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** Creator/CheramiLeigh, known for voicing either {{Badass Adorable}}s or {{Plucky Girl}}s such as [[VideoGame/FireEmblemGaiden Mae]], voices Rhea, a motherly type figure of the Church of Seiros (with her Japanese voice actress being Creator/KikukoInoue, who's known to voice these kinds of characters). [[spoiler:Then it goes even ''further'' with Rhea's AxCrazy and psychopathic nature during the Crimson Flower route.]]

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** Creator/CheramiLeigh, known for voicing either {{Badass Adorable}}s or {{Plucky Girl}}s such as [[VideoGame/FireEmblemGaiden Mae]], voices Rhea, a motherly type figure of the Church of Seiros (with her Japanese voice actress being Creator/KikukoInoue, who's known to voice these kinds of characters). [[spoiler:Then it goes even ''further'' with Rhea's AxCrazy and psychopathic nature during the Crimson Flower route. She uses this same voice for V's angry side in ''VideoGame/Cyberpunk2077''.]]

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* ApprovalOfGod:
** Creator/ChrisHackney is [[https://twitter.com/chrishackneyggk/status/1191465713489154049 a notorious Dimileth shipper]], playing female Byleth on his stream of the game solely to marry her to Dimitri, and has liked fanart of the ship on Twitter.
** Joe Brogie is among those who think TheyWastedAPerfectlyGoodPlot with Sylvain and Bernadetta's lack of an A-support, [[https://www.youtube.com/watch?v=8JlGj-0ec_8 stating that he thought they had romantic potential]].


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* ShipperOnSet:
** Creator/ChrisHackney is [[https://twitter.com/chrishackneyggk/status/1191465713489154049 a notorious Dimileth shipper]], playing female Byleth on his stream of the game solely to marry her to Dimitri, and has liked fanart of the ship on Twitter.
** Joe Brogie is among those who think TheyWastedAPerfectlyGoodPlot with Sylvain and Bernadetta's lack of an A-support, [[https://www.youtube.com/watch?v=8JlGj-0ec_8 stating that he thought they had romantic potential]].
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Per Dawson Casting, "In the case of voice acting that field has nothing to do with appearance and everything to do with vocal performance, as such only notable aversions are mentioned."


* DawsonCasting: There was a noticeable age gap between Mercedes and her English voice actress, Creator/DorothyEliasFahn. Mercedes is 22-23 during Part 1 and 28-29 during Part 2. Compare this to Elias-Fahn, who was ''57'', when the game came out in 2019.
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** Creator/JoeZieja being the voice of Claude scored him mainstream spotlight after several minor roles over the years (his biggest role prior to ''Three Houses'' was being the voice of Achilles in ''LightNovel/FateApocrypha'', though ''VideoGame/AceCombat'' fans would recognize him as Full Band from ''[[VideoGame/AceCombat7SkiesUnknown Skies Unknown]]''.) and primarily being an author. It helped that his frequent interaction with fans on Twitter and uploading videos on [=YouTube=] which has made Claude (and the Golden Deer as a whole) into a FountainOfMemes within the fandom.

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** Creator/JoeZieja being the voice of Claude scored him mainstream spotlight after several minor roles over the years (his biggest role prior to ''Three Houses'' was being the voice of Achilles in ''LightNovel/FateApocrypha'', ''Literature/FateApocrypha'', though ''VideoGame/AceCombat'' fans would recognize him as Full Band from ''[[VideoGame/AceCombat7SkiesUnknown Skies Unknown]]''.) and primarily being an author. It helped that his frequent interaction with fans on Twitter and uploading videos on [=YouTube=] which has made Claude (and the Golden Deer as a whole) into a FountainOfMemes within the fandom.
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* WhatCouldHaveBeen: Enough exists for [[WhatCouldHaveBee/FireEmblemThreeHouses its own page]].

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* WhatCouldHaveBeen: Enough exists for [[WhatCouldHaveBee/FireEmblemThreeHouses [[WhatCouldHaveBeen/FireEmblemThreeHouses its own page]].

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[[foldercontrol]]

[[folder:Dummied Out content]]
Thanks to datamining, many elements [[DummiedOut left unused]] from the final game have been discovered:
* Jeralt, Rhea, [[spoiler:Seiros]], and Sothis have unique player battle and level up quotes, including critical quotes[[note]]Jeralt and Rhea can land critical hits in the final game, but they are NPC allies and thus not controllable[[/note]], with Jeralt also having [[https://twitter.com/DeathChaos25/status/1220193484361080832 a second set of unused victory and critical hit quotes]]. In addition, both Jeralt and Rhea have sets of lines meant for instruction responses, classroom questions and group task results, as well as some Tea Party lines (the latter eventually made functional via DLC in Rhea's case). Jeralt's responses to receiving gifts also remain unused as he cannot be given any in the final game.
* Updates slowly added data of a new character which ultimately was left unfinished. Datamining reveals they're a 17 year-old girl who has similar growths and bases to Ferdinand, and is set to call out missing voice clips. Other aspects of her data also changed between updates: in 1.1.0., she was aligned with the Adrestian Empire and had a Minor Crest of Cichol; in 1.2.0. however, her alignment changed to the Church of Seiros and her crest changed to a Major Crest of Flames.
* There's an unused member of "Those who slither in the dark" called Cleobulus in the character's data who would've used a generic portrait similar to the likes of Myson, Bias and Odesse. They have Agarthan Technology as their personal skill (like most important members) and their location code-wise suggests they were meant to be fought in [[spoiler:Shambhala]] before their appearance was cut. [[spoiler:''Three Hopes'' reuses the Cleobulus names for Cornelia, making it unclear if she was going to appear in the chapter.]]
* Monica, Fleche, Judith, Rodrigue, Ladislava, Sothis and Tomas have some voiced lines recorded for when they're giving Monastery Quests, which can't be seen without hacking as the characters never provide quests in the actual game.
* All playable characters have unused death quotes meant for the Academy Arc. In the final product, if a character falls pre-timeskip, they instead retreat and simply are unusable for the rest of the game.
* Every character have unique lines meant to be used when they unlock their Budding Talent, which includes those who were never coded with one to begin with.
* [[https://i.imgur.com/Ie9fn0u.png?1 Catherine]], [[https://i.imgur.com/XmrbvSl.png?1 Flayn]], [[https://i.imgur.com/SnH43FG.png?1 Cyril]], and [[https://i.imgur.com/vglYvBo.png?1 Seteth]] all have a second S support image with Byleth depicting them with their original hair color. In-game, this is impossible as [[spoiler:the only route where Byleth's hair returns to normal is the Crimson Flower route, in which all 4 characters cannot be recruited nor romanced with]].
* Hilda actually has a written paired epilogue with Byleth for the Crimson Flower route, despite the fact that she cannot be recruited during Part I of the Black Eagles in the final game unless [[spoiler:Byleth ends up on the Silver Snow branch of the story by remaining loyal to the Church]]. Likewise, Gilbert has a solo ending should he fall pre-timeskip while playing in Classic Mode, even though he's only available post-timeskip on the Azure Moon route.
* There are some characters[[note]]Hubert, Ferdinand, Ashe, Leonie, Lysithea, Raphael, and Hanneman[[/note]] who have customized map sprites for specific Advanced/Master classes where they conserve their Part II appearance, which in the final game are left unused as they use the generic designs for the classes instead. On a similar note, Rhea has a unique map sprite for her [[spoiler:Saint class]] that goes unused in favor of her default class sprite, and the same goes for Dimitri, who has a map sprite that [[spoiler:depicts him with both eyes post-time skip, but every route uses the sprite with an eyepatch, even in Crimson Flower]].
* There are also [[https://fireemblemwiki.org/w/images/5/5f/Is_ns01_unknown_skill_1.png three]] [[https://fireemblemwiki.org/w/images/5/5b/Is_ns01_unknown_skill_2.png unused]] [[https://fireemblemwiki.org/w/images/b/b9/Is_ns01_unknown_skill_3.png icons]] meant for unknown skills, the last two of which seem to have been related to bow and brawling-related skills.
* The enemy Death Knight class has the dubious honor of being the only NPC-exclusive class capable of teaching a skill by mastering it (Heartseeker). This functionality goes unused as [[spoiler:Jeritza uses a unique playable version of the class which teaches Counterattack instead]].
* After version 1.1.0, unused text indicates Jeritza was meant to appear in [[spoiler:the Imperial Army's Provisional Camp used in the Crimson Flower route]] before the idea was scrapped. In a similar vein, Hilda, Marianne and Raphael have unique lines meant for Verdant Wind Chapter 17 where [[spoiler:they mourn an enemy Lorenz's death, in spite of Verdant Wind being one of the few routes where he ''does not'' defect from Byleth's side]].
* Jeritza has unused lines and voiceclips for being recruited manually in the monastery. In the game proper, he joins automatically at the start of [[spoiler:Crimson Flower's Chapter 13]].
* There's a HarderThanHard difficulty option hidden in the game's code which is called ''Infernal''. Had it been completed, it would've featured ''even stronger enemies'' than the ones the already challenging Maddening difficulty bears, to the point most of them in the lategame [[https://static.tvtropes.org/pmwiki/pub/images/case_in_point_infernal_boss.png would've reached their Stat Caps]]. [[https://www.youtube.com/watch?v=jIWy950aN8Q This video gives an idea about what could've been.]]
* Hilda has a coded Alliance General replacement for Chapter 7's Gronder Field battle in the Black Eagles route despite not being available for recruitment until later on. Similarly, Dedue has a coded Kingdom General replacement for both the Part I and II's Gronder Field battles despite being playable only in the Blue Lions route.
* Felix and Annette are coded to appear as enemies in Azure Moon Chapter 18's story mission if the game registers them as not recruited, which is an impossible feat in the game proper. The same applies for Lorenz in Verdant Wind Chapter 16's story mission, and [[spoiler:every Black Eagle student save for Bernadetta during the Silver Snow route]].
* Both Lorenz and Ferdinand have lines for when they share a meal together after reaching an A-Support, even though in the final game their support chain goes up to B.
* Flayn has lines meant for Chapter 9 should she lose the White Heron Cup. This is normally impossible to see as she joins with 16 charm, which is [[ForegoneVictory more than enough to guarantee her success]].
* The DLC paralogue Black Market Scheme has unused dialogue from Edelgard which would've been used if the paralogue had been done prior to completing Chapter 6.
* Gwendal has an unused battle quote where he mentions wielding a lance. In the final release, he will only wield axes in all of his appearances.
* Hubert and Gilbert have death quotes as playable characters during Part II. In the Crimson Flower and Azure Moon routes respectively, neither can strictly die in battle as a result of having literal PlotArmor.
* Dedue has a unique death quote meant for [[spoiler:Chapter 19/20 of the Silver Snow/Verdant Wind routes]], which goes unused for unknown reasons.
* Death screams for the Ashen Wolves were recorded for both the Japanese and English dub. Due to an oversight however, the English ones are never used, regardless of the dub chosen.
* Anna has a few lines & voiceclips meant to be used when doing a Group Task which someone she has achieved supports with. Given she's the only playable character with ''no'' supports whatsoever...
* Both Anna and the Ashen Wolves have dummied out data for a normal recruitment method in which Byleth is required to have passed a specific threshold with certain abilities, similar to how recruiting students in the base game works. In the final game, Anna can be recruited as soon as Chapter 3 while each Ashen Wolf requires a specific chapter from the ''Cindered Shadows'' sidestory to be cleared to become recruitable in the main game.
* There are two unused maps in the game, which correspond to unused variations of the Gronder Field and Fort Merceus chapters from the War Arc. While there isn't much data in them beyond their title (which indicate they would've served as a Chapter 17 & 18 respectively) and the fact both share similar spawn data, the only route which they have any data filled for is with the Black Eagles.[[labelnote:Which means...]]In Three Houses, the maps's data is split into three slots: BE/BL/GD, which are filled depending on whether the route uses that particular map or not. In the case of the Black Eagles and save for one exception (Petra and Bernadetta's paralogue), [[spoiler:both the Crimson Flower and Silver Snow maps are stored in the BE slot]].[[/labelnote]]
* Edelgard and Dimitri have unused deployment slots for the mission in which [[spoiler:Byleth and co. invade Shambhala in the Golden Deer and Church routes]]. The slots are located on the same spot used by Claude on his route.
* Verdant Wind's cutscene where [[spoiler:Nemesis awakens in Shambhala's catacombs]] is aptly named "Resurrection" in the game's data, but cannot be seen on its own as the scene is always partnered with another movie when viewing "The Curse" in the Movie Gallery.
* There are many strings and icons assigned to unused items, weapons, spells, abilities, crests, and even a gambit, including:
** A "Combined Seal" that would have allowed a unit to promote to a "combined class" / "composite job". Interestingly, the North American ''Seasons of Warfare'' artbook have the art for the Gremory, Holy Knight, and Mortal Savant classes labeled as "combined classes" in Japanese, while the European and Japanese releases of the book label them as master classes, indicating that combined classes were reworked into master classes.
** Item versions of the shields used by the Armored Knight, Fortress Knight, Great Knight, Flame Emperor, Armored Lord, and Emperor classes, all which provide 0 weight and no defensive boosts. They're not strictly ''unused'', however; they're built-in on their respective classes and are swapped when their users equip a different shield.
** A C-rank sword called "Ridill", which is a 1~2 ranged sword that deals magical damage, which is supposedly exclusive to [[spoiler:the leader of Those Who Slither In The Dark, Thales]], but was left unused for an unknown reason. The fact that [[spoiler:Kronya still has her Athame, Solon still has his Circe Staff, and Cornelia can wield her Asclepius in some routes]] in the final game makes its removal all the more strange. Ridill would be reused in ''Warriors: Three Hopes'' as a NewGamePlus bonus weapon.
** A Dark Blutgang, which is essentially an EvilKnockoff of the Hero Relic Blutgang, [[spoiler:similar to the replicas used by the revived Ten Elites in Verdant Wind's Endgame]].
** Tomas's Staff, which as the name implies, is a staff meant to be wielded by Tomas when seen on the battlefield.
** A non-functional Torch spell. It's considered a White Magic E-rank spell, it has 10 uses, and it was meant to reduce the FogOfWar effect based on the user’s magic stat.
** Fistbreaker, a Breaker skill that allows bow users to do extra damage on brawling units, which, despite being assigned to a Bow level of B, cannot be learned, and Discipline, whose effects (double the skill experience) are reused into Mastermind, Lysithea's personal skill.
** Infantry Effect Null and Dragon Effect Null, which would nullify effectiveness towards the respective units. Infantry units in the game have no natural weaknesses (beyond the Combat Arts Atrocity and War Master's Strike, which grants effectiveness against every kind of unit) and none of the dragon-type units in the game use the latter skill.
** Two crests called the Crest of Agartha and the Crest of the Forge. Both have no icons and have no known effects.
** Various enemy-only battalions, some of which were meant to be used by factions like the Western Church, Those Who Slither in the Dark and even the [[spoiler:BrainwashedAndCrazy villagers from Chapter 8]].
** A support gambit called "Bag of Tricks". Its description reveals it was meant to reset your available gambits' uses to 0.
** Multiple baits, one ore and fish item, various greenhouse vegetables and many meats can also be found on the game's data, whose description indicates were once meant to be used for scrapped features and even for cooking if possible.
** Multiple terrain types which are not present in any way map, which include but are not limited to: woods, peak, waterfall, sky, fire, poison, snowfield, etc.
* A game mechanic that made it into the final product is certain characters having 'special bonds' that grant them extra might in addition to the regular support bonuses, including Ferdinand and Lorenz and Sylvain/Felix/Ingrid. However, data shows special bonds between Hilda and Dorothea, and between Marianne and Bernadetta were coded into the game in spite of neither pair being able to support each other in the final release.
[[/folder]]
[[folder:What Could Have Been]]
There is an impressive amount of evidence, both from interviews and the game's data, of many elements, features and similar content which [[WhatCouldHaveBeen experienced changes during development]]:
* Originally, the game was going to use a mechanic called "Formations", where the unit would use a squad of NPC like soldiers that would adjust their formation to do various effects that the player could use in battle, such as attacking from a distance, charge over the enemy, or use other effects. The feature was shown in the initial trailer, but during E3 2019, it was revealed that this feature was scrapped and changed to the Battalion/Gambit system instead, which focuses on individual moves and roles instead of formations.
* The reveal trailer shows a few elements that were changed before the game's release.
** Mercedes was intended to have brown hair, and not the blonde hair she has in the final version.
** Ashe was going to be part of the Golden Deer before being switched to the Blue Lions at some point. Given Ashe's backstory and commoner status, this implies that early on Lonato would have been from the Leicester Alliance, before the choice was made to make him from Faerghus.
** Edelgard was originally supposed to start with Magic of some kind, based on her having the ability to use Magic on the menu in the trailer, but instead Edelgard's Magic skills start too low to cast any spells in Chapter 1.
** Crit animations originally were framed as a large amount of the character model looking towards the center of the screen as it zooms in towards the user's face.
* A [[https://nintendoeverything.com/fire-emblem-three-houses-interview-part-1-cindered-shadows/ Nintendo]] [[https://nintendoeverything.com/fire-emblem-three-houses-interview-part-2-byleth-dimitri-eyepatch/ Dream]] interview revealed multiple tidbits:
** Garreg Mach Monastery having an underground labyrinth of sorts (known as Abyss in-game) was planned very early into development but ended up getting cut in the initial release due to the enormous amount of content already present in the game. Its reintroduction through the DLC waves came because, while developing ''Cindered Shadows'', the developers desired to bring back the ideas they had initially omitted.
** Unlocking [[spoiler:the option to access the Crimson Flower route]] was originally meant to be a lot more complicated. One of the developers stated the method in the final game is "about 3 times as easy to follow" as their original concept, since [[spoiler:the game [[GuideDangIt would never telegraph at any point]] that an exploration event could trigger [[StoryBranching a route split]]]].
** Claude's role in the story was meant to be much different than it was in the final product, hinting that Claude was meant to be more villainous, but still carried the same goals of unification and finding somewhere to belong for himself that he had in the final product. This is why a lot of media/descriptions about him played up his trickster traits so heavily, whereas in the final product, he's mostly just a light troll at times.
** In a related note, the Golden Deer House was initially conceived to be far more dysfunctional than it ended up being, as they were planned to act as a microcosm for the Leicester Alliance.
** There was originally meant to be a scene where Nader reveals that Claude's [[spoiler:real name is Khalid]], but it ended up not fitting anywhere in the story.
** Rhea was meant to be shown as being really fond of animals and originally had a bathroom full of animal items. This ended up scrapped, but might have influenced the large number of cats and dogs that appear in Garreg Mach.
** The reason why Edelgard [[spoiler:is the only other character in the game other than Byleth with the Crest of Flames]] is because originally she was supposed to [[spoiler:be able to interfere with Byleth's Divine Pulse ability]].
** Dimitri wasn't initially going to have an eyepatch after the timeskip, and the decision to give him one was taken later in development. Similarly, it was decided that he wouldn't get one during Edelgard's route as a means to communicate that he went through different experiences compared to non-Crimson Flower routes.
* ''Fire Emblem: Three Houses - Fódlan Art Book'' reveals Almyra [[https://static.tvtropes.org/pmwiki/pub/images/almyras_banner_fodlans_art_book.png has a unique banner of its own]] which was never used in the game proper. On a similar note, [[https://fireemblemwiki.org/wiki/File:FETH_Miklan%27s_thieves_banner.png the banner of Miklan's thieves exists in the game's data]] among the other banners, but ended up never used during gameplay (keen players can still catch a glimpse of it during one of the game's cutscenes however).
* Datamining the game has also revealed multiple aspects, scenarios and features that never made it into the final game:
** The fact Jeralt, Rhea, [[spoiler:Seiros]], and Sothis have multiple unused lines as playable characters heavily suggests they would have been playable in some manner early into development. Sothis especially stands out since she is not playable in any form and only appears in battle when Byleth uses the Sothis Shield ability.
** Characters were originally going to able to die pre-timeskip, as evidenced by every character having been coded to call different death quotes specific to their Academy and War Phase.
** Both Byleths were supposed to access the Dancer class at one point, but in the final game, the Dancer class is only available to students. This appears to be because Byleth has a high Charm stat and growth, meaning Byleth would win easily by the time of the event, and so to make things more fair, was prevented from entering, alongside being a professor and not a student like the requirement states. The 4th DLC wave gives them the option to ''dress'' as a dancer, though not take the class.
** There are hints Hilda was briefly considered to be recruitable during the Crimson Flower route. For starters and, unlike [[spoiler: Seteth, Flayn, Catherine and Cyril]], who are also unavailable during said route, she has a written epilogue between her and Byleth exclusive for the route. Also, her A-Support with Byleth is coded to be unlocked as soon as Chapter 14 in CF rather than Chapter 16 like in other routes, likely to account for the path's short length.
** There's some data hinting that, besides [[spoiler:Edelgard and Hubert]], the rest of [[spoiler:the Black Eagles]] would've also become enemies in the Silver Snow route under specific circumstances. For one, in the route's version of Chapter 13, if any of the [[spoiler:Black Eagle]] students fell in Part I while playing in ''Classic Mode'', [[spoiler:Edelgard will make mention some of her former classmates defected to her side after the timeskip]], [[OrphanedReference which never comes to pass in actual gameplay as the game considers the units dead rather than unrecruited]]. Second, the path's version of the event "The Death Knight" has triggers to make [[spoiler:Caspar and Linhardt]] appear in the cutscene alongside the titular Death Knight if the game considers them unrecruited, which is a quirk both characters ''also have'' in the Azure Moon and Verdant Wind versions of this event. And third, both Silver Snow and Verdant Wind have near identical enemy data for their shared maps, meaning it's possible via hacking to [[https://www.reddit.com/r/fireemblem/comments/mstgcr/unused_content_in_silver_snow_route/ restore this feature to an extent]].
** Silver Snow's Endgame was at some point more difficult than it ended up being in the final release. Unused text indicates that, along with the southern stronghold, the east and west ones were also able to spawn monster reinforcements at one point, with each tile needing to be blocked off separately to stop them.
** Apparently there was going to be a scenario in which Annette and Felix might defect during the Azure Moon campaign and side with Cornelia's army, forcing you to kill them. Annette because of something to do with her mother and uncle, and Felix being disgusted with Dimitri [[spoiler:for the death of Rodrigue, Felix's father]], and that Dimitri was technically responsible for it. A similar situation was planned for Lorenz in the Verdant Wind route, as he has unique dialogue against Claude in the Bridge of Myrdinn about being unable to not fight him there as it would be somehow coward from his part, and the route's monastery dialogue for the next chapter has lines for Raphael, Hilda and Marianne referencing the fight. [[https://www.youtube.com/watch?v=iG35-BifhWI See here how both scenes]] [[https://www.youtube.com/watch?v=3UE_74ntPR0 would've played out in the English version]].
** Both Lorenz and Ferdinand have lines for when they share a meal together after reaching an A-Support, even though in the final game their support chain goes up to B, suggesting there was a point in development where they could've potentially reached a paired ending together.
** Circumstantial evidence suggests there were plans to give [[spoiler:the Silver Snow route]] its own version of the [[MeleeATrois Three Houses' rematch in Gronder Field]] at one point. To start, one of the two unused maps in the game is set to load this location and is internally called as a Chapter 17 of some undefined route. Second, the chapter's spawn data not only has set deployment locations for playable and enemy units ''only'' in [[spoiler:the Black Eagle slot]], the data in question is ''also present'' on the spot where Azure Moon and Verdant Wind's Gronder Field 2 battle data is stored, and in the exact same slot. Third, there's a small increase in difficulty between Chapter 16 and 17 on this route which doesn't exist in Azure Moon/Verdant Wind due to the presence of the Gronder 2 mission smoothing the level scaling. Lastly, in the monastery exploration script, there is one empty slot between the Silver Snow and Azure Moon routes, which would've allowed the addition of one more chapter into the route without having to repoint the data used for Azure Moon and Verdant Wind, which are the next paths on the line.
** The DummiedOut Crest of the Forge and Agarthan Crest were meant to enhance the effects of specific weapons through unknown means. Just as its name suggest, the Crest of the Forge is tagged to have compatibility with every forged weapon in the game; meanwhile, the Agarthan Crest is set to enhance the Scythe of Sariel, Athame and Ridill.
** Datamining the ''Cindered Shadows'' DLC reveals that ''all'' of the game's playable cast have builds setup as if they were usable in the DLC, including weapons and skills. This implies the original idea was that you could take any unit you wanted with you, but likely because of the cost of having to record that much dialogue and work it into the game's story, the choice was made to stick to Linhardt, Ashe, and Hilda instead.
** Multiple leftover text reveals the monastery had a few features that were cut:
** There was originally going to be an additional feature called the Focus System. Each month, the player would chose one of the game's many skills to focus on, and at the end of the month, all of your students would gain experience in this skill. Why it was not implemented is unknown, but it may have interfered with the teaching and goals.
** A horse raising feature was initially planned to be in the game. Not much leftover text exists of it, though the description of a few unused food items suggests the player would've been able at least to feed the horses with those.
** In a related vein, a Horse Riding minigame was briefly considered, though sadly not much information remains of it besides brief mentions.
** It was possible to certificate students for new classes during monastery exploration at one point. It would have required Byleth talking to a scrapped NPC called "Certification Proctor", who was meant to stand outside the Officer's Academy's classrooms.
** There were supposed to be seven group tasks in total. Three of the four were given details while the last one was not; "Fishing Pond", "Greenhouse Upkeep", "Food Procurement". No details exist for what these would have buffed save vaguely implying things like Food Procurement would have increased bow skill due to the flavor text describing it as hunting. Unused item descriptions also hint there were more types of meat meant for cooking the last group task would've provided that were ultimately dummied out.
** There was going to be plans for a birthday party mechanic. It's unclear if it was for the player only or for other students.
** Listening to the game's soundtrack was at one point possible during monastery exploration (specifically, in Manuela's room). The player would've needed to clear a quest in which 4 music sheets named after the four seasons had to be collected and delivered to her.
** A game mechanic that made it into the final product is certain characters having 'special bonds' that grant them extra might in addition to the regular support bonuses, including Ferdinand and Lorenz and Sylvain/Felix/Ingrid. However, data shows that there were plans for special bonds between Hilda and Dorothea, and between Marianne and Bernadetta. This suggests that at some point, there were meant to be support conversations between these duos, but were scrapped for unknown reasons (the fact that Marianne and Bernadetta definitely had potential regarding their self-worth issues while Hilda and Dorothea could logically have a bond over being flirty and gossipy only further enhances the mystery).
* ''[[Videogame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''' development interviews revealed more scrapped concepts meant for this game [[RefittedForSequel which were later revisited in the spinoff]]:
** Many (if not all) of the story, character background, and lore additions to Fódlan present in ''Three Hopes'' were originally conceived for ''Three Houses'', but were never implemented.
** At one point in Verdant Wind, there were plans to have Claude face a "huge obstacle" to his dreams, which never materialized in the game.
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[[/folder]]


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* DummiedOut: See [[DummiedOut/FireEmblemThreeHouses here]].


Added DiffLines:

* WhatCouldHaveBeen: Enough exists for [[WhatCouldHaveBee/FireEmblemThreeHouses its own page]].
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RVA is now a disambig


%% To avoid the enormous degree of bloat and FanMyopia Relationship Voice Actor receives, only add entries if the two characters who appeared together in a different work have a significant relationship together, especially if the relationship is similar across works. Do NOT add if the most you can say of the characters is that they merely coexisted in the same series. Alternatively, consider if the reason an unusual number of the [=VAs=] collaborated on a separate project is more notable than both works having an AllStarCast that draws from the same limited set of voice actors, as usually happens with English dubs.
* RelationshipVoiceActor:
** Japanese:
*** [[Creator/ShizukaIto Female Byleth]] and [[Creator/AiKakuma Edelgard]] both voiced [[Manga/DGrayMan Lenalee Lee]] once, with [[TheOtherDarrin the latter replacing the former]].
*** [[Creator/KaitoIshikawa Dimitri]] and Felix (Yuichi Jose) both attended the [[VideoGame/EnsembleStars same male idol school]].
*** [[Creator/MakotoFurukawa Sylvain]] and [[Creator/KaitoIshikawa Dimitri]] [[Webcomic/OnePunchMan are a bald C-Class superhero and an S-Class cyborg, respectively, in the Hero Association, while the latter serves as the former's disciple.]] Meanwhile, [[Creator/AoiYuuki Lysithea]] is the second most-powerful superhero in S-Class. Both Sylvain and Dimitri don't seem to get along with Lysithea though.
*** In another world, [[Creator/KaitoIshikawa Dimitri]] is a college student/Otaku who was transported into a fantasy world as the [[Literature/TheRisingOfTheShieldHero Hero of the Shield]] of that world. He would be joined by, and subsequently betrayed by, the princess of the Melomarc Kingdom, [[Creator/SarahEmiBridcutt Constance]], setting him onto a journey to clear his reputation.
*** Ironically enough, both [[Creator/MasakiTerasoma Thales]] and [[Creator/AoiYuuki Lysithea]] were non-human sidekicks for different leading [[Franchise/KamenRider Kamen Riders]] in [[Series/KamenRiderDenO Den-O]] and [[Series/KamenRiderGhost Ghost]] respectively.
** English:
*** Taking the cast of Cindered Shadows into account, [[Creator/ChristineMarieCabanos Hapi]] of the Ashen Wolves and the Wolves' mentor [[Creator/MichaelSinterniklaas Aelfric]] were once in another life [[Anime/LuOverTheWall a mermaid and a middle school student crushing on her.]]
*** [[Creator/BillyKametz Ferdinand]] is the Hero of the Shield while [[Creator/FayeMata Petra]] is the princess with [[Creator/JamiesonPrice Nemesis]] as her father. In his journey to clear his name, Ferdinand would be joined by [[Creator/EricaMendez Bernadetta]] after he rescues her from slave trade and falls in love with him.
** Cross-Language:
*** From ''LightNovel/FateApocrypha'', Petra is basically [[Creator/FayeMata Astolfo in English]] and [[Creator/ShizukaIshigami his overly evil sadistic Master in Japanese]]. Achilles is [[Creator/MakotoFurukawa Sylvain]] in the Japanese version and [[Creator/JoeZieja Claude]] in the English version.
*** In [[Creator/KatsuyukiKonishi Japanese]] or [[Creator/RobbieDaymond English]], Hubert has been [[VideoGame/FistOfTheNorthStarKensRage some]] [[VideoGame/FistOfTheNorthStarLostParadise variants]] of [[Manga/FistOfTheNorthStar Kenshiro]].
*** Both the Japanese and English versions have [[Manga/JoJosBizarreAdventure Dio Brando]] being [[Creator/TakehitoKoyasu Seteth]] and [[Creator/PatrickSeitz Jeritza]] respectively.
*** In [[Creator/KaitoIshikawa Japanese]] and [[Creator/BillyKametz English]], we have the Shield Hero attending the academy as either Dimitri or Ferdinand.
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* DawsonCasting: There was a noticeable age gap between Mercedes and her English Voice Actress, Dorothy Elias-Fahn. Mercedes is 22-23 during Part 1 and 28-29 during Part 2. Compare this to Elias-Fahn, who was ''57'', when the game came out in 2019.

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* DawsonCasting: There was a noticeable age gap between Mercedes and her English Voice Actress, Dorothy Elias-Fahn.voice actress, Creator/DorothyEliasFahn. Mercedes is 22-23 during Part 1 and 28-29 during Part 2. Compare this to Elias-Fahn, who was ''57'', when the game came out in 2019.

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* ''[[Videogame/FireEmblemWarriorsThreeHopes Warriors: Three Hopes]]''' development interviews revealed more scrapped concepts meant for this game [[RefittedForSequel which were later revisited in the spinoff]]:
** Many (if not all) of the story, character background, and lore additions to Fódlan present in ''Three Hopes'' were originally conceived for ''Three Houses'', but were never implemented.
** At one point in Verdant Wind, there were plans to have Claude face a "huge obstacle" to his dreams, which never materialized in the game.
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* CreatorCouple: Creator/KatelynGault (Ladislava's English VA) is married to Creator/KyleMcCarley, who voiced a guard at the Officer's Academy.


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* RealLifeRelative: Creator/KatelynGault (Ladislava's English VA) is married to Creator/KyleMcCarley, who voiced a guard at the Officer's Academy.
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Names The Same is no longer a trope


* NamesTheSame:
** This game isn't the first time ''Franchise/FireEmblem'' had someone named [[VideoGame/FireEmblemGenealogyOfTheHolyWar Hilda]]. Thankfully, Fódlan's Hilda is SpoiledSweet who is eventually loved by the fanbase, quite unlike Jugdral's [[EvilMatriarch utterly evil]] Hilda who is [[HateSink rightfully hated]].
** Tomas has the same name as [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight an archer from Archanea]] as well, whose only notable trait is his complete lack of characterization and his vague similarity to [[VideoGame/FireEmblemEchoesShadowsOfValentia Alm]]. Lorenz also shares his name with a Grustian general from the same game.
** One would also assume that the Blue Lions have nothing to do with the [[VideoGame/FreeSpace 70th Blue Lions]] elite heavy attack squadron.
** Two of the neighboring countries to Fódlan's west coast share their names with recruitable bandits from the Jugrdral games; Dagda from ''VideoGame/FireEmblemThracia776'' and Brigid from ''VideoGame/FireEmblemGenealogyOfTheHolyWar''. Brigid even has a affiliation with bows, which was Brigid's holy blood weapon/weapon of choice as a sniper.
** Monica was also the name of [[spoiler: Orson's late wife]] in ''VideoGame/FireEmblemTheSacredStones''. Coincidentally, [[spoiler:both characters turned out to be DeadAllAlong in their respective games]].
** ''VideoGame/FireEmblemTheSacredStones'' also featured another character named Glen(/Glenn). Similarly, both Glen(n)s [[spoiler:die as part of the plot and have their deaths heavily impact their younger brothers]].

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*** From ''LightNovel/FateApocrypha'', Petra is basically [[Creator/FayeMata Astolfo in English]] and [[Creator/ShizukaIshigami his overly evil sadistic Master in Japanese]].
*** Also from Apocrypha, Achilles is [[Creator/MakotoFurukawa Sylvain]] in the japanese version and [[Creator/JoeZieja Claude]] in the english version.

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*** From ''LightNovel/FateApocrypha'', Petra is basically [[Creator/FayeMata Astolfo in English]] and [[Creator/ShizukaIshigami his overly evil sadistic Master in Japanese]]. \n*** Also from Apocrypha, Achilles is [[Creator/MakotoFurukawa Sylvain]] in the japanese Japanese version and [[Creator/JoeZieja Claude]] in the english English version.


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* SameVoiceTheirEntireLife: Edelgard and English Dimitri retain their voice actors (Creator/AiKakuma, Creator/TaraPlatt, and Creator/ChrisHackney) for flashbacks to their childhood on the Azure Moon route.
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** Creator/EricaMendez, whose go-to roles are young boys ([[Anime/HunterXHunter Gon]], [[Manga/MagiLabyrinthofMagic Aladdin]]) or tomboys ([[Anime/KillLaKill Ryuko]], [[VideoGame/ValkyriaChronicles4 Kai]]), voices ShrinkingViolet Bernadetta.
** Creator/ChristineMarieCabanos typically plays cutesy young girls ([[VideoGame/FireEmblemGaiden Delthea]], [[VisualNovel/DanganRonpaV3KillingHarmony Himiko]], [[Anime/PuellaMagiMadokaMagica Madoka]]) or upbeat optimists ([[VisualNovel/Danganronpa2GoodbyeDespair Chiaki]], [[Anime/BlueExorcist Shiemi]], [[Anime/KillLaKill Mako]]). Here she plays the sullen and cynical Hapi.

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** Creator/EricaMendez, whose go-to roles are young boys ([[Anime/HunterXHunter ([[Manga/HunterXHunter Gon]], [[Manga/MagiLabyrinthofMagic Aladdin]]) or tomboys ([[Anime/KillLaKill Ryuko]], [[VideoGame/ValkyriaChronicles4 Kai]]), voices ShrinkingViolet Bernadetta.
** Creator/ChristineMarieCabanos typically plays cutesy young girls ([[VideoGame/FireEmblemGaiden Delthea]], [[VisualNovel/DanganRonpaV3KillingHarmony Himiko]], [[Anime/PuellaMagiMadokaMagica Madoka]]) or upbeat optimists ([[VisualNovel/Danganronpa2GoodbyeDespair Chiaki]], [[Anime/BlueExorcist [[Manga/BlueExorcist Shiemi]], [[Anime/KillLaKill Mako]]). Here she plays the sullen and cynical Hapi.



*** In another world, [[Creator/KaitoIshikawa Dimitri]] is a college student/Otaku who was transported into a fantasy world as the [[LightNovel/TheRisingOfTheShieldHero Hero of the Shield]] of that world. He would be joined by, and subsequently betrayed by, the princess of the Melomarc Kingdom, [[Creator/SarahEmiBridcutt Constance]], setting him onto a journey to clear his reputation.

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*** In another world, [[Creator/KaitoIshikawa Dimitri]] is a college student/Otaku who was transported into a fantasy world as the [[LightNovel/TheRisingOfTheShieldHero [[Literature/TheRisingOfTheShieldHero Hero of the Shield]] of that world. He would be joined by, and subsequently betrayed by, the princess of the Melomarc Kingdom, [[Creator/SarahEmiBridcutt Constance]], setting him onto a journey to clear his reputation.



*** Both the Japanese and English versions have [[Franchise/JojosBizarreAdventure Dio Brando]] being [[Creator/TakehitoKoyasu Seteth]] and [[Creator/PatrickSeitz Jeritza]] respectively.

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*** Both the Japanese and English versions have [[Franchise/JojosBizarreAdventure [[Manga/JoJosBizarreAdventure Dio Brando]] being [[Creator/TakehitoKoyasu Seteth]] and [[Creator/PatrickSeitz Jeritza]] respectively.



*** Creator/TaraPlatt, who voiced Miriel and Flavia in ''[[VideoGame/FireEmblemAwakening Fire Emblem Awakening]]'', is Edelgard.

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*** Creator/TaraPlatt, who voiced Miriel and Flavia in ''[[VideoGame/FireEmblemAwakening Fire Emblem Awakening]]'', ''VideoGame/FireEmblemAwakening'', is Edelgard.



*** Creator/BenDiskin, who voiced Jakob, Hayato and Saizo in ''[[VideoGame/FireEmblemFates Fire Emblem Fates]]'', is Caspar and Lorenz.

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*** Creator/BenDiskin, who voiced Jakob, Hayato and Saizo in ''[[VideoGame/FireEmblemFates Fire Emblem Fates]]'', ''VideoGame/FireEmblemFates'', is Caspar and Lorenz.

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** In spite of the speculation surrounding the game's development, no interview mentions nor hints the Crimson Flower route was a late addition to the game (which is a common theory trying to explain its short lenght and few animated cutscenes). What the devs have said on the matter is that [[spoiler:''only'' Black Eagles was planned to have [[StoryBranching a route split]], which was decided early into development to boot. It's also mentioned playtesters complained about being railroaded into the Silver Snow route (the path where you oppose Edelgard), which led to the requirements for accessing Crimson Flower being lowered substantially]].

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** In spite of the speculation surrounding the game's development, no interview mentions nor hints the Crimson Flower route was a late addition to the game (which is a common theory trying to explain its short lenght length and few animated cutscenes). What the devs have said on the matter is that [[spoiler:''only'' Black Eagles was planned to have [[StoryBranching a route split]], which was decided early into development to boot. It's also mentioned playtesters complained about being railroaded into the Silver Snow route (the path where you oppose Edelgard), which led to the requirements for accessing Crimson Flower being lowered substantially]].


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** ''VideoGame/FireEmblemTheSacredStones'' also featured another character named Glen(/Glenn). Similarly, both Glen(n)s [[spoiler:die as part of the plot and have their deaths heavily impact their younger brothers]].
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** Circumstantial evidence suggests there were plans to give [[spoiler:the Silver Snow route]] its own version of the [[MeleeATrois Three Houses' rematch in Gronder Field]] at one point. To start, one of the two unused maps in the game is set to load this location and is internally called as a Chapter 17 of some undefined route. Second, the chapter's spawn data not only has set deployment locations for playable and enemy units ''only'' in [[spoiler:the Black Eagle slot]], the data in question is ''also present'' on the spot where Azure Moon and Verdant Wind's Gronder Field 2 battle data is stored, and in the exact same slot. Third, there's a small DifficultySpike between Chapter 16 and 17 on this route which doesn't exist in Azure Moon/Verdant Wind due to the presence of the Gronder 2 mission smoothing the level scaling. Lastly, in the monastery exploration script, there is one empty slot between the Silver Snow and Azure Moon routes, which would've allowed the addition of one more chapter into the route without having to repoint the data used for Azure Moon and Verdant Wind, which are the next paths on the line.

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** Circumstantial evidence suggests there were plans to give [[spoiler:the Silver Snow route]] its own version of the [[MeleeATrois Three Houses' rematch in Gronder Field]] at one point. To start, one of the two unused maps in the game is set to load this location and is internally called as a Chapter 17 of some undefined route. Second, the chapter's spawn data not only has set deployment locations for playable and enemy units ''only'' in [[spoiler:the Black Eagle slot]], the data in question is ''also present'' on the spot where Azure Moon and Verdant Wind's Gronder Field 2 battle data is stored, and in the exact same slot. Third, there's a small DifficultySpike increase in difficulty between Chapter 16 and 17 on this route which doesn't exist in Azure Moon/Verdant Wind due to the presence of the Gronder 2 mission smoothing the level scaling. Lastly, in the monastery exploration script, there is one empty slot between the Silver Snow and Azure Moon routes, which would've allowed the addition of one more chapter into the route without having to repoint the data used for Azure Moon and Verdant Wind, which are the next paths on the line.
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* InspirationForTheWork: ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' [[https://www.rpgsite.net/interview/8711-fire-emblem-three-houses-interview-intelligent-systems-nintendo-talk-bringing-the-beloved-strategy-rpg-series-to-switch directly inspired the use of the military academy setting adn eventual warfare between the former classmates]]. Other aspects of the worldbuilding, like Crest bloodlines being a major part of politics as well as the TimeSkip, were also likly inspired by similar developments in ''Genealogy''.

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* InspirationForTheWork: ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' [[https://www.rpgsite.net/interview/8711-fire-emblem-three-houses-interview-intelligent-systems-nintendo-talk-bringing-the-beloved-strategy-rpg-series-to-switch directly inspired the use of the military academy setting adn and eventual warfare war between the former classmates]]. Other aspects of the worldbuilding, like Crest bloodlines being a major part of politics as well as and the TimeSkip, were also likly likely inspired by similar developments in elements of ''Genealogy''.
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* InspirationForTheWork: A certain plot point in ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' served as the basis of ''Three Houses'', namely how Sigurd, Quan, and Eldigan once went to the same military academy. The setting of ''Three Houses'' also seems directly inspired from the story and world of Jugdral.

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* InspirationForTheWork: A certain plot point in ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' served as the basis of ''Three Houses'', namely how Sigurd, Quan, and Eldigan once went to the same military academy. The setting of ''Three Houses'' also seems [[https://www.rpgsite.net/interview/8711-fire-emblem-three-houses-interview-intelligent-systems-nintendo-talk-bringing-the-beloved-strategy-rpg-series-to-switch directly inspired from the story and world use of Jugdral.the military academy setting adn eventual warfare between the former classmates]]. Other aspects of the worldbuilding, like Crest bloodlines being a major part of politics as well as the TimeSkip, were also likly inspired by similar developments in ''Genealogy''.
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*** Ben Lepley who voices Saias is Dedue.

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*** Ben Lepley Creator/BenLepley who voices Saias is Dedue.
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* DawsonCasting: There was a noticeable age gap between Mercedes and her English Voice Actress, Dorothy Elias-Fahn. Mercedes is 22-23 during Part 1 and 28-29 during Part 2. Compare this to Elias-Fahn, who was ''57'', when the game came out in 2019.
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** A C-rank sword called "Ridill", which is a 1~2 ranged sword that deals magical damage, which is supposedly exclusive to [[spoiler:the leader of Those Who Slither In The Dark, Thales]], but was left unused for an unknown reason. The fact that [[spoiler:Kronya still has her Athame, Solon still has his Circe Staff, and Cornelia can wield her Asclepius in some routes]] in the final game makes its removal all the more strange.

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** A C-rank sword called "Ridill", which is a 1~2 ranged sword that deals magical damage, which is supposedly exclusive to [[spoiler:the leader of Those Who Slither In The Dark, Thales]], but was left unused for an unknown reason. The fact that [[spoiler:Kronya still has her Athame, Solon still has his Circe Staff, and Cornelia can wield her Asclepius in some routes]] in the final game makes its removal all the more strange. Ridill would be reused in ''Warriors: Three Hopes'' as a NewGamePlus bonus weapon.
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*** Creator/KaitoIshikawa provides a subversion of PigeonholedVoiceActor as the voice of Dimitri. Dimitri is the kind of [[{{Bishonen}} handsome]] NiceGuy that Ishikawa tends to play...[[spoiler:but he also has an AxCrazy dark side and spends a good few chapters after the timeskip being a revenge-obssessed {{Jerkass}} focused on RevengeBeforeReason]].

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*** Creator/KaitoIshikawa provides a subversion of PigeonholedVoiceActor {{Typecasting}} as the voice of Dimitri. Dimitri is the kind of [[{{Bishonen}} handsome]] NiceGuy that Ishikawa tends to play...[[spoiler:but he also has an AxCrazy dark side and spends a good few chapters after the timeskip being a revenge-obssessed {{Jerkass}} focused on RevengeBeforeReason]].
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*** In [[Creator/KaitoIshikawa Japanese]] and [[Creator/BillyKametz English]], we have the Shield Hero attending the academy as either Dimitri or Ferdinand.
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*** Creator/JamiesonPrice, who voiced Priam in ''Awakening'' and Rudolf in ''Echoes'', voices Nemesis.

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*** Creator/JamiesonPrice, who voiced Virion and Priam in ''Awakening'' and Rudolf in ''Echoes'', voices Nemesis.
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* There's an unused member of "Those who slither in the dark" called Cleobulus in the character's data who would've used a generic portrait similar to the likes of Myson, Bias and Odesse. They have Agarthan Technology as their personal skill (like most important members) and their location code-wise suggests they were meant to be fought in [[spoiler:Shambhala]] before their appearance was cut.

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* There's an unused member of "Those who slither in the dark" called Cleobulus in the character's data who would've used a generic portrait similar to the likes of Myson, Bias and Odesse. They have Agarthan Technology as their personal skill (like most important members) and their location code-wise suggests they were meant to be fought in [[spoiler:Shambhala]] before their appearance was cut. [[spoiler:''Three Hopes'' reuses the Cleobulus names for Cornelia, making it unclear if she was going to appear in the chapter.]]
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Also not sure why this was removed as it is a common misquote too. It's one possible deep reading, but it's often described as something she said verbatim when it's not.

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** Edelgard in the Verdant Wind route is quoted as saying [[spoiler:Claude, as an outsider, has no right to change Fódlan. In reality, she never says that; her boss dialogue states since Claude has insufficient knowledge of Fódlan's suffering, she cannot work with him despite knowing they share similar ideals]].
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Not sure why this was removed when it was a valid point, but it also caused improper formatting.




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** From the same interviews, you'll find many who claim they confirm [[spoiler:Edelgard was designed as the game's BigBad]]. The interview never says that; instead, it talks about the reasoning behind making said character (and by extension, [[spoiler:their allegiance]]) have an antagonistic/driving role in the story in most routes while also [[Administrivia/TropesAreTools playing with the player's expectations about what such a role usually entails]].
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** Edelgard in the Verdant Wind route is quoted as saying [[spoiler:Claude, as an outsider, has no right to change Fódlan. In reality, she never says that; her boss dialogue states since Claude has insufficient knowledge of Fódlan's suffering, she cannot work with him despite knowing they share similar ideals]].
** Rhea is often depicted in fan works as calling [[spoiler:Sitri]] her daughter. This is a valid interpretation, but in the actual game as well as the DLC she never says this explicitly, instead using vague or less personal language.
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** From the same interviews, you'll find many who claim they confirm [[spoiler:Edelgard was designed as the game's BigBad]]. The interview never says that; instead, it talks about the reasoning behind making said character (and by extension, [[spoiler:their allegiance]]) have an antagonistic/driving role in the story in most routes while also [[Administrivia/TropesAreTools playing with the player's expectations about what such a role usually entails]].
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* SpoiledByTheCastList: The credits doesn't hide any alias like [[spoiler:Rhea and Seiros/Edelgard and the Flame Emperor sharing the same voice actress or Arundel and Thales sharing the same voice actor]].

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* SpoiledByTheCastList: The credits doesn't hide any alias the connections between aliases, like [[spoiler:Rhea and Seiros/Edelgard Seiros, Edelgard and the Flame Emperor sharing the same voice actress Emperor, or Arundel and Thales sharing the same voice actor]].actors]].
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* CreatorCouple: Katelyn Gault (Ladislava's English VA) is married to Creator/KyleMcCarley, who voiced a guard at the Officer's Academy.

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* CreatorCouple: Katelyn Gault Creator/KatelynGault (Ladislava's English VA) is married to Creator/KyleMcCarley, who voiced a guard at the Officer's Academy.

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