Follow TV Tropes

Following

History Trivia / SuperMarioSunshine

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorsFavoriteEpisode: On the flip-side, Creator/CharlesMartinet listed ''Sunshine'' as one of his favorite ''Mario'' games in [[https://www.gamesradar.com/legendary-mario-voice-actor-charles-martinet-on-his-favorite-characters-and-why-he-now-dreams-in-2d/ a 2022 interview]], and has even [[https://m.youtube.com/watch?v=HBfiDE2Xrpg&pp=ygUgY2hhcmxlcyBtYXJ0aW5ldCBtYXJpbyBzdW5zaGluZSA%3D called it "underrated" at a convention]].

Added: 304

Removed: 304

Is there an issue? Send a MessageReason:


* CreatorBacklash: Shigeru Miyamoto feels the game was held back from its full potential due to its condensed development cycle. Nintendo also seems to share his disappointment with the game as at E3 2007 they promoted ''VideoGame/SuperMarioGalaxy'' as "the true successor to ''VideoGame/SuperMario64''".


Added DiffLines:

* CreatorBacklash: Shigeru Miyamoto feels the game was held back from its full potential due to its condensed development cycle. Nintendo also seems to share his disappointment with the game as at E3 2007 they promoted ''VideoGame/SuperMarioGalaxy'' as "the true successor to ''VideoGame/SuperMario64''".
Is there an issue? Send a MessageReason:
Using Platform namespace


* ChristmasRushed: [[http://www.gamecubicle.com/interview-super_mario_sunshine.htm The game was only in development for about 18 months]], a shorter development cycle than its predecessor ''VideoGame/SuperMario64'' which was in development for 21 months. The shortened development time was due to two main factors: the development of Nintendo's at-the-time new R&D system, and the need to [[http://web.archive.org/web/20030603193848/http://www.gamespy.com/e32003/interview/gcn/1002437/ release the game by summer]] partly due to ''Sunshine''[='=]s vacation theming and partly due to a scarce library and demand for the UsefulNotes/NintendoGameCube. This is considered to be the root of ''Sunshine''[='=]s lower level count compared to ''64'' and lack of polish in some areas such as the 30 FPS framerate, and Creator/ShigeruMiyamoto believed at the time that the game could have been more interesting if it had more development time.

to:

* ChristmasRushed: [[http://www.gamecubicle.com/interview-super_mario_sunshine.htm The game was only in development for about 18 months]], a shorter development cycle than its predecessor ''VideoGame/SuperMario64'' which was in development for 21 months. The shortened development time was due to two main factors: the development of Nintendo's at-the-time new R&D system, and the need to [[http://web.archive.org/web/20030603193848/http://www.gamespy.com/e32003/interview/gcn/1002437/ release the game by summer]] partly due to ''Sunshine''[='=]s vacation theming and partly due to a scarce library and demand for the UsefulNotes/NintendoGameCube.Platform/NintendoGameCube. This is considered to be the root of ''Sunshine''[='=]s lower level count compared to ''64'' and lack of polish in some areas such as the 30 FPS framerate, and Creator/ShigeruMiyamoto believed at the time that the game could have been more interesting if it had more development time.



* DevelopmentGag: "Delfino" is Italian for "Dolphin", the development name of the UsefulNotes/NintendoGameCube.

to:

* DevelopmentGag: "Delfino" is Italian for "Dolphin", the development name of the UsefulNotes/NintendoGameCube.Platform/NintendoGameCube.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: For nearly two decades, ''Sunshine'' didn't see any kind of re-release, so the original release was the only way to legally play it. In 2020, it finally got re-released as a part of ''Super Mario 3D All-Stars''. However, even ''this'' release was doomed to fall victim to this, being announced as a limited-run release with no further copies getting manufactured or sold after March 31, 2021.

to:

* KeepCirculatingTheTapes: For nearly two decades, ''Sunshine'' didn't see any kind of re-release, so the original release was the only way to legally play it. In 2020, it finally got re-released as a part of ''Super Mario 3D All-Stars''. However, even ''this'' '''this''' release was doomed to fall victim to this, being announced as a limited-run release with no further copies getting manufactured or sold after March 31, 2021.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: For nearly two decades, ''Sunshine'' didn't see any kind of re-release, so the original release was the only way to legally play it. In 2020, it finally got re-released as a part of ''Super Mario 3D All-Stars''. However even THIS release was doomed to fall victim to this, being announced as a limited run release with no further copies being made after March 31st, 2021.

to:

* KeepCirculatingTheTapes: For nearly two decades, ''Sunshine'' didn't see any kind of re-release, so the original release was the only way to legally play it. In 2020, it finally got re-released as a part of ''Super Mario 3D All-Stars''. However However, even THIS ''this'' release was doomed to fall victim to this, being announced as a limited run limited-run release with no further copies being made getting manufactured or sold after March 31st, 31, 2021.



** F.L.U.D.D. was considered as a water gun, but this was scrapped due to potential implications of violence.

to:

** F.L.U.D.D. was considered as a water gun, but this was scrapped due to the potential implications of violence.
Is there an issue? Send a MessageReason:
None


* CreatorBacklash: Shigeru Miyamoto feels the game was held back from its full potential due to its condensed development cycle. Nintendo also seems to share his disappointment with the game as at E3 2007 they promoted ''VideoGame/SuperMarioGalaxy'' as "the true successor to ''VideoGame/SuperMario64''.

to:

* CreatorBacklash: Shigeru Miyamoto feels the game was held back from its full potential due to its condensed development cycle. Nintendo also seems to share his disappointment with the game as at E3 2007 they promoted ''VideoGame/SuperMarioGalaxy'' as "the true successor to ''VideoGame/SuperMario64''.''VideoGame/SuperMario64''".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorBacklash: Shigeru Miyamoto feels the game was held back from its full potential due to its condensed development cycle. Nintendo also seems to share his disappointment with the game as at E3 2007 they promoted ''VideoGame/SuperMarioGalaxy'' as "the true successor to ''VideoGame/SuperMario64''.
Is there an issue? Send a MessageReason:
redirect to appropriate wicks


** Scott Burns voices Bowser, Toadsworth and the male Piantas, as well various other {{NPC}}s. Toadsworth and the male Piantas were [[CommonKnowledge nearly universally assumed by fans]] for years to be voiced by Charles Martinet ([[NowWhichOneWasThatVoice thanks to the game's credits not actually specifying which voice actors voiced which characters]]), but Scott Burns ended up confirming he was the actual voice behind the characters in an email with a fan in 2021, nearly two decades after the game's initial release.

to:

** Scott Burns voices Bowser, Toadsworth and the male Piantas, as well various other {{NPC}}s. Toadsworth and the male Piantas were [[CommonKnowledge nearly universally assumed by fans]] for years to be voiced by Charles Martinet ([[NowWhichOneWasThatVoice ([[UnspecifiedRoleCredit thanks to the game's credits not actually specifying which voice actors voiced which characters]]), but Scott Burns ended up confirming he was the actual voice behind the characters in an email with a fan in 2021, nearly two decades after the game's initial release.



* NoDubForYou: In the Japanese version, the FullMotionVideo cutscenes are in English with Japanese subtitles. Funny enough, it's a slightly ''different'' audio track from the English version, less polished in places.

to:

* NoDubForYou: In the Japanese version, the FullMotionVideo cutscenes [[PreRenderedGraphics pre-rendered cutscenes]] are in English with Japanese subtitles. Funny enough, it's a slightly ''different'' audio track from the English version, less polished in places.

Added: 918

Removed: 915

Is there an issue? Send a MessageReason:
None


* ActingForTwo:
** Creator/CharlesMartinet, in addition to voicing Mario, voiced the Isle Delfino commercial at the beginning of the game, [[https://www.twitch.tv/videos/15509006?t=55m35s a voice role he didn't even remember having until he replayed the game]]!
** Creator/JenTaylor voices both Peach and the Toads (besides Toadsworth).
** Dolores Rogers voices Bowser Jr. and the female Piantas.
** Scott Burns voices Bowser, Toadsworth and the male Piantas, as well various other {{NPC}}s. Toadsworth and the male Piantas were [[CommonKnowledge nearly universally assumed by fans]] for years to be voiced by Charles Martinet ([[NowWhichOneWasThatVoice thanks to the game's credits not actually specifying which voice actors voiced which characters]]), but Scott Burns ended up confirming he was the actual voice behind the characters in an email with a fan in 2021, nearly two decades after the game's initial release.



* TalkingToHimself:
** Creator/CharlesMartinet, in addition to voicing Mario, voiced the Isle Delfino commercial at the beginning of the game, [[https://www.twitch.tv/videos/15509006?t=55m35s a voice role he didn't even remember having until he replayed the game]]!
** Jen Taylor voices both Peach and the Toads (besides Toadsworth).
** Dolores Rogers voices Bowser Jr. and the female Piantas.
** Scott Burns voices Bowser, Toadsworth and the male Piantas, as well various other {{NPC}}s. Toadsworth and the male Piantas were [[CommonKnowledge nearly universally assumed by fans]] for years to be voiced by Charles Martinet ([[NowWhichOneWasThatVoice thanks to the game's credits not actually specifying which voice actors voiced which characters]]), but Scott Burns ended up confirming he was the actual voice behind the characters in an email with a fan in 2021, nearly two decades after the game's initial release.
Is there an issue? Send a MessageReason:
None


** During their flight, Mario and company watch a video that gives them an overview of Isle Delfino. At one point in the video, Mario and FLUDD can be seen standing in Bianco Hills, despite that they haven't been there yet.

to:

** During their flight, Mario and company watch a video that gives them an overview of Isle Delfino. At one point in the video, Mario and FLUDD can be seen standing in Bianco Hills, despite the fact that they haven't been there yet.



* CowboyBebopAtHisComputer: The Bradygames guide is a mess. Not only do they call all the enemies by their Japanese names (or the internal filenames in some cases), they don't even spell them consistently. They also misspell durian as "dorian" apparently unaware that it's an actual real fruit.

to:

* CowboyBebopAtHisComputer: The Bradygames guide is a mess. Not only do they call all the enemies by their Japanese names (or the internal filenames in some cases), they don't even spell them consistently. They also misspell durian as "dorian" "dorian," apparently unaware that it's an actual a real fruit.

Top