Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* ExecutiveMeddling: Microsoft wanted less arcade ports on UsefulNotes/XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
to:
* ExecutiveMeddling: Microsoft wanted less arcade ports on UsefulNotes/XboxLiveArcade, Platform/XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* MarthDebutedInSmashBros: The ''VideoGame/GothicWaMahouOtome'' DLC for the City Connection release marks the international debut of its player characters.
Is there an issue? Send a MessageReason:
Removed word cruft. XBLA ceased being relevant as a brand long ago, so changing that one part to past tense.
Changed line(s) 1,2 (click to see context) from:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title. CAVE resorted to this largely because they couldn't find any willing publishers to do a physical release, as the first game's sales were not too impressive. Thankfully averted with the City Connection release, which finally brings English text to this game.
* ExecutiveMeddling: Microsoft wants less arcade ports on UsefulNotes/XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
* ExecutiveMeddling: Microsoft wants less arcade ports on UsefulNotes/XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
to:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' an untranslated download-only title. CAVE resorted to this largely because they couldn't find any willing publishers to do a physical release, as the first game's sales were not too impressive. Thankfully averted with the City Connection release, which finally brings English text to this game.
* ExecutiveMeddling: Microsoftwants wanted less arcade ports on UsefulNotes/XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
* ExecutiveMeddling: Microsoft
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 15 or 16, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021. The Japanese Switch release and the other two platforms' releases came out as originally scheduled.
to:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 15 or 16, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021. The Japanese Switch release version and the other two platforms' releases versions in all major regions came out as originally scheduled.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 15 or 16, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
to:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 15 or 16, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021. The Japanese Switch release and the other two platforms' releases came out as originally scheduled.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
to:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 16 15 or 17, 16, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationReRelease by City Connection was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
to:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationReRelease CompilationRerelease by City Connection was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
to:
* ReleaseDateChange: The ''Deathsmiles I & II'' CompilationRerelease CompilationReRelease by City Connection was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* ReleaseDateChange: The game was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
to:
* ReleaseDateChange: The game ''Deathsmiles I & II'' CompilationRerelease by City Connection was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ReleaseDateChange: The game was supposed to be released globally on December 16 or 17, 2021 (depending on region, as the game was set for a same-day, same-''time'' release), but the North American and European Switch releases got pushed back to December 30, 2021.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title. CAVE resorted to this largely because they couldn't find any willing publishers to do a physical release, as the first game's sales were not too impressive. Thankfully averted with the City Connection release; the trailer shows that it will have English text.
to:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title. CAVE resorted to this largely because they couldn't find any willing publishers to do a physical release, as the first game's sales were not too impressive. Thankfully averted with the City Connection release; the trailer shows that it will have release, which finally brings English text.text to this game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title. CAVE resorted to this largely because they couldn't find any willing publishers to do a physical release, as the first game's sales were not too impressive.
to:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title. CAVE resorted to this largely because they couldn't find any willing publishers to do a physical release, as the first game's sales were not too impressive. Thankfully averted with the City Connection release; the trailer shows that it will have English text.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* ExecutiveMeddling: Microsoft wants less arcade ports on XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
to:
* ExecutiveMeddling: Microsoft wants less arcade ports on XboxLiveArcade, UsefulNotes/XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title.
to:
* BadExportForYou: ''Deathsmiles II X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title. CAVE resorted to this largely because they couldn't find any willing publishers to do a physical release, as the first game's sales were not too impressive.
Is there an issue? Send a MessageReason:
Moved from main page. Sorry, No memes in your entries.
Changed line(s) 1 (click to see context) from:
* BadExportForYou: You want English translations on your Games on Demand version of ''[=DeathSmiles=] II X''? Too bad! You're not getting any!
to:
* BadExportForYou: You want English translations on your Games on Demand version of ''[=DeathSmiles=] ''Deathsmiles II X''? Too bad! You're not getting any!X'' was released in North America and Europe. As a download-only title. An ''untranslated'' download-only title.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* BadExportForYou: You want English translations on your Games on Demand version of ''[=DeathSmiles=] II X''? Too bad! You're not getting any!
* ExecutiveMeddling: Microsoft wants less arcade ports on XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
----
* ExecutiveMeddling: Microsoft wants less arcade ports on XboxLiveArcade, to the frustration of CAVE. Which is why the second game's Japanese retail edition was put on sale directly for download on XBLA.
----