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The term fourth party has no confirmed definition anywhere and varies too much. I added a much cleaner version of it so it's at least accurate to what was said, via a minor change. I don't know if has enough clarity, though?


** Online, tons of people have used made-up rules (often called "fanrules") as reasons why a particular character "couldn't" or "wouldn't" be added to ''Ultimate''. The only rule Sakurai gave is "no fourth-parties" (i.e. all characters have to either be from a video game, or be significant to gaming like R.O.B.), but a casual perusal of Discord servers, Twitter, and any other online gathering place will show people saying characters can't be made playable in the game for reasons like "only appearing in one game" (in spite of several characters who fit this criteria, like Ness, Ice Climbers, Lucas, and Duck Hunt already being playable), "being a Spirit, Assist Trophy, or Mii costume" (Spirits deconfirming was shot down with Min Min in the second pass and, as many have pointed out, lots of popular characters are both playable and have a Mii costume based on them, though people still argued that post-launch spirits and DLC costumes--especially those bundled with a song--were off the table as they would've been saved for a character otherwise), "their aesthetic clashing with the game" (despite there being all sorts of characters ranging from cartoony to realistic to outright blocky in the roster, and even a character who is two-dimensional), "not having moveset potential" (in a [[https://sourcegaming.info/2020/03/09/this-is-my-role-sakurais-famitsu-column-vol-598/ Famitsu column]], Sakurai shot this one down) or "not being well-known by the ''Smash'' fandom and/or general public" (this was also discredited by Sakurai in "Mr. Sakurai Presents "Terry Bogard"", where he said "whether or not the character is fun to play as is more important than whether the character is new or old, or whether the character is recognizable to everyone").

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** Online, tons of people have used made-up rules (often called "fanrules") as reasons why a particular character "couldn't" or "wouldn't" be added to ''Ultimate''. The only rule Sakurai gave is "no fourth-parties" (i.e. all "No characters have to either be from a video game, or be significant to gaming manga/anime"(and later used examples like R.O.B.), Spongebob to make it clearer it meant non-video game characters), but a casual perusal of Discord servers, Twitter, and any other online gathering place will show people saying characters can't be made playable in the game for reasons like "only appearing in one game" (in spite of several characters who fit this criteria, like Ness, Ice Climbers, Lucas, and Duck Hunt already being playable), "being a Spirit, Assist Trophy, or Mii costume" (Spirits deconfirming was shot down with Min Min in the second pass and, as many have pointed out, lots of popular characters are both playable and have a Mii costume based on them, though people still argued that post-launch spirits and DLC costumes--especially those bundled with a song--were off the table as they would've been saved for a character otherwise), "their aesthetic clashing with the game" (despite there being all sorts of characters ranging from cartoony to realistic to outright blocky in the roster, and even a character who is two-dimensional), "not having moveset potential" (in a [[https://sourcegaming.info/2020/03/09/this-is-my-role-sakurais-famitsu-column-vol-598/ Famitsu column]], Sakurai shot this one down) or "not being well-known by the ''Smash'' fandom and/or general public" (this was also discredited by Sakurai in "Mr. Sakurai Presents "Terry Bogard"", where he said "whether or not the character is fun to play as is more important than whether the character is new or old, or whether the character is recognizable to everyone").

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* AnimationLeadTime: The game, due to having a short development period and having many of its planned contents decided almost from the beginning, got hit by this in various fronts:
** Despite ''VideoGame/Splatoon2'' coming out a year and a half before ''Ultimate'', ''VideoGame/{{Splatoon}}'' content is almost entirely based on the first game, with ''2'''s inclusion being limited to a pair of Mii costumes and content taken directly from the original game (such as music and spirits). Notably, the Inkling character itself has zero reference to the second game, with their Final Smash being a move that was cut altogether from the sequels.
** The base roster and first set of DLC in ''Ultimate'' were locked in before the release dates of ''VideoGame/{{ARMS}}'' and ''VideoGame/XenobladeChronicles2'', so they had to compromise by representing them with Mii costumes, spirits, and music. Characters and extra content overall from both games were eventually included in the second set of DLC.
** Many of the DLC characters took years of negotiating to include, and as a result not all of them are portrayed in a manner that corresponded to then-current developments. For instance, [[Franchise/KingdomHearts Sora]], who was released in 2021 but in negotiations since the Smash Ballot in 2015, only minimally references ''VideoGame/KingdomHeartsIII'', which was released in 2019.


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* ProductionLeadTime: The game, due to having a short development period and having many of its planned contents decided almost from the beginning, got hit by this in various fronts:
** Despite ''VideoGame/Splatoon2'' coming out a year and a half before ''Ultimate'', ''VideoGame/{{Splatoon}}'' content is almost entirely based on the first game, with ''2'''s inclusion being limited to a pair of Mii costumes and content taken directly from the original game (such as music and spirits). Notably, the Inkling character itself has zero reference to the second game, with their Final Smash being a move that was cut altogether from the sequels.
** The base roster and first set of DLC in ''Ultimate'' were locked in before the release dates of ''VideoGame/{{ARMS}}'' and ''VideoGame/XenobladeChronicles2'', so they had to compromise by representing them with Mii costumes, spirits, and music. Characters and extra content overall from both games were eventually included in the second set of DLC.
** Many of the DLC characters took years of negotiating to include, and as a result not all of them are portrayed in a manner that corresponded to then-current developments. For instance, [[Franchise/KingdomHearts Sora]], who was released in 2021 but in negotiations since the Smash Ballot in 2015, only minimally references ''VideoGame/KingdomHeartsIII'', which was released in 2019.
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*** Despite ''VideoGame/Splatoon2'' coming out a year and a half before ''Ultimate'', ''VideoGame/{{Splatoon}}'' content is almost entirely based on the first game, with ''2'''s inclusion being limited to a pair of Mii costumes and content taken directly from the original game (such as music and spirits). Notably, the Inkling character itself has zero reference to the second game, with their Final Smash being a move that was cut altogether from the sequels.
*** The base roster and first set of DLC in ''Ultimate'' were locked in before the release dates of ''VideoGame/{{ARMS}}'' and ''VideoGame/XenobladeChronicles2'', so they had to compromise by representing them with Mii costumes, spirits, and music. Characters and extra content overall from both games were eventually included in the second set of DLC.
*** Many of the DLC characters took years of negotiating to include, and as a result not all of them are portrayed in a manner that corresponded to then-current developments. For instance, [[Franchise/KingdomHearts Sora]], who was released in 2021 but in negotiations since the Smash Ballot in 2015, only minimally references ''VideoGame/KingdomHeartsIII'', which was released in 2019.

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*** ** Despite ''VideoGame/Splatoon2'' coming out a year and a half before ''Ultimate'', ''VideoGame/{{Splatoon}}'' content is almost entirely based on the first game, with ''2'''s inclusion being limited to a pair of Mii costumes and content taken directly from the original game (such as music and spirits). Notably, the Inkling character itself has zero reference to the second game, with their Final Smash being a move that was cut altogether from the sequels.
*** ** The base roster and first set of DLC in ''Ultimate'' were locked in before the release dates of ''VideoGame/{{ARMS}}'' and ''VideoGame/XenobladeChronicles2'', so they had to compromise by representing them with Mii costumes, spirits, and music. Characters and extra content overall from both games were eventually included in the second set of DLC.
*** ** Many of the DLC characters took years of negotiating to include, and as a result not all of them are portrayed in a manner that corresponded to then-current developments. For instance, [[Franchise/KingdomHearts Sora]], who was released in 2021 but in negotiations since the Smash Ballot in 2015, only minimally references ''VideoGame/KingdomHeartsIII'', which was released in 2019.
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Grammar


* CreatorBacklash: Downplayed. Tetsuya Nomura reveals it was him not Disney who against adding Sora as a character in ''Super Smash Bros. Ultimate'' as he felt it would go against the lore of ''Franchise/KingdomHearts''. However he mentions he was pleased with the positive reception Sora received upon his inclusion.

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* CreatorBacklash: Downplayed. Tetsuya Nomura reveals it was him not instead of Disney who was against adding Sora as a character in ''Super Smash Bros. Ultimate'' Ultimate'', as he felt it would go against the lore of ''Franchise/KingdomHearts''. However However, he mentions he was pleased with the positive reception Sora received upon his inclusion.
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* CreatorBacklash: Downplayed. Tetsuya Nomura reveals it was him not Disney who against adding Sora as a character in ''Super Smash Bros. Ultimate'' as he felt it would go against the lore of ''Franchise/KingdomHearts''. However he mentions he was pleased with the positive reception Sora received upon his inclusion.
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Crosswicking

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* AnimationLeadTime: The game, due to having a short development period and having many of its planned contents decided almost from the beginning, got hit by this in various fronts:
*** Despite ''VideoGame/Splatoon2'' coming out a year and a half before ''Ultimate'', ''VideoGame/{{Splatoon}}'' content is almost entirely based on the first game, with ''2'''s inclusion being limited to a pair of Mii costumes and content taken directly from the original game (such as music and spirits). Notably, the Inkling character itself has zero reference to the second game, with their Final Smash being a move that was cut altogether from the sequels.
*** The base roster and first set of DLC in ''Ultimate'' were locked in before the release dates of ''VideoGame/{{ARMS}}'' and ''VideoGame/XenobladeChronicles2'', so they had to compromise by representing them with Mii costumes, spirits, and music. Characters and extra content overall from both games were eventually included in the second set of DLC.
*** Many of the DLC characters took years of negotiating to include, and as a result not all of them are portrayed in a manner that corresponded to then-current developments. For instance, [[Franchise/KingdomHearts Sora]], who was released in 2021 but in negotiations since the Smash Ballot in 2015, only minimally references ''VideoGame/KingdomHeartsIII'', which was released in 2019.
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None


** Zelda and Sheik are now voiced by Creator/AyumiFujimura (reprising her role as Zelda from ''A Link Between Worlds'') rather than Jun Mizusawa. For a brief moment in the English World of Light introduction, Zelda is voiced by Brandy Kopp as well.

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** Zelda and Sheik are now voiced by Creator/AyumiFujimura (reprising her role as Zelda from ''A Link Between Worlds'') rather than Jun Mizusawa. For a brief moment in the English World of Light introduction, Zelda is voiced by Brandy Kopp as well. For the case of the ''Link to the Past'' Zelda, Ayumi replaces Creator/MarikoKouda, who played this incarnation of Zelda in VideoGame/TheLegendOfZeldaAncientStoneTablets and ''The Legend of Zelda: Sound and Drama''.
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Names The Same is no longer a trope


* NamesTheSame:
** There's Sora, the main character of ''Franchise/KingdomHearts'' and last DLC character in this game; and Sora, Ltd., the game's development studio. Sakurai acknowledged this in Sora's reveal, and explained that the word is Japanese for sky.
** Both this game and ''VideoGame/Injustice2'' have a Joker and a Robin in their rosters.
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** ''VideoGame/OctopathTraveler'' was released July 13, 2018, with a Spirit Event for the game planned for July 10-15, 2020.

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** ''VideoGame/OctopathTraveler'' was released July 13, 2018, with and a Spirit Event for the game planned for occured July 10-15, 2020.



** The reason that Cloud [[NoDubForYou still isn't dubbed in English]] is because Cloud's English voice actor prior to 2020, Steve Burton, is a union member and the game's dub is a non-union project. Other union actors who appear in the game get around this by using pseudonyms or [[UncreditedRole not appearing in the credits]], but Burton's contract required that (a) he [[VideoGame/FinalFantasyVIIRemake used to be]] the only one who could voice Cloud in English, and (b) that he must be credited using his real name in any project he appears in before he got replaced by Creator/CodyChristian. Furthermore, the Creator/CrispinGlover Rule in the SAG-AFTRA collective bargaining agreement prevented Square Enix and Nintendo from just [[FakeShemp re-using Burton's archived audio of Cloud from past appearances]] without paying a ridiculously large amount of money. All of these rules and red tape combined make it impossible for Steve Burton to voice Cloud in ''Smash'', in any shape or form and this is unlikely to change any time soon, as Yoshinori Kitase has confirmed Cody Christian will only be Cloud's voice actor in ''VideoGame/FinalFantasyVIIRemake'' and no other project.

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** The reason that Cloud [[NoDubForYou still isn't dubbed in English]] is because Cloud's English voice actor prior to 2020, Steve Burton, is a union member and the game's dub is a non-union project. Other union actors who appear in the game get around this by using pseudonyms or [[UncreditedRole not appearing in the credits]], but Burton's contract required that (a) he [[VideoGame/FinalFantasyVIIRemake used to be]] the only one who could voice Cloud in English, and (b) that he must be credited using his real name in any project he appears in before he got replaced by Creator/CodyChristian. Furthermore, the Creator/CrispinGlover Rule in the SAG-AFTRA collective bargaining agreement prevented Square Enix and Nintendo from just [[FakeShemp re-using Burton's archived audio of Cloud from past appearances]] without paying a ridiculously large amount of money. All of these rules and red tape combined make it impossible for Steve Burton to voice Cloud in ''Smash'', in any shape or form and this is unlikely to change any time soon, as Yoshinori Kitase has confirmed Cody Christian will only be Cloud's voice actor in ''VideoGame/FinalFantasyVIIRemake'' and its sequels and no other project.projects.

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Talking To Himself has been split into Acting For Two.


* ActingForTwo:
** In English, Creator/DavidVincent voices both Male Robin and Richter Belmont.
** Creator/YuriLowenthal voices both Marth and Alucard.
** As always, Creator/CharlesMartinet voices Mario, Luigi, Dr. Mario, Wario, and Waluigi.
** Creator/MakikoOhmoto is once again Kirby (in all regions), Ness (in all regions), and Viridi (in Japanese).
** Creator/XanderMobus returns as the Announcer and Master & Crazy Hand, and reprises his role as [[VideoGame/Persona5 Joker]], while Creator/JunFukuyama (who already plays Roy in Japanese) reprises as Joker as well. This marks the first time the voice actor of Master Hand shares a role with another member of the roster.
** Creator/IkueOtani voices both Pikachu (in all regions) and Morgana (in Japanese).
** Billy Bob Thompson now voices the male Pokémon Trainer, as well as Greninja.
** Brandy Kopp voices both Palutena and Zelda (though the latter only in the World of Light cutscene).
** Creator/TravisWillingham reprises his roles as [[Franchise/SonicTheHedgehog Knuckles]] and [[Franchise/StreetFighter Guile]], albeit through voice clips for most of them.
** Banjo and Kazooie are both voiced by Chris Sutherland.
** Creator/CassandraLeeMorris voices both Morgana and Sothis.
** In both English and Japanese respectively, Creator/MatthewMercer and Creator/TomokazuSugita voice [[VideoGame/FireEmblemAwakening Chrom]] and [[VideoGame/Persona5 Yusuke Kitagawa]]. As a nod to this, Yusuke's spirit battle has you battle Chrom.
** Creator/ShinoShimoji and Creator/SkyeBennett voice both Pyra and Mythra.
** A majority of the Mii Fighter voices share Japanese voice actors with important characters: Type 1 (Creator/YujiKishi) is Ken, Type 3 (Takashi Ohara) is Fox, Type 4 (Creator/AyumiFujimura) is Zelda and Sheik, Type 5 (Creator/RyotaroOkiayu) is Alucard and Zero, Type 6 (Creator/MakikoOhmoto) is Kirby, Ness, Lyn and Viridi, Type 7 (Michihiko Hagi) is Ike, Type 8 (Creator/MinamiTakayama) is Pit, Dark Pit and Knuckle Joe, Type 9 (Creator/HideoIshikawa) is Simon and Type 11 (Creator/KiyoyukiYanada) is Richter.



* TalkingToHimself:
** In English, Creator/DavidVincent voices both Male Robin and Richter Belmont.
** Creator/YuriLowenthal voices both Marth and Alucard.
** As always, Creator/CharlesMartinet voices Mario, Luigi, Dr. Mario, Wario, and Waluigi.
** Creator/MakikoOhmoto is once again Kirby (in all regions), Ness (in all regions), and Viridi (in Japanese).
** Creator/XanderMobus returns as the Announcer and Master & Crazy Hand, and reprises his role as [[VideoGame/Persona5 Joker]], while Creator/JunFukuyama (who already plays Roy in Japanese) reprises as Joker as well. This marks the first time the voice actor of Master Hand shares a role with another member of the roster.
** Creator/IkueOtani voices both Pikachu (in all regions) and Morgana (in Japanese).
** Billy Bob Thompson now voices the male Pokémon Trainer, as well as Greninja.
** Brandy Kopp voices both Palutena and Zelda (though the latter only in the World of Light cutscene).
** Creator/TravisWillingham reprises his roles as [[Franchise/SonicTheHedgehog Knuckles]] and [[Franchise/StreetFighter Guile]], albeit through voice clips for most of them.
** Banjo and Kazooie are both voiced by Chris Sutherland.
** Creator/CassandraLeeMorris voices both Morgana and Sothis.
** In both English and Japanese respectively, Creator/MatthewMercer and Creator/TomokazuSugita voice [[VideoGame/FireEmblemAwakening Chrom]] and [[VideoGame/Persona5 Yusuke Kitagawa]]. As a nod to this, Yusuke's spirit battle has you battle Chrom.
** Creator/ShinoShimoji and Creator/SkyeBennett voice both Pyra and Mythra.
** A majority of the Mii Fighter voices share Japanese voice actors with important characters: Type 1 (Creator/YujiKishi) is Ken, Type 3 (Takashi Ohara) is Fox, Type 4 (Creator/AyumiFujimura) is Zelda and Sheik, Type 5 (Creator/RyotaroOkiayu) is Alucard and Zero, Type 6 (Creator/MakikoOhmoto) is Kirby, Ness, Lyn and Viridi, Type 7 (Michihiko Hagi) is Ike, Type 8 (Creator/MinamiTakayama) is Pit, Dark Pit and Knuckle Joe, Type 9 (Creator/HideoIshikawa) is Simon and Type 11 (Creator/KiyoyukiYanada) is Richter.

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* NamesTheSame: There's Sora, the main character of ''Franchise/KingdomHearts'' and last DLC character in this game; and Sora, Ltd., the game's development studio. Sakurai acknowledged this in Sora's reveal, and explained that the word is Japanese for sky.

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* NamesTheSame: NamesTheSame:
**
There's Sora, the main character of ''Franchise/KingdomHearts'' and last DLC character in this game; and Sora, Ltd., the game's development studio. Sakurai acknowledged this in Sora's reveal, and explained that the word is Japanese for sky.sky.
** Both this game and ''VideoGame/Injustice2'' have a Joker and a Robin in their rosters.
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The KH designs of the Final Fantasy characters aren't owned by Disney but rather Square, as confirmed by Tetsuya Nomura. Smash has always been known for its lack of DLC costumes so this is the most likely explanation as to why they're absent.


* ExiledFromContinuity: Presumably due to legal reasons (and most of them not originating from video games), other than Sakurai namedropping Maleficent during the presentation to explain Hollow Bastion’s history, some brief gameplay footage and Sora’s keychain still being a Mickey Mouse emblem, no other Creator/{{Disney}} characters or indica appear in the ''Franchise/KingdomHearts'' DLC proper. Disney characters are even removed from the stained glass in Dive to the Heart. The same applies to ''Kingdom Hearts'' versions of the ''VideoGame/FinalFantasy'' characters.

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* ExiledFromContinuity: Presumably due to legal reasons (and most of them not originating from video games), other than Sakurai namedropping Maleficent during the presentation to explain Hollow Bastion’s history, some brief gameplay footage and Sora’s keychain still being a Mickey Mouse emblem, no other Creator/{{Disney}} characters or indica appear in the ''Franchise/KingdomHearts'' DLC proper. Disney characters are even removed from the stained glass in Dive to the Heart. The same applies to ''Kingdom Hearts'' versions of the ''VideoGame/FinalFantasy'' characters.
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Up to Eleven is now defunct


** Two weeks before the release day, the ''[[UpToEleven entire]]'' game, including the FinalBoss, was leaked onto the internet thanks to Nintendo sending early copies to a Mexican mom-and-pop store that ended up selling it prematurely, and was able to be illegally downloaded from online.

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** Two weeks before the release day, the ''[[UpToEleven entire]]'' entire game, including the FinalBoss, was leaked onto the internet thanks to Nintendo sending early copies to a Mexican mom-and-pop store that ended up selling it prematurely, and was able to be illegally downloaded from online.
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None


** The [[VideoGame/{{Splatoon}} Inklings]] of both genders are voiced by Yuki Tsujii, a man, albeit through a rather heavy voice filter.

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** The [[VideoGame/{{Splatoon}} [[Franchise/{{Splatoon}} Inklings]] of both genders are voiced by Yuki Tsujii, a man, albeit through a rather heavy voice filter.
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None


** While in his livestream, Sakurai stated that there would be no music from the original ''VideoGame/{{Minecraft}}'' because the music in that game was "too relaxing", elsewhere he's alluded to other issues leading to the omission. The classic Music/{{C418}} composed tracks are likely absent due to him personally holding the song's rights (having refused to give them to Microsoft), leading to rights issues, though why the later Lena Raine composed tracks are completely missing isn't known.

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** While in his livestream, Sakurai stated that there would be no music from the original ''VideoGame/{{Minecraft}}'' because the music in that game was "too relaxing", elsewhere he's alluded to other issues leading to the omission. The classic Music/{{C418}} composed tracks are likely absent due to him personally holding the his song's publishing rights (having refused declined to give them to Microsoft), leading to rights issues, complications for re-licencing them, though why the later Lena Raine composed tracks (which in contrast are completely owned by Microsoft) are also missing isn't known.
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None


** While in his livestream, Sakurai stated that there would be no music from the original ''VideoGame/{{Minecraft}}'' because the music in that game was "too relaxing", elsewhere he's alluded to other issues leading to the omission. Given that the original ''Minecraft'' has a community-made soundtrack with contributions from numerous composers, it's likely the licensing and royalty complications were at the very least a contributing factor.

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** While in his livestream, Sakurai stated that there would be no music from the original ''VideoGame/{{Minecraft}}'' because the music in that game was "too relaxing", elsewhere he's alluded to other issues leading to the omission. Given that the original ''Minecraft'' has a community-made soundtrack with contributions from numerous composers, it's The classic Music/{{C418}} composed tracks are likely absent due to him personally holding the licensing and royalty complications were at song's rights (having refused to give them to Microsoft), leading to rights issues, though why the very least a contributing factor.later Lena Raine composed tracks are completely missing isn't known.
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Mythra is the original form of the pair. While Pneuma is thier original name, the ascended form itself is not a secret original personality and is instead of fusion of both Mythra and Pyra's personalities.


** A spirit from ''VideoGame/XenobladeChronicles2'' appears under the name "Pneuma". This character, [[spoiler:Pyra and Mythra's]] original form, is only called this once in reflection by the Architect, and this is never treated in-game as their proper name. The name was, however, commonly used by fans to differentiate her from her other forms.

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** A spirit from ''VideoGame/XenobladeChronicles2'' appears under the name "Pneuma". This character, [[spoiler:Pyra and Mythra's]] original combined form, is only called this once in reflection by the Architect, and this is never treated in-game as their proper name. The name was, however, commonly used by fans to differentiate her from her other forms.
Tabs MOD

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not trivia


* ImageSource:
** BlackBeadEyes (top right)
** CommercialSwitcheroo
** CuteApproachesCamera
** DittoFighter
** DubNameChange
** LethalJokeCharacter
** MistakenForGranite
** [[OneSteveLimit.VideoGames One Steve Limit (Video Games)]]
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** Kazuya has only his Japanese voice, provided by Masanori Shinohara. While he has had a few English voice actors in the past (with [[Creator/KyleHebert one of them]] in this game), ''Tekken'' games have the characters speak BilingualDialogue where more often than not each character speaks their native tongue, so keeping Kazuya with only his Japanese voice makes sense.

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** Kazuya has only his Japanese voice, provided by Masanori Shinohara. While he has had a few English voice actors in the past (with [[Creator/KyleHebert one of them]] in this game), ''Tekken'' games have the characters speak BilingualDialogue where where, more often than not not, each character speaks their native tongue, so keeping Kazuya with only his Japanese voice makes sense.
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None


** Kazuya has only his Japanese voice, provided by Masanori Shinohara. While he has had a few English voice actors in the past (with [[Creator/KyleHebert one of them]] in this game), ''Tekken'' games have the characters speak BilingualDialogue, so keeping Kazuya with only his Japanese voice makes sense.

to:

** Kazuya has only his Japanese voice, provided by Masanori Shinohara. While he has had a few English voice actors in the past (with [[Creator/KyleHebert one of them]] in this game), ''Tekken'' games have the characters speak BilingualDialogue, BilingualDialogue where more often than not each character speaks their native tongue, so keeping Kazuya with only his Japanese voice makes sense.
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None

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** At some point before or during ''Ultimate''[='=]s development, Creator/{{WayForward|Technologies}} decided to email to Nintendo two company-grade [=PNGs=] of VideoGame/{{Shantae}} and Risky Boots, saying that they could do whatever they wanted with them. Nintendo's response was to convert them into Spirits in ''Ultimate'', which [=WayForward=] never found out about until after the game was released.
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** The English and Japanese cast of ''VideoGame/Persona5'' return for ''Ultimate'', which includes Creator/XanderMobus[=/=]Creator/JunFukuyama as Joker, Creator/CassandraLeeMorris[=/=]Creator/IkueOhtani as Morgana, Creator/MaxMittelman[=/=]Creator/MamoruMiyano as Ryuji, Creator/ErikaHarlacher[=/=]Creator/NanaMizuki as Ann, Creator/MatthewMercer[=/=]Creator/TomokazuSugita as Yusuke, Creator/CheramiLeigh[=/=]Creator/RinaSato as Makoto, Creator/EricaLindbeck[=/=]Creator/AoiYuuki as Futaba and Creator/XantheHuynh[=/=]Creator/HarukaTomatsu as Haru.

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** The English and Japanese cast of ''VideoGame/Persona5'' return for ''Ultimate'', which includes Creator/XanderMobus[=/=]Creator/JunFukuyama as Joker, Creator/CassandraLeeMorris[=/=]Creator/IkueOhtani Creator/CassandraLeeMorris[=/=]Creator/IkueOtani as Morgana, Creator/MaxMittelman[=/=]Creator/MamoruMiyano as Ryuji, Creator/ErikaHarlacher[=/=]Creator/NanaMizuki as Ann, Creator/MatthewMercer[=/=]Creator/TomokazuSugita as Yusuke, Creator/CheramiLeigh[=/=]Creator/RinaSato as Makoto, Creator/EricaLindbeck[=/=]Creator/AoiYuuki as Futaba and Creator/XantheHuynh[=/=]Creator/HarukaTomatsu as Haru.
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Trivia cannot be played with


** Inverted one time when Sakurai stated right after the August 2018 Direct not to expect as much of a bonanza after that showing. Fans thought he was lying and that he was going to do the opposite and reveal a huge swathe of characters, culminating in the Grinch hoax. Turned out Sakurai didn't lie.
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** The Hero from ''VideoGame/DragonQuestXI'' is also not dubbed despite having a prior English voice actor; however, it's less of a big deal in his case since [[NonDubbedGrunts his only vocalizations are grunts.]]

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** The Hero from ''VideoGame/DragonQuestXI'' is also not dubbed despite having a prior English voice actor; however, actor, Rasmus Hardiker. However, it's less of a big deal in his case since [[NonDubbedGrunts his only vocalizations are grunts.]]
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** Incineroar is voiced in Japanese by Creator/UnshoIshizuka, who died of esophageal cancer 4 months before the release of ''Ultimate''. Archived audio of Ishizuka as Heihachi Mishima in various ''Franchise/{{Tekken}}'' games is also used for Heihachi's appearance in Mishima Dojo.

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** Incineroar is voiced in Japanese by Creator/UnshoIshizuka, who died of esophageal cancer 4 months before the release of ''Ultimate''. Archived audio of Ishizuka as [[Franchise/{{Tekken}} Heihachi Mishima in various ''Franchise/{{Tekken}}'' games Mishima]] from ''Tekken Tag Tournament 2'' (which were later recycled from ''7'' onwards) is also used for Heihachi's appearance in the Mishima Dojo.Dojo stage.
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Moving to YMMV, with the one section becoming Development Heaven.


* DoingItForTheArt:
** Masahiro Sakurai fought tooth and nail to get every single fighter back for ''Ultimate''; re-securing the rights to all the third-party characters and songs, in particular, was the hardest part, but he and the team were able to do it.
** Grant Kirkhope had to redo his remix track for Spiral Mountain ''12 times'' before he finally got a satisfying result, since he normally has a difficult time revisiting older songs he's composed.
** When Sakurai's staff went to SNK for approval of selected songs from their game library to come with Terry, 50 of them were proposed with the prospect that an amount between 10 and 20 would make the cut. They gave the OK to ''every single one of them''. As a result, ''Fatal Fury'', or rather, SNK collectively (via the representation of ''The King of Fighters'', ''Alpha Mission'', ''VideoGame/{{Athena}}'', ''VideoGame/PsychoSoldier'', ''VideoGame/ArtOfFighting'', ''VideoGame/SamuraiShodown'', ''VideoGame/IkariWarriors'' and ''VideoGame/MetalSlug'') has the most amount of music for a DLC and third-party franchise and the third most amount of music available for any given franchise in the game, only losing out to ''Mario'' and ''Fire Emblem''.
** To accommodate for the ''VideoGame/{{Minecraft}}'' characters' [[MechanicallyUnusualFighter unusual playstyle]], Sakurai and his team actually went back and altered the programming of ''every other stage in the game''.
** Due to Pneuma lacking any existing official artwork, Masatsugu Saito drew an exclusive illustration for her spirit. In addition, Sakurai entrusted Pyra and Mythra's reveal trailer to Monolith Soft, to keep authenticity.
** Sakurai and the team didn't want to simply put Kazuya in the game and be done with it. They wanted to replicate the feel of playing as a ''Tekken'' character which was quite a difficult task. They finally managed to find a sweetspot where Kazuya feels like he plays like in his own games without being gimped in ''Smash''.
** [[Franchise/KingdomHearts Sora]] takes this to another level.
*** All of his main outfits in the games are available as the different player skins. It then went even further when it was revealed that those outfits all would get alternate skins based on various drive forms in the series... except for the original, which instead has the Timeless River look on it. Sakurai himself even notes that no other character in the game has so many different outfits.
*** Just getting Sora was "a huge undertaking", according to Masahiro Sakurai. It required both some luck (Sakurai just so happening to run into a Disney executive at an awards show), and a lot of negotiation. Disney is infamous for being fiercely protective of its intellectual properties, and turned Sakurai down at least once; in Sora's reveal video, it was mentioned that Sora was the most requested fighter on the Smash Bros. Fighter Ballot. Sakurai and his team had to repeatedly negotiate for almost six years before Disney finally agreed to let Sora be included in ''Smash''.



* FanNickname:
** Some refer to the Battlefield Forms of each stage as their Alpha Forms, as a complement to their Final Destination Forms being called their Omega Forms.
** "Echoes Fighter" for Dark Samus, due to her [[VideoGame/MetroidPrime2Echoes game of origin]] and that she was able to create duplicates of herself called "Echoes" in ''VideoGame/MetroidPrime3Corruption''.
** King K. Rool has been called "the true ''Smash'' Ballot winner" due to Sakurai mentioning his popularity in the ''3DS/Wii U'' ballot, and how suspicious some fans were of Bayonetta's DarkHorseVictory in that poll. It was later proven incorrect by Sakurai himself; during Sora's fighter presentation, Sakurai admits that he had scored the most points out of any character listed, which has caused the nickname to transfer to him instead.
** With the far-reaching MassiveMultiplayerCrossover that seems to grow even more with each new announcement, ''Ultimate'' itself is playfully called "Video Games: The Video Game".
** A few fans have nicknamed the Piranha Plant either "[[Film/LittleShopOfHorrors Audrey]]" or "[[WesternAnimation/PhineasAndFerb Planty]]". [[OnlyOneName Plant]] is also common.
** After the [[KillEmAll infamous]] "World of Light" trailer was released, many took to calling this game "''Super Smash Bros.: [[Film/AvengersInfinityWar Infinity War]]''".
** The Adventure Mode intro's heavy focus on Kirby, as well as a theme song that sounds like it came straight from [[Anime/KirbyRightBackAtYa his anime]] and a villain that would fit right in on Pop Star, earned the mode the unofficial title of "''Kirby and the World of Light''". This nickname has only been reinforced by the release of the game, as the mode turns out to feature [[spoiler:Marx]] as a boss and has [[spoiler:a ''[[BigBadDuumvirate second]]'' [[BigBadEnsemble primary villain]] who ''[[EldritchAbomination also]]'' would be in good company with Kirby's RoguesGallery]].
** [[spoiler:While the second major overworld level in Adventure Mode is officially known as "The Dark Realm", many players have taken to calling it the "World of Dark" to contrast the "World of Light".]]
** The Lariat that Incineroar throws on a successful Alolan Whip results in the receiver taking a really violent hit to the neck, chin, or face. Several nicknames can apply here such as "Guillotine", "Necksnapper", "Jawbreaker", and "Facesmasher".
** As if the sudden inclusion of [[FountainOfMemes Piranha Plant]] wasn't ridiculous enough, the players who picked it as a main like to kick it up by just calling it "Plant" and the people who play it the "Plant Gang". Some also refer to Ivysaur as a part of the Plant Gang, due to its typing.
** One of Joker's possible stances while firing his gun has him spin in mid-air while shooting downwards. The competitive community proceeded to nickname this move "[[VideoGame/DevilMayCry Rainstorm]]". Even more hilarity ensues when one realizes how much of Joker's pre-existing moveset is nearly similar to that of Dante's.
** The Erdrick alt for Hero has inevitably been called "[[Franchise/DragonBall Goku]]" by many people, due to the resemblance between the two as a result of Creator/AkiraToriyama having designed both. The Luminary default and Solo alt have also been called "Android 17" and "Trunks" for similar reasons.
** Some refer to Terry Bogard as "Hat Ken", either intentionally because of the physical similarities to Ken or because [[AccidentalMisnaming they forgot his name]].
** Byleth's down special is referred to as the "Warlock Axe", since, mechanically, it's basically Ganondorf's Warlock Punch, but in the form of an overhead axe swing. Because it's an overhead swing that's mechanically like the Warlock Punch, it's also been referred to as the "Warlock Doriyah," since it's a combination between two of Ganondorf's most iconic moves, his neutral special, and his ''Ultimate'' forward smash.
** Due to the Steve being a case of AerithAndBob, most fans of ''Smash Bros.'' who aren't big into ''Minecraft'' refer to Steve as "Minecraft Steve".
** When the Enderman was made playable, their limbs were shortened by about half in order to work with the Steve/Alex model. Various nicknames have sprouted up to refer to this shorter individual, such as [=EnderBoy=], Endermanlet, [=EnderWee=], and Gary.
** Downloadable Mii Costumes that completely replace the Mii's head, might come with a music track and a more elaborate presentation in the Mii Costume showcase, and are followed by Sakurai talking about them after the Mii Costume showcases in Sakurai Presentations are referred to by fans as "Deluxe", "Premium", or "[[{{Pun}} [=PreMiiUm=]]]" Mii Costumes, the latter two despite the costumes not costing more.
** "Down-Aerith" for Sephiroth's Down Air, AKA Hell's Gate, due to how it resembles how he [[ItWasHisSled infamously]] killed Aerith.
** Kirby's Sephiroth hat has been referred to as "[[Franchise/AceAttorney Edgeworth]] Kirby" due to Sephiroth's hair looking more like the latter's on Kirby.
** Pyra and Mythra are sometimes collectively referred to as "Pythra" or "Aegis".
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** Pyra and Mythra are sometimes collectively referred to as "Pythra".

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** Pyra and Mythra are sometimes collectively referred to as "Pythra"."Pythra" or "Aegis".
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None


** The Sakurai Presentations for all of the fighters included in the second Fighters Pass are not dubbed as a drawback of the COVID-19 pandemic, resulting in subtitles being added to all presentations outside of Japan, as opposed to outside of Japan and English-speaking countries. This also extends to their crowd cheers (barring Pyra and Mythra due to their DubNameChange); while Min Min, Zombie, and Sephiroth can get away with it, Steve, Alex, and Enderman's crowd cheers sound too much like "Stivu!", "Alesu!", and "Endamon!" to be from native English speakers.

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** The None of the Sakurai Presentations for all of the fighters included in the second Fighters Pass are not dubbed as a drawback of the COVID-19 pandemic, resulting in subtitles being added to all presentations outside of Japan, as opposed to outside of Japan and English-speaking countries. This also extends to their crowd cheers (barring Pyra and Mythra due to their DubNameChange); while Min Min, Zombie, Sephiroth, Kazuya, and Sephiroth Sora can get away with it, Steve, Alex, and Enderman's crowd cheers sound too much like "Stivu!", "Alesu!", and "Endamon!" to be from native English speakers.
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None


*** Just getting Sora was "a huge undertaking", according to Masahiro Sakurai. It required both some luck (Sakurai just so happening to run into a Disney executive at an awards show), and a lot of negotiation. Disney is infamous for being fiercely protective of its intellectual properties, and turned Sakurai down at least once; in Sora's reveal video, it was mentioned that Sora was the most requested fight on the Smash Bros. Fight Ballot. Sakurai and his team had to repeatedly negotiate with Disney for almost six years before Disney finally agreed to let Sora be included in ''Smash''.

to:

*** Just getting Sora was "a huge undertaking", according to Masahiro Sakurai. It required both some luck (Sakurai just so happening to run into a Disney executive at an awards show), and a lot of negotiation. Disney is infamous for being fiercely protective of its intellectual properties, and turned Sakurai down at least once; in Sora's reveal video, it was mentioned that Sora was the most requested fight fighter on the Smash Bros. Fight Fighter Ballot. Sakurai and his team had to repeatedly negotiate with Disney for almost six years before Disney finally agreed to let Sora be included in ''Smash''.
Is there an issue? Send a MessageReason:
None


** All of his main outfits in the games are available as the different player skins. It then went even further when it was revealed that those outfits all would get alternate skins based on various drive forms in the series... except for the original, which instead has the Timeless River look on it. Sakurai himself even notes that no other character in the game has so many different outfits.
** Just getting Sora was "a huge undertaking", according to Masahiro Sakurai. It required both some luck (Sakurai just so happening to run into a Disney executive at an awards show), and a lot of negotiation. Disney is infamous for being fiercely protective of its intellectual properties, and turned Sakurai down at least once; in Sora's reveal video, it was mentioned that Sora was the most requested fight on the Smash Bros. Fight Ballot. Sakurai and his team had to repeatedly negotiate with Disney for almost six years before Disney finally agreed to let Sora be included in ''Smash''.

to:

** *** All of his main outfits in the games are available as the different player skins. It then went even further when it was revealed that those outfits all would get alternate skins based on various drive forms in the series... except for the original, which instead has the Timeless River look on it. Sakurai himself even notes that no other character in the game has so many different outfits.
** *** Just getting Sora was "a huge undertaking", according to Masahiro Sakurai. It required both some luck (Sakurai just so happening to run into a Disney executive at an awards show), and a lot of negotiation. Disney is infamous for being fiercely protective of its intellectual properties, and turned Sakurai down at least once; in Sora's reveal video, it was mentioned that Sora was the most requested fight on the Smash Bros. Fight Ballot. Sakurai and his team had to repeatedly negotiate with Disney for almost six years before Disney finally agreed to let Sora be included in ''Smash''.

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