History Trivia / Skylanders

23rd Apr '18 9:35:12 PM JCW555
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** ''Trap Team'', while not being a commercial failure in it's own right and generally liked by fans, sold less that it's predecessor, ''Swap Force''.

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** ''Trap Team'', while not being a commercial failure in it's own right and generally liked by fans, sold less that than it's predecessor, ''Swap Force''.
23rd Apr '18 9:34:01 PM JCW555
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Added DiffLines:

** ''Trap Team'', while not being a commercial failure in it's own right and generally liked by fans, sold less that it's predecessor, ''Swap Force''.
10th Apr '18 8:43:39 AM Pichu-kun
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** Camo was originally a cuter looking design with a long snout.

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** Camo was originally a cuter looking design with a long snout. He was known as "Sun Dragon" in that state.
10th Apr '18 8:42:26 AM Pichu-kun
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* AcclaimedFlop: Despite ''Superchargers'' receiving a generally positive response from both critics and fans, the game did not sell as well as Activision had hoped.
** Similarily, ''Imaginators’’ performed well with the critics but sold below expectations [[note]] in early NPD report stated the game had only sold 66,000 retail units in the US, a 41% decline from ‘’Superchargers’’ [[/note]], which has led to Activision declaring that 2017 would be the first year since 2010 which would not see the release of a new Skylanders game. A comment in an interview saying that Activision was "waiting to see what the right way to continue investing in it is" suggests that the title averted becoming a FranchiseKiller outright, but only time will tell for sure.

to:

* AcclaimedFlop: AcclaimedFlop:
**
Despite ''Superchargers'' receiving a generally positive response from both critics and fans, the game did not sell as well as Activision had hoped.
** Similarily, ''Imaginators’’ ''Imaginators'' performed well with the critics but sold below expectations [[note]] in early NPD report stated the game had only sold 66,000 retail units in the US, a 41% decline from ‘’Superchargers’’ [[/note]], which has led to Activision declaring that 2017 would be the first year since 2010 which would not see the release of a new Skylanders game. A comment in an interview saying that Activision was "waiting to see what the right way to continue investing in it is" suggests that the title averted becoming a FranchiseKiller outright, but only time will tell for sure.



* DuelingGames: To ''VideoGame/DisneyInfinity'', ''Toys/{{amiibo}}'', and ''VideoGame/LEGODimensions'', though ''Skylanders'' came first. Paradoxically, Bowser and Donkey Kong Skylanders figures are designed to double as amiibo. Disney eventually dropped out of the duel despite leading at some point.

to:

* DuelingGames: To ''VideoGame/DisneyInfinity'', ''Toys/{{amiibo}}'', and ''VideoGame/LEGODimensions'', though ''Skylanders'' came first. Paradoxically, Bowser and Donkey Kong Skylanders ''Skylanders'' figures are designed to double as amiibo. Disney eventually dropped out of the duel despite leading at some point.



* TheOtherDarrin: Jet-Vac has a different voice actor in Europe.

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* TheOtherDarrin: TheOtherDarrin:
**
Jet-Vac has a different voice actor in Europe.



* WhatCouldHaveBeen: Before the concept of ''Skylanders'', and before its predecessor ''Spyro's Kingdom'', Toys For Bob looked into different early concepts for the Spyro series after VideoGame/TheLegendOfSpyro trilogy ended. These ideas included a "realistic, gritty" Spyro, a tiny Spyro that ran around the real world on book selves, and an origami Spyro that can take shape. Eventually the idea of ''Spyro's Kingdom'' was came into light, with Spyro being the full-grown king of said kingdom and a non-playable character who you would go to for quests, and he'd tell you where to go and help you on your adventures. More info is [[http://bit.ly/2eYoN6W here]].

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
Before the concept of ''Skylanders'', and before its predecessor ''Spyro's Kingdom'', Toys For Bob looked into different early concepts for the Spyro ''Spyro'' series after VideoGame/TheLegendOfSpyro ''VideoGame/TheLegendOfSpyro'' trilogy ended. These ideas included a "realistic, gritty" Spyro, a tiny Spyro that ran around the real world on book selves, and an origami Spyro that can take shape. Eventually the idea of ''Spyro's Kingdom'' was came into light, with Spyro being the full-grown king of said kingdom and a non-playable character who you would go to for quests, and he'd tell you where to go and help you on your adventures. More info is [[http://bit.ly/2eYoN6W here]].


Added DiffLines:

** The health bar in the first game was originally blue instead of green.
** Early trailers for ''Spyro's Adventure'' show several unused areas. One resembles Tech Gate from ''Giants''.
** The Necropolis was originally just named "Battle Island". It's also implied that it was unlocked by using characters as it's also referred to with "Cynder's Expansion".
** Treetop Terrace was originally "Tree Adventure".
** Camo was originally a cuter looking design with a long snout.
** Spyro's opening animation in a 2011 trailer is simpler. It shows him being activated, looking around, then running off.
** Prism Break originally had red and purple crystals.
** Prototype figures seen in a 2011 trailer bare differences from the finalized versions. Most are colour differences such as Spyro's wings and horns being golden, not bronze.
1st Mar '18 1:04:04 PM Pinokio
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** Activision planned to update ''Battlecast'' by releasing more content and cards later on but nothing ever came of this. The fact that [[https://www.reddit.com/r/skylanders/comments/5d5bmv/pretty_chuffed_with_todays_delivery_considering/ the dev team behind the game was fired later on]] suggests that the remaining content would never be released.

to:

** Activision planned to update ''Battlecast'' by releasing more content and cards later on but nothing ever came of this. The fact that [[https://www.reddit.com/r/skylanders/comments/5d5bmv/pretty_chuffed_with_todays_delivery_considering/ the dev team behind the game was fired later on]] suggests that the remaining content would never be released.released.
* TheWikiRule: The [[http://skylanders.wikia.com/wiki/Main_Page Skylanders Wiki]].
14th Feb '18 6:42:30 AM Vir
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** Activision planned to update ''Battlecast'' by releasing more content and cards later on but nothing ever came of this. The fact that [[https://www.reddit.com/r/skylanders/comments/5d5bmv/pretty_chuffed_with_todays_delivery_considering/ dev team behind the game was fired later on]] suggests that the remaining content would never be released.

to:

** Activision planned to update ''Battlecast'' by releasing more content and cards later on but nothing ever came of this. The fact that [[https://www.reddit.com/r/skylanders/comments/5d5bmv/pretty_chuffed_with_todays_delivery_considering/ the dev team behind the game was fired later on]] suggests that the remaining content would never be released.
9th Feb '18 7:49:28 PM Aurawick
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Added DiffLines:

** An MMORPG version of ''Spyro's Kingdom'' based on ''VideoGame/TheLegendOfSpyro'' was proposed by Helios Interactive, but was rejected.
9th Feb '18 7:46:01 PM Aurawick
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* WhatCouldHaveBeen: Before the concept of 'Skylanders'', and before its predecessor ''Spyro's Kingdom'', Toys For Bob looked into different early concepts for the Spyro series after VideoGame/TheLegendOfSpyro trilogy ended. These ideas included a "realistic, gritty" Spyro, a tiny Spyro that ran around the real world on book selves, and an origami Spyro that can take shape. Eventually the idea of ''Spyro's Kingdom'' was came into light, with Spyro being the full-grown king of said kingdom and a non-playable character who you would go to for quests, and he'd tell you where to go and help you on your adventures. More info is [[http://bit.ly/2eYoN6W here]].

to:

* WhatCouldHaveBeen: Before the concept of 'Skylanders'', ''Skylanders'', and before its predecessor ''Spyro's Kingdom'', Toys For Bob looked into different early concepts for the Spyro series after VideoGame/TheLegendOfSpyro trilogy ended. These ideas included a "realistic, gritty" Spyro, a tiny Spyro that ran around the real world on book selves, and an origami Spyro that can take shape. Eventually the idea of ''Spyro's Kingdom'' was came into light, with Spyro being the full-grown king of said kingdom and a non-playable character who you would go to for quests, and he'd tell you where to go and help you on your adventures. More info is [[http://bit.ly/2eYoN6W here]].
9th Feb '18 7:45:38 PM Aurawick
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* WhatCouldHaveBeen: ''Skylanders'' initially began life as an {{MMORPG}} called ''Spyro's Kingdom'', based off ''VideoGame/TheLegendOfSpyro'' trilogy, and hence was much DarkerAndEdgier than what we got. That version was scrapped early on (though a pitch demo is available), and Toys for Bob was brought in, with a tone much closer to the final game; eventually, it was decided to turn it into ''Skylanders'', after Activision determined that ''Skylanders'' would be [[MerchandiseDriven more profitable]] and bring in new fans. More info on both early versions is [[http://bit.ly/2eYoN6W here]].

to:

* WhatCouldHaveBeen: ''Skylanders'' initially began life as an {{MMORPG}} called Before the concept of 'Skylanders'', and before its predecessor ''Spyro's Kingdom'', based off ''VideoGame/TheLegendOfSpyro'' trilogy, and hence was much DarkerAndEdgier than what we got. That version was scrapped Toys For Bob looked into different early on (though a pitch demo is available), and Toys concepts for Bob was brought in, with a tone much closer to the final game; eventually, it was decided to turn it into ''Skylanders'', Spyro series after Activision determined VideoGame/TheLegendOfSpyro trilogy ended. These ideas included a "realistic, gritty" Spyro, a tiny Spyro that ''Skylanders'' ran around the real world on book selves, and an origami Spyro that can take shape. Eventually the idea of ''Spyro's Kingdom'' was came into light, with Spyro being the full-grown king of said kingdom and a non-playable character who you would be [[MerchandiseDriven more profitable]] go to for quests, and bring in new fans. he'd tell you where to go and help you on your adventures. More info on both early versions is [[http://bit.ly/2eYoN6W here]].
11th Jan '18 8:58:04 AM Operationgamer
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** Similarily, ''Imaginators’’ performed well with the critics but sold below expectations (in early NPD report stated the game had only sold 66,000 retail units in the US, a 41% decline from ‘’Superchargers’’), which has led to Activision declaring that 2017 would be the first year since 2010 which would not see the release of a new Skylanders game. A comment in an interview saying that Activision was "waiting to see what the right way to continue investing in it is" suggests that the title averted becoming a FranchiseKiller outright, but only time will tell for sure.

to:

** Similarily, ''Imaginators’’ performed well with the critics but sold below expectations (in [[note]] in early NPD report stated the game had only sold 66,000 retail units in the US, a 41% decline from ‘’Superchargers’’), ‘’Superchargers’’ [[/note]], which has led to Activision declaring that 2017 would be the first year since 2010 which would not see the release of a new Skylanders game. A comment in an interview saying that Activision was "waiting to see what the right way to continue investing in it is" suggests that the title averted becoming a FranchiseKiller outright, but only time will tell for sure.
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