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** Letting a character's [[SanityMeter Mind]] drop to zero is often thought to make them [[FrightDeathtrap die of fright]], much like how letting their [[HitPoints Body]] or [[WizardNeedsFoodBadly Hunger]] completely deplete will kill them. In reality, hitting zero Mind will just cause them to develop Panophobia; while this is debilitating, as it gives them a permenent debuff against most enemies, it cannot kill anyone on its own and once you have it, you can spend as much time as you want at zero Mind with no further negative effects. In addition, non-human party members cannot develop phobias, and thus suffer no consequences for reaching zero Mind.

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** Letting a character's [[SanityMeter Mind]] drop to zero is often thought to make them [[FrightDeathtrap die of fright]], much like how letting their [[HitPoints Body]] or [[WizardNeedsFoodBadly Hunger]] completely deplete will kill them. In reality, hitting zero Mind will just cause them to develop Panophobia; while this is debilitating, as it gives them a permenent debuff against most enemies, it cannot kill anyone on its own and once you have it, you can spend as much time as you want at zero Mind with no further negative effects. In addition, non-human party members cannot develop phobias, and thus suffer no consequences for reaching zero Mind.[[note]]There is a way for your party members to die from fright tied to low Mind -- if you enter a "safe" room while a party member's Mind is below a certain threshold, they may insist on staying behind there out of fear. Should you then leave the room without first giving them a Mind-restoring item to calm their nerves, there's a chance that they'll suffer a fatal heart attack while you're gone -- but it isn't triggered by letting it reach zero.[[/note]]
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** Letting a character's [[SanityMeter Mind]] drop to zero is often thought to make them [[FrightDeathtrap die of fright]], much like how letting their [[HitPoints Body]] or [[WizardNeedsFoodBadly Hunger]] completely deplete will kill them. In reality, hitting zero Mind will just cause them to develop panophobia; while this is debilitating, as it gives them a permenent debuff against all enemies, it cannot kill anyone on its own and once you have it, you can spend as much time as you want at zero Mind with no further negative effects. In addition, non-human party members cannot develop phobias, and thus suffer no consequences for reaching zero Mind.

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** Letting a character's [[SanityMeter Mind]] drop to zero is often thought to make them [[FrightDeathtrap die of fright]], much like how letting their [[HitPoints Body]] or [[WizardNeedsFoodBadly Hunger]] completely deplete will kill them. In reality, hitting zero Mind will just cause them to develop panophobia; Panophobia; while this is debilitating, as it gives them a permenent debuff against all most enemies, it cannot kill anyone on its own and once you have it, you can spend as much time as you want at zero Mind with no further negative effects. In addition, non-human party members cannot develop phobias, and thus suffer no consequences for reaching zero Mind.
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* ''VideoGame/FearAndHunger'':
** Letting a character's [[SanityMeter Mind]] drop to zero is often thought to make them [[FrightDeathtrap die of fright]], much like how letting their [[HitPoints Body]] or [[WizardNeedsFoodBadly Hunger]] completely deplete will kill them. In reality, hitting zero Mind will just cause them to develop panophobia; while this is debilitating, as it gives them a permenent debuff against all enemies, it cannot kill anyone on its own and once you have it, you can spend as much time as you want at zero Mind with no further negative effects. In addition, non-human party members cannot develop phobias, and thus suffer no consequences for reaching zero Mind.
** Combustion is a powerful fire spell with no Mind cost for using it, something many players see as too good to be true in a game as [[NintendoHard punishing]] as ''Fear & Hunger''. This, along with the fact its in-game description calls it "difficult to control", led to a rumor that the spell has [[CriticalFailure a rare chance of backfiring]] on the caster, [[AnArmAndALeg blowing off one of their limbs]]. This is untrue; Combustion has no such hidden downsides and is completely safe to cast.
** It's rumored that the girl has some unique quality that makes her better at magic, meaning that if you can teach her some powerful spells [[MagikarpPower she'll go from one of the weakest party members in the game to one of the strongest]]. While it's true that teaching her magic can make her very powerful, this is true of every character; everyone, including ghouls, skeletons, and [[CanineCompanion Moonless]], can learn all the same spells the girl can and use them just as effectively as her, so if you taught the same spells to the girl and a stronger character, the latter would still be stronger than her. The only truly unique traits the girl has are being able to [[TakingTheBullet automatically take attacks for party members with low health]] and [[spoiler: being required to unlock [[MultipleEndings Ending A]]]].
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* ''VideoGame/GoldenSun'' had several, including the infamous [[http://goldensunwiki.net/wiki/Wheat_Sword Wheat Sword]] and hoax cheats to enable [[ChineseGirl Feizhi]] or [[CoolOldGuy Kraden]] as player characters.

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* ''VideoGame/GoldenSun'' had several, including the infamous [[http://goldensunwiki.net/wiki/Wheat_Sword Wheat Sword]] and hoax cheats to enable [[ChineseGirl [[AnimeChineseGirl Feizhi]] or [[CoolOldGuy Kraden]] as player characters.
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* ''VideoGame/LunarEternalBlue'' for the UsefulNotes/SegaCD has a weapon in the game manual called the Dark Scimitar which is not included in the final release of the game. Many fan communities went wild trying to find out where the Dark Scimitar is located (believing that if it was in the manual, it ''had'' to be hidden in the game somewhere). A fan finally found a way to get it (along with many other unusual items) through a glitch that's created when characters, specifically Lemina (the glitch is called the Lemina Bug for that reason), leave your party.

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* ''VideoGame/LunarEternalBlue'' for the UsefulNotes/SegaCD Platform/SegaCD has a weapon in the game manual called the Dark Scimitar which is not included in the final release of the game. Many fan communities went wild trying to find out where the Dark Scimitar is located (believing that if it was in the manual, it ''had'' to be hidden in the game somewhere). A fan finally found a way to get it (along with many other unusual items) through a glitch that's created when characters, specifically Lemina (the glitch is called the Lemina Bug for that reason), leave your party.
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* ''VideoGame/BaldursGateIII'': There has been a persistent rumour about Raphael, particularly [[spoiler:his boss fight in the House of Hope]], that casting Silence on him at this time causes him to [[spoiler:stop singing his part of his theme]], primarily due to the heavy degree of DevelopersForesight making it seem plausible. However, this is not true, as seen [[https://www.youtube.com/watch?v=tlusx1-JowI here]].
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** In the Japanese-only Platform/PlayStation2 release and all future rereleases, it is commonly believed that using Regal as the party leader when playing the slots will increase the chance - or in some cases, be the only way - of hitting the jackpot, as he's the president of the company that owns the casino. Nothing in the code suggests this is the case.

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** In the Japanese-only Platform/PlayStation2 release and all future rereleases, it is commonly believed that using Regal as the party leader when playing the slots will increase the chance - or or, in some cases, be the only way - of hitting the jackpot, jackpot as he's the president of the company that owns the casino. Nothing in the code suggests this is the case.
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** In the Japanese-only PS2 release and all future rereleases, it is commonly believed that using Regal as the party leader when playing the slots will increase the chance - or in some cases, be the only way - of hitting the jackpot, as he's the president of the company that owns the casino. Nothing in the code suggests this is the case.

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** In the Japanese-only PS2 Platform/PlayStation2 release and all future rereleases, it is commonly believed that using Regal as the party leader when playing the slots will increase the chance - or in some cases, be the only way - of hitting the jackpot, as he's the president of the company that owns the casino. Nothing in the code suggests this is the case.
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**In the Japanese-only PS2 release and all future rereleases, it is commonly believed that using Regal as the party leader when playing the slots will increase the chance - or in some cases, be the only way - of hitting the jackpot, as he's the president of the company that owns the casino. Nothing in the code suggests this is the case.
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* Much of ''VideoGame/The7thSaga'''s popularity depends on one of these.

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* ''VideoGame/The7thSaga'': Much of ''VideoGame/The7thSaga'''s the game's popularity depends on one of these.



* Rumors have abounded for years on how to reverse [[spoiler:Yoshimo's geas (which leads to him dying when he is forced to attack you in Spellhold)]] in ''VideoGame/BaldursGateII'', ranging from all manner of arcane strategies involving his heart (a quest item) that can be optionally turned in for a sidequest, or another method of resurrecting him later on in the game. It doesn't help that there is a line later in the game (in Suldanessellar) that suggests the character was originally planned to stick around through the later acts, as well as a line in ''Throne of Bhaal'' where you can attempt to ask the Fates to resurrect him (but they refuse to do this for plot reasons). There ''is'' a global override variable in the game that allows you to get past this (albeit one so profane and so obscure that it was likely only intended as a developer in-joke) and a manner of exploiting the game to keep him in your party, but no such plot-related reason allows you to keep him past the midway point of the plot.

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* ''VideoGame/BaldursGateII'': Rumors have abounded for years on how to reverse [[spoiler:Yoshimo's geas (which leads to him dying when he is forced to attack you in Spellhold)]] in ''VideoGame/BaldursGateII'', Spellhold)]], ranging from all manner of arcane strategies involving his heart (a quest item) that can be optionally turned in for a sidequest, or another method of resurrecting him later on in the game. It doesn't help that there is a line later in the game (in Suldanessellar) that suggests the character was originally planned to stick around through the later acts, as well as a line in ''Throne of Bhaal'' where you can attempt to ask the Fates to resurrect him (but they refuse to do this for plot reasons). There ''is'' a global override variable in the game that allows you to get past this (albeit one so profane and so obscure that it was likely only intended as a developer in-joke) and a manner of exploiting the game to keep him in your party, but no such plot-related reason allows you to keep him past the midway point of the plot.



** In ''VideoGame/ChronoCross'', erroneous text from a Brady Games guide led players to believe that the Wraith monster will sometimes drop the Ghetz' Shirt, an armor that increases several stats in exchange for giving the wearer several status ailments.

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** In ''VideoGame/ChronoCross'', erroneous ''VideoGame/ChronoCross'': Erroneous text from a Brady Games guide led players to believe that the Wraith monster will sometimes drop the Ghetz' Shirt, an armor that increases several stats in exchange for giving the wearer several status ailments.



** In ''VideoGame/DarkSoulsI'', there are various rumors on how to progress through the game without [[PlayerPunch having to kill Sif]]. For example, when Sif's health gets low enough, it starts limping and becomes unable to swing its sword; one rumor claims that during this time, you can hit the sword to break it, allowing you to win the fight while sparing Sif. In fact, no such method exists; you have to kill Sif to complete the game.
** Shortly after ''VideoGame/DarkSouls2'' was released, a rumour spread that there is a form of copy protection present in the game files that, when activated, will throw a ScreamerPrank at the unsuspecting player. Anyone who played the game immediately figured out that it's a hoax, as a certain NPC mentioned in the story doesn't actually exist. [[http://steamcommunity.com/app/236430/discussions/0/558754259728970660/ Here's the thread.]]

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** In ''VideoGame/DarkSoulsI'', there ''VideoGame/DarkSoulsI'': There are various rumors on how to progress through the game without [[PlayerPunch having to kill Sif]]. For example, when Sif's health gets low enough, it starts limping and becomes unable to swing its sword; one rumor claims that during this time, you can hit the sword to break it, allowing you to win the fight while sparing Sif. In fact, no such method exists; you have to kill Sif to complete the game.
** ''VideoGame/DarkSouls2'': Shortly after ''VideoGame/DarkSouls2'' the game was released, a rumour spread that there is a form of copy protection present in the game files that, when activated, will throw a ScreamerPrank at the unsuspecting player. Anyone who played the game immediately figured out that it's a hoax, as a certain NPC mentioned in the story doesn't actually exist. [[http://steamcommunity.com/app/236430/discussions/0/558754259728970660/ Here's the thread.]]



** The Prima guide for ''VideoGame/DigimonWorld2'' hints that a secret Digimon, Kimeramon, can somehow be found in the game, but doesn't give any explicit instructions on how to find him. Data for him exists in the game, and he is fully functional, but the only way anyone knew how to get him was with a VideoGame/GameShark. In the years that followed, various rumors about how he can be obtained surfaced (mostly revolving around the game's BonusDungeon, Tera Domain, and how he has a small chance of spawning on one of its floors), and people posted stories claiming to have found him, but no evidence of it ever surfaced. Years later, it was discovered that, in the Japanese version of the game, he can be obtained via the use of a [=PocketStation=] and a separate game, via an NPC in the Coliseum. Since the [=PocketStation=] was never released outside of Japan, this NPC was cut in the NA version of the game, giving credence to the idea that the Prima guide is mistaken, and that Kimeramon was simply DummiedOut. Some people in the game's small community remained so fixated on the issue despite this that they data-mined the game and found more and more evidence that he really cannot be obtained, such as him being absent from the game's encounter list, which all but debunks the myth.

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** ''VideoGame/DigimonWorld2'': The Prima guide for ''VideoGame/DigimonWorld2'' hints that a secret Digimon, Kimeramon, can somehow be found in the game, but doesn't give any explicit instructions on how to find him. Data for him exists in the game, and he is fully functional, but the only way anyone knew how to get him was with a VideoGame/GameShark. In the years that followed, various rumors about how he can be obtained surfaced (mostly revolving around the game's BonusDungeon, Tera Domain, and how he has a small chance of spawning on one of its floors), and people posted stories claiming to have found him, but no evidence of it ever surfaced. Years later, it was discovered that, in the Japanese version of the game, he can be obtained via the use of a [=PocketStation=] and a separate game, via an NPC in the Coliseum. Since the [=PocketStation=] was never released outside of Japan, this NPC was cut in the NA version of the game, giving credence to the idea that the Prima guide is mistaken, and that Kimeramon was simply DummiedOut. Some people in the game's small community remained so fixated on the issue despite this that they data-mined the game and found more and more evidence that he really cannot be obtained, such as him being absent from the game's encounter list, which all but debunks the myth.



** For the original ''VideoGame/DragonQuestV'' on Super Nintendo (which [[NoExportForYou never made it out of Japan]]), there was a persistent rumor that if you choose "wrong" in the LoveTriangle by marrying Nera instead of Bianca, various characters will be hit by the DiabolusExMachina -- Bianca's ill father will succumb to DeathByDespair, Bianca herself will be forced to eke out a living as an abused barmaid, Nera's UnluckyChildhoodFriend Crispin will be miserable, and that Nera is near-useless in battle on top of this. This myth went un-busted until September 2014, when Dragon's Den, the largest English-language ''Dragon Quest'' fan site, tracked down a video of a play-through where the player marries Nera and none of this happens. Dragon's Den proceeded to trace the source of the rumor and found it originated as a [[BlackComedy dark joke]] in one of the first online [=FAQs=] for the game, which predates even the first fan translation; since this FAQ was many Western players' first experience with ''DQV'', it was taken at face value, and thus nobody married Nera to verify the claim.

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** ''VideoGame/DragonQuestV'': For the original ''VideoGame/DragonQuestV'' on Super Nintendo (which [[NoExportForYou never made it out of Japan]]), there was a persistent rumor that if you choose "wrong" in the LoveTriangle by marrying Nera instead of Bianca, various characters will be hit by the DiabolusExMachina -- Bianca's ill father will succumb to DeathByDespair, Bianca herself will be forced to eke out a living as an abused barmaid, Nera's UnluckyChildhoodFriend Crispin will be miserable, and that Nera is near-useless in battle on top of this. This myth went un-busted until September 2014, when Dragon's Den, the largest English-language ''Dragon Quest'' fan site, tracked down a video of a play-through where the player marries Nera and none of this happens. Dragon's Den proceeded to trace the source of the rumor and found it originated as a [[BlackComedy dark joke]] in one of the first online [=FAQs=] for the game, which predates even the first fan translation; since this FAQ was many Western players' first experience with ''DQV'', it was taken at face value, and thus nobody married Nera to verify the claim.



*** The [[http://creepypasta.wikia.com/wiki/Jvk1166z.esp "jvk1166z.esp"]] FanFic/rumor refers to a typical video game {{Creepypasta}} about a spooky mod which you really [[TheMostDangerousVideoGame shouldn't play]]. A supposedly legit copy of "jvk1166z.esp" turned up on the Bethesda mod forums and was uploaded to a modding site. It was very quickly debunked as a ''VideoGame/{{Fallout 3}}'' hair mod (with multiplayer files from a ''Franchise/StarWars'' game), one of the "proof" screenshots of the Assassin was found to be from another (legit) mod, and further discussion proved that making the mod as it was described [[http://www.fliggerty.com/phpBB3/viewtopic.php?f=28&t=5543 was]] [[http://forums.bethsoft.com/topic/1435303-jv1166zesp-as-an-actual-mod/ impossible.]]

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*** The [[http://creepypasta.wikia.com/wiki/Jvk1166z.esp "jvk1166z.esp"]] FanFic/rumor fanfic/rumor refers to a typical video game {{Creepypasta}} about a spooky mod which you really [[TheMostDangerousVideoGame shouldn't play]]. A supposedly legit copy of "jvk1166z.esp" turned up on the Bethesda mod forums and was uploaded to a modding site. It was very quickly debunked as a ''VideoGame/{{Fallout 3}}'' hair mod (with multiplayer files from a ''Franchise/StarWars'' game), one of the "proof" screenshots of the Assassin was found to be from another (legit) mod, and further discussion proved that making the mod as it was described [[http://www.fliggerty.com/phpBB3/viewtopic.php?f=28&t=5543 was]] [[http://forums.bethsoft.com/topic/1435303-jv1166zesp-as-an-actual-mod/ impossible.]]



** ''VideoGame/{{Fallout 2}}'':

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** ''VideoGame/{{Fallout 2}}'': ''VideoGame/Fallout2'':



** ''VideoGame/{{Fallout 3}}''

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** ''VideoGame/{{Fallout 3}}'' ''VideoGame/Fallout3'':



* In ''VideoGame/GodEater Burst'', it is rumored that Kanon Daiba has the "God of Rare Drops" skill, which increases the chance of getting rare materials after a mission. Even though it's been proven false, some players will still bring her along for luck when they're hunting for that last item they need for an upgrade.

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* In ''VideoGame/GodEater Burst'', it ''VideoGame/GodEaterBurst'': It is rumored that Kanon Daiba has the "God of Rare Drops" skill, which increases the chance of getting rare materials after a mission. Even though it's been proven false, some players will still bring her along for luck when they're hunting for that last item they need for an upgrade.



** In ''VideoGame/KingdomHeartsII'', it was rumored that one can unlock King Mickey as a summon by finishing Jiminy's Journal, returning to Disney Castle, and entering a newly-created door/portal in the area. In there, the player will have to clear the entire room of Heartless alongside King Mickey before he gives Sora the King's Charm, which can summon him. According to the myth, the King's Charm costs "four bar of Guard"(?). Interestingly enough, one version of this myth requires the player to beat the Lingering Will to obtain it.

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** In ''VideoGame/KingdomHeartsII'', it ''VideoGame/KingdomHeartsII'': It was rumored that one can unlock King Mickey as a summon by finishing Jiminy's Journal, returning to Disney Castle, and entering a newly-created door/portal in the area. In there, the player will have to clear the entire room of Heartless alongside King Mickey before he gives Sora the King's Charm, which can summon him. According to the myth, the King's Charm costs "four bar of Guard"(?). Interestingly enough, one version of this myth requires the player to beat the Lingering Will to obtain it.



* ''[[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure The Legend of Heroes: Trails from Zero]]'':

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* ''[[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure The Legend of Heroes: Trails from Zero]]'':''VideoGame/TheLegendOfHeroesTrailsFromZero'':



* A bunch for ''VideoGame/Persona5'':

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* ''VideoGame/Persona5'': A bunch for ''VideoGame/Persona5'':bunch:



* In a case of a rumor coming true in a later revision of a game, players were finally allowed to legitimately reverse [[spoiler:Nei's death]] in the [[VideoGameRemake remake]] of ''VideoGame/PhantasyStarII''. It's [[GuideDangIt extremely hard and time-consuming]] to pull off, and it also requires [[OldSaveBonus a save file from the remake]] of the first ''VideoGame/PhantasyStar''.

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* ''VideoGame/PhantasyStarII'': In a case of a rumor coming true in a later revision of a game, players were finally allowed to legitimately reverse [[spoiler:Nei's death]] in the [[VideoGameRemake remake]] of ''VideoGame/PhantasyStarII''.remake]]. It's [[GuideDangIt extremely hard and time-consuming]] to pull off, and it also requires [[OldSaveBonus a save file from the remake]] of the first ''VideoGame/PhantasyStar''.



* In ''VideoGame/SecretOfMana'', there was a rumor that both the Girl and the Sprite can receive another elemental since they only have seven each, and [[MissingSecret there are eight elemental slots]] (when you look at their magic descriptions). However this rumor can easily be dispelled by the fact that while each character only gets seven summons, there are eight ''total'' — only the Sprite gets dark magic, and only the girl gets Light. Naturally, the Girl has an empty space where dark magic would be; likewise the Sprite for light magic.
* In the ''VideoGame/TalesSeries:''
** In ''VideoGame/TalesOfSymphonia,'' there are persistent rumors that [[RareRandomDrop rare enemies]] only spawn when you fight [[PreExistingEncounters large enemy shadows]] that stand perfectly still and don't chase you at all, or that such shadows have higher rates of encountering rare enemies. In reality, all large enemy shadows have an equal chance to have you fight rare enemies--they're just, well, rare.

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* In ''VideoGame/SecretOfMana'', there ''VideoGame/SecretOfMana'': There was a rumor that both the Girl and the Sprite can receive another elemental since they only have seven each, and [[MissingSecret there are eight elemental slots]] (when you look at their magic descriptions). However this rumor can easily be dispelled by the fact that while each character only gets seven summons, there are eight ''total'' — only the Sprite gets dark magic, and only the girl gets Light. Naturally, the Girl has an empty space where dark magic would be; likewise the Sprite for light magic.
* In the ''VideoGame/TalesSeries:''
''VideoGame/TalesSeries'':
** In ''VideoGame/TalesOfSymphonia,'' there ''VideoGame/TalesOfSymphonia'': There are persistent rumors that [[RareRandomDrop rare enemies]] only spawn when you fight [[PreExistingEncounters large enemy shadows]] that stand perfectly still and don't chase you at all, or that such shadows have higher rates of encountering rare enemies. In reality, all large enemy shadows have an equal chance to have you fight rare enemies--they're just, well, rare.

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fixing indentation


* ''VideoGame/{{Fallout}}'':
** The makers of ''VideoGame/{{Fallout 2}}'' specifically and maliciously started a rumor that made its way into several [=FAQs=] and countless forum discussions, by having some [=NPCs=] claim that you would have gotten 100% completion if you did action X once the game is over.
** Also in ''Fallout 2'', many rumors abounded regarding Sulik's sister Kurisu and methods for actually finding her in game. Such is the frustration at not eventually rescuing her that some mods have placed her in the game. The planned ''[[VideoGame/FalloutVanBuren Van Buren]]'' version of ''Fallout 3'' planned to tie up that dangling plot by including her with an explanatory backstory, but it was never realized due to the project's cancellation. The only way the story can genuinely be given closure is if you download the Restoration Project, which will add a quest where you can find Sulik's sister at a slavers camp and then free her as well as the other slaves.
** Numerous ''Fallout 2'' walkthroughs stated that a street boy named Cody from New Reno will show you the crashed alien ship location like in ''Fallout 1'', and give you the Alien Blaster — a powerful beam weapon. They came with photoshopped screenshots. There is no such location, but the Alien Blaster is available elsewhere. It is possible to talk to Cody and give him food, but he is very easy to scare off, making this rumor hard to disprove.
** Because of New Reno residents remarking that the Chosen One should have used his mutated toe on Horrigan after the end of the game, many ''Fallout 2'' fans believed that the mutated toe could be used as a device to kill the FinalBoss instantly. In the game, the toe is not enough to kill Horrigan or bring any serious harm to him, though it lowers his HP (like it does to any other creature, including the Chosen One) from 999 to 996. Chris Avellone {{Jossed}} the rumor several times in ''Fallout Bible'' and confirmed that the remark of New Reno residents was merely a bad joke.
** ''VideoGame/{{Fallout 3}}'' had the "Barking Lasers" hoax, which is a patently obvious joke, but took on a life of its own and spread netwide through fansites and Wikia. The origin is a two-frame animated gif which shows Dogmeat shooting lasers from his mouth, and this encouraged fans to expend hours of time and go to great lengths -- up to and including killing Dogmeat -- in an attempt to get him to use the Wazer Wifle.
** Also from ''Fallout 3'', rumors claimed that under the right circumstances, Galaxy News Radio would turn into a [[NumbersStations number station]] that would diffuse both dates and messages in Morse code refering to several events in the real world. Such events include an unknown man confessing the murder of Abraham Lincoln and framing of John Wilkes Booth, Britney Spears winning an Oscar in 2023 and TheEndOfTheWorldAsWeKnowIt after a failed scientific experiment in 2027. Datamining of the game files returned nothing and Bethesda themselves confirmed that the theory was fun, but false.
** ''VideoGame/FalloutNewVegas'' has the Lone Wolf Radio trailer. A trailer full of radio equipment which holds little to no interest (the location designer confirmed it was added only as a nod to a personal anecdote) but unproved rumors about either a unique NPC wearing wolf pelts appearing there or the radio equipment diffusing children's screams, starting a quest to track and stop a SerialKiller, exist. Likewise, a rumor about a ghost at Nellis AFB (allegedly inspired by the story of a servicewoman who commited suicide while on duty there) or spooky noises and whispers in the Goodsprings Cemetery are not unheard of.
** There was once a rumor that the canon ending of ''New Vegas'' was confirmed by ''VideoGame/Fallout4'' to be the ending where the New California Republic wins. The rumor was so prevalent that even people on this site were making entries based on it. The main supporting evidence for the rumor was Conrad Kellogg's memory sequence, which mentions a rapidly-expanding NCR. Many players took this to mean that the NCR has defeated Caesar's Legion and is expanding unopposed. However, what these players forgot was that Kellogg is way too old to have been a child around the time of ''New Vegas''. Plus, since Kellogg is revealed to be a 100-year-old cyborg, his memory actually takes place all the way back in ''Fallout 2'', when the NCR was indeed expanding rapidly. No actual mention to the NCR by the time of ''New Vegas'' is made in the game. Another supporting evidence for the rumor is some alleged dialogue from western traders that states the NCR wins, but said dialogue is never found.

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* ''VideoGame/{{Fallout}}'':
''Franchise/{{Fallout}}'':
** The makers of ''VideoGame/{{Fallout 2}}'' 2}}'':
** The makers of ''Fallout 2''
specifically and maliciously started a rumor that made its way into several [=FAQs=] and countless forum discussions, by having some [=NPCs=] claim that you would have gotten 100% completion if you did action X once the game is over.
** Also in ''Fallout 2'', many *** Many rumors abounded regarding Sulik's sister Kurisu and methods for actually finding her in game. Such is the frustration at not eventually rescuing her that some mods have placed her in the game. The planned ''[[VideoGame/FalloutVanBuren Van Buren]]'' version of ''Fallout 3'' planned to tie up that dangling plot by including her with an explanatory backstory, but it was never realized due to the project's cancellation. The only way the story can genuinely be given closure is if you download the Restoration Project, which will add a quest where you can find Sulik's sister at a slavers camp and then free her as well as the other slaves.
** *** Numerous ''Fallout 2'' walkthroughs stated that a street boy named Cody from New Reno will show you the crashed alien ship location like in ''Fallout 1'', and give you the Alien Blaster — a powerful beam weapon. They came with photoshopped screenshots. There is no such location, but the Alien Blaster is available elsewhere. It is possible to talk to Cody and give him food, but he is very easy to scare off, making this rumor hard to disprove.
** *** Because of New Reno residents remarking that the Chosen One should have used his mutated toe on Horrigan after the end of the game, many ''Fallout 2'' fans believed that the mutated toe could be used as a device to kill the FinalBoss instantly. In the game, the toe is not enough to kill Horrigan or bring any serious harm to him, though it lowers his HP (like it does to any other creature, including the Chosen One) from 999 to 996. Chris Avellone {{Jossed}} the rumor several times in ''Fallout Bible'' and confirmed that the remark of New Reno residents was merely a bad joke.
** ''VideoGame/{{Fallout 3}}'' had the 3}}''
*** The
"Barking Lasers" hoax, which is a patently obvious joke, but took on a life of its own and spread netwide through fansites and Wikia. The origin is a two-frame animated gif which shows Dogmeat shooting lasers from his mouth, and this encouraged fans to expend hours of time and go to great lengths -- up to and including killing Dogmeat -- in an attempt to get him to use the Wazer Wifle.
** Also from ''Fallout 3'', rumors *** Rumors claimed that under the right circumstances, Galaxy News Radio would turn into a [[NumbersStations number station]] that would diffuse both dates and messages in Morse code refering to several events in the real world. Such events include an unknown man confessing the murder of Abraham Lincoln and framing of John Wilkes Booth, Britney Spears winning an Oscar in 2023 and TheEndOfTheWorldAsWeKnowIt after a failed scientific experiment in 2027. Datamining of the game files returned nothing and Bethesda themselves confirmed that the theory was fun, but false.
** ''VideoGame/FalloutNewVegas'' has the ''VideoGame/FalloutNewVegas'':
*** The
Lone Wolf Radio trailer. A trailer full of radio equipment which holds little to no interest (the location designer confirmed it was added only as a nod to a personal anecdote) but unproved rumors about either a unique NPC wearing wolf pelts appearing there or the radio equipment diffusing children's screams, starting a quest to track and stop a SerialKiller, exist. Likewise, a rumor about a ghost at Nellis AFB (allegedly inspired by the story of a servicewoman who commited suicide while on duty there) or spooky noises and whispers in the Goodsprings Cemetery are not unheard of.
** *** There was once a rumor that the canon ending of ''New Vegas'' was confirmed by ''VideoGame/Fallout4'' to be the ending where the New California Republic wins. The rumor was so prevalent that even people on this site were making entries based on it. The main supporting evidence for the rumor was Conrad Kellogg's memory sequence, which mentions a rapidly-expanding NCR. Many players took this to mean that the NCR has defeated Caesar's Legion and is expanding unopposed. However, what these players forgot was that Kellogg is way too old to have been a child around the time of ''New Vegas''. Plus, since Kellogg is revealed to be a 100-year-old cyborg, his memory actually takes place all the way back in ''Fallout 2'', when the NCR was indeed expanding rapidly. No actual mention to the NCR by the time of ''New Vegas'' is made in the game. Another supporting evidence for the rumor is some alleged dialogue from western traders that states the NCR wins, but said dialogue is never found.

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* One of the empty treasure chest messages added for the English-language localization of ''[[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure The Legend of Heroes: Trails from Zero]]'' parodies this by stating "Psst. I've heard if you interact with this chest 100 times while syncing your button presses perfectly to the [=BGM=] and having your entire party's levels be prime numbers, you'll unlock Arios as a permanent party member..."

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* One of the empty treasure chest messages added for the English-language localization of ''[[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure The Legend of Heroes: Trails from Zero]]'' Zero]]'':
** One of the empty treasure chest messages added for the English-language localization
parodies this by stating "Psst. I've heard if you interact with this chest 100 times while syncing your button presses perfectly to the [=BGM=] and having your entire party's levels be prime numbers, you'll unlock Arios as a permanent party member..."
** Another of these reads "Legends say that if you kill 777 Shining Poms and come back here...you will find this chest is still empty.
"
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** [[GameplayAndStorySegregation According to the storyline]], the other characters are actively searching for the Runes at the same time you are. It was commonly believed that, if you're too slow, it's possible for someone to beat you to one of the Runes. However, this only happens twice, with the Star Rune and Sky Rune, and no matter how fast you are you can't stop a randomly-selected character from stealing the Rune. ''Nintendo Power'' even claimed in its review that it's possible to get to the Sky Rune before it was stolen.

to:

** [[GameplayAndStorySegregation According to the storyline]], the other characters are actively searching for the Runes at the same time you are. It was commonly believed that, if you're too slow, it's possible for someone to beat you to one of the Runes. However, this only happens twice, with the Star Rune and Sky Rune, and no matter how fast you are you can't stop a randomly-selected character from stealing the Rune. ''Nintendo Power'' ''Magazine/NintendoPower'' even claimed in its review that it's possible to get to the Sky Rune before it was stolen.
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** There were some rumors revolving around how to get the "true ending", due to [[VideoGame/Persona4 the last game in the franchise]] having a "normal ending"/"true ending" split. Most involve [[spoiler: Goro Akechi, with the original theory saying you needed to [[LevelUpAtIntimacy5 max his Confidant]] to save him from his BolivianArmyEnding.]] This one was jossed after players verified that [[spoiler: his Confidant ranks up automatically, and you cannot hang out with him.]] The next theory involved maxing out ''all'' Confidants and visiting the protagonist's school on the last day after giving your notebook to Sojiro, which will unlock [[spoiler: Goro's Palace.]] While this was ultimately proven false, DummiedOut shadow negotiation dialogue implies that [[spoiler:Goro was planned to have a palace]].

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** There were some rumors revolving around how to get the "true ending", due to [[VideoGame/Persona4 the last game in the franchise]] having a "normal ending"/"true ending" split. Most involve [[spoiler: Goro Akechi, Akechi]], with the original theory saying you needed to [[LevelUpAtIntimacy5 max his Confidant]] to save [[spoiler:save him from his BolivianArmyEnding.]] This one was jossed after players verified that [[spoiler: his Confidant ranks up automatically, and you cannot hang out with him.]] him. The next theory involved maxing out ''all'' Confidants and visiting the protagonist's school on the last day after giving your notebook to Sojiro, which will unlock [[spoiler: Goro's Palace.]] While this was ultimately proven false, DummiedOut shadow negotiation dialogue implies that [[spoiler:Goro was planned to have a palace]].



** A few rumours about the bad endings of certain palaces also became widespread after the game was released, with the most notable one being that failing to complete [[spoiler:Futaba's Palace on time would result in her commiting suicide, and her family suing both Sojiro and the protagonist over it, as well as Haru's fiance Sugimura personally suing the Phantom Thieves should Okumura's Palace not be completed on time as well]]. After the game was released in English, some fans began claiming these bad endings were changed for the localization. In actuality, the bad ending for [[spoiler:Futaba's Palace]] has the protagonist arrested for coercion, blackmail, and suspicion for being a phantom thief, while [[spoiler:Okumura's Palace]] has the protagonist being arrested after an anonymous tip is sent in claiming he is the leader of the Phantom Thieves, and both of these are identical between the English and Japanese versions.

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** A few rumours about the bad endings of certain palaces also became widespread after the game was released, with the most notable one being that failing to complete [[spoiler:Futaba's Palace Palace]] on time would result in her commiting suicide, and her family suing both Sojiro and the protagonist over it, as well as Haru's [[spoiler:Haru's fiance Sugimura Sugimura]] personally suing the Phantom Thieves should Okumura's Palace [[spoiler:Okumura's Palace]] not be completed on time as well]].well. After the game was released in English, some fans began claiming these bad endings were changed for the localization. In actuality, the bad ending for [[spoiler:Futaba's Palace]] has the protagonist arrested for coercion, blackmail, and suspicion for being a phantom thief, while [[spoiler:Okumura's Palace]] has the protagonist being arrested after an anonymous tip is sent in claiming he is the leader of the Phantom Thieves, and both of these are identical between the English and Japanese versions.
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** A long-standing myth in the Western fandom states that, according to a Japanese interview, series director Tetsuya Nomura originally came up with the concept of ''VideoGame/KingdomHeartsCoded'' while drunk. The cited interview does exist, but it only mentions the game being conceived during a late night meeting, with no mention of alcohol - the mention of Nomura's intoxication was [[SpiceUpTheSubtitles added by the fan who originally translated the interview into English.]]
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** When you start a new game, Jijimon asks you a few questions to determine whether your initial partner will be Agumon or Gabumon. The first question he asks is whether you own a Digivice, which prompted rumors that answering "yes" causes you to actually get a Digivice in game; while it wouldn't show up in your inventory, it supposedly made digivolving your partner to Ultimate easier. In reality, the question is simply part of the game's (very minimalistic) PlayerPersonalityQuiz - in the original Japanese version, Jijimon asks if you own a Digimon virtual pet, which got a bit LostInTranslation in the English version where it's not obvious he's asking whether or not you own a ''toy'' Digivice.
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* One of the empty treasure chest messages added for the English-language localization of ''[[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure The Legend of Heroes: Trails from Zero]]'' parodies this by stating "Psst. I've heard if you interact with this chest 100 times while syncing your button presses perfectly to the [=BGM=] and having your entire party's levels be prime numbers, you'll unlock Arios as a permanent party member..."
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more accurate subtrope


** Shortly after ''VideoGame/DarkSouls2'' was released, a rumour spread that there is a form of copy protection present in the game files that, when activated, will throw a JumpScare at the unsuspecting player. Anyone who played the game immediately figured out that it's a hoax, as a certain NPC mentioned in the story doesn't actually exist. [[http://steamcommunity.com/app/236430/discussions/0/558754259728970660/ Here's the thread.]]

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** Shortly after ''VideoGame/DarkSouls2'' was released, a rumour spread that there is a form of copy protection present in the game files that, when activated, will throw a JumpScare ScreamerPrank at the unsuspecting player. Anyone who played the game immediately figured out that it's a hoax, as a certain NPC mentioned in the story doesn't actually exist. [[http://steamcommunity.com/app/236430/discussions/0/558754259728970660/ Here's the thread.]]
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Moved as there are two games called Earthbound on this wiki.


* ''VideoGame/EarthBound'':
** Lots of rumors surround Giygas, the final boss -- specifically, that it's meant to represent a fetus. It was claimed that you can see an image of a fetus if you look in the background at a very specific time, and that you can hear Giygas crying for help when you defeat him (busted [[http://herbaldrink.deviantart.com/art/VGMythBusters-Giygas-67655728 by this guy]], and that sort of thing is beyond the SNES's sound capability anyway). It doesn't help that the boss arena resembles a WombLevel, and that the battle takes place in the past. ''VideoGame/Mother3'' didn't help matters when it revealed that [[spoiler:the world of ''VideoGame/EarthBound'' was destroyed, and you are living in a different world with all the survivors]]; this led to another theory suggesting that this happened because killing Giygas in the past causes a TemporalParadox.

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* ''VideoGame/EarthBound'':
''VideoGame/EarthBound1994'':
** Lots of rumors surround Giygas, the final boss -- specifically, that it's meant to represent a fetus. It was claimed that you can see an image of a fetus if you look in the background at a very specific time, and that you can hear Giygas crying for help when you defeat him (busted [[http://herbaldrink.deviantart.com/art/VGMythBusters-Giygas-67655728 by this guy]], and that sort of thing is beyond the SNES's sound capability anyway). It doesn't help that the boss arena resembles a WombLevel, and that the battle takes place in the past. ''VideoGame/Mother3'' didn't help matters when it revealed that [[spoiler:the world of ''VideoGame/EarthBound'' ''VideoGame/EarthBound1994'' was destroyed, and you are living in a different world with all the survivors]]; this led to another theory suggesting that this happened because killing Giygas in the past causes a TemporalParadox.
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** ''VideoGame/FalloutNewVegas'' has the Lone Wolf Radio trailer. A trailer full of radio equipment which holds little to no interest (the location designer confirmed it was added only as a nod to a personal anecdote) but unproved rumors about either a unique NPC wearing wolf pelts appearing there or the radio equipment diffusing children's screams, starting a quest to track and stop a serial killer, exist. Likewise, a rumor about a ghost at Nellis AFB (allegedly inspired by the story of a servicewoman who commited suicide while on duty there) or spooky noises and whispers in the Goodsprings Cemetery are not unheard of.
** There was once a rumor that the canon ending of ''New Vegas'' was confirmed by ''VideoGame/Fallout4'' to be the NCR ending. The rumor was so prevalent that even people on this site were making entries based on it. The main supporting evidence for the rumor was the Kellogg's memory sequence, which mentions a rapidly-expanding NCR. Many players took this to mean that the NCR has defeated the Legion and is expanding unopposed. However, what these players forgot was that Kellogg is way too old to have been a child around the time of New Vegas. Plus, since Kellogg is revealed to be a 100-year-old cyborg, his memory actually takes place all the way back in ''Fallout 2'', when the NCR was indeed expanding rapidly. No actual mention to the NCR by the time of New Vegas is made in the game. Another supporting evidence for the rumor is some alleged dialogue from western traders that states the NCR wins, but said dialogue is never found.

to:

** ''VideoGame/FalloutNewVegas'' has the Lone Wolf Radio trailer. A trailer full of radio equipment which holds little to no interest (the location designer confirmed it was added only as a nod to a personal anecdote) but unproved rumors about either a unique NPC wearing wolf pelts appearing there or the radio equipment diffusing children's screams, starting a quest to track and stop a serial killer, SerialKiller, exist. Likewise, a rumor about a ghost at Nellis AFB (allegedly inspired by the story of a servicewoman who commited suicide while on duty there) or spooky noises and whispers in the Goodsprings Cemetery are not unheard of.
** There was once a rumor that the canon ending of ''New Vegas'' was confirmed by ''VideoGame/Fallout4'' to be the NCR ending.ending where the New California Republic wins. The rumor was so prevalent that even people on this site were making entries based on it. The main supporting evidence for the rumor was the Conrad Kellogg's memory sequence, which mentions a rapidly-expanding NCR. Many players took this to mean that the NCR has defeated the Caesar's Legion and is expanding unopposed. However, what these players forgot was that Kellogg is way too old to have been a child around the time of New Vegas.''New Vegas''. Plus, since Kellogg is revealed to be a 100-year-old cyborg, his memory actually takes place all the way back in ''Fallout 2'', when the NCR was indeed expanding rapidly. No actual mention to the NCR by the time of New Vegas ''New Vegas'' is made in the game. Another supporting evidence for the rumor is some alleged dialogue from western traders that states the NCR wins, but said dialogue is never found.
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** ''VideoGame/TalesOfVesperia'''s [=GameFAQs=] board started a minor rumor about getting into Estelle's room. You can't, except in the PS3 version/Definitive Edition.

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** ''VideoGame/TalesOfVesperia'''s [=GameFAQs=] board started a minor rumor about getting into Estelle's room. You can't, except in the PS3 [=PS3=] version/Definitive Edition.
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** ''VideoGame/DragonQuestMonsters'': Many theories have popped up on methods to legitimately obtaining the three secret monsters ingame in Dragon Quest Monsters 2. As per typical for the trope, the proposed methods have ridiculous requirements, such as breeding an Orligon and Divinegon together who are both level 99, +99, and with maxed stats, while only having a 1/3 of working to get a Dimensaur, or some variation of the most popular "feed multiples of every possible item to a Dream Egg and then get only a miniscule chance of getting one of the three monsters when you finally hatch the egg". All of these theories have been debunked nor shown any proof of; in particular the popular Dream Egg myth was debunked when it has been figured out that the egg would get "full" (and thus would not accept any more items) before you could give it just 2 of every possible item.

to:

** ''VideoGame/DragonQuestMonsters'': Many theories have popped up on methods to legitimately obtaining the three secret monsters ingame in Dragon ''Dragon Quest Monsters 2.2''. As per typical for the trope, the proposed methods have ridiculous requirements, such as breeding an Orligon and Divinegon together who are both level 99, +99, and with maxed stats, while only having a 1/3 of working to get a Dimensaur, or some variation of the most popular "feed multiples of every possible item to a Dream Egg and then get only a miniscule chance of getting one of the three monsters when you finally hatch the egg". All of these theories have been debunked nor shown any proof of; in particular the popular Dream Egg myth was debunked when it has been figured out that the egg would get "full" (and thus would not accept any more items) before you could give it just 2 of every possible item.
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** ''VideoGame/DragonQuestMonsters'': Many theories have popped up on methods to legitimately obtaining the three secret monsters ingame in DQM2. As per typical for the trope, the proposed methods have ridiculous requirements, such as breeding an Orligon and Divinegon together who are both level 99, +99, and with maxed stats, while only having a 1/3 of working to get a Dimensaur, or some variation of the most popular "feed multiples of every possible item to a Dream Egg and then get only a miniscule chance of getting one of the three monsters when you finally hatch the egg". All of these theories have been debunked nor shown any proof of; in particular the popular Dream Egg myth was debunked when it has been figured out that the egg would get "full" (and thus would not accept any more items) before you could give it just 2 of every possible item.

to:

** ''VideoGame/DragonQuestMonsters'': Many theories have popped up on methods to legitimately obtaining the three secret monsters ingame in DQM2.Dragon Quest Monsters 2. As per typical for the trope, the proposed methods have ridiculous requirements, such as breeding an Orligon and Divinegon together who are both level 99, +99, and with maxed stats, while only having a 1/3 of working to get a Dimensaur, or some variation of the most popular "feed multiples of every possible item to a Dream Egg and then get only a miniscule chance of getting one of the three monsters when you finally hatch the egg". All of these theories have been debunked nor shown any proof of; in particular the popular Dream Egg myth was debunked when it has been figured out that the egg would get "full" (and thus would not accept any more items) before you could give it just 2 of every possible item.

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* Lots of rumors surround Giygas, the final boss of ''Mother 2'' (''a.k.a.'' ''VideoGame/EarthBound'') -- specifically, that it's meant to represent a fetus. It was claimed that you can see an image of a fetus if you look in the background at a very specific time, and that you can hear Giygas crying for help when you defeat him (busted [[http://herbaldrink.deviantart.com/art/VGMythBusters-Giygas-67655728 by this guy]], and that sort of thing is beyond the SNES's sound capability anyway). It doesn't help that the boss arena resembles a WombLevel, and that the battle takes place in the past. ''VideoGame/Mother3'' didn't help matters when it revealed that [[spoiler:the world of ''VideoGame/EarthBound'' was destroyed, and you are living in a different world with all the survivors]]; this led to another theory suggesting that this happened because killing Giygas in the past causes a TemporalParadox.

to:

* ''VideoGame/EarthBound'':
**
Lots of rumors surround Giygas, the final boss of ''Mother 2'' (''a.k.a.'' ''VideoGame/EarthBound'') -- specifically, that it's meant to represent a fetus. It was claimed that you can see an image of a fetus if you look in the background at a very specific time, and that you can hear Giygas crying for help when you defeat him (busted [[http://herbaldrink.deviantart.com/art/VGMythBusters-Giygas-67655728 by this guy]], and that sort of thing is beyond the SNES's sound capability anyway). It doesn't help that the boss arena resembles a WombLevel, and that the battle takes place in the past. ''VideoGame/Mother3'' didn't help matters when it revealed that [[spoiler:the world of ''VideoGame/EarthBound'' was destroyed, and you are living in a different world with all the survivors]]; this led to another theory suggesting that this happened because killing Giygas in the past causes a TemporalParadox.TemporalParadox.
** It was long-rumored that the Ruler and Protractor would increase Jeff's chances of repairing a broken object. This stems from the fact that Jeff starts out with both of them, and using them gives unique messages. In reality, the only things that have any bearing on the chance of an object being repaired are random chance and Jeff's IQ.
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* Much of ''VideoGame/The7thSaga'''s popularity depends on one of these.
** [[GameplayAndStorySegregation According to the storyline]], the other characters are actively searching for the Runes at the same time you are. It was commonly believed that, if you're too slow, it's possible for someone to beat you to one of the Runes. However, this only happens twice, with the Star Rune and Sky Rune, and no matter how fast you are you can't stop a randomly-selected character from stealing the Rune. ''Nintendo Power'' even claimed in its review that it's possible to get to the Sky Rune before it was stolen.
** It's often said that TheMedic Valsu becomes [[{{Unwinnable}} impossible to defeat]] at too high a level, but fortunately this is a myth. His ally version learns a GameBreaker spell called Elixir that full-heals both HP ''and'' MP, but his enemy version can never cast this. That said, lack of Elixir will not stop the BadassPreacher from murdering you with his ''other'' healing, buffs, and ice magic.
* Rumors have abounded for years on how to reverse [[spoiler:Yoshimo's geas (which leads to him dying when he is forced to attack you in Spellhold)]] in ''VideoGame/BaldursGateII'', ranging from all manner of arcane strategies involving his heart (a quest item) that can be optionally turned in for a sidequest, or another method of resurrecting him later on in the game. It doesn't help that there is a line later in the game (in Suldanessellar) that suggests the character was originally planned to stick around through the later acts, as well as a line in ''Throne of Bhaal'' where you can attempt to ask the Fates to resurrect him (but they refuse to do this for plot reasons). There ''is'' a global override variable in the game that allows you to get past this (albeit one so profane and so obscure that it was likely only intended as a developer in-joke) and a manner of exploiting the game to keep him in your party, but no such plot-related reason allows you to keep him past the midway point of the plot.
* ''VideoGame/BreathOfFireIII'': Thanks largely to a misprint in a strategy guide, it was rumored for years that you can beat Balio and Sunder in their initial, HopelessBossFight appearance. This did not seem so far-fetched, as the reward promised is unremarkable at best, but it was proven years later that it is, indeed, impossible. Note that the ManualMisprint most likely was ''supposed'' to refer to the ''second'' time you fight them, as it is possible, albeit difficult, to beat them there, and you do sometimes get the reward listed in the guide when you beat them.
* ''VideoGame/ChronoTrigger'' and sequels:
** ''Chrono Trigger'' is filled with doors that don't go anywhere or are blocked by the dreaded InsurmountableWaistHighFence, but it's hard to tell a real explorable area from one that's just there for the heck of it. Spekkio's room in the End of Time in particular has a back gate that's purely decorative, but it hasn't stopped people from planting EpilepticTrees.
** Schala's UncertainDoom in ''Chrono Trigger'' led to a persistent rumor that the game has a subquest that lets you find her again. It was even claimed that such a quest had been DummiedOut (but a couple of mistranslated lines still pointed to it), suggesting at the very least that there is a way to get her back; examination of the game's early versions suggests this is not the case. This very page was [[Administrivia/RenamedTropes once titled]] "Schala Lives" in reference to this rumor. ''Chrono Cross'' does address Schala's fate, but very strangely. The DS remake does let you find Schala through a subquest in its NewGamePlus; [[spoiler:[[ForegoneConclusion you still can't save her, though.]]]]
** In ''VideoGame/ChronoCross'', erroneous text from a Brady Games guide led players to believe that the Wraith monster will sometimes drop the Ghetz' Shirt, an armor that increases several stats in exchange for giving the wearer several status ailments.
* ''VideoGame/DarkSouls'':
** The game's director, Hidetaka Miyazaki, encouraged this by implying that the pendant has some kind of special use. Some players tried everything; trying to drop it in front of bosses, locations, characters and bonfires, or seeing if it unlocks special dialogue or interactions with the game's covenants. He later revealed that he was just [[TrollingCreator playing a prank]] by leading people to pick a starting gift that does nothing at all.
** In ''VideoGame/DarkSoulsI'', there are various rumors on how to progress through the game without [[PlayerPunch having to kill Sif]]. For example, when Sif's health gets low enough, it starts limping and becomes unable to swing its sword; one rumor claims that during this time, you can hit the sword to break it, allowing you to win the fight while sparing Sif. In fact, no such method exists; you have to kill Sif to complete the game.
** Shortly after ''VideoGame/DarkSouls2'' was released, a rumour spread that there is a form of copy protection present in the game files that, when activated, will throw a JumpScare at the unsuspecting player. Anyone who played the game immediately figured out that it's a hoax, as a certain NPC mentioned in the story doesn't actually exist. [[http://steamcommunity.com/app/236430/discussions/0/558754259728970660/ Here's the thread.]]
** Many players believe that you can get humanity from people rating your messages as helpful, with some planting messages specifically for this purpose as an exploit. In reality, the rating system just influences how long the message sticks around, as a way of weeding out trolls posting bogus hints.
* ''Franchise/{{Digimon}}'':
** ''VideoGame/DigimonWorld'' has many rumors about "secret" {{Mons}} not listed in the Digimon chart, particularly those that are known to exist in the game but aren't normally available. For example, Metal Etemon and Gigadramon function more or less properly, as do their digivolution items, but there is no way to obtain them without the help of a cheating device. [[SchmuckBait The "hints" you can find around the Internet]] tell a different story.
** A specific example spawned from the normally-unobtainable Digivolution items is the Moon Mirror, which is supposed to digivolve your partner into [=WereGarurumon=] but actually does nothing. According to rumors, the item actually partially worked in the original Japanese release of the game, but only when used on a Garurumon (''none'' of the Digivolution items in the game are restricted to a single Digimon, barring the Numemon-only Monzaemon suit which is less a Digivolution item and more a plot device) and even then only [=WereGarurumon's=] feet would be visible, and doing almost anything other than walking around supposedly crashed the game. Dissecting the game's code shows that the only remains of [=WereGarurumon=] in there are Digivolution stats, an incomplete finishing move, a 2D sprite for tournaments, and the Moon Mirror itself - no version of the game contains any kind of model or animation data it would need to actually appear in-game.
** The Prima guide for ''VideoGame/DigimonWorld2'' hints that a secret Digimon, Kimeramon, can somehow be found in the game, but doesn't give any explicit instructions on how to find him. Data for him exists in the game, and he is fully functional, but the only way anyone knew how to get him was with a VideoGame/GameShark. In the years that followed, various rumors about how he can be obtained surfaced (mostly revolving around the game's BonusDungeon, Tera Domain, and how he has a small chance of spawning on one of its floors), and people posted stories claiming to have found him, but no evidence of it ever surfaced. Years later, it was discovered that, in the Japanese version of the game, he can be obtained via the use of a [=PocketStation=] and a separate game, via an NPC in the Coliseum. Since the [=PocketStation=] was never released outside of Japan, this NPC was cut in the NA version of the game, giving credence to the idea that the Prima guide is mistaken, and that Kimeramon was simply DummiedOut. Some people in the game's small community remained so fixated on the issue despite this that they data-mined the game and found more and more evidence that he really cannot be obtained, such as him being absent from the game's encounter list, which all but debunks the myth.
** ''VideoGame/DigimonWorld3'' continued the series tradition with rumors about secret partner Digimon you could add to your party by fulfilling some obtuse tasks and Digivolutions for existing partner Digimon who, naturally, required absurd stats to unlock. A notable example of the latter was the nonexistent "Kaseidramon", who was supposedly only unlockable on Veemon and was originally from a "Japan-only" Digimon movie. There even used to be a multi-page document floating around the Internet which detailed his backstory, explaining how he was originally conceived for ''Anime/DigimonTamers'' but had to be axed due to his considerably DarkerAndEdgier nature not sitting right with Toei Animation. Needless to say, Kaseidramon never existed, in either ''Digimon World 3'' or ''Tamers'', but some people believed the rumor anyway.
* ''VideoGame/DragonFable'' and the legends abound about the mysterious locked door in Oaklore Keep. When a player tries to enter it, it simply says you must be Level 100 to enter. The LevelCap is now 85. Players who used hacks to achieve Level 100 have reported that, as expected, the door really doesn't open. This hasn't stopped new players from posting theory threads on the forums constantly, though, thinking they've discovered something new.
* ''VideoGame/DragonQuest'':
** ''VideoGame/DragonQuestI'' has a commonly believed rumor that the Dragonlord's [[OneWingedAngel true form]] was originally his pet dragon, which was changed by the NES localization team for being a GiantSpaceFleaFromNowhere. In reality, the Dragonlord is stated to have revealed his true form even in the original Japanese game.
** For the original ''VideoGame/DragonQuestV'' on Super Nintendo (which [[NoExportForYou never made it out of Japan]]), there was a persistent rumor that if you choose "wrong" in the LoveTriangle by marrying Nera instead of Bianca, various characters will be hit by the DiabolusExMachina -- Bianca's ill father will succumb to DeathByDespair, Bianca herself will be forced to eke out a living as an abused barmaid, Nera's UnluckyChildhoodFriend Crispin will be miserable, and that Nera is near-useless in battle on top of this. This myth went un-busted until September 2014, when Dragon's Den, the largest English-language ''Dragon Quest'' fan site, tracked down a video of a play-through where the player marries Nera and none of this happens. Dragon's Den proceeded to trace the source of the rumor and found it originated as a [[BlackComedy dark joke]] in one of the first online [=FAQs=] for the game, which predates even the first fan translation; since this FAQ was many Western players' first experience with ''DQV'', it was taken at face value, and thus nobody married Nera to verify the claim.
** ''VideoGame/DragonQuestVII'': It was falsely rumored that [[spoiler:Kiefer]] could re-join your party in the post-game of the 3DS version.
** ''VideoGame/DragonQuestMonsters'': Many theories have popped up on methods to legitimately obtaining the three secret monsters ingame in DQM2. As per typical for the trope, the proposed methods have ridiculous requirements, such as breeding an Orligon and Divinegon together who are both level 99, +99, and with maxed stats, while only having a 1/3 of working to get a Dimensaur, or some variation of the most popular "feed multiples of every possible item to a Dream Egg and then get only a miniscule chance of getting one of the three monsters when you finally hatch the egg". All of these theories have been debunked nor shown any proof of; in particular the popular Dream Egg myth was debunked when it has been figured out that the egg would get "full" (and thus would not accept any more items) before you could give it just 2 of every possible item.
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'':
*** M'aiq the Liar, the series' EasterEgg LegacyCharacter, makes his debut here. Most of his comments involve either game tips that are [[BlatantLies blatantly false]] or these, hints to in-game secrets that didn't actually exist. (Two of his conversation topics are legitimate in-game secrets, but you'd be forgiven for dismissing them as more lies given all his other blatant lies.)
*** The [[http://creepypasta.wikia.com/wiki/Jvk1166z.esp "jvk1166z.esp"]] FanFic/rumor refers to a typical video game {{Creepypasta}} about a spooky mod which you really [[TheMostDangerousVideoGame shouldn't play]]. A supposedly legit copy of "jvk1166z.esp" turned up on the Bethesda mod forums and was uploaded to a modding site. It was very quickly debunked as a ''VideoGame/{{Fallout 3}}'' hair mod (with multiplayer files from a ''Franchise/StarWars'' game), one of the "proof" screenshots of the Assassin was found to be from another (legit) mod, and further discussion proved that making the mod as it was described [[http://www.fliggerty.com/phpBB3/viewtopic.php?f=28&t=5543 was]] [[http://forums.bethsoft.com/topic/1435303-jv1166zesp-as-an-actual-mod/ impossible.]]
*** There are supposedly a number of ways to join [[BigBad Dagoth Ur]] in the game, all of which were debunked rather quickly. As it turns out, [[WhatCouldHaveBeen his Sixth House faction was to be joinable, but time constraints forced the developers to drop it as an option]]. There are still a few DummiedOut bits of this code in the game and a number of {{Game Mod}}s have been created which make it an option.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** The inscriptions of the lids on the bug jars have led to tons of fan speculation. Some of the theories include the Thalmor plotting the end of the world, mass genocide in cites that created a summoning circle, and summoning Talos (depending on the theorist, this may be unrelated to the last one); there's even debate on what language the inscriptions are in! (Of course, the Thalmor ''are'' [[http://www.imperial-library.info/content/forum-archives-michael-kirkbride plotting to end the world,]] but it has nothing to do with the bug jars.)
*** More than once, people have been told a ferocious underwater creature roams the oceans near Skyrim, and that staying in the water will result in the creature viciously attacking, possibly killing you since you're underwater and thus cannot defend yourself. This has been proven false on numerous occasions, as no such data for a "water monster" exists anywhere in the game; but people still insist it is there, and mods for it have appeared.
* ''VideoGame/{{Fallout}}'':
** The makers of ''VideoGame/{{Fallout 2}}'' specifically and maliciously started a rumor that made its way into several [=FAQs=] and countless forum discussions, by having some [=NPCs=] claim that you would have gotten 100% completion if you did action X once the game is over.
** Also in ''Fallout 2'', many rumors abounded regarding Sulik's sister Kurisu and methods for actually finding her in game. Such is the frustration at not eventually rescuing her that some mods have placed her in the game. The planned ''[[VideoGame/FalloutVanBuren Van Buren]]'' version of ''Fallout 3'' planned to tie up that dangling plot by including her with an explanatory backstory, but it was never realized due to the project's cancellation. The only way the story can genuinely be given closure is if you download the Restoration Project, which will add a quest where you can find Sulik's sister at a slavers camp and then free her as well as the other slaves.
** Numerous ''Fallout 2'' walkthroughs stated that a street boy named Cody from New Reno will show you the crashed alien ship location like in ''Fallout 1'', and give you the Alien Blaster — a powerful beam weapon. They came with photoshopped screenshots. There is no such location, but the Alien Blaster is available elsewhere. It is possible to talk to Cody and give him food, but he is very easy to scare off, making this rumor hard to disprove.
** Because of New Reno residents remarking that the Chosen One should have used his mutated toe on Horrigan after the end of the game, many ''Fallout 2'' fans believed that the mutated toe could be used as a device to kill the FinalBoss instantly. In the game, the toe is not enough to kill Horrigan or bring any serious harm to him, though it lowers his HP (like it does to any other creature, including the Chosen One) from 999 to 996. Chris Avellone {{Jossed}} the rumor several times in ''Fallout Bible'' and confirmed that the remark of New Reno residents was merely a bad joke.
** ''VideoGame/{{Fallout 3}}'' had the "Barking Lasers" hoax, which is a patently obvious joke, but took on a life of its own and spread netwide through fansites and Wikia. The origin is a two-frame animated gif which shows Dogmeat shooting lasers from his mouth, and this encouraged fans to expend hours of time and go to great lengths -- up to and including killing Dogmeat -- in an attempt to get him to use the Wazer Wifle.
** Also from ''Fallout 3'', rumors claimed that under the right circumstances, Galaxy News Radio would turn into a [[NumbersStations number station]] that would diffuse both dates and messages in Morse code refering to several events in the real world. Such events include an unknown man confessing the murder of Abraham Lincoln and framing of John Wilkes Booth, Britney Spears winning an Oscar in 2023 and TheEndOfTheWorldAsWeKnowIt after a failed scientific experiment in 2027. Datamining of the game files returned nothing and Bethesda themselves confirmed that the theory was fun, but false.
** ''VideoGame/FalloutNewVegas'' has the Lone Wolf Radio trailer. A trailer full of radio equipment which holds little to no interest (the location designer confirmed it was added only as a nod to a personal anecdote) but unproved rumors about either a unique NPC wearing wolf pelts appearing there or the radio equipment diffusing children's screams, starting a quest to track and stop a serial killer, exist. Likewise, a rumor about a ghost at Nellis AFB (allegedly inspired by the story of a servicewoman who commited suicide while on duty there) or spooky noises and whispers in the Goodsprings Cemetery are not unheard of.
** There was once a rumor that the canon ending of ''New Vegas'' was confirmed by ''VideoGame/Fallout4'' to be the NCR ending. The rumor was so prevalent that even people on this site were making entries based on it. The main supporting evidence for the rumor was the Kellogg's memory sequence, which mentions a rapidly-expanding NCR. Many players took this to mean that the NCR has defeated the Legion and is expanding unopposed. However, what these players forgot was that Kellogg is way too old to have been a child around the time of New Vegas. Plus, since Kellogg is revealed to be a 100-year-old cyborg, his memory actually takes place all the way back in ''Fallout 2'', when the NCR was indeed expanding rapidly. No actual mention to the NCR by the time of New Vegas is made in the game. Another supporting evidence for the rumor is some alleged dialogue from western traders that states the NCR wins, but said dialogue is never found.
* In ''VideoGame/GodEater Burst'', it is rumored that Kanon Daiba has the "God of Rare Drops" skill, which increases the chance of getting rare materials after a mission. Even though it's been proven false, some players will still bring her along for luck when they're hunting for that last item they need for an upgrade.
* ''VideoGame/GoldenSun'' had several, including the infamous [[http://goldensunwiki.net/wiki/Wheat_Sword Wheat Sword]] and hoax cheats to enable [[ChineseGirl Feizhi]] or [[CoolOldGuy Kraden]] as player characters.
* ''Franchise/KingdomHearts'':
** ''VideoGame/KingdomHeartsI'' has a rumored "Heartless Blade"; if you managed to complete the Hundred Acre Wood, get all spells, and beat Ansem three times with the Ultima Weapon, you will supposedly obtain this secret Heartless Keyblade, which is just as powerful as the Ultima Weapon.
** In ''VideoGame/KingdomHeartsII'', it was rumored that one can unlock King Mickey as a summon by finishing Jiminy's Journal, returning to Disney Castle, and entering a newly-created door/portal in the area. In there, the player will have to clear the entire room of Heartless alongside King Mickey before he gives Sora the King's Charm, which can summon him. According to the myth, the King's Charm costs "four bar of Guard"(?). Interestingly enough, one version of this myth requires the player to beat the Lingering Will to obtain it.
* In ''VideoGame/LegendOfMana'', there were rumors that after [[spoiler:Sandra's death]], if you give [[GuideDangIt specific answers]] to Inspector Boyd, take the right Jumi party member, make an item called "Sandra's Core" through a tedious tempering process of Emerald to produce Alexandrite, and fight to the inaccessible (it's only seen in cutscenes) deepest level of the underworld, Sandra will return and become a playable character (with incredible stats and Syncro effect, of course!).
* ''VideoGame/LufiaIIRiseOfTheSinistrals'' has a locked door in the final area that was rumored to be openable if all the Iris Treasures were obtained from the Ancient Cave. The woman who stores them for you hints that something may happen if they're all gathered, a major character [[spoiler:who is one of the Sinistrals]] is named Iris, and the Iris Treasures are ''extremely'' time-consuming to collect (one can only be obtained through a boss battle that's all but rigged, while the others are [[RandomlyDrops random drops]] in a 99-level dungeon). For years, gamers looked for an explanation beyond them just being {{Bragging Rights Reward}}s until the rumor was finally killed by WordOfGod -- which really pissed off the fans who essentially wasted fifty hours of their lives on this.
* ''VideoGame/LunarEternalBlue'' for the UsefulNotes/SegaCD has a weapon in the game manual called the Dark Scimitar which is not included in the final release of the game. Many fan communities went wild trying to find out where the Dark Scimitar is located (believing that if it was in the manual, it ''had'' to be hidden in the game somewhere). A fan finally found a way to get it (along with many other unusual items) through a glitch that's created when characters, specifically Lemina (the glitch is called the Lemina Bug for that reason), leave your party.
* ''VideoGame/MassEffect3'':
** In the weeks following the release of the game, and due to uncertainty about the infamous ending of the game, one rumor that took precedence over many others was the supposed story leak of a post-ending DLC that would have continued Shepard's story. [[https://www.fraghero.com/rumor-ex-bioware-employee-leaks-mass-effect-3-dlc-terminator-mass-shift-info-and-more/ Dubbed]] "Terminator[=/=]Mass Shift," the DLC was supposedly leaked by a disgruntled ex-Bioware employee and would have taken place after the events of the final mission (''Priority: Earth'') with variations based on what ending is chosen and characters attempting to find out where Shepard is in the chaos after the assault on Earth. The plot would have supposedly revolved around the ''Normandy'' crashing on a Prothean planet at the edge of the Sol system (suggested by the original ending of the game), and the crew repairing the ship and making it back to Earth. When they arrive, they find fleets rioting due to the unstable and tenuous situation left behind after Shepard's decision, and Shepard him[=/=]herself still alive (thus canonizing the Destroy ending), albeit in a vegetative state and on life support. The party would have had to recover synthetic components from three different planets in order to get cyber-upgrades for Shepard, who would awaken at the end of the DLC and give a speech that would functionally mark the end of the Reaper War. It would have ended with a TomatoInTheMirror moment, when Shepard is revealed to be the Catalyst (thus setting up a sequel series called "Mass Shift," which would take place 1,000 years later and follow the Catalyst [who can fly a friendly Reaper named "Murmur" around], fighting to stop synthetics from taking over the galaxy), and that the Shepard we knew and played as throughout the trilogy died permanently during re-entry of the Citadel, with his/her consciousness replaced. Largely seen as highly tenuous at the time, this was later {{Jossed}} with the release of the ''Extended Cut'' DLC, later dev comments laughing at the concept, and the next entry in the series being ''VideoGame/MassEffectAndromeda'', which followed a completely different crew in an entirely different galaxy.
** The Indoctrination Theory (a claim that Shepard had been subtly indoctrinated throughout the entire trilogy, and that the confrontation with the Illusive Man at the end of the game was motivated by Shepard's slipping sanity) enjoyed a high-profile bout of popularity, with players self-canonizing it in order to make sense of the original endings. Despite being officially {{Jossed}}, this rumor never went away, and to this day, some fan creations and mods (like the "Indoctrination Theory Ending Mod") bolster the concept by utilizing existing material (like the black tendrils shaking the screen during the final confrontation) to prove the concept.
* ''VideoGame/MightAndMagic'':
** ''Might & Magic VI'' has its share of rumours, being the most successful of the series. There were rumours of a white goblin and an elaborate "flute quest" which originate from the fact that there is a flute quest item in the game, only it doesn't do anything; it's probably a leftover from a removed quest.
** The map for ''Might & Magic VII'' includes a frozen landmass to the northwest of the main continent named "Vori". Absolutely no mention of it is made in-game, and there is no way to travel there -- which, of course, didn't stop some people from claiming that you can.
* Lots of rumors surround Giygas, the final boss of ''Mother 2'' (''a.k.a.'' ''VideoGame/EarthBound'') -- specifically, that it's meant to represent a fetus. It was claimed that you can see an image of a fetus if you look in the background at a very specific time, and that you can hear Giygas crying for help when you defeat him (busted [[http://herbaldrink.deviantart.com/art/VGMythBusters-Giygas-67655728 by this guy]], and that sort of thing is beyond the SNES's sound capability anyway). It doesn't help that the boss arena resembles a WombLevel, and that the battle takes place in the past. ''VideoGame/Mother3'' didn't help matters when it revealed that [[spoiler:the world of ''VideoGame/EarthBound'' was destroyed, and you are living in a different world with all the survivors]]; this led to another theory suggesting that this happened because killing Giygas in the past causes a TemporalParadox.
* ''VideoGame/MysticArk'' was long held up as an actual sequel to ''VideoGame/The7thSaga'', rather than a mere SpiritualSuccessor, until someone finally started work on translating the game and discovered right off the bat that their stories are entirely unrelated.
* A bunch for ''VideoGame/Persona5'':
** There were some rumors revolving around how to get the "true ending", due to [[VideoGame/Persona4 the last game in the franchise]] having a "normal ending"/"true ending" split. Most involve [[spoiler: Goro Akechi, with the original theory saying you needed to [[LevelUpAtIntimacy5 max his Confidant]] to save him from his BolivianArmyEnding.]] This one was jossed after players verified that [[spoiler: his Confidant ranks up automatically, and you cannot hang out with him.]] The next theory involved maxing out ''all'' Confidants and visiting the protagonist's school on the last day after giving your notebook to Sojiro, which will unlock [[spoiler: Goro's Palace.]] While this was ultimately proven false, DummiedOut shadow negotiation dialogue implies that [[spoiler:Goro was planned to have a palace]].
** Another common rumor around the time of the game's release, likely due to their on-screen chemistry, was that [[PairTheSpares Ryuji would hook up with Ann if you didn't romance her]]. This isn't true.
** A few rumours about the bad endings of certain palaces also became widespread after the game was released, with the most notable one being that failing to complete [[spoiler:Futaba's Palace on time would result in her commiting suicide, and her family suing both Sojiro and the protagonist over it, as well as Haru's fiance Sugimura personally suing the Phantom Thieves should Okumura's Palace not be completed on time as well]]. After the game was released in English, some fans began claiming these bad endings were changed for the localization. In actuality, the bad ending for [[spoiler:Futaba's Palace]] has the protagonist arrested for coercion, blackmail, and suspicion for being a phantom thief, while [[spoiler:Okumura's Palace]] has the protagonist being arrested after an anonymous tip is sent in claiming he is the leader of the Phantom Thieves, and both of these are identical between the English and Japanese versions.
* In a case of a rumor coming true in a later revision of a game, players were finally allowed to legitimately reverse [[spoiler:Nei's death]] in the [[VideoGameRemake remake]] of ''VideoGame/PhantasyStarII''. It's [[GuideDangIt extremely hard and time-consuming]] to pull off, and it also requires [[OldSaveBonus a save file from the remake]] of the first ''VideoGame/PhantasyStar''.
* ''VideoGame/PlanescapeTorment'' has a few persistent rumors about alternate ending animations (based on the unused evil/neutral ending songs on the soundtrack), a proper romantic subplot with Fall-From-Grace (originally intended but removed for budget/time constraints), the ability to read Fall-From-Grace's diary, and an opportunity to have sex with Annah if you keep her invisible "morale" stat at maximum level at all times. She does come onto you at one point, describing in good detail the things she plans on doing to you, but any further dialogue choices will result in her backing off and claiming she wasn't serious.
* In ''VideoGame/SecretOfMana'', there was a rumor that both the Girl and the Sprite can receive another elemental since they only have seven each, and [[MissingSecret there are eight elemental slots]] (when you look at their magic descriptions). However this rumor can easily be dispelled by the fact that while each character only gets seven summons, there are eight ''total'' — only the Sprite gets dark magic, and only the girl gets Light. Naturally, the Girl has an empty space where dark magic would be; likewise the Sprite for light magic.
* In the ''VideoGame/TalesSeries:''
** In ''VideoGame/TalesOfSymphonia,'' there are persistent rumors that [[RareRandomDrop rare enemies]] only spawn when you fight [[PreExistingEncounters large enemy shadows]] that stand perfectly still and don't chase you at all, or that such shadows have higher rates of encountering rare enemies. In reality, all large enemy shadows have an equal chance to have you fight rare enemies--they're just, well, rare.
** ''VideoGame/TalesOfVesperia'''s [=GameFAQs=] board started a minor rumor about getting into Estelle's room. You can't, except in the PS3 version/Definitive Edition.
* ''Franchise/ShinMegamiTensei'':
** ''VideoGame/ShinMegamiTenseiI'' was long rumored to have a few lines of code to scare [[SaveScumming Save Scummers]]; it was suggested that if you hit the SNES reset button enough times, the game will [[https://www.youtube.com/watch?v=jhfZVd9N9ww throw up a screen]] telling you to "TURN IT OFF IMMEDIATELY" (in Japanese). It wasn't until twenty-odd years later that anyone had the courage to debunk it, when the head of Aeon Genesis, the team who fan translated the game, Gideon Zhi declared the rumor false on Twitter.
** ''VideoGame/MegamiTenseiII'' had a few of its own:
*** Normally, you can only create Good and Neutral demons through fusion, but rumor had it that there was a way to create Evil demons too. The guy in the first town even mentions that he's working on a way to fuse demons that can't normally be fused. Unfortunately, it can't be done without a cheat device, leaving potential [[GameBreaker Game Breakers]] like Tiamat and Girimekhala unusuable.
*** There was also a rumor that you could finish the game without siding with the Partner and abandoning the Friend, either in the original or in the remake. This, again, is impossible without cheating: you can't finish the game without the Water Seal, and you can't get that without the Partner in your party.
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