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* ''Vampire: The Requiem'' has a fair amount of sourcebooks:
** The original ''Requiem'' corebook is where it all begins, introducing the world of the Kindred and how to play one. It requires the ''[[TabletopGame/NewWorldOfDarkness World of Darkness]]'' core rulebook to play.
** The covenant books (''Carthians'', ''Circle of the Crone'', ''Invictus'', ''Lancea Sanctum'', ''Ordo Dracul'', ''Belial's Brood'') go in-depth into the large-scale social groups the Kindred have formed.
** ''VII'' provides multiple options for the mysterious group of Kindred who hunt their own kind.
** ''Rites of the Dragon'' is Dracula's account of his Requiem and the founding of the Ordo Dracul.
** ''Kiss of the Damned'' is the Clanbook of the Daeva which, besides giving a closer look at the Succubi, gives some tips on how to handle more mature topics - more specifically, sex.
** ''Savage and Macabre'' covers the Gangrel and presents a new (optional) mechanic for the Savages: The Red Surrender, a state of conciousness which boosts some characteristcs by relinquishing their grip on the Beast.
** ''Shadows in the Dark'' focuses on the Mekhet. It also introduces an alternate form of Embrace: the Post-Mortem Embrace (allowing the Shadows to embrace corpses) and fleshes out the Shadow Cults, conspirancies and cults that influence the world in secrecy.
** ''The Beast that Haunts the Blood'' elaborates the Nosferatu and guides us on how to create Necropoli, underground structures in which the Haunts dwell.
** ''Lords over the Damned'' details the Ventrue and describes Malkavia, a supernatural plague/magic curse which intensifies the vampire's insanity while providing a new Discipline: Dementation.
** ''Ghouls'' is about the blood slaves of the vampires and how they live their tragic lives. It also introduces Ghoul Families and Mandragora (ghouled plants).
** The ''Bloodlines'' trilogy (''The Chosen'', ''The Hidden'', ''The Legendary'') covers more varieties of bloodline.
** The ''Ancient'' duology (''Ancient Mysteries'', ''Ancient Bloodlines'') covers the past of vampire society and the vampire "race", as well as what happens to a vampire as it ages.
** The ''Night Horrors'' books specifically written for the Vampire line cover strange new forms of vampire (''Wicked Dead'') and particularly infamous and/or ancient vampires (''Immortal Sinners'').
** ''City of the Damned: New Orleans'' covers the World of Darkness's version of The Big Easy, particularly how it looks through the eyes of the vampires who claim it for their own. It shouldn't be confused with...
** ''Damnation City'', which is about designing cities in the World of Darkness and how vampires can rule them.
** ''The Blood'' is the Player's Guide to Vampire: The Requiem.
** ''Nomads'' looks at Kindred who take up a nomadic lifestyle.
** ''Coteries'' looks at how and why groups of vampires get together.
** The ''Requiem Chronicler's Guide'' is a toolbox for building various types of chronicle.
** ''The Danse Macabre'' takes the toolbox to the next level, ranging from personal to global, and providing an array of new rules.
** ''Mythologies'' covers stories told amongst the undead about their possible origins, unique abilities and creatures that go bump in the night.
** ''Requiem for Rome'' and ''Fall of the Camarilla'' are a duology describing the last major vampire organisation and how it all fell apart during the collapse of the Roman Empire.
* And then there are the PDF supplements.
** ''Ready-Made [=PCs=]'' is ExactlyWhatItSaysOnTheTin, a set of ready-to-play characters.
** ''Invite Only'' covers how to build Kindred social interactions and gatherings.
** ''New Wave Requiem'' is a historical supplement for the 1980s.
** ''The Testament of Longinus'' is a [[{{Defictionalization}} defictionalized]] version of the Lancea Sanctum's holy book.
** ''Blood Sorcery'' delves into the secrets of Kindred blood magic.
** ''Strange, Dead Love'' is a guide to modifying the game for paranormal romance.
** ''Vampire Translation Guide'' is a quick and dirty guide to converting between ''Requiem'' and ''[[TabletopGame/VampireTheMasquerade Masquerade]]''.
* ''Blood and Smoke: The Strix Chronicle'' is basically ''Requiem'' second edition, an all-in-one core PDF rulebook with everything necessary to start a game, no other books required. It overhauls the rules and setting, bringing the mechanics in line with the rules update of ''[[TabletopGame/NewWorldOfDarkness The God-Machine Chronicle]]''.
** Blood and Smoke actually became the Second Edition shortly after its release, receiving cosmetic changes (new cover, page footers, etc.) and became part of the Chronicles of Darkness.
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** Blood and Smoke actually became the Second Edition shortly after its release, receiving cosmetic changes (new cover, page footers, etc.) and became part of the Chronicles of Darkness.

Added: 1146

Changed: 2539

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* Vampire: The Requiem has a fair amount of sourcebooks.
** ''"Kiss of the Damned"'' is the Clanbook of the Daeva which, besides giving a closer look at the Succubi, gives some tips on how to handle more mature topics, more especifically, sex.
** ''"Savage and Macabre"'' covers the Gangrel and presents a new (optional) mechanic for the Savages: The Red Surrender, a state of conciousness which boosts some characteristcs by relinquishing their grip on the Beast.
** ''"Shadows in the Dark"'' focus on the Mekhet. It also introduces an alternate form of Embrace: the Post-Mortem Embrace (allowing the Shadows to embrace corpses) and fleshes out the Shadow Cults, conspirancies and cults that influence the world in secrecy.
** ''"The Beast that Haunts the Blood"'' elaborates the Nosferatu and guides us on how to create Necropoli, underground structures in which the Haunts dwell.
** ''"Lords ove the Damned"'' details the Ventrue and describes Malkavia, a supernatural plague/magic curse which intensifies the vampire's insanity while providing a new Discipline: Dementation.
** ''"Ghouls"'' is about the blood slaves of the Vampires and how they live their tragic lives. It also introduces Ghoul Families and Mandragora (ghouled plants).
** The ''"Bloodlines"'' trilogy (The Chosen, The Hidden, The Legendary) covers more varieties of bloodline.
** The ''"Ancient"'' duology (Ancient Mysteries, Ancient Bloodlines) covers the past of vampire society and the vampire "race", as well as what happens to a vampire as it ages.

to:

* Vampire: ''Vampire: The Requiem Requiem'' has a fair amount of sourcebooks.
sourcebooks:
** ''"Kiss The original ''Requiem'' corebook is where it all begins, introducing the world of the Damned"'' Kindred and how to play one. It requires the ''[[TabletopGame/NewWorldOfDarkness World of Darkness]]'' core rulebook to play.
** The covenant books (''Carthians'', ''Circle of the Crone'', ''Invictus'', ''Lancea Sanctum'', ''Ordo Dracul'', ''Belial's Brood'') go in-depth into the large-scale social groups the Kindred have formed.
** ''VII'' provides multiple options for the mysterious group of Kindred who hunt their own kind.
** ''Rites of the Dragon'' is Dracula's account of his Requiem and the founding of the Ordo Dracul.
** ''Kiss of the Damned''
is the Clanbook of the Daeva which, besides giving a closer look at the Succubi, gives some tips on how to handle more mature topics, topics - more especifically, specifically, sex.
** ''"Savage ''Savage and Macabre"'' Macabre'' covers the Gangrel and presents a new (optional) mechanic for the Savages: The Red Surrender, a state of conciousness which boosts some characteristcs by relinquishing their grip on the Beast.
** ''"Shadows ''Shadows in the Dark"'' focus Dark'' focuses on the Mekhet. It also introduces an alternate form of Embrace: the Post-Mortem Embrace (allowing the Shadows to embrace corpses) and fleshes out the Shadow Cults, conspirancies and cults that influence the world in secrecy.
** ''"The ''The Beast that Haunts the Blood"'' Blood'' elaborates the Nosferatu and guides us on how to create Necropoli, underground structures in which the Haunts dwell.
** ''"Lords ove ''Lords over the Damned"'' Damned'' details the Ventrue and describes Malkavia, a supernatural plague/magic curse which intensifies the vampire's insanity while providing a new Discipline: Dementation.
** ''"Ghouls"'' ''Ghouls'' is about the blood slaves of the Vampires vampires and how they live their tragic lives. It also introduces Ghoul Families and Mandragora (ghouled plants).
** The ''"Bloodlines"'' ''Bloodlines'' trilogy (The Chosen, The Hidden, The Legendary) (''The Chosen'', ''The Hidden'', ''The Legendary'') covers more varieties of bloodline.
** The ''"Ancient"'' ''Ancient'' duology (Ancient Mysteries, Ancient Bloodlines) (''Ancient Mysteries'', ''Ancient Bloodlines'') covers the past of vampire society and the vampire "race", as well as what happens to a vampire as it ages.



** ''City of the Damned'': New Orleans covers the World of Darkness's version of The Big Easy, particularly how it looks through the eyes of the vampires who claim it for their own. It shouldn't be confused with...
** ''Damnation City'' is about designing cities in the World of Darkness and how vampires can rule them.
** ''"The Blood"'' is the Player's Guide to Vampire: The Requiem.
** ''"Nomads"'' looks at Kindred who take up a nomadic lifestyle.
** ''"Coteries"'' looks at how and why groups of vampires get together.
** The ''"Requiem Chronicler's Guide"'' is a toolbox for building various types of chronicle.
** ''"The Danse Macabre"'' takes the toolbox to the next level, ranging from personal to global, and providing an array of new rules.
** ''"Mythologies"'' covers stories told amongst the undead about their possible origins, unique abilities and creatures that go bump in the night.
** ''"Requiem for Rome"'' and ''"Fall of the Camarilla"'' are a duology describing the last major vampire organisation and how it all fell apart during the collapse of the Roman Empire.

to:

** ''City of the Damned'': Damned: New Orleans Orleans'' covers the World of Darkness's version of The Big Easy, particularly how it looks through the eyes of the vampires who claim it for their own. It shouldn't be confused with...
** ''Damnation City'' City'', which is about designing cities in the World of Darkness and how vampires can rule them.
** ''"The Blood"'' ''The Blood'' is the Player's Guide to Vampire: The Requiem.
** ''"Nomads"'' ''Nomads'' looks at Kindred who take up a nomadic lifestyle.
** ''"Coteries"'' ''Coteries'' looks at how and why groups of vampires get together.
** The ''"Requiem ''Requiem Chronicler's Guide"'' Guide'' is a toolbox for building various types of chronicle.
** ''"The ''The Danse Macabre"'' Macabre'' takes the toolbox to the next level, ranging from personal to global, and providing an array of new rules.
** ''"Mythologies"'' ''Mythologies'' covers stories told amongst the undead about their possible origins, unique abilities and creatures that go bump in the night.
** ''"Requiem ''Requiem for Rome"'' Rome'' and ''"Fall ''Fall of the Camarilla"'' Camarilla'' are a duology describing the last major vampire organisation and how it all fell apart during the collapse of the Roman Empire.



** ''"Ready-Made [=PCs=]"'' is ExactlyWhatItSaysOnTheTin, a set of ready-to-play characters.
** ''"Invite Only"'' covers how to build Kindred social interactions and gatherings.
** ''"New Wave Requiem"'' is a historical supplement for the 1980s.
** ''"Blood Sorcery"'' delves into the secrets of Kindred blood magic.
** ''"Strange, Dead Love"'' is a guide to modifying the game for paranormal romance.
** ''"Vampire Translation Guide"'' is a quick and dirty guide to converting between ''Requiem'' and ''[[TabletopGame/VampireTheMasquerade Masquerade]]''.

to:

** ''"Ready-Made [=PCs=]"'' ''Ready-Made [=PCs=]'' is ExactlyWhatItSaysOnTheTin, a set of ready-to-play characters.
** ''"Invite Only"'' ''Invite Only'' covers how to build Kindred social interactions and gatherings.
** ''"New ''New Wave Requiem"'' Requiem'' is a historical supplement for the 1980s.
** ''"Blood Sorcery"'' ''The Testament of Longinus'' is a [[{{Defictionalization}} defictionalized]] version of the Lancea Sanctum's holy book.
** ''Blood Sorcery''
delves into the secrets of Kindred blood magic.
** ''"Strange, ''Strange, Dead Love"'' Love'' is a guide to modifying the game for paranormal romance.
** ''"Vampire ''Vampire Translation Guide"'' Guide'' is a quick and dirty guide to converting between ''Requiem'' and ''[[TabletopGame/VampireTheMasquerade Masquerade]]''.Masquerade]]''.
* ''Blood and Smoke: The Strix Chronicle'' is basically ''Requiem'' second edition, an all-in-one core PDF rulebook with everything necessary to start a game, no other books required. It overhauls the rules and setting, bringing the mechanics in line with the rules update of ''[[TabletopGame/NewWorldOfDarkness The God-Machine Chronicle]]''.

Added: 585

Changed: 89

Is there an issue? Send a MessageReason:
None


** "Kiss of the Damned is the Clanbook of the Daeva which, besides giving a closer look at the Succubi, gives some tips on how to handle more mature topics, more especifically, sex.
** "Savage and Macabre" covers the Gangrel and presents a new (optional) mechanic for the Savages: The Red Surrender, a state of conciousness which boosts some characteristcs by relinquishing their grip on the Beast.
** "Shadows in the Dark" focus on the Mekhet. It also introduces an alternate form of Embrace: the Post-Mortem Embrace (allowing the Shadows to embrace corpses) and fleshes out the Shadow Cults, conspirancies and cults that influence the world in secrecy.
** "The Beast that Haunts the Blood" elaborates the Nosferatu and guides us on how to create Necropoli, underground structures in which the Haunts dwell.
** "Lords ove the Damned" details the Ventrue and describes Malkavia, a supernatural plague/magic curse which intensifies the vampire's insanity while providing a new Discipline: Dementation.
** "Ghouls" is about the blood slaves of the Vampires and how they live their tragic lives. It also introduces Ghoul Families and Mandragora (ghouled plants).
** The "Bloodlines" trilogy (The Chosen, The Hidden, The Legendary) covers yet more varieties of bloodline.
** The "Ancient" duology (Ancient Mysteries, Ancient Bloodlines) covers the past of vampire society and the vampire "race", as well as what happens to a vampire as it ages.
** The Night Horrors books specifically written for the Vampire line cover strange new forms of vampire (Wicked Dead) and particularly infamous and/or ancient vampires (Immortal Sinners).
** City of the Damned: New Orleans covers the World of Darkness's version of The Big Easy, particularly how it looks through the eyes of the vampires who claim it for their own. It shouldn't be confused with...
** Damnation City is about designing cities in the World of Darkness and how vampires can rule them.
** "The Blood" is the Player's Guide to Vampire: The Requiem.
** "Nomads" looks at Kindred who take up a nomadic lifestyle.
** "Coteries" looks at how and why groups of vampires get together.
** The "Requiem Chronicler's Guide" is a toolbox for building various types of chronicle.
** "The Danse Macabre" takes the toolbox to the next level, ranging from personal to global, and providing an array of new rules.
** "Mythologies" covers stories told amongst the undead about their possible origins, unique abilities and creatures that go bump in the night.
** "Requiem for Rome" and "Fall of the Camarilla" are a duology describing the last major vampire organisation and how it all fell apart during the collapse of the Roman Empire.

to:

** "Kiss ''"Kiss of the Damned Damned"'' is the Clanbook of the Daeva which, besides giving a closer look at the Succubi, gives some tips on how to handle more mature topics, more especifically, sex.
** "Savage ''"Savage and Macabre" Macabre"'' covers the Gangrel and presents a new (optional) mechanic for the Savages: The Red Surrender, a state of conciousness which boosts some characteristcs by relinquishing their grip on the Beast.
** "Shadows ''"Shadows in the Dark" Dark"'' focus on the Mekhet. It also introduces an alternate form of Embrace: the Post-Mortem Embrace (allowing the Shadows to embrace corpses) and fleshes out the Shadow Cults, conspirancies and cults that influence the world in secrecy.
** "The ''"The Beast that Haunts the Blood" Blood"'' elaborates the Nosferatu and guides us on how to create Necropoli, underground structures in which the Haunts dwell.
** "Lords ''"Lords ove the Damned" Damned"'' details the Ventrue and describes Malkavia, a supernatural plague/magic curse which intensifies the vampire's insanity while providing a new Discipline: Dementation.
** "Ghouls" ''"Ghouls"'' is about the blood slaves of the Vampires and how they live their tragic lives. It also introduces Ghoul Families and Mandragora (ghouled plants).
** The "Bloodlines" ''"Bloodlines"'' trilogy (The Chosen, The Hidden, The Legendary) covers yet more varieties of bloodline.
** The "Ancient" ''"Ancient"'' duology (Ancient Mysteries, Ancient Bloodlines) covers the past of vampire society and the vampire "race", as well as what happens to a vampire as it ages.
** The Night Horrors ''Night Horrors'' books specifically written for the Vampire line cover strange new forms of vampire (Wicked Dead) (''Wicked Dead'') and particularly infamous and/or ancient vampires (Immortal Sinners).
(''Immortal Sinners'').
** City ''City of the Damned: Damned'': New Orleans covers the World of Darkness's version of The Big Easy, particularly how it looks through the eyes of the vampires who claim it for their own. It shouldn't be confused with...
** Damnation City ''Damnation City'' is about designing cities in the World of Darkness and how vampires can rule them.
** "The Blood" ''"The Blood"'' is the Player's Guide to Vampire: The Requiem.
** "Nomads" ''"Nomads"'' looks at Kindred who take up a nomadic lifestyle.
** "Coteries" ''"Coteries"'' looks at how and why groups of vampires get together.
** The "Requiem ''"Requiem Chronicler's Guide" Guide"'' is a toolbox for building various types of chronicle.
** "The ''"The Danse Macabre" Macabre"'' takes the toolbox to the next level, ranging from personal to global, and providing an array of new rules.
** "Mythologies" ''"Mythologies"'' covers stories told amongst the undead about their possible origins, unique abilities and creatures that go bump in the night.
** "Requiem ''"Requiem for Rome" Rome"'' and "Fall ''"Fall of the Camarilla" Camarilla"'' are a duology describing the last major vampire organisation and how it all fell apart during the collapse of the Roman Empire.Empire.
* And then there are the PDF supplements.
**''"Ready-Made [=PCs=]"'' is ExactlyWhatItSaysOnTheTin, a set of ready-to-play characters.
**''"Invite Only"'' covers how to build Kindred social interactions and gatherings.
**''"New Wave Requiem"'' is a historical supplement for the 1980s.
**''"Blood Sorcery"'' delves into the secrets of Kindred blood magic.
**''"Strange, Dead Love"'' is a guide to modifying the game for paranormal romance.
**''"Vampire Translation Guide"'' is a quick and dirty guide to converting between ''Requiem'' and ''[[TabletopGame/VampireTheMasquerade Masquerade]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Vampire: The Requiem has a fair amount of sourcebooks.
** "Kiss of the Damned is the Clanbook of the Daeva which, besides giving a closer look at the Succubi, gives some tips on how to handle more mature topics, more especifically, sex.
** "Savage and Macabre" covers the Gangrel and presents a new (optional) mechanic for the Savages: The Red Surrender, a state of conciousness which boosts some characteristcs by relinquishing their grip on the Beast.
** "Shadows in the Dark" focus on the Mekhet. It also introduces an alternate form of Embrace: the Post-Mortem Embrace (allowing the Shadows to embrace corpses) and fleshes out the Shadow Cults, conspirancies and cults that influence the world in secrecy.
** "The Beast that Haunts the Blood" elaborates the Nosferatu and guides us on how to create Necropoli, underground structures in which the Haunts dwell.
** "Lords ove the Damned" details the Ventrue and describes Malkavia, a supernatural plague/magic curse which intensifies the vampire's insanity while providing a new Discipline: Dementation.
** "Ghouls" is about the blood slaves of the Vampires and how they live their tragic lives. It also introduces Ghoul Families and Mandragora (ghouled plants).
** The "Bloodlines" trilogy (The Chosen, The Hidden, The Legendary) covers yet more varieties of bloodline.
** The "Ancient" duology (Ancient Mysteries, Ancient Bloodlines) covers the past of vampire society and the vampire "race", as well as what happens to a vampire as it ages.
** The Night Horrors books specifically written for the Vampire line cover strange new forms of vampire (Wicked Dead) and particularly infamous and/or ancient vampires (Immortal Sinners).
** City of the Damned: New Orleans covers the World of Darkness's version of The Big Easy, particularly how it looks through the eyes of the vampires who claim it for their own. It shouldn't be confused with...
** Damnation City is about designing cities in the World of Darkness and how vampires can rule them.
** "The Blood" is the Player's Guide to Vampire: The Requiem.
** "Nomads" looks at Kindred who take up a nomadic lifestyle.
** "Coteries" looks at how and why groups of vampires get together.
** The "Requiem Chronicler's Guide" is a toolbox for building various types of chronicle.
** "The Danse Macabre" takes the toolbox to the next level, ranging from personal to global, and providing an array of new rules.
** "Mythologies" covers stories told amongst the undead about their possible origins, unique abilities and creatures that go bump in the night.
** "Requiem for Rome" and "Fall of the Camarilla" are a duology describing the last major vampire organisation and how it all fell apart during the collapse of the Roman Empire.

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