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** Model A's appearance and ability to copy enemies are in fact a nod to Axl. However, the developers couldn't canonically make it Axl due to his fate remaining unknown following the {{Cliffhanger}} ending of ''Mega Man X8''. They got around this by making Model A based on Albert instead, whose name also starts with an A.

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** Model A's appearance and ability to copy enemies are in fact a nod to Axl.Axl from the ''Mega Man X'' series. However, the developers couldn't canonically make it Axl due to his fate remaining unknown following the {{Cliffhanger}} ending of ''Mega Man X8''. They got around this by making Model A based on Albert instead, whose name also starts with an A.
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** Model A's appearance and ability to copy enemies are in fact a nod to Axl despite Model A actually being Model Albert. However, the developers couldn't make it Axl due to his fate remaining unknown following the events of X8.

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** Model A's appearance and ability to copy enemies are in fact a nod to Axl despite Model A actually being Model Albert. Axl. However, the developers couldn't canonically make it Axl due to his fate remaining unknown following the events {{Cliffhanger}} ending of X8.''Mega Man X8''. They got around this by making Model A based on Albert instead, whose name also starts with an A.
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* FanTranslation: ''ZX'' received a [[https://www.youtube.com/watch?v=s4DSU09hb-0 fanmade English dub]] in January 2023, which installs to the ''Zero/ZX Legacy Collection''.

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* FanTranslation: ''ZX'' received a [[https://www.youtube.com/watch?v=s4DSU09hb-0 fanmade English dub]] in January 2023, which installs to the ''Zero/ZX Legacy Collection''. As an EasterEgg, it also gives an English voice to [[VideoGame/MegaManZero3 Omega and Childre Inarabbita]].
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* FanTranslation: ''ZX'' received a [[https://www.youtube.com/watch?v=s4DSU09hb-0 fanmade English dub]] in January 2023, which installs to the ''Zero/ZX Legacy Collection''.

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* WordOfGod: Model A's appearance and ability to copy enemies are in fact a nod to Axl despite Model A actually being Model Albert. However, the developers couldn't make it Axl due to his fate remaining unknown following the events of X8.

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* WordOfGod: WordOfGod:
**
Model A's appearance and ability to copy enemies are in fact a nod to Axl despite Model A actually being Model Albert. However, the developers couldn't make it Axl due to his fate remaining unknown following the events of X8.X8.
** According to Makoto Yabe from an interview, the secret ending of Mega Man ZX Advent not only hinted at the next entry in the ZX series, but also hinted towards the ''VideoGame/MegaManLegends'' series.
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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''"Rockman ZXC"'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous {{Cliffhanger}} ending of ''ZX Advent''. Funnily enough, Japanese fans had been speculating over a supposedly planned entry called "''Rockman ZX Cradle''" years before this news was confirmed.

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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''"Rockman ZXC"'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous {{Cliffhanger}} ending of ''ZX Advent''. Funnily enough, Japanese fans had been speculating over a supposedly planned entry called "''Rockman ZX Cradle''" years before this news was confirmed.confirmed, but it's unclear if this was actually the title.
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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''"Rockman ZXC"'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous {{Cliffhanger}} ending of ''ZX Advent''.

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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''"Rockman ZXC"'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous {{Cliffhanger}} ending of ''ZX Advent''. Funnily enough, Japanese fans had been speculating over a supposedly planned entry called "''Rockman ZX Cradle''" years before this news was confirmed.
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* WordOfGod: Model A's appearance and ability to copy enemies are in fact a nod to Axl despite Model A actually being Model Albert. However, the developers couldn't make it Axl due to his fate remaining unknown following the events of X8.
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** Peter von Gomm (X) as Grey.
** Jack Merluzzi (Zero) as Master Albert.
** Walter Roberts (Sigma) as Master Mikhail.

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** Peter von Gomm (X) (X and Flame Hyenard) as Grey.
** Jack Merluzzi (Zero) (Zero and Tornado Tonion) as Master Albert.
** Walter Roberts (Sigma) (Sigma and Soldier Stonekong) as Master Mikhail.
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Bonus Boss is no longer a trope


* [[spoiler:Omega Zero]] from ''Zero 3'' can be found and [[BonusBoss fought]] in Area N-1 following Area M. The black hole background also has a flickering transparent image of the room [[spoiler:Omega]] was originally fought in. ([[spoiler:the Abandoned Lab stage from ''Z1'' with Fusion Omega debris in the background]]). After defeating him, you can find a "Mysterious Stone" Biometal, which upon beating the game, Fleuve allows you to use [[spoiler:Model OX, whose appearance is an exact duplicate of Omega Zero, complete with access to several of the moves used by him in battle (which in turn were lifted from Zero's arsenal in the ''X'' games), including his signature GroundPound [[LimitBreak Giga Attack]]. (The first level of charge is based on what's seen in ''[[VideoGame/MegaManX2 X2]]'', ''[[VideoGame/MegaManX4 X4]]'', and ''[[VideoGame/MegaManX5 X5]]'', whereas the second level hews closer to ''X6''[='s=] Rekkoha. Its closest analogue is actually the Tenshouha from ''[[VideoGame/MegaManX8 X8]]'', but that game released after ''Z3'' did.)]]

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* [[spoiler:Omega Zero]] from ''Zero 3'' can be found and [[BonusBoss [[OptionalBoss fought]] in Area N-1 following Area M. The black hole background also has a flickering transparent image of the room [[spoiler:Omega]] was originally fought in. ([[spoiler:the Abandoned Lab stage from ''Z1'' with Fusion Omega debris in the background]]). After defeating him, you can find a "Mysterious Stone" Biometal, which upon beating the game, Fleuve allows you to use [[spoiler:Model OX, whose appearance is an exact duplicate of Omega Zero, complete with access to several of the moves used by him in battle (which in turn were lifted from Zero's arsenal in the ''X'' games), including his signature GroundPound [[LimitBreak Giga Attack]]. (The first level of charge is based on what's seen in ''[[VideoGame/MegaManX2 X2]]'', ''[[VideoGame/MegaManX4 X4]]'', and ''[[VideoGame/MegaManX5 X5]]'', whereas the second level hews closer to ''X6''[='s=] Rekkoha. Its closest analogue is actually the Tenshouha from ''[[VideoGame/MegaManX8 X8]]'', but that game released after ''Z3'' did.)]]
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* Model A having a cap rather than a jewel like the other biometals [[https://www.rockman-corner.com/2020/04/the-making-of-rockman-zx-series-part-5.html is a subtle nod]] to the ending of ''X8'' [[spoiler: where Lumine destroyed Axl's lens/jewel]].
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* Wire Sponge from VideoGame/MegaManX2'''' can be partially seen in the background near the bottom of the Tower of Verdure. Rospark, the boss of this area, also has a similar move set to Wire Sponge.

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* Wire Sponge from VideoGame/MegaManX2'''' ''VideoGame/MegaManX2'' can be partially seen in the background near the bottom of the Tower of Verdure. Rospark, the boss of this area, also has a similar move set to Wire Sponge.
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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''Rockman ZXC'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous {{Cliffhanger}} ending of ''ZX Advent''.

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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''Rockman ZXC'' ''"Rockman ZXC"'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous {{Cliffhanger}} ending of ''ZX Advent''.
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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''Rockman ZXC'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous cliffhanger ending of ''ZX Advent''.

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** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''Rockman ZXC'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous cliffhanger {{Cliffhanger}} ending of ''ZX Advent''.

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* WhatCouldHaveBeen: As elaborated in [[http://protodudesrockmancorner.blogspot.com/2008/02/rockman-zx-animation-that-almost-was.html this article,]] the Japanese promotional trailer for ''ZX'' is not just for promoting the game, but served as a pilot for a planned anime series. Sadly, it was never made, for reasons explained in the article.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
As elaborated in [[http://protodudesrockmancorner.blogspot.[[https://www.rockman-corner.com/2008/02/rockman-zx-animation-that-almost-was.html this article,]] the Japanese promotional trailer for ''ZX'' is not just for promoting the game, but served as a pilot for a planned anime series. Sadly, it was never made, for reasons explained in the article.article.
** A [[https://www.rockman-corner.com/2021/12/mega-man-zx3-was-in-development-at-one.html third installment]] in the ''ZX'' series codenamed ''Rockman ZXC'' was in development around the same time as ''VideoGame/MegaMan9'', but it was shut down for reasons unknown. It can be assumed it would have picked up with the infamous cliffhanger ending of ''ZX Advent''.

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* The Data servers in Protectos' boss room are the same kind that Ganesheriff's body was made of in ''Zero 1''.

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* The Data data servers in Protectos' boss room are the same kind that Ganesheriff's body was made of in ''Zero 1''.



** The L Tank is essentially an upgraded E Tank from VideoGame/MegaMan5''. Players are additionally able to purchase E Tanks from Nick.

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** The L Tank is essentially an upgraded E Tank from VideoGame/MegaMan5''. ''VideoGame/MegaMan5''. Players are additionally able to purchase E Tanks from Nick.Nick for 500 EC.

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* By putting either ''Mega Man Zero 3'' or ''4'' in the GBA slot in the DS, you can fight their bosses in Area N, as an alternate way of earning [[spoiler:Model Ox]]. This feature was brought back in the ''Mega Man Zero/ZX Legacy Collection'' via its Link Mode.

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* By putting either ''Mega Man Zero 3'' or ''4'' in the GBA slot in the DS, you can fight their bosses in Area N, as an alternate way of earning [[spoiler:Model Ox]].OX]]. This feature was brought back in the ''Mega Man Zero/ZX Legacy Collection'' via its Link Mode.



* Wire Sponge from Mega Man X2 can be partially seen in the background near the bottom of the Tower of Verdure. Rospark, the boss of this area, also has a similar move set to Wire Sponge.

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* Wire Sponge from Mega Man X2 VideoGame/MegaManX2'''' can be partially seen in the background near the bottom of the Tower of Verdure. Rospark, the boss of this area, also has a similar move set to Wire Sponge.



** The Light Bulb is shaped like the energy recovery item from Mega Man 1.
** The Pinwheel is the Yashichi item found in many Capcom games. It notably appeared in Mega Man 1, in which it was only found in the final level and restored all life and weapon energy once obtained.
** The Balancer is the Energy Balancer found in every Classic Series Mega Man game since Mega Man 6. It's function is to automatically refill the weapon with the least amount of energy if Mega Man obtains Weapon Energy while not using a special weapon. This feature has been automatic for the X and ZX series, which is referenced by girl you give the Balancer to.
** The L Tank is essentially an upgraded E Tank from Mega Man 5. Also, you can purchase E tanks from Nick.
* The Utoboros from Launch Octopus's stage in Mega Man X1 can be found in the Oil Field (which is hinted to be the same area dried-out over the centuries). This Mechaniloid is later added to the display shelf at the Hunter complex.
* The Model Train is the train from Zero 2 (and apparently Zero 1).
* The Comic Book Secret Disk references Rockman & Forte 2: Challenger from the Future.
* The Model a (ancient) mini game is done in the style of the NES Mega Man games. The final fight with Albert is in a ship remarkably similar to Dr. Wily's UFO from Mega Man 4 and up. When defeated, Albert does Wily's "bow for forgiveness."
* The "Legendary Hero" Secret Disk shows a picture of Mega Man from the notorious United States box art of Mega Man 1. The description humorously mocks this art style, explaining that "These Legendary Heroes look more like coalminers in colorful outfits."
* Queenbee has a move list similar to every other bee-themed Mega Man boss, such as Blast Hornet and Hornet Man. Since Advent came out before Mega Man 9, it is possible that Queenbee is alluding directly to Blast Hornet.
* Model Z seems to self sacrifice himself. It is possible that this is alluding to the several times Zero has risked himself for the sake of others, such as X1 and 5.

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** The Light Bulb is shaped like the energy recovery item from Mega Man 1.
''VideoGame/MegaMan1''.
** The Pinwheel is the Yashichi item found in many Capcom games. It notably appeared in Mega Man 1, the original ''Mega Man'', in which it was only found in the final level and restored all life and weapon energy once obtained.
obtained. Rush could also randomly bestow this item upon Mega Man in ''VideoGame/MegaMan8'' using the Rush Charger ability.
** The Balancer is the Energy Balancer found in every Classic Series Mega Man ''Mega Man'' game since Mega Man 6. It's ''VideoGame/MegaMan6''. Its function is to automatically refill the weapon with the least amount of energy if Mega Man obtains Weapon Energy while not using a special weapon. This feature has been automatic for the X ''X'' and ZX ''ZX'' series, which is referenced by girl you give the Balancer to.
** The L Tank is essentially an upgraded E Tank from Mega Man 5. Also, you can VideoGame/MegaMan5''. Players are additionally able to purchase E tanks Tanks from Nick.
* The Utoboros from Launch Octopus's stage in Mega Man X1 ''VideoGame/MegaManX1'' can be found in the Oil Field (which is hinted to be the same area dried-out over the centuries). This Mechaniloid is later added to the display shelf at the Hunter complex.
* The Model Train is the train from ''[[VideoGame/MegaManZero2 Zero 2 2]]'' (and apparently ''[[VideoGame/MegaManZero1 Zero 1).1]]'').
* The Comic Book Secret Disk references ''[[VideoGame/RockmanAndForteMiraiKaraNoChosensha Rockman & Forte 2: Forte: Challenger from the Future.Future]]''.
* The Model a (ancient) mini game [[{{Retraux}} is done in the style of of]] the NES Mega Man ''Mega Man'' games. The final fight with Albert is in a ship remarkably similar to Dr. Wily's UFO from Mega Man 4 ''VideoGame/MegaMan4'' and up. onward. When defeated, Albert does Wily's "bow classic "[[AintTooProudToBeg bow for forgiveness.forgiveness]]" shtick.
* The "Legendary Hero" Secret Disk shows a picture of Mega Man from the notorious American box art of ''VideoGame/MegaMan1''. [[SelfDeprecation The description humorously mocks this art style]], explaining that "These Legendary Heroes look more like coalminers in colorful outfits.
"
* The "Legendary Hero" Secret Disk shows a picture of Mega Man from the notorious United States box art of Mega Man 1. The description humorously mocks this art style, explaining that "These Legendary Heroes look more like coalminers in colorful outfits."
* Queenbee has a move list similar to every other bee-themed Mega Man boss, ''Mega Man'' bosses, such as [[VideoGame/MegaManX3 Blast Hornet]] and [[VideoGame/MegaMan9 Hornet and Hornet Man. Man]]. Since Advent ''Advent'' came out before Mega ''Mega Man 9, 9'', it is possible that Queenbee is alluding directly to Blast Hornet.
* Model Z seems to self sacrifice himself. himself in ''Advent'' to [[YouShallNotPass stall]] the Enemy Mega Man so that Aile/Vent can go assist Grey/Ashe. It is possible that this this, along with Model Z's final words to Aile ("No worries, today's not my day to meet my maker"), is alluding to [[DeathIsCheap the several times times]] [[HeroicSacrifice Zero has risked himself for the sake of others, others]], such as X1 ''[[VideoGame/MegaManX1 X1]]'' and 5.''[[VideoGame/MegaManX5 X5]]''.



* Buckfire might be a vague Flame Stag reference, as they are both fire-deer bosses.
* The flying beetles in the Legion HQ area are remarkably similar to the flying beetles in X2, which could be ridden on to get to higher places.
* The Crushpactor in the Quarry area functions like the bulldozing enemies in Armored Armadillo's stage in X1.
* Bifrost may be a vague reference to Wheel Gator from X2, as he is reptilian and has a buzz-saw wheel that operates similarly to Wheel Gator's weapon.
* The Sage Trinity are named after the three doctors of the Classic Series. Thomas Light, Mikhail Cossack, and Albert Wily. Albert's actions mirror his namesake, as Albert is the mastermind behind the "Game of Destiny."

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* Buckfire might be a vague [[VideoGame/MegaManX2 Flame Stag Stag]] reference, as they are both fire-deer bosses.
* The flying beetles in the Legion HQ area are remarkably similar to the flying beetles in X2, ''X2'', which could be ridden on to get to higher places.
* The Crushpactor in the Quarry area functions like the bulldozing enemies in Armored Armadillo's stage in X1.''X1''.
* Bifrost may be a vague reference to Wheel Gator from X2, ''X2'', as he is reptilian and has a buzz-saw buzzsaw wheel that operates similarly to Wheel Gator's weapon.
* The Sage Trinity are named after the three doctors of the Classic Series. series: Thomas Light, Mikhail Cossack, and Albert Wily. Albert's actions mirror his namesake, as Albert is the mastermind behind the "Game of Destiny."



* The Mechanical Tree Miniboss in the Waterfall Ruins is similar to Wood Man from VideoGame/MegaMan2. It uses leaf attacks similar to him.
* After defeating Atlas, you have to smash a wall made of what the raider describes as being Ceratanium, a material that has been used since ''VideoGame/MegaManClassic'' for various purposes, the most notable being what Rock's very armor is made of.
* During the obtain the plant for the room mini mission, one of the plants you can choose is the Poplan from Z4.
* The secret model obtained by collecting all the medals, Model a, is based on the NES VideoGame/MegaMan8 bit sprite design, and like the original 3 NES Mega Man games, cannot fire charge shots, and slides instead of dashes.
* Ouroboros and Legion (as well as [[VideoGame/MegaManZero Ragnarok]]) coincidentally are the names or VideoGame/{{Strider}} Hiryu's hypers in ''VideoGame/MarvelVsCapcom2''.
* Model A somewhat resembles an upside down Model W, and this resemblance even extends to their very names in the Japanese version where Model W is known as Model V.

[[AC:Rockman ZX Gigamix]]
* The Grim Reaper and Witch respective nicknames for Prometheus and Pandora are first revealed here.
* Aile has been going around and destroying Model Vs (Model W) after the first game. At least 11 Model Vs including Serpent's have been destroyed so far.

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* The Mechanical Tree Miniboss miniboss in the Waterfall Ruins is similar to Wood Man from VideoGame/MegaMan2. It uses ''VideoGame/MegaMan2'', using leaf attacks similar to him.reminiscent of his.
* After defeating Atlas, Atlas in ''Advent'', you have to smash a wall made of what the raider describes as being Ceratanium, a material that has been used since ''VideoGame/MegaManClassic'' for various purposes, the most notable being what Rock's very armor is made of.
* During the obtain the plant for the room mini mission, one of the plants you can choose is the Poplan from Z4.''[[VideoGame/MegaManZero4 Z4]]''.
* The secret Biometal model obtained by collecting all the medals, Model a, is based on the NES VideoGame/MegaMan8 bit 8-bit sprite design, design for the Blue Bomber, and like the original 3 [[VideoGame/MegaMan1 the]] [[VideoGame/MegaMan2 original]] [[VideoGame/MegaMan3 three]] NES Mega Man games, cannot fire charge shots, shots and slides instead of dashes.
* Ouroboros and Legion (as well as [[VideoGame/MegaManZero [[VideoGame/MegaManZero4 Ragnarok]]) coincidentally are the names or of VideoGame/{{Strider}} Hiryu's hypers Hyper Combos in ''VideoGame/MarvelVsCapcom2''.
the ''VideoGame/MarvelVsCapcom'' series.
* Model A somewhat resembles an upside down upside-down Model W, and this resemblance even extends to their very names in the Japanese version where Model W is known as Model V.

[[AC:Rockman [[AC:''Rockman ZX Gigamix]]
Gigamix'']]
* The Grim Reaper "Grim Reaper" and Witch "Witch", the respective nicknames for [[RedBaron nicknames]] of Prometheus and Pandora Pandora, are first revealed here.
* Aile has been going around and destroying Model Vs (Model W) after the events of the first game. At least 11 Model Vs including Serpent's have been destroyed so far.

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* YouLookFamiliar: To the amusement of quite a few fans, it was discovered that several members of the English voice cast for ''ZX Advent'' previously lent their talents to the dub for ''VideoGame/MegaManX7''. Consensus is that [[VocalEvolution their characters are much better acted this time around]], to the point that some sound wildly different from their previous roles. Examples include:
** Peter von Gomm (X) as Grey.
** Jack Merluzzi (Zero) as Master Albert.
** Walter Roberts (Sigma) as Master Mikhail.
** Ryan Drees (Splash Warfly) as Prometheus.
** Rumiko Varnes (Alia) as Pandora.



* Images and/or cutscene images of Ciel, Zero, and the Resistance can be found in Prairie's room, along with Alouette's old clothes. Her room is also filled with cyber-elf plushies.
* Prairie's stuffed animal is the same one that she (Allouette) has had since Zero 1.
* Hyleg Ourobuckle from Mega Man Zero 2 is sticking slightly out of a tree in Area A-2 (Forest) in the Giga Aspis boss fight section. Apparently, some of the snake platform is embedded in the trees as well.
* A Pantheon is looming out of the underground area's background in Area C-1 (City).
* An E-Tank is just sitting on a crate in the same background. Coincidentally, in the game, you can purchase E tanks from Cedre in the engine room, and obtain W cans by hitting the doll in Prairies room.
* The Crane Game section at the Amusement Park (Area H-2) has stuffed dolls of various Cyber Elves, 4 guardians, a few bosses such as the pantheon core as well as Mayl and viruses from the Battle Network series. Characters can be seen as the cranes pick them out of the piles, in the piles themselves, and even in the background.
* The Rush Roadster and Red Striker cars from Battle & Chase are in the city. Also interesting to note is the fact that the two boys who own the cars are wearing clothes (with colors) astoundingly similar to Nintendo's [[Franchise/SuperMarioBros Mario and Luigi.]]
* Aztec Falcon is apparently in the background along with the carousel in Area H.

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* Images and/or cutscene images of [[VideoGame/MegaManZero Ciel, Zero, and the Resistance Resistance]] can be found in Prairie's room, along with Alouette's [[VideoGame/MegaManZero Alouette's]] old clothes. Her room is also filled with cyber-elf [[VideoGame/MegaManZero Cyber-elf]] plushies.
* Prairie's stuffed animal is the same one that she (Allouette) (Alouette) has had since ''[[VideoGame/MegaManZero1 Zero 1.1]]''.
* Hyleg Ourobuckle from Mega Man Zero 2 ''VideoGame/MegaManZero2'' is sticking slightly out of a tree in Area A-2 (Forest) in the Giga Aspis boss fight section. Apparently, some of the snake platform is embedded in the trees as well.
* A Pantheon [[VideoGame/MegaManZero Pantheon]] is looming out of the underground area's background in Area C-1 (City).
* An E-Tank [[VideoGame/MegaManClassic E-Tank]] is just sitting on a crate in the same background. Coincidentally, in the game, you can purchase E tanks Tanks from Cedre in the engine room, and obtain W cans Cans by hitting the doll in Prairies Prairie's room.
* The Crane Game crane game section at the Amusement Park (Area H-2) has stuffed dolls of various Cyber Elves, Cyber-elves, 4 guardians, and a few bosses such as the pantheon core [[VideoGame/MegaManZero1 Pantheon Core]] as well as Mayl and viruses from the ''[[VideoGame/MegaManBattleNetwork Battle Network Network]]'' series. Characters can be seen as the cranes pick them out of the piles, in the piles themselves, and even in the background.
%%Can someone clarify if "4 Guardians" refers to the Guardians from ZX or the Four Guardians from Zero and edit the entry accordingly?
* The Rush Roadster and Red Striker cars from ''[[VideoGame/MegaManBattleAndChase Mega Man: Battle & Chase Chase]]'' are in the city. Also interesting to note is the fact that the two boys who own the cars are wearing clothes (with colors) astoundingly similar to Nintendo's Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario and Luigi.]]
Luigi]].
* [[VideoGame/MegaManZero1 Aztec Falcon Falcon]] is apparently in the background along with the carousel in Area H.



* Monitors in several areas of the city show the words "News Capcom." Capcom, of course, is obviously the gaming company, and could possibly be a reference to the "Capcom Times" newspaper from Mega Man 6 and 7.
* Childre Inarabita from Mega Man Zero 3 hanging upside down in Area F-3 (Lake).
* Area D (Highway) is astoundingly similar to the highway intro stage in X1, right down to the crumbling platforms and the fly helicopters braking the highway as they fall (Beecopters in X1). The music that plays is also a re arrange of the intro highway music.
* The core of the Guardian Base is the same energy design that Ciel was working on in the Zero series.
* The operators in the Guardian Base's command room look similar to the operators in the Zero series.
* The theme that plays when Model W awakens is a re arranged version of "Fate" the theme of Dr. Weil. In fact, the beggining part loops for the Boss entrances, so as to not continue onto the melody itself. "Babel Tower" is also a re arrange of Fate.
* In the city area, you can pick up bread from a lady's who's grandfather learned how to bake bread from an old Reploid (Old man Andrew from the MMZ series)
* the reporter on the roof of the building in the city area says he want to be like the "famous journalist from the wars" which is a reference to Neige from Zero 4, although in the localization, the reporter is referred to as a "He" whereas in the Japanese version, gender is not specified
* Vent resembles Mega Man Trigger from the [[VideoGame/MegaManLegends Legends]] series. this could be simply coincidence, but there are also instances of the stitch mouths and the single red eye design appearing on places such as Model W cores, and on Serpents Final form.
* Fleuve bears a striking resemblance to Perroquiet from the Zero series.
* [[spoiler:Omega Zero]] from Zero 3 can be found and fought in area N-1 following area M. The black hole background also has a flickering transparent image of the room [[spoiler:Omega]] was originally fought in. (abandoned Lab with Fusion Omega debris) After defeating him, you can find a "Mysterious Stone" biometal, which upon beating the game, Fleuve allows you to use [[spoiler:Model Ox, whose appearance is an exact duplicate of Omega Zero, and uses Ground pound moves from the X series. (The ones from X2, X4, and X6).]]
* By putting either ''Mega Man Zero'' ''3'' or ''4'' in the GBA slot in the DS, you can fight their bosses in Area N, as an alternate way of earning [[spoiler:Model Ox.]] This feature was brought back in the ''Mega Man Zero/ZX Legacy Collection'' via its Link Mode
* In the above mentioned rematches, for the Z3 bosses, (the Eight Gentle Judges,) while using HX you can see their humanoid forms on the Biometal screen.
* Each Biometal combo has a charge shot similar to an attack in X1, HX charge + ↑ is Storm Tornado, FX has charged Fire Wave, LX has charged shotgun Ice and PX charge + ^ has charged Rolling Shield.
* In Flammole's Area, as a mid boss, you have to fight the Lava Demon, which is an obvious Devil series reference (1, 3, X5, Z1, Z2 etc.)
* The Data servers in Protectos' boss room are the same kind that Ganesheriff's body was made of in Zero 1.
* The floating flames produced by Serpent's meteor attack resemble the Neo Arcadia emblem from the Zero series.

to:

* Monitors in several areas of the city show the words "News Capcom." Capcom, Creator/{{Capcom}}, of course, is obviously the gaming company, and could possibly be a reference to the "Capcom Times" newspaper from Mega Man 6 ''VideoGame/MegaMan6'' and 7.''[[VideoGame/MegaMan7 7]]''.
* Childre Inarabita from Mega Man Zero 3 ''VideoGame/MegaManZero3'' hanging upside down in Area F-3 (Lake).
* Area D (Highway) is astoundingly similar to the highway intro stage in X1, ''VideoGame/MegaManX1'', right down to the crumbling platforms and the fly helicopters braking the highway as they fall (Beecopters in X1). ''X1''). The music that plays is also a re arrange re-arrange of the intro highway music.
* The core of the Guardian Base is the same energy design that Ciel was working on in the Zero ''Zero'' series.
* The operators in the Guardian Base's command room look similar to the operators in the Zero ''Zero'' series.
* The theme that plays when Model W awakens is a re arranged rearranged version of "Fate" the "Fate"--the theme of [[VideoGame/MegaManZero Dr. Weil. Weil]]. In fact, the beggining beginning part loops for the Boss boss entrances, so as to not continue onto the melody itself. "Babel Tower" is also a re arrange rearrange of Fate.
* In the city area, you can pick up bread from a lady's who's whose grandfather learned how to bake bread from an old Reploid (Old man (implied to be Old Man Andrew from the MMZ series)
* the reporter on the roof of the building in the city area says he want to be like the "famous journalist from the wars" which is a reference to Neige from Zero 4, although in the localization, the reporter is referred to as a "He" whereas in the Japanese version, gender is not specified
* Vent resembles Mega Man Trigger from the [[VideoGame/MegaManLegends Legends]] series. this could be simply coincidence, but there are also instances of the stitch mouths and the single red eye design appearing on places such as Model W cores, and on Serpents Final form.
''Zero'' series).
* Fleuve bears a striking resemblance The reporter on the roof of the building in the city area says he want to Perroquiet be like the "famous journalist from the wars" which is a reference to Neige from ''[[VideoGame/MegaManZero4 Zero series.4]]'', [[LostInTranslation although in the localization, the reporter is referred to as a "He" whereas in the Japanese version, gender is not specified]].
* Vent resembles [=MegaMan=] Trigger from the ''[[VideoGame/MegaManLegends Legends]]'' series. this could be simply coincidence, but there are also instances of the stitch mouths and the single red eye design associated with Reaverbots appearing on places such as Model W cores and on Serpent's [[OneWingedAngel final form]].
* Fleuve bears a striking resemblance to Perroquiet from the ''Zero'' series. Similar to the implications that Prairie is an older Alouette, this may be because Fleuve is likewise an older Perroquiet.
* [[spoiler:Omega Zero]] from Zero 3 ''Zero 3'' can be found and fought [[BonusBoss fought]] in area Area N-1 following area Area M. The black hole background also has a flickering transparent image of the room [[spoiler:Omega]] was originally fought in. (abandoned ([[spoiler:the Abandoned Lab stage from ''Z1'' with Fusion Omega debris) debris in the background]]). After defeating him, you can find a "Mysterious Stone" biometal, Biometal, which upon beating the game, Fleuve allows you to use [[spoiler:Model Ox, OX, whose appearance is an exact duplicate of Omega Zero, and uses Ground pound complete with access to several of the moves used by him in battle (which in turn were lifted from Zero's arsenal in the X series. ''X'' games), including his signature GroundPound [[LimitBreak Giga Attack]]. (The ones first level of charge is based on what's seen in ''[[VideoGame/MegaManX2 X2]]'', ''[[VideoGame/MegaManX4 X4]]'', and ''[[VideoGame/MegaManX5 X5]]'', whereas the second level hews closer to ''X6''[='s=] Rekkoha. Its closest analogue is actually the Tenshouha from X2, X4, and X6).]]
''[[VideoGame/MegaManX8 X8]]'', but that game released after ''Z3'' did.)]]
* By putting either ''Mega Man Zero'' ''3'' Zero 3'' or ''4'' in the GBA slot in the DS, you can fight their bosses in Area N, as an alternate way of earning [[spoiler:Model Ox.]] Ox]]. This feature was brought back in the ''Mega Man Zero/ZX Legacy Collection'' via its Link Mode
Mode.
* In the above mentioned above-mentioned rematches, for using Model HX while facing the Z3 bosses, ''Z3'' bosses (the Eight Gentle Judges,) while using HX you can Judges) allows players to see their humanoid forms on the Biometal screen.
* Each Biometal combo has a charge shot Charge Shot similar to an attack in X1, ''X1'': HX charge + ↑ is Storm Tornado, FX has charged Fire Wave, LX has charged shotgun Shotgun Ice and PX charge + ^ has charged Rolling Shield.
* In Flammole's Area, as a mid boss, Area (Area K), you have to fight the Lava Demon, Demon as a mid boss, which is an obvious Devil series reference (1, 3, X5, Z1, Z2 etc.reference. (Previous versions of that boss archetype up to that point being the [[VideoGame/MegaMan1 Yellow Devil]], [[VideoGame/MegaMan3 Yellow Devil MK-II]], [[VideoGame/MegaManV Dark Moon]], [[VideoGame/MegaMan8 Green]] [[VideoGame/MegaManAndBass Devil]], [[VideoGame/SuperAdventureRockman New Yellow Devil]], [[VideoGame/RockmanAndForteMiraiKaraNoChosensha Grey Devil]], [[VideoGame/MegaManX5 Shadow Devil]], and [[VideoGame/MegaManZero3 Rainbow Devil]].)
* The Data servers in Protectos' boss room are the same kind that Ganesheriff's body was made of in Zero 1.''Zero 1''.
* The floating flames produced by Serpent's meteor attack resemble the Neo Arcadia emblem from the Zero ''Zero'' series.

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