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* CreatorBacklash: Creator/ChrisAvellone [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side isn't overly proud]] of the finished game. His main problem being that he feels the game's story came off as being a lot more bitter and heavy-handed than he had really intended it too, with the result that it reads like a childish HateFic at times.

to:

* CreatorBacklash: Creator/ChrisAvellone [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side isn't overly proud]] of the finished game. His main problem being that he feels the game's story came off as being a lot more bitter and heavy-handed than he had really intended it too, with the result that it reads like a childish HateFic at times.too.
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* DoingItForTheArt: In order to prepare for writing the game, Creator/ChrisAvellone went on a ''major'' ArchiveBinge of the Franchise/StarWars [[Franchise/StarWarsExpandedUniverse Expanded Universe]], playing through the ''entire'' first game, rewatching ''every'' Star Wars movie, reading nearly ''every'' Expanded Universe book (!), and even enduring the ''Film/TheStarWarsHolidaySpecial'' (!!) for the sake of fully understanding the universe he was writing. As a result, there are [[ShownTheirWork an impressive amount of nods]] to the ''Star Wars'' canon -- down to the most minute details -- as well as entire plot threads woven from throw-away background material from the first game. It also [[DeconstructorFleet tears the basic mythological and ethical system of the setting into pieces]], but that's [[SignatureStyle par for the course with him]].

to:

* DoingItForTheArt: In order to prepare for writing the game, Creator/ChrisAvellone went on a ''major'' ArchiveBinge of the Franchise/StarWars [[Franchise/StarWarsExpandedUniverse Expanded Universe]], playing through the ''entire'' first game, rewatching ''every'' Star Wars movie, reading nearly ''every'' Expanded Universe book (!), and even enduring the ''Film/TheStarWarsHolidaySpecial'' (!!) (!!!) for the sake of fully understanding the universe he was writing. As a result, there are [[ShownTheirWork an impressive amount of nods]] to the ''Star Wars'' canon -- down to the most minute details -- as well as entire plot threads woven from throw-away background material from the first game. It also [[DeconstructorFleet tears the basic mythological and ethical system of the setting into pieces]], but that's [[SignatureStyle par for the course with him]].
Is there an issue? Send a MessageReason:
None


* GodNeverSaidThat: Some of the game's detractors claim that Creator/ChrisAvellone [[FanHater openly despises]] ''Franchise/StarWars'' [[FanHater and its fans]] and [[HateFic wrote the game as a personal insult.]] This is hyperbole ''at best'' -- the most that he's said to that effect is that he "hates" the frequent use of YouCantFightFate and BecauseDestinySaysSo when talking about the Force. Beyond that, he's [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side gone as far as to say]] that he ''loves'' Star Wars, highly praises the first game, and has admitted that the final product was far more [[{{Anvilicious}} bitter and heavy-handed]] than he intended it to be.

to:

* GodNeverSaidThat: Some of the game's detractors claim that Creator/ChrisAvellone [[FanHater openly despises]] ''Franchise/StarWars'' [[FanHater and its fans]] and [[HateFic wrote the game as a personal insult.]] This is hyperbole ''at best'' -- the most that he's said to that effect is that he "hates" certain aspects of the frequent use of YouCantFightFate and BecauseDestinySaysSo when talking about the Force.expanded universe lore. Beyond that, he's [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side gone as far as to say]] that he ''loves'' Star Wars, highly praises the first game, and has admitted that the final product was far more [[{{Anvilicious}} bitter and heavy-handed]] than he intended it to be.
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None


** Two events occurred in-game that were clearly intended to foreshadow future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away in a Dark Side version of Obi-Wan's "death"]], and Kreia's line that [[VillainousLegacy there will always be a]] [[LegacyCharacter Darth Traya]]. The [[Franchise/StarWarsLegends restructuring of the Star Wars Expanded Universe]] and the [[VideoGame/StarWarsTheOldRepublic MMO sequel's]] shift of focus to the True Sith plotline seems to have killed both.

to:

** Two events occurred in-game that were [[SequelHook clearly intended to foreshadow future games or stories: stories]]: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away in a Dark Side version of Obi-Wan's "death"]], and Kreia's line Kreia declaring that [[VillainousLegacy there will always be a]] [[LegacyCharacter Darth Traya]]. The [[Franchise/StarWarsLegends restructuring of the Star Wars Expanded Universe]] and the [[VideoGame/StarWarsTheOldRepublic MMO sequel's]] shift of focus to the True Sith plotline [[AbortedArc seems to have killed both.]]
Is there an issue? Send a MessageReason:
None


** Two events occurred in-game that were clearly intended to foreshadow future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away in a Dark Side version of Obi-Wan's "death"]], and Kreia's line that [[VillainousLegacy there will always be a]] [[LegacyCharacter Darth Traya]]. The [[StarWarsLegends restructuring of the Star Wars Expanded Universe]] and the [[VideoGame/StarWarsTheOldRepublic MMO sequel's]] shift of focus to the True Sith plotline seems to have killed both.

to:

** Two events occurred in-game that were clearly intended to foreshadow future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away in a Dark Side version of Obi-Wan's "death"]], and Kreia's line that [[VillainousLegacy there will always be a]] [[LegacyCharacter Darth Traya]]. The [[StarWarsLegends [[Franchise/StarWarsLegends restructuring of the Star Wars Expanded Universe]] and the [[VideoGame/StarWarsTheOldRepublic MMO sequel's]] shift of focus to the True Sith plotline seems to have killed both.
Is there an issue? Send a MessageReason:
None


** What's even more infuriating was a revelation from [[http://kotaku.com/5968952/the-knights-of-new-vegas-how-obsidian-survived-countless-catastrophes-and-made-some-of-the-coolest-role-playing-games-ever Feargus Urquhart]]. They originally signed for a short development cycle. After hitting a few milestones, LucasArts was pleasantly surprised of the rookie studio's work. So much that they decided to give Obsidian a few months of extension to complete the game! WOOHOO! ...[[FacePalm Except Obsidian forgot to amend the contract.]] After LucasArts experienced some financial difficulties, they changed their minds and said the game will be released earlier as originally planned. D'OH!

to:

** What's even more infuriating was a revelation from [[http://kotaku.com/5968952/the-knights-of-new-vegas-how-obsidian-survived-countless-catastrophes-and-made-some-of-the-coolest-role-playing-games-ever Feargus Urquhart]]. They originally signed for a short development cycle. After hitting a few milestones, LucasArts [=LucasArts=] was pleasantly surprised of the rookie studio's work. So much that they decided to give Obsidian a few months of extension to complete the game! WOOHOO! ...[[FacePalm Except Obsidian forgot to amend the contract.]] After LucasArts [=LucasArts=] experienced some financial difficulties, they changed their minds and said the game will be released earlier as originally planned. D'OH!
Is there an issue? Send a MessageReason:
None


* AuthorAppeal: You know you're in an [[Creator/ObsidianEntertainment Obsidian]] game when it features {{waking up at the morgue}}, [[MalevolentMaskedMen masks]], [[EldritchLocation haunted]] [[RuinsForRuinsSake ruins]], [[HorrorHunger hunger]] as an [[PoweredByAForsakenChild almost elemental force]], [[TheMentor mentor figures]] whose teachings were [[BrokenPedestal wrong]], misguided, or [[EvilMentor evil]], [[TheUndead ghosts and zombies]], [[LivingShadow living darkness]] and an army of [[InvisibilityCloak invisible]] assassins, constructs (droids in this case) in [[WhatMeasureIsANonHuman a prominent role]], not one but two {{blind seer}}s, a [[TheDreaded dreaded]], [[ImplacableMan nigh-unstoppable warrior]] fueled by the [[ClapYourHandsIfYouBelieve power of belief]], [[MadeOfIron men]] who [[{{Determinator}} refuse]] to [[PurposeDrivenImmortality die]], [[ShellShockedVeteran past wars]], [[TheAtoner past sins]], an [[RagtagBandOfMisfits unlikely party]] of [[DysfunctionJunction lost souls]] [[MagneticHero thrust together]] seemingly by [[ThereAreNoCoincidences fate]], [[GrayAndGrayMorality complex moral choices]] with [[VillainHasAPoint no]] [[WellIntentionedExtremist easy]] [[SadisticChoice answers]], and [[TalkingTheMonsterToDeath extensive dialogue trees]] which serve to [[ArmorPiercingQuestion turn the listener's entire worldview on its ear]].

to:

* AuthorAppeal: You know you're in an [[Creator/ObsidianEntertainment Obsidian]] game when it features {{waking up at the morgue}}, [[MalevolentMaskedMen masks]], [[EldritchLocation haunted]] [[RuinsForRuinsSake ruins]], [[HorrorHunger hunger]] as an [[PoweredByAForsakenChild almost elemental force]], [[TheMentor mentor figures]] whose teachings were [[BrokenPedestal wrong]], misguided, or [[EvilMentor evil]], [[TheUndead ghosts and zombies]], [[LivingShadow living darkness]] and an army of [[InvisibilityCloak invisible]] assassins, constructs (droids in this case) in [[WhatMeasureIsANonHuman a prominent role]], not one but two {{blind seer}}s, a [[TheDreaded dreaded]], [[ImplacableMan nigh-unstoppable warrior]] fueled by the [[ClapYourHandsIfYouBelieve power of belief]], [[MadeOfIron men]] men who [[{{Determinator}} refuse]] to [[MadeOfIron to]] [[PurposeDrivenImmortality die]], [[ShellShockedVeteran past wars]], [[TheAtoner past sins]], an [[RagtagBandOfMisfits unlikely party]] of [[DysfunctionJunction lost souls]] [[MagneticHero thrust together]] seemingly by [[ThereAreNoCoincidences fate]], [[GrayAndGrayMorality complex moral choices]] with [[VillainHasAPoint no]] [[WellIntentionedExtremist easy]] [[SadisticChoice answers]], and [[TalkingTheMonsterToDeath extensive dialogue trees]] which serve to [[ArmorPiercingQuestion turn the listener's entire worldview on its ear]].
Is there an issue? Send a MessageReason:
None

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* AuthorAppeal: You know you're in an [[Creator/ObsidianEntertainment Obsidian]] game when it features {{waking up at the morgue}}, [[MalevolentMaskedMen masks]], [[EldritchLocation haunted]] [[RuinsForRuinsSake ruins]], [[HorrorHunger hunger]] as an [[PoweredByAForsakenChild almost elemental force]], [[TheMentor mentor figures]] whose teachings were [[BrokenPedestal wrong]], misguided, or [[EvilMentor evil]], [[TheUndead ghosts and zombies]], [[LivingShadow living darkness]] and an army of [[InvisibilityCloak invisible]] assassins, constructs (droids in this case) in [[WhatMeasureIsANonHuman a prominent role]], not one but two {{blind seer}}s, a [[TheDreaded dreaded]], [[ImplacableMan nigh-unstoppable warrior]] fueled by the [[ClapYourHandsIfYouBelieve power of belief]], [[MadeOfIron men]] who [[{{Determinator}} refuse]] to [[PurposeDrivenImmortality die]], [[ShellShockedVeteran past wars]], [[TheAtoner past sins]], an [[RagtagBandOfMisfits unlikely party]] of [[DysfunctionJunction lost souls]] [[MagneticHero thrust together]] seemingly by [[ThereAreNoCoincidences fate]], [[GrayAndGrayMorality complex moral choices]] with [[VillainHasAPoint no]] [[WellIntentionedExtremist easy]] [[SadisticChoice answers]], and [[TalkingTheMonsterToDeath extensive dialogue trees]] which serve to [[ArmorPiercingQuestion turn the listener's entire worldview on its ear]].
** To top it all off, at the end of the game, Kreia uses her visions to give you what is effectively a [[ModularEpilogue showreel of all the places you went and the consequences of your actions]].
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None


** In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine. With time running out, [[WhatCouldHaveBeen this led to things getting cut]], low music quality and [[ObviousBeta tons of unresolved bugs]].

to:

** In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine. With time running out, [[WhatCouldHaveBeen this led to things getting cut]], low music sampling quality and [[ObviousBeta tons of unresolved bugs]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorBacklash: Creator/ChrisAvellone [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side isn't overly proud]] of the finished game. His main problem being that he feels the game's story came off as being a lot more bitter and heavy-handed than he had really intended it too, with the result that it reads like a childish HateFic at times.
Is there an issue? Send a MessageReason:
None


** In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine. [[WhatCouldHaveBeen This led to things getting cut]], low music quality and [[ObviousBeta tons of unresolved bugs]].

to:

** In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine. With time running out, [[WhatCouldHaveBeen This this led to things getting cut]], low music quality and [[ObviousBeta tons of unresolved bugs]].
Is there an issue? Send a MessageReason:
None


** In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine. When he finally did, he threw his script in the bin. [[WhatCouldHaveBeen This led to things getting cut]], low music quality and [[ObviousBeta tons of unresolved bugs]].
** The planned story was written ''before'' ''VideoGame/KnightsOfTheOldRepublic'''s release and Chris Avellone didn't even had access to the game.

to:

** In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine. When he finally did, he threw his script in the bin. [[WhatCouldHaveBeen This led to things getting cut]], low music quality and [[ObviousBeta tons of unresolved bugs]].
** The planned story was written ''before'' ''VideoGame/KnightsOfTheOldRepublic'''s release and Chris Avellone didn't even had access to the game. When he finally did, he threw his script in the bin.

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Changed: 697

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* TroubledProduction: In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine.

to:

* TroubledProduction: TroubledProduction:
**
In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine. When he finally did, he threw his script in the bin. [[WhatCouldHaveBeen This led to things getting cut]], low music quality and [[ObviousBeta tons of unresolved bugs]].
** The planned story was written ''before'' ''VideoGame/KnightsOfTheOldRepublic'''s release and Chris Avellone didn't even had access to the game.



** What's even more infuriating was a recent revelation from a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension to complete the game! WOOHOO! ...[[FacePalm Except Obsidian forgot to amend the contract.]] After Lucasarts experienced some financial difficulties, they changed their minds and said the game will be released earlier as originally planned. D'OH!

to:

** What's even more infuriating was a recent revelation from a top brass at Obsidian. [[http://kotaku.com/5968952/the-knights-of-new-vegas-how-obsidian-survived-countless-catastrophes-and-made-some-of-the-coolest-role-playing-games-ever Feargus Urquhart]]. They originally signed for a 13 months development. short development cycle. After hitting a few milestones, Lucasarts LucasArts was pleasantly surprised of the rookie studio's work. So much, much that they decided to give Obsidian a few months of extension to complete the game! WOOHOO! ...[[FacePalm Except Obsidian forgot to amend the contract.]] After Lucasarts LucasArts experienced some financial difficulties, they changed their minds and said the game will be released earlier as originally planned. D'OH!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TroubledProduction: In many interviews, the production team spoke in length of the many challenges they faced when making the game. Not only it had a very short development cycle and [[Creator/LucasArts a stubborn publisher]], the company was just getting together and didn't even had an office yet. They set up in Feargus Urquhart's attic and when someone turned on the microwave, the fuses will blow up and computers will go down. The team of rookies was small and had to learn how to work with the new Odyssey Engine.
Is there an issue? Send a MessageReason:
None


* GodNeverSaidThat: Some of the game's detractors claim that Creator/ChrisAvellone [[FanHater openly despises]] ''Franchise/StarWars'' [[FanHater and its fans]] and [[HateFic wrote the game as a personal insult.]] This is hyperbole ''at best'' -- the most that he's said to that effect is that he hates the way that the series tends to justify [[YouCantFightFate unavoidable tragedies]] by saying that they're [[OmniscientMoralityLicense "the will of the force"]]. Beyond that, he's [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side gone as far as to say]] that he ''loves'' Star Wars, highly praises the first game, and has admitted that the final product was far more [[{{Anvilicious}} bitter and heavy-handed]] than he intended it to be.

to:

* GodNeverSaidThat: Some of the game's detractors claim that Creator/ChrisAvellone [[FanHater openly despises]] ''Franchise/StarWars'' [[FanHater and its fans]] and [[HateFic wrote the game as a personal insult.]] This is hyperbole ''at best'' -- the most that he's said to that effect is that he hates "hates" the way that frequent use of YouCantFightFate and BecauseDestinySaysSo when talking about the series tends to justify [[YouCantFightFate unavoidable tragedies]] by saying that they're [[OmniscientMoralityLicense "the will of the force"]].Force. Beyond that, he's [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side gone as far as to say]] that he ''loves'' Star Wars, highly praises the first game, and has admitted that the final product was far more [[{{Anvilicious}} bitter and heavy-handed]] than he intended it to be.
Is there an issue? Send a MessageReason:
None


** Two events occurred in-game that were clearly intended to foreshadow future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away in a Dark Side version of Obi-Wan's "death"]], and Kreia's line that [[VillainousLegacy there will always be a]] [[LegacyCharacter Darth Traya]]. The end of the EU seems to have killed both.

to:

** Two events occurred in-game that were clearly intended to foreshadow future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away in a Dark Side version of Obi-Wan's "death"]], and Kreia's line that [[VillainousLegacy there will always be a]] [[LegacyCharacter Darth Traya]]. The end [[StarWarsLegends restructuring of the EU Star Wars Expanded Universe]] and the [[VideoGame/StarWarsTheOldRepublic MMO sequel's]] shift of focus to the True Sith plotline seems to have killed both.
Is there an issue? Send a MessageReason:
None


* DoingItForTheArt: In order to prepare for writing the game, Creator/ChrisAvellone went on a ''major'' ArchiveBinge of the Franchise/StarWars [[Franchise/StarWarsExpandedUniverse Expanded Universe]], playing through the ''entire'' first game, rewatching ''every'' Star Wars movie, reading nearly ''every'' Expanded Universe book (!), and even enduring the ''Film/TheStarWarsHolidaySpecial'' (!!) for the sake of fully understanding the universe he was writing. As a result, there are [[ShownTheirWork an impressive amount of nods]] to the ''Star Wars'' canon -- down to the most minute details -- as well as entire plot threads woven from throw-away background material from the first game. It also tears the basic mythological and ethical system of the setting into pieces, [[DeconstructorFleet but that's par for the course with him.]]

to:

* DoingItForTheArt: In order to prepare for writing the game, Creator/ChrisAvellone went on a ''major'' ArchiveBinge of the Franchise/StarWars [[Franchise/StarWarsExpandedUniverse Expanded Universe]], playing through the ''entire'' first game, rewatching ''every'' Star Wars movie, reading nearly ''every'' Expanded Universe book (!), and even enduring the ''Film/TheStarWarsHolidaySpecial'' (!!) for the sake of fully understanding the universe he was writing. As a result, there are [[ShownTheirWork an impressive amount of nods]] to the ''Star Wars'' canon -- down to the most minute details -- as well as entire plot threads woven from throw-away background material from the first game. It also [[DeconstructorFleet tears the basic mythological and ethical system of the setting into pieces, [[DeconstructorFleet pieces]], but that's [[SignatureStyle par for the course with him.]]him]].
Is there an issue? Send a MessageReason:
None


** What's even more infuriating was a recent revelation from a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension to complete the game! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they decided to change their minds and said the game will be released earlier as originally planned. D'OH!

to:

** What's even more infuriating was a recent revelation from a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension to complete the game! WOOHOO! ...[[FacePalm Except Obsidian forgot to amend the contract. contract.]] After Lucasarts experienced some financial difficulties, they decided to change changed their minds and said the game will be released earlier as originally planned. D'OH!
Is there an issue? Send a MessageReason:
Hey Its That Guy cut by TRS decision. Ditto for Hey Its That Voice.


* HeyItsThatVoice:
** The Handmaiden is voiced by Creator/GreyDeLisle.
** Greg Ellis ([[WesternAnimation/TeenTitans Malchior]], [[PiratesOfTheCaribbean Lt. Groves]], [[VideoGame/DragonAgeII Knight-Captain Cullen]]) is the Disciple.
** Believe it or not, Kreia was in ''Film/{{Zardoz}}''.
** Creator/KellyHu is Visas Marr.
** Creator/KathSoucie voices The Handmaiden's identical half-sisters.
** Quello, the Toydarian landing pad owner on Nar Shaddaa, is voiced by Andrew Secombe (Watto).
Is there an issue? Send a MessageReason:
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** Two events occurred in-game that were clearly intended to foreshadow in future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away like he'd become one with the Force]], and Kreia's line that [[VillainousLegacy there must always be a Darth Traya]]. The end of the EU seems to have killed both.

to:

** Two events occurred in-game that were clearly intended to foreshadow in future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away like he'd become one with the Force]], in a Dark Side version of Obi-Wan's "death"]], and Kreia's line that [[VillainousLegacy there must will always be a a]] [[LegacyCharacter Darth Traya]]. The end of the EU seems to have killed both.
Is there an issue? Send a MessageReason:
None


* GodNeverSaidThat: Some of the game's detractors claim that Creator/ChrisAvellone [[FanHater openly despises]] ''Franchise/StarWars'' [[FanHater and its fans]] and [[HateFic wrote the game as a personal insult.]] This is hyperbole ''at best'' -- the most that he's said to that effect is that he hates the way that the series tends to justify [[YouCantFightFate unavoidable tragedies]] by saying that they're [[OmniscientMoralityLicense "the will of the force"]]. Beyond that, he's [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side gone as far as to say]] that he ''loves'' Star Wars, and has admitted that the final product was far more [[{{Anvilicious}} bitter and heavy-handed]] than he intended it to be.

to:

* GodNeverSaidThat: Some of the game's detractors claim that Creator/ChrisAvellone [[FanHater openly despises]] ''Franchise/StarWars'' [[FanHater and its fans]] and [[HateFic wrote the game as a personal insult.]] This is hyperbole ''at best'' -- the most that he's said to that effect is that he hates the way that the series tends to justify [[YouCantFightFate unavoidable tragedies]] by saying that they're [[OmniscientMoralityLicense "the will of the force"]]. Beyond that, he's [[http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side gone as far as to say]] that he ''loves'' Star Wars, highly praises the first game, and has admitted that the final product was far more [[{{Anvilicious}} bitter and heavy-handed]] than he intended it to be.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Quello, the Toydarian landing pad owner on Nar Shaddaa, is voiced by Andrew Secombe (Watto).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShrugOfGod: When asked about the popular "Kreia is Arren Kae" theory, Creator/ChrisAvellone simply stated "Can't comment, but good catch. Sorry." He used the phrase in the past when writing the ''VideoGame/{{Fallout}}'' Bible, where it generally meant "Not intentional, but [[ApprovalOfGod I like it.]]"
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The link you provided isn\'t Chris Avellone\'s Twitter. The closest Avellone has come to confirming \"Kreia is Arren Kae\" is basically a shrug of god.


* AscendedFanon: Chris Avellone confirmed [[https://twitter.com/KenRaves/status/541183881487998976 on Twitter]] that [[spoiler:Kreia is Arren Kae]], a popular fan theory based on unintentional coincidence between the two characters' histories.
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** Two events occurred in-game that were clearly intended to foreshadow in future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away like he'd become one with the Force]], and Kreia's line that [[TheChosenOne there must always be a Darth Traya]]. The end of the EU seems to have killed both.

to:

** Two events occurred in-game that were clearly intended to foreshadow in future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away like he'd become one with the Force]], and Kreia's line that [[TheChosenOne [[VillainousLegacy there must always be a Darth Traya]]. The end of the EU seems to have killed both.
Is there an issue? Send a MessageReason:
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** Two events occurred in-game that were clearly intended to foreshadow in future games or stories: [[AscendToAHigherPlaneOfExistence Darth Nihilus' body crumbling away like he'd become one with the Force]], and Kreia's line that [[TheChosenOne there must always be a Darth Traya]]. The end of the EU seems to have killed both.
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** What's even more frustrating was a recent revelation from a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they decided to change their minds and the game will be released earlier as originally planned. D'OH!

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** What's even more frustrating infuriating was a recent revelation from a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension! extension to complete the game! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they decided to change their minds and said the game will be released earlier as originally planned. D'OH!
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** What's even more frustrating was a recent revelation from a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they decided to change their minds. D'OH!

to:

** What's even more frustrating was a recent revelation from a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they decided to change their minds.minds and the game will be released earlier as originally planned. D'OH!
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** What's even more frustrating was the revelation from someone at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they changed their minds. D'OH!

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** What's even more frustrating was the a recent revelation from someone a top brass at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they changed decided to change their minds. D'OH!
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None

Added DiffLines:

** What's even more frustrating was the revelation from someone at Obsidian. They originally signed for a 13 months development. After hitting a few milestones, Lucasarts was pleasantly surprised of the rookie studio's work. So much, that they decided to give Obsidian a few months of extension! WOOHOO! ...Except Obsidian forgot to amend the contract. After Lucasarts experienced some financial difficulties, they changed their minds. D'OH!

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