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** Due to both modders hacking into the games and an interview with Creator/AlysonCourt who was the voice director for ''File #1'', additional details on scrapped content and scenarios were revealed. Among them are the following:
to:
** Due to both modders hacking into the games and an interview with Creator/AlysonCourt Creator/AlysonCourt, who was the voice director for ''File #1'', additional details on scrapped content and scenarios were revealed. revealed: Among them are the following:
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*** "A Day In Raccoon", a scenario where you would go to the motel with the same name and meet the owner, a man named Mickey who had a very hostile personality even towards the motel guests and was implied to have been keeping dark secrets who would have been attacked by a T-virus creature and become a zombie, and go through the motel collecting video tapes in order to learn the secrets surrounding Mickey and the motel.
** Scrapped enemies found in the game's files included a giant Grub, carnivorous plants, a fat zombie that was naked, a baby spider, a G-virus infected dog called "G-dog" that was growing a second head from it's neck as a result of the virus, more leech enemies, a Tyrant that resembles the T-002 from the first game and Lickers that looked more like they did in Resident Evil 2.
** A submachine gun weapon called the "Sub machinegun FP" and Anti BOW gas rounds for the grenade launcher were originally going to be in the game.
** Scrapped enemies found in the game's files included a giant Grub, carnivorous plants, a fat zombie that was naked, a baby spider, a G-virus infected dog called "G-dog" that was growing a second head from it's neck as a result of the virus, more leech enemies, a Tyrant that resembles the T-002 from the first game and Lickers that looked more like they did in Resident Evil 2.
** A submachine gun weapon called the "Sub machinegun FP" and Anti BOW gas rounds for the grenade launcher were originally going to be in the game.
to:
*** "A Day In in Raccoon", a scenario where you would go to the motel with the same name and meet the owner, a man named Mickey who had a very hostile personality even towards the motel guests and was implied to have been keeping dark secrets who would have been attacked by a T-virus T-Virus creature and become a zombie, and go through the motel collecting video tapes in order to learn the secrets surrounding Mickey and the motel.
** Scrapped enemies found in the game's files included a giant Grub, carnivorous plants, a fat zombie that was naked, a baby spider, aG-virus G-Virus infected dog called "G-dog" that was growing a second head from it's neck as a result of the virus, more leech enemies, a Tyrant that resembles the T-002 from the first game and Lickers that looked more like they did in Resident ''Resident Evil 2.
2''.
** A submachine gun weapon called the "Sub machinegun FP" and AntiBOW B.O.W. gas rounds for the grenade launcher were originally going to be in the game.
** Scrapped enemies found in the game's files included a giant Grub, carnivorous plants, a fat zombie that was naked, a baby spider, a
** A submachine gun weapon called the "Sub machinegun FP" and Anti
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** A submachine gun weapon called the "Sub machinegun FP" and Anti BOW gas rounds for the grenade launcher were originally going to be in the game.
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to:
** Scrapped enemies found in the game's files included a giant Grub, carnivorous plants, a fat zombie that was naked, a baby spider, a G-virus infected dog called "G-dog" that was growing a second head from it's neck as a result of the virus, more leech enemies, a Tyrant that resembles the T-002 from the first game and Lickers that looked more like they did in Resident Evil 2.
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Changed line(s) 10,11 (click to see context) from:
*** "A Day In Raccoon", a scenario where you would go to the motel with the same name and meet the owner, a man named Mickey who was implied to have been keeping dark secrets, and to through the motel collecting video tapes in order to learn the secrets surrounding Mickey and the motel.
to:
*** "A Day In Raccoon", a scenario where you would go to the motel with the same name and meet the owner, a man named Mickey who had a very hostile personality even towards the motel guests and was implied to have been keeping dark secrets, secrets who would have been attacked by a T-virus creature and to become a zombie, and go through the motel collecting video tapes in order to learn the secrets surrounding Mickey and the motel.
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Changed line(s) 9 (click to see context) from:
*** A scrapped scenario involving Raccoon Pier, a Pier on the river near the city, where you would have helped a UBSC mercenary in a life jacket named Clint and attempt to escape by boat before encountering a burned and charred Neptune as the scenario boss.
to:
*** A scrapped scenario involving Raccoon Pier, a Pier on the river near the city, where you would have helped a UBSC mercenary in a life jacket named Clint and attempt to escape by boat before encountering a giant and burned and charred Neptune as the scenario boss.
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Changed line(s) 9 (click to see context) from:
*** A scrapped scenario involving Raccoon Pier, a Pier on the river near the city, where you would have helped a UBSC mercenary in a life jacket and attempt to escape by boat before encountering a burned and charred Neptune as the scenario boss.
to:
*** A scrapped scenario involving Raccoon Pier, a Pier on the river near the city, where you would have helped a UBSC mercenary in a life jacket named Clint and attempt to escape by boat before encountering a burned and charred Neptune as the scenario boss.
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Changed line(s) 9 (click to see context) from:
to:
*** A scrapped scenario involving Raccoon Pier, a Pier on the river near the city, where you would have helped a UBSC mercenary in a life jacket and attempt to escape by boat before encountering a burned and charred Neptune as the scenario boss.
*** "A Day In Raccoon", a scenario where you would go to the motel with the same name and meet the owner, a man named Mickey who was implied to have been keeping dark secrets, and to through the motel collecting video tapes in order to learn the secrets surrounding Mickey and the motel.
*** "A Day In Raccoon", a scenario where you would go to the motel with the same name and meet the owner, a man named Mickey who was implied to have been keeping dark secrets, and to through the motel collecting video tapes in order to learn the secrets surrounding Mickey and the motel.
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*** A scrapped scenario involving a refugee camp in the city where a woman and her child tried to enter, only the child was revealed to be infected and had already become a zombie, being one of the first zombie children ever portrayed in the series.
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Changed line(s) 6,7 (click to see context) from:
** Due to both modders hacking into the games and an interview with Creator/AlysonCourt who was the voice director for ''File #1'', additional details on scrapped content and scenarios were revealed.
to:
** Due to both modders hacking into the games and an interview with Creator/AlysonCourt who was the voice director for ''File #1'', additional details on scrapped content and scenarios were revealed.
revealed. Among them are the following:
*** A scrapped scenario where the main characters would come across USS soldiers and eventually fighting against William Birkin himself. While the scenario was scrapped, Birkin still appeared in the opening cutscene of ''File #1''.
*** A scrapped scenario where the main characters would come across USS soldiers and eventually fighting against William Birkin himself. While the scenario was scrapped, Birkin still appeared in the opening cutscene of ''File #1''.
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* WhatCouldHaveBeen: Early previews of the first ''Outbreak'' mentioned that a full twenty scenarios were plotted (which is why some of the first screenshots used to promote the original ''Outbreak'' are clearly from the "Flashback" scenario in ''File #2''), but only ten of them were ever published, with five appearing in each game. There were plans to release a ''File #3'', and some of the bonus characters from that game exist on the ''File #2'' disc, but word of mouth absolutely murdered ''File #2'' and the game tanked hard. The remaining ten scenarios may never see the light of the day. Additionally, some modders have hacked into the game files and found out the game was supposed to be a ''single 3-disc game containing all of the scenarios'', but ultimately ended up being split into ''File #1'' and ''File #2''.
to:
* WhatCouldHaveBeen: WhatCouldHaveBeen:
** Early previews of the first ''Outbreak'' mentioned that a full twenty scenarios were plotted (which is why some of the first screenshots used to promote the original ''Outbreak'' are clearly from the "Flashback" scenario in ''File #2''), but only ten of them were ever published, with five appearing in each game. There were plans to release a ''File #3'', and some of the bonus characters from that game exist on the ''File #2'' disc, but word of mouth absolutely murdered ''File #2'' and the game tanked hard. The remaining ten scenarios may never see the light of the day. Additionally, some modders have hacked into the game files and found out the game was supposed to be a ''single 3-disc game containing all of the scenarios'', but ultimately ended up being split into ''File #1'' and ''File #2''.
** Due to both modders hacking into the games and an interview with Creator/AlysonCourt who was the voice director for ''File #1'', additional details on scrapped content and scenarios were revealed.
** Early previews of the first ''Outbreak'' mentioned that a full twenty scenarios were plotted (which is why some of the first screenshots used to promote the original ''Outbreak'' are clearly from the "Flashback" scenario in ''File #2''), but only ten of them were ever published, with five appearing in each game. There were plans to release a ''File #3'', and some of the bonus characters from that game exist on the ''File #2'' disc, but word of mouth absolutely murdered ''File #2'' and the game tanked hard. The remaining ten scenarios may never see the light of the day. Additionally, some modders have hacked into the game files and found out the game was supposed to be a ''single 3-disc game containing all of the scenarios'', but ultimately ended up being split into ''File #1'' and ''File #2''.
** Due to both modders hacking into the games and an interview with Creator/AlysonCourt who was the voice director for ''File #1'', additional details on scrapped content and scenarios were revealed.
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Names The Same is no longer a trope
Deleted line(s) 3,5 (click to see context) :
* NamesTheSame:
** David King shares his name with a later-created survivor in ''VideoGame/DeadByDaylight''.
** This George Hamilton is not [[Creator/GeorgeHamilton the actor]].
** David King shares his name with a later-created survivor in ''VideoGame/DeadByDaylight''.
** This George Hamilton is not [[Creator/GeorgeHamilton the actor]].
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adding information
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* NamesTheSame: David King shares his name with a later-created survivor in ''VideoGame/DeadByDaylight''.
to:
* NamesTheSame: NamesTheSame:
** David King shares his name with a later-created survivor in''VideoGame/DeadByDaylight''.''VideoGame/DeadByDaylight''.
** This George Hamilton is not [[Creator/GeorgeHamilton the actor]].
** David King shares his name with a later-created survivor in
** This George Hamilton is not [[Creator/GeorgeHamilton the actor]].
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* NamesTheSame: David King shares his name with a later-created survivor in ''VideoGame/DeadByDaylight''.
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* The only three main characters with no scripted deaths in either game are Kevin, Mark, and Jim.
* There are characters named Mark, David, and Jim Chapman. As in the person who killed Music/JohnLennon, Mark David Chapman.
* There are characters named Mark, David, and Jim Chapman. As in the person who killed Music/JohnLennon, Mark David Chapman.
to:
* There are characters named Mark, David, and Jim Chapman. As in the person who killed Music/JohnLennon, Mark David Chapman.
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!! Other
* The only three main characters with no scripted deaths in either game are Kevin, Mark, and Jim.
* There are characters named Mark, David, and Jim Chapman. As in the person who killed Music/JohnLennon, Mark David Chapman.
* The only three main characters with no scripted deaths in either game are Kevin, Mark, and Jim.
* There are characters named Mark, David, and Jim Chapman. As in the person who killed Music/JohnLennon, Mark David Chapman.
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* WhatCouldHaveBeen:
** Would the games have been better received with voice chat? Or released for the PC or at least a console with better online architecture than the [=PS2=]?
** The game required a hard drive and a network adapter to reach its full potential, so naturally Capcom released it for a system which came with neither. [[SarcasmMode If only there was a system on the market]] that [[{{Xbox}} had both as standard features]].
*** What's funny about this is that Sony eventually corrected one of these flaws at the expense of the other - the later-model "Slimline" [=PS2=] came built with an Ethernet port, but was completely incompatible with the [=PS2=] hard drive.
** The game, as originally presented by Capcom to the gaming press, was supposed to be comprised of twenty scenarios. It actually launched with five, with ''File #2'' offering five more.
*** Data for ''File #3'' is on the ''File #2'' disc, and can be accessed with a Game Shark. This mostly consists of a number of additional playable [=NPCs=], which includes HUNK, a couple of members of his strike team, and a plumber dressed like David.
** A new game (possibly) known as ''Resident Evil Outbreak: [[VideoGame/ResidentEvil6 Tall Oaks]]'' was leaked for the PS Vita with some cover artwork, but it seems to have been quietly cancelled.
** Would the games have been better received with voice chat? Or released for the PC or at least a console with better online architecture than the [=PS2=]?
** The game required a hard drive and a network adapter to reach its full potential, so naturally Capcom released it for a system which came with neither. [[SarcasmMode If only there was a system on the market]] that [[{{Xbox}} had both as standard features]].
*** What's funny about this is that Sony eventually corrected one of these flaws at the expense of the other - the later-model "Slimline" [=PS2=] came built with an Ethernet port, but was completely incompatible with the [=PS2=] hard drive.
** The game, as originally presented by Capcom to the gaming press, was supposed to be comprised of twenty scenarios. It actually launched with five, with ''File #2'' offering five more.
*** Data for ''File #3'' is on the ''File #2'' disc, and can be accessed with a Game Shark. This mostly consists of a number of additional playable [=NPCs=], which includes HUNK, a couple of members of his strike team, and a plumber dressed like David.
** A new game (possibly) known as ''Resident Evil Outbreak: [[VideoGame/ResidentEvil6 Tall Oaks]]'' was leaked for the PS Vita with some cover artwork, but it seems to have been quietly cancelled.
to:
* WhatCouldHaveBeen:
** Would the games have been better received with voice chat? Or released for the PC or at least a console with better online architecture than the [=PS2=]?
** The game required a hard drive and a network adapter to reach its full potential, so naturally Capcom released it for a system which came with neither. [[SarcasmMode If only there was a system on the market]] that [[{{Xbox}} had both as standard features]].
*** What's funny about this is that Sony eventually corrected one of these flaws at the expenseWhatCouldHaveBeen: Early previews of the other - the later-model "Slimline" [=PS2=] came built with an Ethernet port, but was completely incompatible with the [=PS2=] hard drive.
** The game, as originally presented by Capcom to the gaming press, was supposed to be comprised offirst ''Outbreak'' mentioned that a full twenty scenarios. It actually launched with five, with scenarios were plotted (which is why some of the first screenshots used to promote the original ''Outbreak'' are clearly from the "Flashback" scenario in ''File #2'' offering #2''), but only ten of them were ever published, with five more.
*** Data forappearing in each game. There were plans to release a ''File #3'' is #3'', and some of the bonus characters from that game exist on the ''File #2'' disc, but word of mouth absolutely murdered ''File #2'' and can be accessed with a Game Shark. This mostly consists of a number of additional playable [=NPCs=], which includes HUNK, a couple of members of his strike team, and a plumber dressed like David.
** A newthe game (possibly) known as ''Resident Evil Outbreak: [[VideoGame/ResidentEvil6 Tall Oaks]]'' was leaked for tanked hard. The remaining ten scenarios may never see the PS Vita with light of the day. Additionally, some cover artwork, but it seems to modders have been quietly cancelled.hacked into the game files and found out the game was supposed to be a ''single 3-disc game containing all of the scenarios'', but ultimately ended up being split into ''File #1'' and ''File #2''.
** Would the games have been better received with voice chat? Or released for the PC or at least a console with better online architecture than the [=PS2=]?
** The game required a hard drive and a network adapter to reach its full potential, so naturally Capcom released it for a system which came with neither. [[SarcasmMode If only there was a system on the market]] that [[{{Xbox}} had both as standard features]].
*** What's funny about this is that Sony eventually corrected one of these flaws at the expense
** The game, as originally presented by Capcom to the gaming press, was supposed to be comprised of
*** Data for
** A new
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Deleted line(s) 4,5 (click to see context) :
* HeyItsThatVoice: Creator/WendeeLee plays Alyssa in the second.
** In the second game, Creator/BobPapenbrook voiced David and Creator/KirkThornton voiced Kevin.
** In the second game, Creator/BobPapenbrook voiced David and Creator/KirkThornton voiced Kevin.
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----
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----
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* {{Vaporware}}: ''File #3'' was cancelled due to poor sales of the second installment compared to the first.
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* BadExportForYou: You think the games are bad now there's no online? In Europe and Australia, ''File #1'' was ''always'' that way. Those regions never got multiplayer until ''File #2''.
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** A new game (possibly) known as ''Resident Evil Outbreak: [[VideoGame/ResidentEvil6 Tall Oaks]]'' was leaked for the PS Vita with some cover artwork, but it seems to have been quietly cancelled.
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* HeyItsThatVoice: Creator/AlysonCourt plays Yoko in the first game, and Creator/WendeeLee plays Alyssa in the second.
to:
* HeyItsThatVoice: Creator/AlysonCourt plays Yoko in the first game, and Creator/WendeeLee plays Alyssa in the second.
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** In the second game, Creator/BobPapenbrook voiced David and Creator/KirkThornton voiced Kevin.
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* There are characters named Mark, David, and Jim Chapman. As in the person who killed John Lennon, Mark David Chapman.
* HeyItsThatVoice: AlysonCourt plays Yoko in the first game, and WendeeLee plays Alyssa in the second.
* HeyItsThatVoice: AlysonCourt plays Yoko in the first game, and WendeeLee plays Alyssa in the second.
to:
* There are characters named Mark, David, and Jim Chapman. As in the person who killed John Lennon, Music/JohnLennon, Mark David Chapman.
* HeyItsThatVoice:AlysonCourt Creator/AlysonCourt plays Yoko in the first game, and WendeeLee Creator/WendeeLee plays Alyssa in the second.
* HeyItsThatVoice:
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* HeyItsThatVoice: AlysonCourt plays Yoko in the first game, and WendeeLee plays Alyssa in the second.
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* There are characters named Mark, David, and Jim Chapman. As in the person who killed John Lennon, Mark David Chapman.
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Changed line(s) 7 (click to see context) from:
*** Data for ''File #3'' is on the ''File #2'' disc, and can be accessed with a Game Shark. This mostly consists of a number of additional playable NPCs, which includes HUNK, a couple of members of his strike team, and a plumber dressed like David.
to:
*** Data for ''File #3'' is on the ''File #2'' disc, and can be accessed with a Game Shark. This mostly consists of a number of additional playable NPCs, [=NPCs=], which includes HUNK, a couple of members of his strike team, and a plumber dressed like David.
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*** Data for ''File #3'' is on the ''File #2'' disc, and can be accessed with a Game Shark. This mostly consists of a number of additional playable NPCs, which includes HUNK, a couple of members of his strike team, and a plumber dressed like David.
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Added DiffLines:
* The only three main characters with no scripted deaths in either game are Kevin, Mark, and Jim.