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** From the ''VideoGame/NierAutomata'' crossover, Creator/YuiIshikawa, Creator/AyakaSuwa, and Creator/AoiYuuki reprised their roles as 2B, A2, and Pascal in the Japanese version. Creator/KiraBuckland, Creator/AlexisTipton and Creator/CheramiLeigh reprised their roles as 2B, Pascal and A2 in the English dub.

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** From the ''VideoGame/NierAutomata'' crossover, Creator/YuiIshikawa, Creator/AyakaSuwa, and Creator/AoiYuuki reprised their roles as 2B, A2, and Pascal in the Japanese version. Meanwhile, Creator/KiraBuckland, Creator/AlexisTipton and Creator/CheramiLeigh also reprised their roles as 2B, Pascal and A2 in the English dub.

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** From the ''VideoGame/NierAutomata'':
*** Creator/YuiIshikawa, Creator/AyakaSuwa, and Creator/AoiYuuki reprised their roles as 2B, A2, and Pascal.
*** Creator/KiraBuckland, Creator/AlexisTipton and Creator/CheramiLeigh reprised their roles as 2B, Pascal and A2.

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** From the ''VideoGame/NierAutomata'':
***
''VideoGame/NierAutomata'' crossover, Creator/YuiIshikawa, Creator/AyakaSuwa, and Creator/AoiYuuki reprised their roles as 2B, A2, and Pascal.
***
Pascal in the Japanese version. Creator/KiraBuckland, Creator/AlexisTipton and Creator/CheramiLeigh reprised their roles as 2B, Pascal and A2.A2 in the English dub.
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** From ''VideoGame/NierAutomata'', Creator/YuiIshikawa voices 2B and Rapi. Also verges onto ExpyCoexistence as they are closely similar character-wise. On the English dub side, Creator/KiraBuckland voices 2B, Privaty, and Novel.

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** From ''VideoGame/NierAutomata'', Creator/YuiIshikawa voices 2B and Rapi. Also verges onto ExpyCoexistence as they are closely similar character-wise. On the English dub side, Creator/KiraBuckland voices 2B, Privaty, and Novel.Novel and Creator/AlexisTipton voices Pascal, Yan and Yuni.



*** Creator/KiraBuckland and Creator/CheramiLeigh reprised their roles as 2B and A2.

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*** Creator/KiraBuckland Creator/KiraBuckland, Creator/AlexisTipton and Creator/CheramiLeigh reprised their roles as 2B 2B, Pascal and A2.

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* NoDubForYou: The ''Manga/ChainsawMan'' promotion characters speak Japanese regardless of the game's audio language, despite the anime adaptation having existing English and Korean dubs.

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* NoDubForYou: The ''Manga/ChainsawMan'' promotion characters speak Japanese regardless of the game's audio language, despite the anime adaptation having existing English and Korean dubs. Averted with the ''VideoGame/NierAutomata'' collab with the English voice actors reprising their roles.
* RoleReprisal:
** From the ''Manga/ChainsawMan'' crossover, Creator/TomoriKusunoki, Creator/MariyaIse, and Creator/AiFairouz reprised their roles as Makima, Himeno, and Power.
** From the ''VideoGame/NierAutomata'':
*** Creator/YuiIshikawa, Creator/AyakaSuwa, and Creator/AoiYuuki reprised their roles as 2B, A2, and Pascal.
*** Creator/KiraBuckland and Creator/CheramiLeigh reprised their roles as 2B and A2.
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** From ''VideoGame/NierAutomata'', Creator/YuiIshikawa voices 2B and Rapi. Also verges onto ExpyCoexistence as they are closely similar character-wise.

to:

** From ''VideoGame/NierAutomata'', Creator/YuiIshikawa voices 2B and Rapi. Also verges onto ExpyCoexistence as they are closely similar character-wise. On the English dub side, Creator/KiraBuckland voices 2B, Privaty, and Novel.
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** From ''VideoGame/NierAutomata'', Creator/YuiIshihara voices 2B and Rapi. Also verges onto ExpyCoexistence as they are closely similar character-wise.

to:

** From ''VideoGame/NierAutomata'', Creator/YuiIshihara Creator/YuiIshikawa voices 2B and Rapi. Also verges onto ExpyCoexistence as they are closely similar character-wise.
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** From ''VideoGame/NierAutomata'', Creator/YuiIshihara voices 2B and Rapi. Also verges onto ExpyCoexistence as they are closely similar character-wise.
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* BannedEpisode: The game's ad campaign is already fairly infamous for being very over-the-top and laden with SexSells, but at one point they had to remove a [[https://youtu.be/-qXqRELmCT4 Thai commercial]] for parodying its own target audience of straight males.
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** Back in 2019, Shift Up released [[https://youtu.be/R7-bRUSwgQw a conceptual trailer]] featuring some gameplay mock-ups. The original designs of the Raptures differ drastically from the final product, being more boxy and overall generically cute compared to the monstrous designs they were given in the full release. Neon is also essentially a different character, having vague design similarities but being more of a typical timid young girl. She also wielded a grenade launcher rather than a shotgun. Besides Rapi, Vesti, and Neon, a fourth character, Iona, also appears in the trailer, but does not appear in the final game.

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** Back in 2019, Shift Up released [[https://youtu.be/R7-bRUSwgQw a conceptual trailer]] featuring some gameplay mock-ups. The original designs of the Raptures differ drastically from the final product, being more boxy and overall generically cute compared to the monstrous designs they were given in the full release. Neon is also essentially a different character, having vague design similarities but being more of a typical timid young girl. She also wielded a grenade launcher rather than a shotgun. Besides Rapi, Vesti, and Neon, a fourth character, Iona, also appears in the trailer, but does not appear in the final game. game, with it being theorized that her character design and concept were eventually retooled into Marian.
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** In a curious example of a non-final product somehow making its way into the final product, K's design when first seen in Chapter 14 looks noticeably unfinished, with somewhat rough shading around her portrait and aspects of her clothing not fully completed or fleshed out. A later update patched the beta design out and replaced it with the final design, which looks much more complete.
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** In a curious example of a non-final product somehow making its way into the final product, K's design when first seen in Chapter 14 looks noticeably unfinished, with somewhat rough shading around her portrait and aspects of her clothing not fully completed or fleshed out. A later update patched the beta design out and replaced it with the final design, which looks much more complete.
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** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters.

to:

** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters.shooters.
** Early datamines showed that Nero had a very different design from a different artist, having a much simpler design and wearing a large jacket. It's not sure why the art was changed.
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* ActingForTwo:
** From the ''Manga/ChainsawMan'' event:
*** Creator/FairouzAi voices both Belorta and Power.
*** Creator/TomoriKusunoki, who voices Makima, is already featured in the game as Viper.
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* NoDubForYou: The ''Manga/ChainsawMan'' promotion characters speak Japanese regardless of the game's audio language, despite the anime adaptation having existing English and Korean dubs.
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Overshadowed By Controversy is a YMMV trope and not Trivia. Also, Overshadowed By Controversy has a 6 month waiting period, and as Goddess Of Victory: NIKKE came out in November, I will not move the trope to the YMMV page.


* OvershadowedByControversy: The game has had bugs, mistranslations, features not working and censorship of characters within the first two months of the game resulting in droves of players leaving. [[https://www.youtube.com/watch?v=O-_odr6U1e This two minute video goes into more specific detail.]]
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* OvershadowedByControversy: The game has had bugs, mistranslations, features not working and censorship of characters within the first two months of the game resulting in droves of players leaving. [[This video goes into more detail: https://www.youtube.com/watch?v=O-_odr6U1e]]

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* OvershadowedByControversy: The game has had bugs, mistranslations, features not working and censorship of characters within the first two months of the game resulting in droves of players leaving. [[This video goes into more detail: https://www.[[https://www.youtube.com/watch?v=O-_odr6U1e]]com/watch?v=O-_odr6U1e This two minute video goes into more specific detail.]]
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Added DiffLines:

* OvershadowedByControversy: The game has had bugs, mistranslations, features not working and censorship of characters within the first two months of the game resulting in droves of players leaving. [[This video goes into more detail: https://www.youtube.com/watch?v=O-_odr6U1e]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Back in 2019, Shift Up released [[https://youtu.be/R7-bRUSwgQw a conceptual trailer]] featuring some gameplay mock-ups. The original designs of the Raptures differ drastically from the final product, being more boxy and overall generically cute compared to the monstrous designs they were given in the full release. Neon is also essentially a different character, having vague design similarities but being more of a typical timid young girl. She also wielded a grenade launcher rather than a shotgun. Besides Rapi, Vesti, and Neon, a fourth character, Iona, also appears in the trailer, but does not appear in the final game.
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Mate, I already had to deal with remove stealth complaining back around an few hours ago, and I see this. Don't make me push it.


** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters. This was cried out to be censorship by the playerbase, however, especially due to Rupee's Christmas Design chibi not reflecting the new design.

to:

** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters. This was cried out to be censorship by the playerbase, however, especially due to Rupee's Christmas Design chibi not reflecting the new design.
Is there an issue? Send a MessageReason:
None


** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters. This was cried out to be censorship by the playerbase, however.

to:

** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters. This was cried out to be censorship by the playerbase, however.however, especially due to Rupee's Christmas Design chibi not reflecting the new design.
Is there an issue? Send a MessageReason:
None


** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters.

to:

** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters. This was cried out to be censorship by the playerbase, however.

Added: 924

Changed: 516

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* WhatCouldHaveBeen: Rapi's beta design gave her a significantly different face. Unlike the current design, the beta design was almost doll-like, with eerily pale skin, disproportionately large eyes, and thick red lipstick. It is rather unnerving to look at, and the final release revised her design to be much more natural and human (as far as an anime design can go, at least). The beta design is actually visible in-game as Rapi's Burst Skill icon (likely an oversight), and some elements of it can still be seen on her battle model.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
Rapi's beta design gave her a significantly different face. Unlike the current design, the beta design was almost doll-like, with eerily pale skin, disproportionately large eyes, and thick red lipstick. It is rather unnerving to look at, and the final release revised her design to be much more natural and human (as far as an anime design can go, at least). The beta design is actually visible in-game as Rapi's Burst Skill icon (likely an oversight), and some elements of it can still be seen on her battle model.model.
** Rupee's Christmas design was originally slightly more revealing in datamines before being revised to the final product. The white mesh on the center of her bodysuit only went up to her navel (as opposed to her breasts) and the original design lacked the microskirt. Christmas Rupee also squatted like Alice when shooting, unlike the final implementation where she kneels on one knee like other shooters.
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None

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* CreatorCouple: Kim Hyung-tae and his wife KKUEM (real name: Chae Ji-yun) both work as the game's illustrators.
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* WhatCouldHaveBeen: Rapi's beta design gave her a significantly different face. Unlike the current design, the beta design was almost doll-like, with eerily pale skin, disproportionately large eyes, and thick red lipstick. It is rather unnerving to look at, and the final release revised her design to be much more natural and human (as far as an anime design can go, at least). While the lipstick is not present on her final [=Live2D=] portrait, it can still be seen in certain places such as in some artworks and in combat.

to:

* WhatCouldHaveBeen: Rapi's beta design gave her a significantly different face. Unlike the current design, the beta design was almost doll-like, with eerily pale skin, disproportionately large eyes, and thick red lipstick. It is rather unnerving to look at, and the final release revised her design to be much more natural and human (as far as an anime design can go, at least). While the lipstick The beta design is not present on her final [=Live2D=] portrait, actually visible in-game as Rapi's Burst Skill icon (likely an oversight), and some elements of it can still be seen in certain places such as in some artworks and in combat.on her battle model.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Rapi's beta design gave her a significantly different face. Unlike the current design, the beta design was almost doll-like, with eerily pale skin, disproportionately large eyes, and thick red lipstick. It is rather unnerving to look at, and the final release revised her design to be much more natural and human (as far as an anime design can go, at least).

to:

* WhatCouldHaveBeen: Rapi's beta design gave her a significantly different face. Unlike the current design, the beta design was almost doll-like, with eerily pale skin, disproportionately large eyes, and thick red lipstick. It is rather unnerving to look at, and the final release revised her design to be much more natural and human (as far as an anime design can go, at least). While the lipstick is not present on her final [=Live2D=] portrait, it can still be seen in certain places such as in some artworks and in combat.
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Moving to YMMV


* FanNickname:
** Fans have called [[IdolSinger Noise]] "[[WebAnimation/{{Nijisanji}} Level 3 Petra]]" from Selen Tatsuki's stream of the game when she called her a leveled up Petra Gurin after she had gotten a new model which not only made her taller and have longer hair, but also have a bust increase.

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Changed: 2

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* DemandOverload: This seems to be the reason Shift Up has settled on for explaining issues with the first Coordinated Operation event, as a higher-than-expected influx of players playing the event caused more connection volatility. It was especially bad when one tried to connect as soon as the event came up, or right after the daily reset and the queue was crammed with hundreds of players..

to:

* DemandOverload: This seems to be the reason Shift Up has settled on for explaining issues with the first Coordinated Operation event, as a higher-than-expected influx of players playing the event caused more connection volatility. It was especially bad when one tried to connect as soon as the event came up, or right after the daily reset and the queue was crammed with hundreds of players.. players.
* FanNickname:
** Fans have called [[IdolSinger Noise]] "[[WebAnimation/{{Nijisanji}} Level 3 Petra]]" from Selen Tatsuki's stream of the game when she called her a leveled up Petra Gurin after she had gotten a new model which not only made her taller and have longer hair, but also have a bust increase.
Is there an issue? Send a MessageReason:
None


* DemandOverload: This seems to be the reason Shift Up has settled on for explaining issues with the first Coordinated Operation event, as a higher-than-expected influx of players playing the event caused more connection volatility.

to:

* DemandOverload: This seems to be the reason Shift Up has settled on for explaining issues with the first Coordinated Operation event, as a higher-than-expected influx of players playing the event caused more connection volatility. It was especially bad when one tried to connect as soon as the event came up, or right after the daily reset and the queue was crammed with hundreds of players..
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemandOverload: This seems to be the reason Shift Up has settled on for explaining issues with the first Coordinated Operation event, as a higher-than-expected influx of players playing the event caused more connection volatility.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatCouldHaveBeen: Rapi's beta design gave her a significantly different face. Unlike the current design, the beta design was almost doll-like, with eerily pale skin, disproportionately large eyes, and thick red lipstick. It is rather unnerving to look at, and the final release revised her design to be much more natural and human (as far as an anime design can go, at least).

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