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* TheWikiRule: [[http://typemoon.wikia.com/wiki/TYPE-MOON_Wiki The TYPE-MOON Wiki]].
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* AscendedFanNickname: Officially, there is no actual all-encompassing name serving as the umbrella for how all these works share mechanics and characters even as they take place at different points in time across a multiverse with the closest being "World of ''Fate''", "World of ''Tsukihime''", or "Universe/World(s) of TYPE-MOON". "Nasuverse" came to be the fandom catch-all since this multiverse is derived from his worldbuilding/writing and other works like those by Meteo Hoshizora aren't intended to be set in Nasu's setting. Hikaru Sakurai's afterword in ''LightNovel/LordElMelloiIICaseFiles'' volume 7 acknowledged that "Nasuverse" is how Western fans refer to Creator/TypeMoon's TheVerse for Nasu's works.

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* AscendedFanNickname: Officially, there is no actual all-encompassing name serving as the umbrella for how all these works share mechanics and characters even as they take place at different points in time across a multiverse with the closest being "World of ''Fate''", "World of ''Tsukihime''", or "Universe/World(s) of TYPE-MOON". "Nasuverse" came to be the fandom catch-all since this multiverse is derived from his worldbuilding/writing and other works like those by Meteo Hoshizora aren't intended to be set in Nasu's setting. Hikaru Sakurai's afterword in ''LightNovel/LordElMelloiIICaseFiles'' ''Literature/LordElMelloiIICaseFiles'' volume 7 acknowledged that "Nasuverse" is how Western fans refer to Creator/TypeMoon's TheVerse for Nasu's works.
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* DirectorDisplacement: The writers for each work are frequently discussed because they're the consistent staff members between each work, while game directors like Tsukuri Monoji (who directed ''VisualNovel/FateHollowAtaraxia'' and ''VisualNovel/WitchOnTheHolyNight'') will rarely, if ever, be brought up by fans talking about said games.
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*** Nakata has been featured in ''LightNovel/TheGardenOfSinners'' (as Souren Araya), ''VideoGame/MeltyBlood'' (as Nrvnqsr Chaos/Neco Arc Chaos), in ''Anime/{{Canaan}}''[[note]]Though not a Nasuverse work, it was under Type-Moon's creative control[[/note]] (as Jin) ''VideoGame/FateGrandOrder'' (as King Hassan), ''VisualNovel/FateStayNight'' (and its many spinoffs/adaptations as Kirei Kotomine), and ''VideoGame/CapsuleServant'' (as the narrator).

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*** Nakata has been featured in ''LightNovel/TheGardenOfSinners'' ''Literature/TheGardenOfSinners'' (as Souren Araya), ''VideoGame/MeltyBlood'' (as Nrvnqsr Chaos/Neco Arc Chaos), in ''Anime/{{Canaan}}''[[note]]Though not a Nasuverse work, it was under Type-Moon's creative control[[/note]] (as Jin) ''VideoGame/FateGrandOrder'' (as King Hassan), ''VisualNovel/FateStayNight'' (and its many spinoffs/adaptations as Kirei Kotomine), and ''VideoGame/CapsuleServant'' (as the narrator).



** In the same article linked above, ''LightNovel/{{DDD}}'' isn't getting a third volume until after the ''Mahou Tsukai no Yoru'' series is completed.

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** In the same article linked above, ''LightNovel/{{DDD}}'' ''Literature/{{DDD}}'' isn't getting a third volume until after the ''Mahou Tsukai no Yoru'' series is completed.
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* HumbleBeginnings: As the cornerstone of Nasu's known visual novel works, the original ''Tsukihime'' visual novel was entirely self-funded and self-published by Nasu's doujin circle as he sold his merch to continue renting his apartment while unemployed and write, while one person each did programming, art, and music in their spare time between work. Its runaway success at Comiket got the ball rolling for everyone to now work on making games/books/manga about Nasu's ideas full time, resulting in an uncontested CashCowFranchise in the FateSeries. It would come full circle with the ''Tsukihime'' remake reflecting this new level of success. It has a vastly expanded story, high production values in art and music with several artists and musicians working full time to bring the game to life, fully voiced dialogue, and two animated opening movies by Creator/{{ufotable}}, all making it a far cry from the original PC doujin game it originated from.

to:

* HumbleBeginnings: As the cornerstone of Nasu's known visual novel works, the original ''Tsukihime'' visual novel was entirely self-funded and self-published by Nasu's doujin circle as he sold his merch to continue renting his apartment while unemployed and write, while one person each did programming, art, and music in their spare time between work. Its runaway success at Comiket got the ball rolling for everyone to now work on making games/books/manga about Nasu's ideas full time, resulting in an uncontested CashCowFranchise in the FateSeries.Franchise/FateSeries. It would come full circle with the ''Tsukihime'' remake reflecting this new level of success. It has a vastly expanded story, high production values in art and music with several artists and musicians working full time to bring the game to life, fully voiced dialogue, and two animated opening movies by Creator/{{ufotable}}, all making it a far cry from the original PC doujin game it originated from.

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* HumbleBeginnings: As the cornerstone of Nasu's known visual novel works, the original ''Tsukihime'' visual novel was entirely self-funded and self-published by Nasu's doujin circle as he sold his merch to continue renting his apartment while unemployed and write, while one person each did programming, art, and music in their spare time between work. Its runaway success at Comiket got the ball rolling for everyone to now work on making games/books/manga about Nasu's ideas full time, resulting in an uncontested CashCowFranchise in the FateSeries. It would come full circle with the ''Tsukihime'' remake reflecting this new level of success. It has a vastly expanded story, high production values in art and music with several artists and musicians working full time to bring the game to life, fully voiced dialogue, and two animated opening movies by Creator/{{ufotable}}, all making it a far cry from the original PC doujin game it originated from.



** Kinoko Nasu is a case where he's much comfortable with written discussion only in a controlled environment, having used his long-running blog of the 90s and magazine interviews as his main avenue for communicating with fans. He only represents himself with the AuthorAvatar of a mushroom (a pun on his first name being also read as "mushroom") and [[http://i2.wp.com/fatede-go.com/wp-content/uploads/DUjLjsTg.jpg only one known photo]] of him is of the back of his head. He's not going to drop the anonymity any time soon, as he's spoken about how he enjoys being able to go about conventions without anyone paying attention to him.

to:

** Kinoko Nasu is a case where he's much comfortable with written discussion only in a controlled environment, having used his long-running blog of the 90s 00s and magazine interviews as his main avenue for communicating with fans. He only represents himself with the AuthorAvatar of a mushroom (a pun on his first name being also read as "mushroom") and [[http://i2.wp.com/fatede-go.com/wp-content/uploads/DUjLjsTg.jpg only one known photo]] of him is of the back of his head. He's not going to drop the anonymity any time soon, as he's spoken about how he enjoys being able to go about conventions without anyone paying attention to him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AscendedFanNickname: Officially, there is no actual all-encompassing name serving as the umbrella for how all these works share mechanics and characters even as they take place at different points in time across a multiverse with the closest being "World of ''Fate''", "World of ''Tsukihime''", or "Universe/World(s) of TYPE-MOON". "Nasuverse" came to be the fandom catch-all since this multiverse is derived from his worldbuilding/writing and other works like those by Meteo Hoshizora aren't intended to be set in Nasu's setting. Hikaru Sakurai's afterword in ''LightNovel/LordElMelloiIICaseFiles'' volume 7 acknowledged that "Nasuverse" is how Western fans refer to Creator/TypeMoon's TheVerse for Nasu's works.
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None


** Starting in the 2010s, ''VideoGame/StreetFighterIV'' composer Hideyuki Fukasawa became a frequent collaborator for Type-Moon, as he was the composer for ''VisualNovel/MahouTsukaiNoYoru'', ''Anime/FateStayNightUnlimitedBladeWorks'', the ''Garden of Avalon'' drama CD, ''Anime/FateGrandOrderDivineRealmOfTheRoundTableCamelot'', and ''Tsukihime -A piece of blue glass moon-''

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** Starting in the 2010s, ''VideoGame/StreetFighterIV'' composer Hideyuki Fukasawa became a frequent collaborator for Type-Moon, as he was the composer for ''VisualNovel/MahouTsukaiNoYoru'', ''VisualNovel/WitchOnTheHolyNight'', ''Anime/FateStayNightUnlimitedBladeWorks'', the ''Garden of Avalon'' drama CD, ''Anime/FateGrandOrderDivineRealmOfTheRoundTableCamelot'', and ''Tsukihime -A piece of blue glass moon-''



** [[https://www.animenewsnetwork.com/interest/2012-05-18/type-moon-outlines-future-plans Two sequels]] to ''VisualNovel/MahouTsukaiNoYoru'' were announced in 2012, turning it into its own series. The second game is said to be the "earnest" beginning of the series. Progress has not actually started until the ''Tsukihime'' remake is finished.

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** [[https://www.animenewsnetwork.com/interest/2012-05-18/type-moon-outlines-future-plans Two sequels]] to ''VisualNovel/MahouTsukaiNoYoru'' ''VisualNovel/WitchOnTheHolyNight'' were announced in 2012, turning it into its own series. The second game is said to be the "earnest" beginning of the series. Progress has not actually started until the ''Tsukihime'' remake is finished.
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You can add year-month to the url to access old entries.


* LineToGod: [[http://www.typemoon.org/bbb/diary/ The BAMBOO BROOM DIARY]] is Nasu's official diary where he posts some of his own thoughts and behind-the-scene details about relevant topics. It doesn't have any archive functions, though, so you need to look for secondhand sources to find older posts.

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* LineToGod: [[http://www.typemoon.org/bbb/diary/ The BAMBOO BROOM DIARY]] is Nasu's official diary where he posts some of his own thoughts and behind-the-scene details about relevant topics. It doesn't does not have any archive functions, a readily accessible archive, though, so you need to look for secondhand sources to find older (or deleted) posts.
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* LineToGod: [[http://www.typemoon.org/bbb/diary/ The BAMBOO BROOM DIARY]] is Nasu's official diary where he posts some of his own thoughts and behind-the-scene details about relevant topics. It doesn't have any archive functions, though, so you need to look for secondhand sources to find older posts.



* TheWikiRule: [[http://typemoon.wikia.com/wiki/TYPE-MOON_Wiki The TYPE-MOON Wiki]].

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* TheWikiRule: [[http://typemoon.wikia.com/wiki/TYPE-MOON_Wiki The TYPE-MOON Wiki]].Wiki]].
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** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2018 (six years after it was formally announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it. It finally materialized after a decade of waiting, as it was released in summer 2021 on the very last day of 2020, making it SavedFromDevelopmentHell.

to:

** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2018 (six years after it was formally announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it. It finally materialized after a decade of waiting, as it was released in summer 2021 on the very last day of 2020, 2021, making it SavedFromDevelopmentHell.
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** Nasu seems to have a liking for Creator/JoujiNakata and Creator/MamikoNoto as they've been cast in multiple roles for various stories he's written.

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** Nasu seems to have a liking for Creator/JoujiNakata Creator/JojiNakata and Creator/MamikoNoto as they've been cast in multiple roles for various stories he's written.
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* ProductionPosse:
** Nasu seems to have a liking for Creator/JoujiNakata and Creator/MamikoNoto as they've been cast in multiple roles for various stories he's written.
*** Nakata has been featured in ''LightNovel/TheGardenOfSinners'' (as Souren Araya), ''VideoGame/MeltyBlood'' (as Nrvnqsr Chaos/Neco Arc Chaos), in ''Anime/{{Canaan}}''[[note]]Though not a Nasuverse work, it was under Type-Moon's creative control[[/note]] (as Jin) ''VideoGame/FateGrandOrder'' (as King Hassan), ''VisualNovel/FateStayNight'' (and its many spinoffs/adaptations as Kirei Kotomine), and ''VideoGame/CapsuleServant'' (as the narrator).
*** Noto has been featured in ''Canaan'' (as Hakko), ''The Garden Of Sinners'' (as Fujino Asagami), ''Fate/Grand Order'' (as Brynhild, Altera, and Scathach) and ''VisualNovel/{{Tsukihime}} -A piece of blue glass moon-'' (as Dr. Arach).
** Starting in the 2010s, ''VideoGame/StreetFighterIV'' composer Hideyuki Fukasawa became a frequent collaborator for Type-Moon, as he was the composer for ''VisualNovel/MahouTsukaiNoYoru'', ''Anime/FateStayNightUnlimitedBladeWorks'', the ''Garden of Avalon'' drama CD, ''Anime/FateGrandOrderDivineRealmOfTheRoundTableCamelot'', and ''Tsukihime -A piece of blue glass moon-''
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Updating pronouns as a magazine published by TM confirms OKSG as male


** OKSG as one of the main producers for ''Mahou Tsukai no Hako'' is even more reclusive, only publicly discussing their relationship with Type-Moon and very little is known about their personal life.

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** OKSG as one of the main producers for ''Mahou Tsukai no Hako'' is even more reclusive, only publicly discussing their his relationship with Type-Moon and very little is known about their his personal life.

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* AttentionDeficitCreatorDisorder: The essential root problem of why so many works have fallen into DevelopmentHell, due to how Type-Moon is a small company and Nasu supervising or writing for several projects at a time (2012-2013 was the peak as he was implied to be involved at various points to be working on ''Mahoyo'', the ''Tsukihime'' remake, ''Fate/Extra CCC'', ''Fate/Extella'', ''Fate/Grand Order'', and various ufotable anime adaptations ''all'' within the span of two years), various projects like ''Tsukihime'''s remake got put on pause to focus on others as a result of there being so many things in the queue to work on.



** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2018 (six years after it was formally announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it. It finally materialized after a decade of waiting, as it was announced to be released in summer 2021 on the very last day of 2020.

to:

** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2018 (six years after it was formally announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it. It finally materialized after a decade of waiting, as it was announced to be released in summer 2021 on the very last day of 2020.2020, making it SavedFromDevelopmentHell.
Is there an issue? Send a MessageReason:
None


** Kinoko Nasu is a case where he's much comfortable with written discussion only in a controlled environment, having used his long-running blog of the 90s and magazine interviews as his main avenue with communicating with fans. He only represents himself with the AuthorAvatar of a mushroom (a pun on his first name being also read as "mushroom") and [[http://i2.wp.com/fatede-go.com/wp-content/uploads/DUjLjsTg.jpg only one known photo]] of the back of his head exists. He's not going to drop the anonymity any time soon, as he's spoken about how he enjoys being able to go about conventions without anyone paying attention to him.

to:

** Kinoko Nasu is a case where he's much comfortable with written discussion only in a controlled environment, having used his long-running blog of the 90s and magazine interviews as his main avenue with for communicating with fans. He only represents himself with the AuthorAvatar of a mushroom (a pun on his first name being also read as "mushroom") and [[http://i2.wp.com/fatede-go.com/wp-content/uploads/DUjLjsTg.jpg only one known photo]] of him is of the back of his head exists.head. He's not going to drop the anonymity any time soon, as he's spoken about how he enjoys being able to go about conventions without anyone paying attention to him.
Is there an issue? Send a MessageReason:
None


** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2020 (eight years after it was announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it. It finally materialized after a decade of waiting, as it was announced to be released in summer 2021 on the very last day of 2020.

to:

** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2020 (eight 2018 (six years after it was formally announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it. It finally materialized after a decade of waiting, as it was announced to be released in summer 2021 on the very last day of 2020.
Is there an issue? Send a MessageReason:
None


** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2020 (eight years after it was announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it.

to:

** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime''... which has been said to have entered the testing phase as of the year 2020 (eight years after it was announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it. It finally materialized after a decade of waiting, as it was announced to be released in summer 2021 on the very last day of 2020.
Is there an issue? Send a MessageReason:
None


** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime'' and as of 2012, it's still being worked on. So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it.

to:

** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime'' and ''Tsukihime''... which has been said to have entered the testing phase as of 2012, it's still being worked on.the year 2020 (eight years after it was announced). So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: It was revealed by Kazuya Niino (creator of ''VideoGame/EtrianOdyssey'' and ''VideoGame/TraumaCenter'') in a January 2020 interview for [=4Gamer=] that Naoki Yoshida of ''VideoGame/FinalFantasyXIV'' fame was thinking in 2018 of making a game for Type-Moon. Two years later, it seems it didn't come to anything as Niino ended up taking initiative by forming a game development studio for Type-Moon (presumably Yoshida is still committed to ''FFXIV'' for the foreseeable future). Still, one can't help but wonder ''how'' a collaboration between Yoshida and Nasu would've turned out.

to:

* WhatCouldHaveBeen: It was revealed by Kazuya Niino (creator of ''VideoGame/EtrianOdyssey'' and ''VideoGame/TraumaCenter'') in a January 2020 interview for [=4Gamer=] that Naoki Yoshida Creator/NaokiYoshida of ''VideoGame/FinalFantasyXIV'' fame was thinking in 2018 of making a game for Type-Moon. Two years later, it seems it didn't come to anything as Niino ended up taking initiative by forming a game development studio for Type-Moon (presumably Yoshida is still committed to ''FFXIV'' for the foreseeable future). Still, one can't help but wonder ''how'' a collaboration between Yoshida and Nasu would've turned out.
Is there an issue? Send a MessageReason:
None

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* ReclusiveArtist:
** Kinoko Nasu is a case where he's much comfortable with written discussion only in a controlled environment, having used his long-running blog of the 90s and magazine interviews as his main avenue with communicating with fans. He only represents himself with the AuthorAvatar of a mushroom (a pun on his first name being also read as "mushroom") and [[http://i2.wp.com/fatede-go.com/wp-content/uploads/DUjLjsTg.jpg only one known photo]] of the back of his head exists. He's not going to drop the anonymity any time soon, as he's spoken about how he enjoys being able to go about conventions without anyone paying attention to him.
** OKSG as one of the main producers for ''Mahou Tsukai no Hako'' is even more reclusive, only publicly discussing their relationship with Type-Moon and very little is known about their personal life.
Is there an issue? Send a MessageReason:
None


** [[https://www.animenewsnetwork.com/interest/2012-05-18/type-moon-outlines-future-plans Two sequels]] to ''VisualNovel/MahouTsukaiNoYoru'' were announced in 2012, turning it into its own series. The second game is said to be the "earnest" beginning of the series.

to:

** [[https://www.animenewsnetwork.com/interest/2012-05-18/type-moon-outlines-future-plans Two sequels]] to ''VisualNovel/MahouTsukaiNoYoru'' were announced in 2012, turning it into its own series. The second game is said to be the "earnest" beginning of the series. Progress has not actually started until the ''Tsukihime'' remake is finished.

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Nasu randomly commenting that he'd have rewritten Fate for an adaptation shouldn't be taken as gospel that he seriously plans to write a new version of Fate.


** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime'' and as of 2012, it's still being worked on. So far, we've gotten character redesigns of the main protagonists, but that's about it.

to:

** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime'' and as of 2012, it's still being worked on. So far, we've gotten character redesigns of the main protagonists, new character Noel, and the new setting in Tokyo, but that's about it.it.
** ''Girls' Work'' was a visual novel announced alongside the ''Tsukihime'' remake and ''Mahou Tsukai no Yoru'' to be written by Meteo Hoshizora. Two years later, it was announced to be moving to the medium of anime with Creator/{{ufotable}} set to animate it. Announcements never manifested after that.



** And with no indication of when ''this'' may happen, Nasu has also voiced interest in remaking the Fate route of ''VisualNovel/FateStayNight'' due to OldShame of how he wrote Shirou and Saber's romance.
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* {{Vaporware}}: [[AttentionDeficitCreatorDisorder Hoo boy.]] Let's put this in order of what Nasu said is being worked on:
** [[WhatCouldHaveBeen Originally]], there was going to be a ''VisualNovel/{{Tsukihime}}'' sequel, ''Tsukihime II: The Dark Six'', but those plans fell through. Now, Nasu intends to remake ''Tsukihime'' and as of 2012, it's still being worked on. So far, we've gotten character redesigns of the main protagonists, but that's about it.
** [[https://www.animenewsnetwork.com/interest/2012-05-18/type-moon-outlines-future-plans Two sequels]] to ''VisualNovel/MahouTsukaiNoYoru'' were announced in 2012, turning it into its own series. The second game is said to be the "earnest" beginning of the series.
** In the same article linked above, ''LightNovel/{{DDD}}'' isn't getting a third volume until after the ''Mahou Tsukai no Yoru'' series is completed.
** And with no indication of when ''this'' may happen, Nasu has also voiced interest in remaking the Fate route of ''VisualNovel/FateStayNight'' due to OldShame of how he wrote Shirou and Saber's romance.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: It was revealed by Kazuya Niino (creator of ''VideoGame/EtrianOdyssey'' and ''VideoGame/TraumaCenter'') in a January 2020 interview for [=4Gamer=] that Naoki Yoshida of ''VideoGame/FinalFantasyXIV'' was thinking in 2018 of making a game for Type-Moon. Two years later, it seems it didn't come to anything as Niino ended up taking initiative by forming a game development studio for Type-Moon (presumably Yoshida is still committed to ''FFXIV'' for the foreseeable future). Still, one can't help but wonder ''how'' a collaboration between Yoshida and Nasu would've turned out.

to:

* WhatCouldHaveBeen: It was revealed by Kazuya Niino (creator of ''VideoGame/EtrianOdyssey'' and ''VideoGame/TraumaCenter'') in a January 2020 interview for [=4Gamer=] that Naoki Yoshida of ''VideoGame/FinalFantasyXIV'' fame was thinking in 2018 of making a game for Type-Moon. Two years later, it seems it didn't come to anything as Niino ended up taking initiative by forming a game development studio for Type-Moon (presumably Yoshida is still committed to ''FFXIV'' for the foreseeable future). Still, one can't help but wonder ''how'' a collaboration between Yoshida and Nasu would've turned out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatCouldHaveBeen: It was revealed by Kazuya Niino (creator of ''VideoGame/EtrianOdyssey'' and ''VideoGame/TraumaCenter'') in a January 2020 interview for [=4Gamer=] that Naoki Yoshida of ''VideoGame/FinalFantasyXIV'' was thinking in 2018 of making a game for Type-Moon. Two years later, it seems it didn't come to anything as Niino ended up taking initiative by forming a game development studio for Type-Moon (presumably Yoshida is still committed to ''FFXIV'' for the foreseeable future). Still, one can't help but wonder ''how'' a collaboration between Yoshida and Nasu would've turned out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheWikiRule: [[http://typemoon.wikia.com/wiki/TYPE-MOON_Wiki The TYPE-MOON Wiki]].

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