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** The NES adaptation of Defender II borrowed a few sounds and songs from VideoGame/PunchOut. The title screen tune of Defender II is the "begin round" music from Punch-Out, albeit with a ''[[Franchise/StarWars Star Wars-]]''esque flourish at the end. The tune that plays when you win a round in Defender II is [[{{Irony}} the music that plays when you lose a match]] in Punch-Out. Lastly, and much more subtly, the sound of enemies exploding in Defender II is one of the sound effects that plays when an opponent in Punch-Out is knocked down.
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** The NES adaptation of Defender II borrowed a few sounds and songs from VideoGame/PunchOut. The title screen tune of Defender II is the "begin round" music from Punch-Out, albeit with a ''[[Franchise/StarWars Star Wars-]]''esque flourish at the end. The tune that plays when you win a round in Defender II is [[{{Irony}} the music that plays when you lose a match]] in Punch-Out. Lastly, and much more subtly, the sound of enemies exploding in Defender II is one of the sound effects that plays when an opponent in Punch-Out is knocked down. Nintendo had a hand in the development of the NES port (see below).
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* TheShelfOfMovieLanguishment: The NES adaptation of ''Defender II'' (as well as ''VideoGame/{{Joust}}'' and ''VideoGame/{{Millipede}}) had been co-developed by Creator/{{Nintendo}} and Creator/HALLaboratory in 1983. They were meant to be part of the deal Creator/{{Atari}} had with Nintendo distribute the Famicom outside of Japan, but after a confluence of factors related to UsefulNotes/TheGreatVideoGameCrashOf1983 killed the deal, HAL published the game by themselves in 1987, four years later.
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* TheShelfOfMovieLanguishment: The NES adaptation of ''Defender II'' (as well as ''VideoGame/{{Joust}}'' and ''VideoGame/{{Millipede}}) ''VideoGame/{{Millipede}}'') had been co-developed by Creator/{{Nintendo}} and Creator/HALLaboratory in 1983. They were meant to be part of the deal Creator/{{Atari}} had with Nintendo distribute the Famicom outside of Japan, but after a confluence of factors related to UsefulNotes/TheGreatVideoGameCrashOf1983 killed the deal, HAL published the game by themselves in 1987, four years later.
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* TheShelfOfMovieLanguishment: The NES adaptation of ''Defender II'' (as well as ''VideoGame/{{Joust}}'' and ''VideoGame/{{Millipede}}) had been co-developed by Creator/{{Nintendo}} and Creator/HALLaboratory in 1983. They were meant to be part of the deal Creator/{{Atari}} had with Nintendo distribute the Famicom outside of Japan, but after a confluence of factors related to UsefulNotes/TheGreatVideoGameCrashOf1983 killed the deal, HAL published the game by themselves in 1987, four years later.
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** TheShelfOfMovieLanguishment: The NES adaptation of ''Defender II'' (as well as ''VideoGame/{{Joust}}'' and ''VideoGame/{{Millipede}}) had been co-developed by Creator/{{Nintendo}} and Creator/HALLaboratory in 1983. They were meant to be part of the deal Creator/{{Atari}} had with Nintendo distribute the Famicom outside of Japan, but after a confluence of factors related to UsefulNotes/TheGreatVideoGameCrashOf1983 killed the deal, HAL published the game by themselves in 1987, four years later.
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** TheShelfOfMovieLanguishment: The NES adaptation of ''Defender II'' (as well as ''VideoGame/{{Joust}}'' and ''VideoGame/{{Millipede}}) had been co-developed by Creator/{{Nintendo}} and Creator/HALLaboratory in 1983. They were meant to be part of the deal Creator/{{Atari}} had with Nintendo distribute the Famicom outside of Japan, but after a confluence of factors related to UsefulNotes/TheGreatVideoGameCrashOf1983 killed the deal, HAL published the game by themselves in 1987, four years later.
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* The arcade game was featured in the music video "[[https://www.youtube.com/watch?v=Ugl3pd8LUhA Almost Over You]]" by Music/SheenaEaston. At the bridge of the song, Sheena drops the machine over the balcony. Even in TheEighties, never ditch your girlfriend over video games.
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* The arcade game was featured in the music video "[[https://www.youtube.com/watch?v=Ugl3pd8LUhA Almost Over You]]" by Music/SheenaEaston. At the bridge of the song, Sheena [[DefenestrateAndBerate drops the machine over the balcony.balcony]]. Even in TheEighties, never ditch your girlfriend over video games.
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The sounds and songs in question were also in the arcade Punch-Out, which came out four years before NES Defender II.
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* HeyItsThatSound: ''VideoGame/{{Defender}}'' was Creator/WilliamsElectronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' came from the company's earlier pinball games, most notably ''Pinball/{{Firepower}}''.
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* HeyItsThatSound: HeyItsThatSound:
** ''VideoGame/{{Defender}}'' was Creator/WilliamsElectronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' came from the company's earlier pinball games, most notably''Pinball/{{Firepower}}''.''Pinball/{{Firepower}}''.
** The NES adaptation of Defender II borrowed a few sounds and songs from VideoGame/PunchOut. The title screen tune of Defender II is the "begin round" music from Punch-Out, albeit with a ''[[Franchise/StarWars Star Wars-]]''esque flourish at the end. The tune that plays when you win a round in Defender II is [[{{Irony}} the music that plays when you lose a match]] in Punch-Out. Lastly, and much more subtly, the sound of enemies exploding in Defender II is one of the sound effects that plays when an opponent in Punch-Out is knocked down.
** ''VideoGame/{{Defender}}'' was Creator/WilliamsElectronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' came from the company's earlier pinball games, most notably
** The NES adaptation of Defender II borrowed a few sounds and songs from VideoGame/PunchOut. The title screen tune of Defender II is the "begin round" music from Punch-Out, albeit with a ''[[Franchise/StarWars Star Wars-]]''esque flourish at the end. The tune that plays when you win a round in Defender II is [[{{Irony}} the music that plays when you lose a match]] in Punch-Out. Lastly, and much more subtly, the sound of enemies exploding in Defender II is one of the sound effects that plays when an opponent in Punch-Out is knocked down.
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* The NES adaptation of Defender II shares a few sounds with VideoGame/PunchOut. Both games came out around the same time, so it's unsure who borrowed from who. The start-up tune of Defender II is the "begin round" music from Punch-Out, albeit with a ''[[Franchise/StarWars Star Wars-]]''esque flourish at the end. The tune that plays when you win a round in Defender II is [[{{Irony}} the music that plays when you lose a match]] in Punch-Out. Lastly, and much more subtly, the sound of enemies exploding in Defender II is one of the sound effects that plays when an opponent in Punch-Out is knocked down.
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* The arcade game was featured in the music video "[[https://www.youtube.com/watch?v=Ugl3pd8LUhA Almost Over You]]" by Music/SheenaEaston. At the bridge of the song, Sheena drops the machine over the balcony. Even in TheEighties, never ditch your girlfriend over video games.
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* SimilarlyNamedWorks: Defender II was originally named ''Film/StarGate''.
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* PropRecycling: The backbox for ''Pinball/{{Defender}}'' are leftover inventory from Williams' shooter not-quite-a-pinball game ''Pinball/{{Hyperball}}''
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* PropRecycling: The backbox for ''Pinball/{{Defender}}'' are leftover inventory from Williams' shooter not-quite-a-pinball game ''Pinball/{{Hyperball}}''
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* The NES adaptation of Defender II shares a few sounds with VideoGame/PunchOut. Both games came out around the same time, so it's unsure who borrowed from who. The start-up tune of Defender II is the "begin round" music from Punch-Out, albeit with a ''[[Franchise/StarWars Star Wars-]]''esque flourish at the end. The tune that plays when you win a round in Defender II is [[{{Irony}} the music that plays when you lose a match]] in Punch-Out. Lastly, and much more subtly, the sound of enemies exploding in Defender II is one of the sound effects that plays when an opponent in Punch-Out is knocked down.
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* HeyItsThatSound: ''Defender'' was Creator/WilliamsElectronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' came from the company's earlier pinball games, most notably ''Pinball/{{Firepower}}''.
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* HeyItsThatSound: ''Defender'' ''VideoGame/{{Defender}}'' was Creator/WilliamsElectronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' came from the company's earlier pinball games, most notably ''Pinball/{{Firepower}}''.
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* HeyItsThatSound: ''Defender'' uses the same sound effects from the arcade game -- which, as noted above, were originally from Williams' pinball games, making this a form of RecursiveAdaptation.
* PropRecycling: The backbox for ''Defender'' are leftover inventory from Williams' shooter not-quite-a-pinball game ''Pinball/{{Hyperball}}''
* PropRecycling: The backbox for ''Defender'' are leftover inventory from Williams' shooter not-quite-a-pinball game ''Pinball/{{Hyperball}}''
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* HeyItsThatSound: ''Defender'' ''Pinball/{{Defender}}'' uses the same sound effects from the arcade game -- which, as noted above, were originally from Williams' pinball games, making this a form of RecursiveAdaptation.
* PropRecycling: The backbox for''Defender'' ''Pinball/{{Defender}}'' are leftover inventory from Williams' shooter not-quite-a-pinball game ''Pinball/{{Hyperball}}''
* PropRecycling: The backbox for
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!!For the arcade video game:
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!!For the pinball game:
* HeyItsThatSound: ''Defender'' uses the same sound effects from the arcade game -- which, as noted above, were originally from Williams' pinball games, making this a form of RecursiveAdaptation.
* PropRecycling: The backbox for ''Defender'' are leftover inventory from Williams' shooter not-quite-a-pinball game ''Pinball/{{Hyperball}}''
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* HeyItsThatSound: ''Defender'' was Williams Electronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' all came from one of the company's earlier pinball games.
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* HeyItsThatSound: ''Defender'' was Williams Electronics' Creator/WilliamsElectronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' all came from one of the company's earlier pinball games.games, most notably ''Pinball/{{Firepower}}''.
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* HeyItsThatSound: ''Defender'' was Williams Electronics' first video game; they had previously produced only pinball machines. The sound effects in ''Defender'' all came from one of the company's earlier pinball games.