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Changed: 56

Removed: 98

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Reclassifying.


* NoExportForYou: While the first two games were released worldwide, the third game never made it to Europe.
** Thankfully, this has changed with the third game's release on Steam following its predecessors.

to:

* NoExportForYou: LateExportForYou: While the first two games were released worldwide, the third game never made didn't make it to Europe.
** Thankfully, this has changed with the third game's release
Europe until it was released on Steam following its predecessors.in 2018.
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Inspiration Nod is not a trivia trope.


* InspirationNod: The customizable 'Rangs in the third game was based on the Materia system in 'Final Fantasy VII' to give the game a more RPG-like feel.

Added: 196

Changed: 194

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* WhatCouldHaveBeen: The second game was originally going to have a time travel plot, Betty and Duncan were a younger Di and Bri, and Karlos was supposed to be an older Julius. Probably might explain the dinosaurs.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The second game was originally going to have a time travel plot, Betty and Duncan were a younger Di and Bri, and Karlos was supposed to be an older Julius. Probably might explain the dinosaurs.

Removed: 193

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* TheWikiRule: [[https://tythetiger.fandom.com/wiki/Ty_the_Tasmanian_Tiger_Wiki Ty the Tasmanian Tiger Wiki]] and another [[https://tygame.fandom.com/wiki/Ty_Wiki Ty the Tasmanian Tiger Wiki]].
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* WordOfGod: According to Steve Statamadias, whilst you never revisit Rainbow Cliffs after the first game, it is located by by the Bush Rescue HQ in Burramudgee.

to:

* WordOfGod: According to Steve Statamadias, whilst you never revisit Rainbow Cliffs after the first game, it is located by by the Bush Rescue HQ in Burramudgee.
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None


** Thankfully, this has changed with the third game's release on Steam following it's predecessors.

to:

** Thankfully, this has changed with the third game's release on Steam following it's its predecessors.
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It's "a lot", not "alot".


* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' (the pause status screen in the first game especially bears uncanny resemblance to that game's version) and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.

to:

* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' (the pause status screen in the first game especially bears uncanny resemblance to that game's version) and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot a lot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot a lot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.

to:

* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' (the pause status screen in the first game especially bears uncanny resemblance to that game's version) and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.

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