History VIdeoGame / DarkSouls

22nd Apr '17 7:08:10 PM Vilui
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* AbsurdlyHighLevelCap: Each time a stat is raised by one point, a level goes up. Since each stat caps at 99, the maximum level in these games is around the mid 700's to low 800's (depending on the specific game). Typically speaking, one can reliably defeat the FinalBoss at around level 100. Since actually reaching that level cap takes ''forever'', most players intentionally limit themselves, at least as far as [=PvP=] is concerned: Western players tend to stick around level 120 - 130, Japanese players somewhere in the 300's.

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* AbsurdlyHighLevelCap: Each time a stat is raised by one point, a level goes up. Since each stat caps at 99, the maximum level in these games is around the mid 700's mid-700s to low 800's 800s (depending on the specific game). Typically speaking, one can reliably defeat the FinalBoss at around level 100. Since actually reaching that level cap takes ''forever'', most players intentionally limit themselves, at least as far as [=PvP=] is concerned: Western players tend to stick around level 120 - 130, Japanese players somewhere in the 300's.300s.
17th Apr '17 2:59:54 AM TheCuza
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* IronicNickname: "Trusty" Patches, who is a greasy son of a bitch who will try to trick you into death traps multiple times so he can loot your corpse (then again, [[Film/PiratesOfTheCarribbeanTheCurseOfTheBlackPearl you can always trust a dishonest man to be dishonest]]); and Hawkeye Gough, who is blind (although he wasn't back when he first got the nickname, and even now he still [[ImprobableAimingSkills exemplifies it quite well]]).

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* IronicNickname: "Trusty" Patches, who is a greasy son of a bitch who will try to trick you into death traps multiple times so he can loot your corpse (then again, [[Film/PiratesOfTheCarribbeanTheCurseOfTheBlackPearl [[Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl you can always trust a dishonest man to be dishonest]]); and Hawkeye Gough, who is blind (although he wasn't back when he first got the nickname, and even now he still [[ImprobableAimingSkills exemplifies it quite well]]).
17th Apr '17 2:59:15 AM TheCuza
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* IronicNickname: [[spoiler:"Trusty" Patches]] and Hawkeye Gough, who is blind. [[spoiler:Only because his helmet was covered with pine resin, which he either did not notice or he refuses to remove his helmet due to honor.]]

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* IronicNickname: [[spoiler:"Trusty" Patches]] "Trusty" Patches, who is a greasy son of a bitch who will try to trick you into death traps multiple times so he can loot your corpse (then again, [[Film/PiratesOfTheCarribbeanTheCurseOfTheBlackPearl you can always trust a dishonest man to be dishonest]]); and Hawkeye Gough, who is blind. [[spoiler:Only because his helmet was covered with pine resin, which blind (although he either did not notice or wasn't back when he refuses to remove his helmet due to honor.]]first got the nickname, and even now he still [[ImprobableAimingSkills exemplifies it quite well]]).
10th Apr '17 1:03:36 PM ChaoticNovelist
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-->-- '''Tagline''' ([[NintendoHard they're]] [[NotMakingThisUpDisclaimer not]] [[TheManyDeathsOfYou joking]] [[UpToEleven either]])

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-->-- '''Tagline''' ([[NintendoHard they're]] [[NotMakingThisUpDisclaimer not]] [[TheManyDeathsOfYou joking]] [[UpToEleven either]])
they're not joking]])
4th Mar '17 1:36:31 PM mlsmithca
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* RazorWind: The Drake Sword and the Dragon Greatsword. Both are unique from ''VideoGame/DemonsSouls'' Stormruler in that its special ability can be [[SoCoolItsAwesome used anywhere.]] That said, the special ability takes a huge chunk out of the sword's durability.

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* RazorWind: The Drake Sword and the Dragon Greatsword. Both are unique from ''VideoGame/DemonsSouls'' Stormruler in that its special ability can be [[SoCoolItsAwesome used anywhere.]] anywhere. That said, the special ability takes a huge chunk out of the sword's durability.
3rd Mar '17 8:37:09 PM Gowa
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See also ''{{VideoGame/Bloodborne}}'', another FROM title with similar themes and gameplay, and ''VideoGame/SaltAndSanctuary'', a 2D {{Metroidvania}} SpiritualSuccessor to the series.

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See also ''{{VideoGame/Bloodborne}}'', another FROM title with similar themes and gameplay, and ''VideoGame/SaltAndSanctuary'', a 2D {{Metroidvania}} SpiritualSuccessor to inspired by the series.
3rd Mar '17 6:43:43 PM Kurogane7
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* AnAxeToGrind: There are numerous axes in the game, and a fully ascended elemental Greataxe is one of the, if not ''the'' most destructive weapon in the game. Gargoyles have axes for tails that can be cut off and used. Apparently, it's also the WeaponOfChoice for [[PlayingWithFire Pyromancers]], considering they start off with one.



* AnAxeToGrind: There are numerous axes in the game, and a fully ascended elemental Greataxe is one of the, if not ''the'' most destructive weapon in the game. Gargoyles have axes for tails that can be cut off and used.



* {{Dracolich}}: The undead dragons and the bounding demons, considering that the latter are the lower half of the former. [[spoiler:Seath is also considered one by virtue of his Primordial Crystal, which grants him CompleteImmortality unless it's destroyed.]]


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* {{Dracolich}}: The undead dragons and the bounding demons, considering that the latter are the lower half of the former. [[spoiler:Seath is also considered one by virtue of his Primordial Crystal, which grants him CompleteImmortality unless it's destroyed.]]


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** On the more sensible side of this trope, we also have a good number of [[CarryABigStick maces and clubs]], the former of which is apparently the WeaponOfChoice for newly-created Clerics.
3rd Mar '17 6:33:09 PM Kurogane7
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Added DiffLines:

** Depending on how point allocation goes, anyone doing a pure quality build. This is because they invest a lot of their stat points into STR (strength) and DEX (dexterity) to use a lot of different weapons, and maximize on damage output.
25th Feb '17 3:49:02 PM Theriocephalus
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* AmbiguousGender: Common in most Japanese media, due to the nature of the Japanese language. Many characters lack a defined gender. Popular examples include Great Grey Wolf Sif and The Furitive Pygmy. A lot of minor bosses/characters such as the Stone Dragon, Moonlight Butterfly, Belfry Gargoyles, and all of the Demon Bosses are referred to, if at all, using gender neutral language.

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* AmbiguousGender: Common in most Japanese media, due to the nature of the Japanese language. Many characters lack a defined gender. Popular examples include Great Grey Wolf Sif and The Furitive the Furtive Pygmy. A lot of minor bosses/characters such as the Stone Dragon, Moonlight Butterfly, Belfry Gargoyles, and all of the Demon Bosses are referred to, if at all, using gender neutral language.
9th Feb '17 6:55:05 AM morenohijazo
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* TragicMonster:
** The Hollows are all undead humans, just like the PlayerCharacter, whose minds cracked as a result of their condition. Some of the few lucid people you encounter will inevitably share the same fate.

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* TragicMonster:
**
TragicMonster: The Hollows are all undead humans, just like the PlayerCharacter, whose minds cracked as a result of their condition. Some of the few lucid people you encounter will inevitably share the same fate.fate.
* TreacherousCheckpoint: The series has Bonfires that normally serve as checkpoints, but:
** In ''VideoGame/DarkSoulsI'', [[spoiler:the very last bonfire is actually the First Flame: by "activating" it, you Link the Fire, which is the ending where your character burns themselves to cinders in order to prolong the Age of Fire for a few more centuries]].
** Subverted in ''VideoGame/DarkSoulsII'': If you have the DLC installed, some Bonfires explode in your face when you try activating them, sending you flying across the room and releasing what seems at first to be an unholy monstrosity. The subversion comes when you realize that fiery explosion didn't hurt you and the "monster" is actually a talkative NPC who leaves and lets you use the Bonfire normally after a CrypticConversation.



** unlike ''DemonsSouls'', coming back to life, humanity in this game, is not only more common, but the item to restore it is no longer dropped rarely by a single, and very hard, enemy. Also, death no longer takes away half of your health without curse, meaning death, while still heafty, comes much cheaper than in ''Demon's Souls''. The health penalty comes back slightly in ''DarkSoulsII'', with your maximum health being slowly lowered with each death until you restore your humanity, while it makes a comeback in full in ''VideoGame/DarkSoulsIII'' where dying lops off a good 40% of your maximum health until you use an Ember to restore it

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** unlike Unlike ''DemonsSouls'', coming back to life, humanity in this game, is not only more common, but the item to restore it is no longer dropped rarely by a single, and very hard, enemy. Also, death no longer takes away half of your health without curse, meaning death, while still heafty, comes much cheaper than in ''Demon's Souls''. The health penalty comes back slightly in ''DarkSoulsII'', with your maximum health being slowly lowered with each death until you restore your humanity, while it makes a comeback in full in ''VideoGame/DarkSoulsIII'' where dying lops off a good 40% of your maximum health until you use an Ember to restore it
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