History Trivia / MarioKart

30th Sep '17 6:15:21 PM nombretomado
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* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''Wii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of it's release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[TheEighthGenerationOfConsoleVideoGames the current generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''[[NumberOfTheBeast 666%]]'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp.

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* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''Wii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of it's release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[TheEighthGenerationOfConsoleVideoGames [[UsefulNotes/TheEighthGenerationOfConsoleVideoGames the current generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''[[NumberOfTheBeast 666%]]'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp.
17th Jul '17 1:37:36 PM mrluntishysterical
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Added DiffLines:

*** The presence of a pink version of the Egg 1 in beta suggests Birdo may have also returned.
9th Jun '17 9:03:36 PM nombretomado
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* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''Wii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of it's release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[TheEighthGenerationOfConsoleVideoGames the current generation]] and it itself managed to increase sales of just the WiiU by ''[[NumberOfTheBeast 666%]]'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp.

to:

* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''Wii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of it's release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[TheEighthGenerationOfConsoleVideoGames the current generation]] and it itself managed to increase sales of just the WiiU UsefulNotes/WiiU by ''[[NumberOfTheBeast 666%]]'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp.
31st May '17 8:41:45 PM MarioAndSpongeBobFan
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** The infamous Spiny Shell is known to its fans and haters alike as the Blue Shell. That, or a long string of profanity.

to:

** The infamous Spiny Shell is known to its fans and haters alike as the Blue Shell. That, or a [[ClusterFBomb long string of profanity.profanity]].



** Alternatively to the above, ''Koopa Kart 8'' when including the Koopalings and Bowser plus Dry Bowser, Koopa, and Lakitu, as well as Bowser Jr. and Dry Bones in ''Deluxe''.



* FollowTheLeader: Being the TropeCodifier for the MascotRacer, it was inevitable that numerous other games would copy the formula.

to:

* FollowTheLeader: Being the TropeCodifier for the MascotRacer, it was inevitable that numerous other games would copy the formula.formula to varying degrees of success.



** Several had guessed Baby Rosalina would make her debut here. Pink Gold Peach, however, really came out of the blue.
* InternationalCoProduction: ''7'' was developed jointly by Nintendo EAD and Texas-based Creator/RetroStudios. The built-in staff ghosts include a mix of records of both divisions of Nintendo.
* KillerApp: The entire ''Mario Kart'' series is one for every console it's been on. ''64'' stands out, but every game from ''DS'' onward counts as well.

to:

** Several had guessed Baby Rosalina would make her debut here. Pink Gold Peach, however, [[UnexpectedCharacter really came out of the blue.
blue]].
* InternationalCoProduction: ''7'' was developed jointly by Kyoto-based Nintendo EAD and Texas-based Creator/RetroStudios. The built-in staff ghosts include a mix of records of both divisions of Nintendo.
* KillerApp: The entire ''Mario Kart'' series is one for every console it's been on. ''64'' stands and ''Wii'' particularly stand out, but every game from ''DS'' ''Double Dash!!'' onward counts as well.



* ScheduleSlip: [[InvertedTrope Inverted]] with the second DLC Pack. It was originally scheduled for May 2015, but got pushed to April 23rd.

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* ScheduleSlip: [[InvertedTrope Inverted]] with the second DLC Pack.Pack for ''8''. It was originally scheduled for May 2015, but got pushed to April 23rd.



** Ludwig von Koopa was previously voiced by Mike Vaughn like Iggy Koopa, but is now voiced by David J. Goldfarb in ''8''. The change is ''very'' noticable.

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** Ludwig von Koopa was previously voiced by Mike Vaughn like Iggy Koopa, but is now voiced by David J. Goldfarb in ''8''. The change is ''very'' noticable. Additionally, Wendy and Larry are now voiced by Ashley Flanagan and Michelle Hippe respectively as opposed to Lani Minella.



** ''Mario Kart 64'' was called ''Super Mario Kart R'' during early development, and featured a Magikoopa as a playable character instead of Donkey Kong. The feather from ''Super Mario Kart'' was also planned to be in the game, but was removed for unknown reasons.
** The Golden Mushroom and fake item box were supposed to be in ''Super Circuit''. Their unfinished forms can be accessed by hacking. The game was also called ''[[SuperTitle64Advance Mario Kart Advance]]'', but that name only stuck for the Japanese release.
** The fifth cup, called Reverse Cup, [[https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!#Reverse_Cup was planned]] for ''Double Dash!!'' which makes racers race the track the other way around.

to:

** ''Mario Kart 64'' was called ''Super Mario Kart R'' during early development, and featured a Magikoopa (possibly [[VideoGame/YoshisIsland Kamek]]) as a playable character instead of Donkey Kong. The feather from ''Super Mario Kart'' was also planned to be in the game, but was removed for unknown reasons.
** The Golden Mushroom and fake item box Fake Item Box were supposed to be in ''Super Circuit''. Their unfinished forms can be accessed by hacking. The game was also called ''[[SuperTitle64Advance Mario Kart Advance]]'', but that name only stuck for the Japanese release.
** The A fifth cup, called the Reverse Cup, [[https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!#Reverse_Cup was planned]] for ''Double Dash!!'' which makes racers race the track the other way around. Interestingly, a fan-made mod and several official Tournaments for ''Wii'' revisit this unused concept of backwards tracks.
29th May '17 10:30:02 PM LucaEarlgrey
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* BadExportForYou: The international versions of ''Mario Kart Arcade GP DX'' do not have [=BanaPassport=] support, leaving players without a large chunk of content playable. They also don't even have a time attack mode, which is odd considering that the two ''Arcade GP'' games before it have it in card and no-card builds.

to:

* BadExportForYou: The international versions of ''Mario Kart Arcade GP DX'' do not have [=BanaPassport=] support, leaving players without a large chunk of content playable. They also don't even have a time attack mode, which is odd considering that the two ''Arcade GP'' games before it have it in card and no-card builds.
29th May '17 10:23:27 PM LucaEarlgrey
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* BadExportForYou: The international versions of ''Mario Kart Arcade GP DX'' do not have [=BanaPassport=] support, leaving players without a large chunk of content playable.

to:

* BadExportForYou: The international versions of ''Mario Kart Arcade GP DX'' do not have [=BanaPassport=] support, leaving players without a large chunk of content playable. They also don't even have a time attack mode, which is odd considering that the two ''Arcade GP'' games before it have it in card and no-card builds.
26th May '17 7:00:18 AM Josef5678
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* FollowTheLeader: Being the TroperCodifier for the MascotRacer, it was inevitable that numerous other games would copy the formula.

to:

* FollowTheLeader: Being the TroperCodifier TropeCodifier for the MascotRacer, it was inevitable that numerous other games would copy the formula.
25th May '17 11:23:30 PM JapaneseTeeth
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Added DiffLines:

* FollowTheLeader: Being the TroperCodifier for the MascotRacer, it was inevitable that numerous other games would copy the formula.


Added DiffLines:

* OlderThanTheyThink: The game mechanic of getting a speed boost by hopping off of a ramp actually originated in ''VideoGame/CrashTeamRacing'' before ''Mario Kart'' used it. Similarly, ''VideoGame/CrashNitroKart'' had antigravity courses before ''Mario Kart 8'' began to use them.
15th Mar '17 3:02:24 PM Thatguy62
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Added DiffLines:

*** Also from ''Double Dash!!'', [[https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!/Multi-Game_Demo_Disc_Demo/Unused_or_Early_Graphics#Early_Character_Icons unused icons]] show that Donkey Kong Jr. was originally Donkey Kong's partner. He was promptly replaced by Diddy in the final game.
16th Jan '17 2:04:50 PM Monolaf317
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** ''Mario Kart 8'' originally had drills installed to the karts and bikes, so the player could tunnel through the ground. However, this idea was scrapped, because the dev team thought anti-gravity would be more interesting.

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** ''Mario Kart 8'' originally had drills installed to the karts and bikes, so the player could tunnel through the ground. However, this idea was scrapped, because the dev team thought anti-gravity would be more interesting.interesting.
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