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* AltarDiplomacy: Nagamasa-Oichi and Nobunaga-Noh. Other than them, it's pretty common for the era.
1st Feb '17 7:32:46 PM KamonTheSkunk
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** The first game also just feels extremely different compared to the later game. Seriously. Compare SW1 to any of the other games and you'll hopefully see what I mean.



** Yoshimoto Imagawa kicks a Kemari (ancient oriental soccer ball) in almost all of his moves. His main weapon is a simple cutlass/sabre though. Oichi uses a Kendama (child's puzzle toy) in her first appearances, but from the third game on, she switches to a bunch of barbed chakrams. Shingen Takeda uses a fan. That one did actually occur historically, although only once, in a single incident.

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** Yoshimoto Imagawa kicks a Kemari kemari (ancient oriental soccer ball) in almost all of his moves. His main weapon is a simple cutlass/sabre though. Oichi uses a Kendama (child's puzzle toy) in her first appearances, but from the third game on, she switches to a bunch of barbed chakrams. Shingen Takeda uses a fan. That one did actually occur historically, although only once, in a single incident.



* ShoutOut: In the first game, Mitsuhide is ambushed in his first path's penultimate level, Yamazaki, by a raid of peasant warriors seeking to avenge Nobunaga's murder; killing them fulfils an objective. The real-life Mitsuhide's generally accepted cause of death was being slain by a peasant warrior in the same battle.

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* ShoutOut: In the first game, Mitsuhide is ambushed in his first path's penultimate level, Yamazaki, by a raid of peasant warriors seeking to avenge Nobunaga's murder; killing them fulfils fulfills an objective. The real-life Mitsuhide's generally accepted cause of death was being slain by a peasant warrior in the same battle.



* WeaponizedBall: Oichi has her EpicFlail Kendama, Kanbei's {{Energy Ball}}s, and Yoshimoto's Kemari Ball.

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* WeaponizedBall: Oichi has her EpicFlail Kendama, kendama, Kanbei's {{Energy Ball}}s, and Yoshimoto's Kemari Ball.kemari ball.
31st Jan '17 6:55:39 AM Phoenixion
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* {{Fanservice}}: Since SW2, almost every female character is attractive and many of them have revealing outfits.

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* FamilyThemeNaming: Many famous clans named their members with certain theme naming. 'Yuki' for Sanada (Masayuki, Yukimura, Nobuyuki), 'Tada' for Honda (Tadakatsu, Tadatomo), 'Hide' for Toyotomi (Hideyoshi, Hideyori), 'Nobu' for Oda (Nobunaga, Nobutada), 'Chika' for Chosokabe (Motochika, Morichika, Nobuchika), 'Moto' for Mouri (Motonari, Takamoto, Terumoto, Hidemoto), 'Kage' for Uesugi (Kagetora[[note]]which is also Kenshin's birth name, hence he gave the name to one his adopted sons[[/note]], Kagekatsu), 'Uji' for Hojou (Ujiyasu, Ujimasa, Ujinao), 'Mune' for Date (Masamune, Terumune, Hidemune), and the list goes on!
* {{Fanservice}}: Since SW2, second game, almost every female character is attractive and many of them have revealing outfits.
25th Jan '17 7:28:08 AM Phoenixion
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Added DiffLines:

* BadassGrandpa: Takeda Shingen, Shimazu Yoshihiro, Hojou Ujiyasu, Mouri Motonari (in ''4'', at least), and eventually Tokugawa Ieyasu himself at the end of ''Sanada Maru''. There's even "elderly" type generic officer.
24th Dec '16 7:46:53 AM Morgenthaler
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The voice acting is goofy at times (witness Hideyoshi declare, "Let's make our enemies beg us for peace!" and BadAss Tadakatsu Honda's borderline lisp), and the difficulty encompasses downright stupid allied NPC's and enemy officers who love to gang up on you, but you'll learn something about Japanese history; just remember that Tokugawa Ieyasu did not actually fight the Battle of Sekigahara with a spear that shot cannon balls.

to:

The voice acting is goofy at times (witness Hideyoshi declare, "Let's make our enemies beg us for peace!" and BadAss badass Tadakatsu Honda's borderline lisp), and the difficulty encompasses downright stupid allied NPC's and enemy officers who love to gang up on you, but you'll learn something about Japanese history; just remember that Tokugawa Ieyasu did not actually fight the Battle of Sekigahara with a spear that shot cannon balls.
7th Dec '16 5:04:24 PM Xtifr
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'''''Samurai Warriors''''' is a spinoff of Koei's ''VideoGame/DynastyWarriors'' HackAndSlash, porting the gameplay elements to a new setting: the [[JidaiGeki Sengoku period of Japanese history]]. The playable scenarios span fifty years of Japanese history, and playable characters include [[UsefulNotes/OdaNobunaga Nobunaga Oda]], [[UsefulNotes/TokugawaIeyasu Ieyasu Tokugawa]], [[UsefulNotes/ToyotomiHideyoshi Hideyoshi Toyotomi]], [[UsefulNotes/SanadaYukimura Yukimura Sanada]], [[UsefulNotes/IshidaMitsunari Mitsunari Ishida]], [[UsefulNotes/MiyamotoMusashi Musashi Miyamoto]], [[UsefulNotes/HattoriHanzo Hanzo Hattori]], [[UsefulNotes/FuumaKotaro Kotaro Fuma]], and many more. It should be worth noting that each version loosely sticks to a certain time frame and focuses on specific moments: case in point, the first game is all over Nobunaga while the second game's primary focus are the events leading to Sekigahara, and the third appears to try to cover just about everything in-between. ''Chronicles'' covers the whole lot, however.

to:

'''''Samurai Warriors''''' ''Samurai Warriors'' is a spinoff of Koei's ''VideoGame/DynastyWarriors'' HackAndSlash, porting the gameplay elements to a new setting: the [[JidaiGeki Sengoku period of Japanese history]]. The playable scenarios span fifty years of Japanese history, and playable characters include [[UsefulNotes/OdaNobunaga Nobunaga Oda]], [[UsefulNotes/TokugawaIeyasu Ieyasu Tokugawa]], [[UsefulNotes/ToyotomiHideyoshi Hideyoshi Toyotomi]], [[UsefulNotes/SanadaYukimura Yukimura Sanada]], [[UsefulNotes/IshidaMitsunari Mitsunari Ishida]], [[UsefulNotes/MiyamotoMusashi Musashi Miyamoto]], [[UsefulNotes/HattoriHanzo Hanzo Hattori]], [[UsefulNotes/FuumaKotaro Kotaro Fuma]], and many more. It should be worth noting that each version loosely sticks to a certain time frame and focuses on specific moments: case in point, the first game is all over Nobunaga while the second game's primary focus are the events leading to Sekigahara, and the third appears to try to cover just about everything in-between. ''Chronicles'' covers the whole lot, however.
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