History VIdeoGame / BanjoKazooie

2nd Oct '17 9:09:48 PM intastiel
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* ImprovisedLockpick: In the "Banjo is Back!" teaser trailer, Banjo [[EquippableAlly wields Kazooie]] as a lockpick.
2nd Oct '17 12:07:21 PM MyFinalEdits
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* CouchGag: Every time you start the first game up, the title screen shows a demo for a different world.
1st Oct '17 5:07:02 PM BobRiddle
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* CouchGag: Every time you start the first game up, the title screen shows a demo for a different world.
30th Sep '17 3:02:38 PM BobRiddle
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* ActionBomb: Shrapnels and Boom Boxes.
16th Sep '17 10:09:10 AM nombretomado
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* '''''VideoGame/BanjoKazooieGruntysRevenge''''' (2003, GameBoyAdvance)

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* '''''VideoGame/BanjoKazooieGruntysRevenge''''' (2003, GameBoyAdvance)UsefulNotes/GameBoyAdvance)



* '''''Banjo-Pilot''''' (2004, GameBoyAdvance)

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* '''''Banjo-Pilot''''' (2004, GameBoyAdvance)UsefulNotes/GameBoyAdvance)
30th Aug '17 7:27:57 AM MyFinalEdits
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* PowerUpLetdown: The last six honeycomb pieces you collect in the first game do nothing--Banjo's health bar maxes out at eight unless you complete the Honeycomb puzzle at the top of Gruntilda's tower.

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* PowerUpLetdown: PowerUpLetdown:
**
The last six honeycomb pieces you collect in the first game do nothing--Banjo's health bar maxes out at eight unless you complete the Honeycomb puzzle at the top of Gruntilda's tower.
29th Aug '17 11:28:49 PM todbot1
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** Several transformations in ''Tooie'' have the problem of just not being given enough to do in their level. The Daddy T-Rex seems fantastic, until you discover that despite being a fully grown T-Rex he only has two very limited uses in the level - scaring away a caveman and [[MundaneUtility weighing down a switch.]]
6th Aug '17 12:53:55 AM FrosthawkSDK
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* UnwinnableByMistake: In "Glitter Gulch Mine", after you feed the boulder to the grinder machine, it's supposed to spit out the Jiggy from the rooftop smoke stack. But a glitch can cause the Jiggy to be partially buried in the ground, so that even if you collect it, it doesn't register as being collected and only part of the fanfare plays. Not even quitting and returning to the level will fix this in all instances; the Jiggy will be there again, but half-buried as before, leading to the same result.
15th Jul '17 1:41:04 PM Everdream
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* WhatMeasureIsANonCute? You can stomp, peck, or punch to pieces some perfectly sapient enemies because they are crabs, clams...etc. The game wouldn't be able to keep it's E rating if you could do this to more appealing animals.

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* WhatMeasureIsANonCute? WhatMeasureIsANonCute You can stomp, peck, or punch to pieces some perfectly sapient enemies because they are crabs, clams...etc. The game wouldn't be able to keep it's E rating if you could do this to more appealing animals.
15th Jul '17 1:39:58 PM Everdream
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* WhatMeasureIsANonCute? You can stomp, peck, or punch to pieces some perfectly sapient enemies because they are crabs, clams...etc. The game wouldn't be able to keep it's E rating if you could do this to more appealing animals.
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http://tvtropes.org/pmwiki/article_history.php?article=VIdeoGame.BanjoKazooie