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* MovedToTheNextConsole: Well, more like "Moved to the Add-On", but nevertheless. The game initially started development as a Genesis title, but shifted to the [=32X=] after Sega realized that [[UsefulNotes/The16bitEraOfConsoleVideoGames the 16-bit era]] was on its last legs.

to:

* MovedToTheNextConsole: Well, more like "Moved to the Add-On", but nevertheless. The game initially started development as a Genesis title, but shifted to the [=32X=] after Sega realized that [[UsefulNotes/The16bitEraOfConsoleVideoGames [[MediaNotes/The16bitEraOfConsoleVideoGames the 16-bit era]] was on its last legs.



** To top it off, what became ''Knuckles' Chaotix'' was [[https://forums.sonicretro.org/index.php?threads/questions-for-tom-kalinske-president-and-ceo-of-sega-of-america-fr.32911/ originally]] going to be an actual successor to ''VideoGame/Sonic3AndKnuckles'' for the UsefulNotes/SegaSaturn. According to former Sega of America CEO Tom Kalinske, the decision to move the game to the [=32X=] was made both to expand the add-on's library and because "[it was] too big, it was taking too long, it was over budgeted, it was behind schedule."

to:

** To top it off, what became ''Knuckles' Chaotix'' was [[https://forums.sonicretro.org/index.php?threads/questions-for-tom-kalinske-president-and-ceo-of-sega-of-america-fr.32911/ originally]] going to be an actual successor to ''VideoGame/Sonic3AndKnuckles'' for the UsefulNotes/SegaSaturn.Platform/SegaSaturn. According to former Sega of America CEO Tom Kalinske, the decision to move the game to the [=32X=] was made both to expand the add-on's library and because "[it was] too big, it was taking too long, it was over budgeted, it was behind schedule."
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* FlipFlopOfGod: Sonic Team can't seem to decide on if the game is canon or not. When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[https://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being reimagined, not reappearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and generally treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, the Chaotix are considered to be "modern" characters by Sega and thus are off-limits from "classic"-era content (although the classic form of Espio made a cameo in an Creator/{{IDW|Publishing}} [[Recap/SonicTheHedgehogIDW30thAnniversarySpecial comic]]), muddying the game's place in the canon.

to:

* FlipFlopOfGod: Sonic Team can't seem to decide on if the game is canon or not. When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[https://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being reimagined, not reappearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and generally treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, the Chaotix are considered to be "modern" characters by Sega and thus are off-limits from "classic"-era content (although the classic form of Espio made a cameo in an Creator/{{IDW|Publishing}} [[Recap/SonicTheHedgehogIDW30thAnniversarySpecial comic]]), muddying the game's place in the canon.canon. Eventually, ''WebAnimation/TailsTube'' would have Knuckles directly reference the events of ''Chaotix'' in episode 5, likely solidifying the game as being canon.
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* BTeamSequel: Creator/SonicTeam had little involvement with the game and it was developed by a different internal team within Creator/{{Sega}}.

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* BTeamSequel: Creator/SonicTeam had little involvement with the game game, as they were working on ''VideoGame/NightsIntoDreams'' at the time, and it was developed by a different internal team within Creator/{{Sega}}.
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* FlipFlopOfGod: Sonic Team can't seem to decide on if the game is canon or not. When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[https://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being reimagined, not reappearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and generally treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, the Chaotix are considered to be "modern" characters by Sega (although the classic form of Espio made a cameo in an Creator/{{IDW|Publishing}} [[Recap/SonicTheHedgehogIDW30thAnniversarySpecial comic]]), muddying the game's place in the canon.

to:

* FlipFlopOfGod: Sonic Team can't seem to decide on if the game is canon or not. When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[https://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being reimagined, not reappearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and generally treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, the Chaotix are considered to be "modern" characters by Sega and thus are off-limits from "classic"-era content (although the classic form of Espio made a cameo in an Creator/{{IDW|Publishing}} [[Recap/SonicTheHedgehogIDW30thAnniversarySpecial comic]]), muddying the game's place in the canon.
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* {{Blooper}}: In the game's good ending, Sonic's legs are mistakenly colored tan instead of their usual blue.
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** As mentioned above, glitches versions of what seem to be Tails exist in prototypes of the game. Mighty's blatantly tweaked sprites from Sonic's ''Crackers'' art suggest both characters were intended to be playable early on before making it at ADayInTheLimelight for Knuckles.

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** As mentioned above, glitches glitched versions of what seem to be Tails exist in prototypes of the game. Mighty's blatantly tweaked sprites from Sonic's ''Crackers'' art suggest both characters were intended to be playable early on before making it at ADayInTheLimelight for Knuckles.
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* FirstAppearance: In spite of what one would think, this only applies to Espio, Heavy and Bomb. Of the rest: Mighty came from the game ''VideoGame/SegaSonicTheHedgehog'', Charmy from the [[Manga/SonicTheHedgehog manga series]] in Japan, and Vector... is an odd case as he's drawnfrom the early concept art of [[VideoGame/SonicTheHedgehog1 the first Sonic game]] but made a cameo in a Sonic Manga before his playable appearance here.

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* FirstAppearance: In spite of what one would think, this only applies to Espio, Heavy and Bomb. Of the rest: Mighty came from the game ''VideoGame/SegaSonicTheHedgehog'', Charmy from the [[Manga/SonicTheHedgehog manga series]] in Japan, and Vector... is an odd case as he's drawnfrom drawn from the early concept art of [[VideoGame/SonicTheHedgehog1 the first Sonic game]] but made a cameo in a Sonic Manga before his playable appearance here.

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* BTeamSequel: Creator/SonicTeam has little involvement with the game and it was developed by a different internal team within Creator/{{Sega}}.

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* BTeamSequel: Creator/SonicTeam has had little involvement with the game and it was developed by a different internal team within Creator/{{Sega}}.Creator/{{Sega}}.
* CreatorDrivenSuccessor: The game serves as a Sega 32X equivalent of the Sega CD's ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. The game's levels, songs, and general style have a similar feeling to ''Sonic CD''. A couple graphics and sounds from that game are also reused here. On the subject of reused Badniks, Mosqui (Robot Mosquito) and remodeled versions of Pata-Bata (Robot Butterfly) from Palmtree Panic appear in Speed Slider as Needlenose and Hoverby Mk II. Also, both games feature Metal Sonic as TheDragon, and here he even takes over Sonic's place for the IdleAnimation EasterEgg. Even the same jump sound effect is used in both games, a filtered version of the ones heard in the main Genesis games.

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Moving to Off Model on main page.


* {{Blooper}}: Sonic's legs are incorrectly colored tan in the good ending.
* BTeamSequel: Creator/SonicTeam has little involvement with the game and was developed by a different internal team within Sega.

to:

* {{Blooper}}: Sonic's legs are incorrectly colored tan in the good ending.
* BTeamSequel: Creator/SonicTeam has little involvement with the game and it was developed by a different internal team within Sega.Creator/{{Sega}}.



** There is evidence that this was originally going to be the canceled title ''Sonic Crackers''. More specifically, the ring tether mechanic was present in a working form and the animations used for Mighty are very clearly drawn over Sonic's animations from the ''Crackers'' proof-of-concept (he even has the same WheelOFeet effect despite his primary character trait being his strength). Furthermore, the level music from ''Sonic Crackers'' became the game's theme.

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** There is evidence that this was originally going to be ''Chaotix'' evolved from the canceled title scrapped prototype ''Sonic Crackers''.Crackers''[[note]]likely meant to be titled ''Sonic '''[[JapaneseRanguage Clackers]]''''', after [[https://en.wikipedia.org/wiki/Clackers the toy consisting of two balls connected by a string]][[/note]]. More specifically, the ring tether mechanic was present in a working form and the animations used for Mighty are very clearly drawn over Sonic's animations from the ''Crackers'' proof-of-concept (he even has the same WheelOFeet effect despite his primary character trait being his strength). Furthermore, the level music from ''Sonic Crackers'' became the game's theme.
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* KeepCirculatingTheTapes: The game has never seen a re-release outside of [=GameTap=] for a brief period, and it's unlikely to get another one anytime soon.

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* KeepCirculatingTheTapes: The game has never seen a re-release outside of [=GameTap=] for a brief period, and it's unlikely to get another one anytime soon. Its entire soundtrack appears as DLC in ''Sonic Origins'', but that's as far as the game goes to include this one.
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* MovedToTheNextConsole: Well, more like "Moved to the Add-On", but nevertheless. Development of the game initially started as a Genesis title, but shifted to the [=32X=] after Sega realized that [[UsefulNotes/The16bitEraOfConsoleVideoGames the 16-bit era]] was on its last legs.

to:

* MovedToTheNextConsole: Well, more like "Moved to the Add-On", but nevertheless. Development of the The game initially started development as a Genesis title, but shifted to the [=32X=] after Sega realized that [[UsefulNotes/The16bitEraOfConsoleVideoGames the 16-bit era]] was on its last legs.

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* MovedToTheNextConsole: Well, more like "Moved to the Add-On", but nevertheless. Development of the game initially started as a Genesis title, but shifted to the [=32X=] after Sega realized that [[UsefulNotes/The16bitEraOfConsoleVideoGames the 16-bit era]] was on its last legs.



** To top it off, what became ''Knuckles' Chaotix'' was [[https://forums.sonicretro.org/index.php?threads/questions-for-tom-kalinske-president-and-ceo-of-sega-of-america-fr.32911/ originally]] going to be an actual successor to ''VideoGame/Sonic3AndKnuckles'' for the UsefulNotes/SegaSaturn.

to:

** To top it off, what became ''Knuckles' Chaotix'' was [[https://forums.sonicretro.org/index.php?threads/questions-for-tom-kalinske-president-and-ceo-of-sega-of-america-fr.32911/ originally]] going to be an actual successor to ''VideoGame/Sonic3AndKnuckles'' for the UsefulNotes/SegaSaturn. According to former Sega of America CEO Tom Kalinske, the decision to move the game to the [=32X=] was made both to expand the add-on's library and because "[it was] too big, it was taking too long, it was over budgeted, it was behind schedule."
Is there an issue? Send a MessageReason:
None


* FirstAppearance: Of the Chaotix crew, excluding Mighty (from the game ''VideoGame/SegaSonicTheHedgehog''), Charmy from the [[Manga/SonicTheHedgehog manga series]] in Japan, and Vector... sorta (from the early concept art of [[VideoGame/SonicTheHedgehog1 the first Sonic game]]). So basically Espio. But this was before they acted as a united group without Mighty.

to:

* FirstAppearance: In spite of what one would think, this only applies to Espio, Heavy and Bomb. Of the Chaotix crew, excluding rest: Mighty (from came from the game ''VideoGame/SegaSonicTheHedgehog''), ''VideoGame/SegaSonicTheHedgehog'', Charmy from the [[Manga/SonicTheHedgehog manga series]] in Japan, and Vector... sorta (from is an odd case as he's drawnfrom the early concept art of [[VideoGame/SonicTheHedgehog1 the first Sonic game]]). So basically Espio. But this was game]] but made a cameo in a Sonic Manga before they acted as a united group without Mighty.his playable appearance here.
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** If you get hit several times in a row in ''Crackers'', your character becomes stunned for a while. Similarly to the slamming-on-walls quirk from the ''Sonic 2'' prototypes, this was cut from the game.

to:

** If you get hit several times in a row in ''Crackers'', your character becomes stunned for a while. Similarly to the slamming-on-walls quirk from the ''Sonic 2'' prototypes, this was cut from the game.game, though very similar dazed sprite animations for the character do exist in ''Chaotix''.
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ymmv can't be played with


* FanNickname: [[ZigZaggingTrope Zig-Zagged]]. While "Metal Sonic Kai" is an official Japanese name, it's supposed to apply to the game's version of Metal Sonic, not the final boss. Then ''Sonic the Hedgehog Encyclo-speed-ia'' [[AscendedFanon attributed it]] to the final boss, and referred to normal Metal Sonic as just Metal Sonic.
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For example, a few lines during Last Story indicated they're at least somewhat familiar with Team Sonic.


* FlipFlopOfGod: Sonic Team can't seem to decide on if the game is canon or not. When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[https://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being reimagined, not reappearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, the Chaotix are considered to be "modern" characters by Sega (although the classic form of Espio made a cameo in an Creator/{{IDW|Publishing}} [[Recap/SonicTheHedgehogIDW30thAnniversarySpecial comic]]), muddying the game's place in the canon.

to:

* FlipFlopOfGod: Sonic Team can't seem to decide on if the game is canon or not. When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[https://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being reimagined, not reappearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and generally treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, the Chaotix are considered to be "modern" characters by Sega (although the classic form of Espio made a cameo in an Creator/{{IDW|Publishing}} [[Recap/SonicTheHedgehogIDW30thAnniversarySpecial comic]]), muddying the game's place in the canon.
Is there an issue? Send a MessageReason:
None


* FirstAppearance: Of the Chaotix crew, excluding Mighty (from the game ''VideoGame/SegaSonicTheHedgehog''), Charmy from the manga series in Japan, and Vector... sorta (from the early concept art of [[VideoGame/SonicTheHedgehog1 the first Sonic game]]). So basically Espio. But this was before they acted as a united group without Mighty.

to:

* FirstAppearance: Of the Chaotix crew, excluding Mighty (from the game ''VideoGame/SegaSonicTheHedgehog''), Charmy from the [[Manga/SonicTheHedgehog manga series series]] in Japan, and Vector... sorta (from the early concept art of [[VideoGame/SonicTheHedgehog1 the first Sonic game]]). So basically Espio. But this was before they acted as a united group without Mighty.

Added: 333

Changed: 304

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* FanNickname: [[ZigZaggingTrope Zig-Zagged]]. While "Metal Sonic Kai" is an official Japanese name, it's supposed to apply to the game's version of Metal Sonic, not the final boss. Then ''Sonic the Hedgehog Encyclo-speed-ia'' [[AscendedFanon attributed it]] to the final boss, and referred to normal Metal Sonic as just Metal Sonic.



* FlipFlopOfGod: Sonic Team can’t seem to decide on if the game is canon or not? When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, the classic forms of the Chaotix are generally not acknowledged at all and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are considered to be "modern" characters by Sega, muddying the game’s place in the canon.

to:

* FlipFlopOfGod: Sonic Team can’t can't seem to decide on if the game is canon or not? not. When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.[[https://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", reimagined, not re-appearing, reappearing, which combined with ''Heroes'' not acknowledging ''Knuckles' Chaotix'' and treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' feature numerous references to the game, suggesting that it is canon. That said, the classic forms of the Chaotix are generally not acknowledged at all and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they the Chaotix are considered to be "modern" characters by Sega, Sega (although the classic form of Espio made a cameo in an Creator/{{IDW|Publishing}} [[Recap/SonicTheHedgehogIDW30thAnniversarySpecial comic]]), muddying the game’s game's place in the canon.



** To top it off, what became ''Knuckles' Chaotix'' was [[http://forums.sonicretro.org/index.php?showtopic=32911 originally]] going to be an actual successor to ''VideoGame/Sonic3AndKnuckles'' for the UsefulNotes/SegaSaturn.

to:

** To top it off, what became ''Knuckles' Chaotix'' was [[http://forums.[[https://forums.sonicretro.org/index.php?showtopic=32911 php?threads/questions-for-tom-kalinske-president-and-ceo-of-sega-of-america-fr.32911/ originally]] going to be an actual successor to ''VideoGame/Sonic3AndKnuckles'' for the UsefulNotes/SegaSaturn.
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*{{Blooper}}: Sonic's legs are incorrectly colored tan in the good ending.
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Fan Nickname is now YMMV.


* FanNickname:
** "Wechidna", for the DummiedOut character called "[=***=][=***=][=***=]" by the game, because he appears as a glitched, white Knuckles. Research on the game's prototypes eventually revealed he actually was Tails.
** Also, "Metal Sonic Kai" or "Mega Metal Sonic" for the game's final boss. Contrary to popular belief, that was never its name - "Metal Sonic Kai" is actually the name of the ordinary Metal Sonic in this game according to the Japanese manual, whose body has been reconstructed since his last encounter with Sonic.
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Moved from the main page.

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* DummiedOut:
** Tails was meant to appear in the game, and is semi-playable in a few early builds of the game[[note]]he uses a glitched version of Knuckles' sprite, which is white with bright red eyes, but the flying mechanic works as intended[[/note]], but selecting him crashes the game in the final version. Also, sprites of him in the Tornado as well as Super Sonic have been found within the ROM.
** Sonic was going to be in the game as well, before being replaced with Mighty.
** Heavy and Bomb were meant to be normally selectable as primary playable characters, under the names "Heavy the Mechanic" and "Bomb the Mechanic" (they are also labelled "Robotnik's Mechanix" in the manual). This can be re-enabled with a cheat device.
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* FlipFlopOfGod: Is this game (and by extension, the Classic Chaotix) canon or not? When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles Chaotix'' and treating Team Chaotix as if they’re new characters, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], with both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' featuring numerous references to the game. That said, the classic forms of the Chaotix are generally not acknowledged by Sega and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are seen as "modern" characters by Sega, muddying the game’s place in the canon.

to:

* FlipFlopOfGod: Is this Sonic Team can’t seem to decide on if the game (and by extension, the Classic Chaotix) is canon or not? When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles ''Knuckles' Chaotix'' and treating Team Chaotix as if they’re new characters, on top of their characterizations differing from ''Knuckles' Chaotix'''s, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], with and both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' featuring feature numerous references to the game. game, suggesting that it is canon. That said, the classic forms of the Chaotix are generally not acknowledged by Sega at all and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are seen as considered to be "modern" characters by Sega, muddying the game’s place in the canon.
Is there an issue? Send a MessageReason:
None


* FlipFlopOfGod: Is this game canon or not? When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles Chaotix'' and treating Team Chaotix as if they’re new characters, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], with both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' featuring numerous references to the game. That said, the classic forms of the Chaotix are generally not acknowledged by Sega and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are seen as "modern" characters by Sega, further muddying the game’s place in the canon.

to:

* FlipFlopOfGod: Is this game (and by extension, the Classic Chaotix) canon or not? When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles Chaotix'' and treating Team Chaotix as if they’re new characters, suggests the game has fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], with both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' featuring numerous references to the game. That said, the classic forms of the Chaotix are generally not acknowledged by Sega and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are seen as "modern" characters by Sega, further muddying the game’s place in the canon.
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* FlipFlopOfGod: Is this game canon or not? When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles Chaotix'' and treating Team Chaotix as if their new characters, suggests the game has fell into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], with both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' featuring numerous references to the game. That said, the classic forms of the Chaotix are generally not acknowledged by Sega and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are seen as "modern characters", further muddying the game’s place in the canon.

to:

* FlipFlopOfGod: Is this game canon or not? When the Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) interview]] that they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles Chaotix'' and treating Team Chaotix as if their they’re new characters, suggests the game has fell fallen into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 recanted this]], with both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' featuring numerous references to the game. That said, the classic forms of the Chaotix are generally not acknowledged by Sega and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are seen as "modern characters", "modern" characters by Sega, further muddying the game’s place in the canon.
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* FlipFlopOfGod: Suggested to be the case since [[WordOfGod Takashi Iizuka]] [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) once said that the Chaotix were re-imagined for]] ''VideoGame/SonicHeroes'', [[CanonDiscontinuity not re-appearing]], only to recant this [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 at a later date]].

to:

* FlipFlopOfGod: Suggested to be Is this game canon or not? When the case since [[WordOfGod Takashi Iizuka]] Chaotix were brought back for ''VideoGame/SonicHeroes'', Iizuka stated in an [[http://info.sonicretro.org/Takashi_Iizuka_interview_by_EGM_(February_3,_2004) once said interview]] that the they were being "reimagined", not re-appearing, which combined with ''Heroes'' not acknowledging ''Knuckles Chaotix'' and treating Team Chaotix were re-imagined for]] ''VideoGame/SonicHeroes'', [[CanonDiscontinuity not re-appearing]], only to recant this as if their new characters, suggests the game has fell into CanonDiscontinuity. However later on, they have seemingly [[https://board.sonicstadium.org/topic/19847-segas-secret-sonic-bible-that-well-probably-never-see-to-mars/?page=10&tab=comments#comment-964735 at a later date]].recanted this]], with both ''VideoGame/SonicGenerations'' and ''VideoGame/SonicMania'' featuring numerous references to the game. That said, the classic forms of the Chaotix are generally not acknowledged by Sega and [[WordOfSaintPaul according]] to Creator/IanFlynn on the Bumblekast, they are seen as "modern characters", further muddying the game’s place in the canon.

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