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Reclassifying.
Changed line(s) 3,4 (click to see context) from:
* NoExportForYou: While the first two games were released worldwide, the third game never made it to Europe.
** Thankfully, this has changed with the third game's release on Steam following its predecessors.
** Thankfully, this has changed with the third game's release on Steam following its predecessors.
to:
* NoExportForYou: LateExportForYou: While the first two games were released worldwide, the third game never made didn't make it to Europe.
** Thankfully, this has changed with the third game's releaseEurope until it was released on Steam following its predecessors.in 2018.
** Thankfully, this has changed with the third game's release
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Inspiration Nod is not a trivia trope.
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* InspirationNod: The customizable 'Rangs in the third game was based on the Materia system in 'Final Fantasy VII' to give the game a more RPG-like feel.
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None
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* WhatCouldHaveBeen: The second game was originally going to have a time travel plot, Betty and Duncan were a younger Di and Bri, and Karlos was supposed to be an older Julius. Probably might explain the dinosaurs.
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* WhatCouldHaveBeen: WhatCouldHaveBeen:
** The second game was originally going to have a time travel plot, Betty and Duncan were a younger Di and Bri, and Karlos was supposed to be an older Julius. Probably might explain the dinosaurs.
** The second game was originally going to have a time travel plot, Betty and Duncan were a younger Di and Bri, and Karlos was supposed to be an older Julius. Probably might explain the dinosaurs.
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Deleted line(s) 10 (click to see context) :
* TheWikiRule: [[https://tythetiger.fandom.com/wiki/Ty_the_Tasmanian_Tiger_Wiki Ty the Tasmanian Tiger Wiki]] and another [[https://tygame.fandom.com/wiki/Ty_Wiki Ty the Tasmanian Tiger Wiki]].
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None
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* WordOfGod: According to Steve Statamadias, whilst you never revisit Rainbow Cliffs after the first game, it is located by by the Bush Rescue HQ in Burramudgee.
to:
* WordOfGod: According to Steve Statamadias, whilst you never revisit Rainbow Cliffs after the first game, it is located by by the Bush Rescue HQ in Burramudgee.
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None
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** Thankfully, this has changed with the third game's release on Steam following it's predecessors.
to:
** Thankfully, this has changed with the third game's release on Steam following it's its predecessors.
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It's "a lot", not "alot".
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* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' (the pause status screen in the first game especially bears uncanny resemblance to that game's version) and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.
to:
* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' (the pause status screen in the first game especially bears uncanny resemblance to that game's version) and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot a lot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot a lot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.
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None
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* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.
to:
* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' (the pause status screen in the first game especially bears uncanny resemblance to that game's version) and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.