Follow TV Tropes

Following

History Trivia / BioShock2

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ApprovalOfGod: While Ken Levine wasn't involved with the game's production, he came out after the game's release giving praise towards its development team, commending them for doing a great job in "completing the story of Rapture."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The very first teaser trailer revealed the game as having a subtitle: ''[=BioShock=] 2: Sea of Dreams'', but almost immediately afterwards, 2K announced that it was dropped.
Is there an issue? Send a MessageReason:
Natter


** ''Minerva's Den'' almost suffered from ExecutiveMeddling when 2K wanted the staff to include one last battle in [[spoiler:C.M. Porter's office]] before the ending, but the team pushed hard enough for the company to reject the idea.

to:

** ''Minerva's Den'' almost suffered from ExecutiveMeddling when 2K wanted the staff to include one last battle in [[spoiler:C.M. Porter's office]] before the ending, but the team pushed hard enough for the company to reject the idea. This is most likely why there is a Vita-Chamber right after the elevator.
Is there an issue? Send a MessageReason:
None


*** That said, there is also a removed Adam vision from Eleanor where it is revealed that Delta is not her biological father. It is unknown if the developers simply couldn't decide whether to have Delta be Eleanor's biological father or not, or if it was going to be dependent on some choice made by the player, but was ultimately scrapped.

to:

*** That said, there is also a removed Adam ADAM vision from Eleanor where it is revealed that Delta is not her biological father. It is unknown if the developers simply couldn't decide whether to have Delta be Eleanor's biological father or not, or if it was going to be dependent on some choice made by the player, but was ultimately scrapped.
Is there an issue? Send a MessageReason:
None


** Speaking of ''Minerva's Den'', originally, TheReveal was that [[spoiler:C.M. Porter was plain DeadAllAlong, rather than turned into the Big Daddy known as Subject Sigma, just like in SpiritualPredecessor VideoGame/SystemShock2, where your MissionControl turns also turns out to be an AI impersonating a dead person.]]
** The Protector trials was originally intended to be canon and mentioned in the main story. There also would have been somewhat more story linking the gathering sessions together. However, changes to main story made Sophia Lamb's ADAM Reserves less plot critical to the main story while the Protector Trials was put on the back burner.
*** The player would have also had to use the stolen ADAM to create the gene tonics seen in the little sister gifts and then the "Master Protector" tonic available in Minerva's Den as a reward for the protector trials. The Big Daddy in the protector trials would have delivered it to a pneumatic tube, and Sigma would have picked it up in one. In the final version, it's just available for free at a Gatherer's Garden.

to:

** Speaking of ''Minerva's Den'', originally, TheReveal was that [[spoiler:C.M. Porter was plain DeadAllAlong, rather than turned into the Big Daddy known as Subject Sigma, just like in Sigma. This was inspired by the series's SpiritualPredecessor VideoGame/SystemShock2, ''VideoGame/SystemShock2'', where your MissionControl turns also turns out to be an AI impersonating a dead person.]]
** The Protector trials Trials DLC was originally intended to be canon and mentioned canon. The writers planned to mention them in the main story. There also story, and there would have been somewhat more story linking the gathering sessions together. However, changes to main story made Sophia Lamb's rendered the Protector Trials DLC's plotline (stealing ADAM Reserves from Sofia Lamb) less plot critical to the main story plot-critical, while the Protector Trials DLC was put on the back burner.
*** The player would have also had to use the stolen ADAM to create the gene tonics seen in the little sister Little Sister gifts and then the "Master Protector" tonic that's available in Minerva's Den as a reward for the protector trials. Protector Trials. The Big Daddy in the protector trials Protector Trials would have delivered it to a pneumatic tube, and which Sigma would have picked it up in one.up. In the final version, it's just available for free at a Gatherer's Garden.

Added: 780

Changed: 814

Is there an issue? Send a MessageReason:
None


** Originally there was only going to be a single Big Sister who would be the real BigBad of the game: one of Jack's rescued Little Sisters who couldn't adjust to life on the surface and would return to Rapture and recreate her childhood by kidnapping children to make into new Little Sisters. In another version, Sofia Lamb would still be the BigBad, but there would still be a single Big Sister as TheDragon, which would be revealed to be Eleanor (hence why in Audio Diaries, Sofia still refers to Big Sister in the singular). Thus you would fight the Big Sister in a series of {{Hopeless Boss Fight}}s where you had to survive and damage her enough for her to retreat. Eventually the developers scrapped this since they felt knowing that the Big Sister would always escape would undermine the excitement of the battles as well as feeling that "the Big Sister being YOUR Little Sister" was a weak twist. [[spoiler:In a way they partially kept the twist, with ONE of the Big Sisters being the protagonist's Little Sister-only she was Delta's Little Sister, not Jack's.]]

to:

** Originally there was only going to be a single Big Sister who would be the real BigBad of the game: one of Jack's rescued Little Sisters who couldn't adjust to life on the surface and would return to Rapture and recreate her childhood by kidnapping children to make into new Little Sisters. In the final version of the released game, you can even see a bit of what's left of this original idea at the start of the game where the Big Sister acts as a single entity popping in a few times to keep a Little Sister away from Delta. After that, the game acts like there's multiple Big Sisters throughout the game that are just there for BossBattle encounters against Delta.
**
In another version, Sofia Lamb would still be the BigBad, but there would still be a single Big Sister as TheDragon, which would be revealed to be Eleanor (hence why in Audio Diaries, Sofia still refers to Big Sister in the singular). Thus you would fight the Big Sister in a series of {{Hopeless Boss Fight}}s where you had to survive and damage her enough for her to retreat. Eventually the developers scrapped this since they felt knowing that the Big Sister would always escape would undermine the excitement of the battles as well as feeling that "the Big Sister being YOUR Little Sister" was a weak twist. [[spoiler:In a way they partially kept the twist, with ONE of the Big Sisters being the protagonist's Little Sister-only she was Delta's Little Sister, not Jack's.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The player would have also had to use the stolen ADAM to create the gene tonics seen in the little sister gifts and then the "Master Protector" tonic available in Minerva's Den as a reward for the protector trials. The Big Daddy in the protector trials would have delivered it to a pneumatic tube, and Sigma would have picked it up in one. In the final version, it's just available for free at a Gatherer's Garden.
Is there an issue? Send a MessageReason:
None


* WordOfGod: According to Jordan Thomas, [[https://forums.2k.com/showthread.php?78622-Introduction-time!-Steve-Gaynor-writer-Lead-Designer-of-Minerva-s-Den/page3&p=970066#post970066 the enormous light under Persephone is a luminescent biomass that mutated the sea slugs to produce ADAM.]]
* The Protector trials was originally intended to be canon and mentioned in the main story. There also would have been somewhat more story linking the gathering sessions together. However, changes to main story made Sophia Lamb's ADAM Reserves less plot critical to the main story while the Protector Trials was put on the back burner.

to:

** The Protector trials was originally intended to be canon and mentioned in the main story. There also would have been somewhat more story linking the gathering sessions together. However, changes to main story made Sophia Lamb's ADAM Reserves less plot critical to the main story while the Protector Trials was put on the back burner.
* WordOfGod: According to Jordan Thomas, [[https://forums.2k.com/showthread.php?78622-Introduction-time!-Steve-Gaynor-writer-Lead-Designer-of-Minerva-s-Den/page3&p=970066#post970066 the enormous light under Persephone is a luminescent biomass that mutated the sea slugs to produce ADAM.]]
* The Protector trials was originally intended to be canon and mentioned in the main story. There also would have been somewhat more story linking the gathering sessions together. However, changes to main story made Sophia Lamb's ADAM Reserves less plot critical to the main story while the Protector Trials was put on the back burner.
]]
Is there an issue? Send a MessageReason:
None


* WordOfGod: According to Jordan Thomas, [[https://forums.2k.com/showthread.php?78622-Introduction-time!-Steve-Gaynor-writer-Lead-Designer-of-Minerva-s-Den/page3&p=970066#post970066 the enormous light under Persephone is a luminescent biomass that mutated the sea slugs to produce ADAM.]]

to:

* WordOfGod: According to Jordan Thomas, [[https://forums.2k.com/showthread.php?78622-Introduction-time!-Steve-Gaynor-writer-Lead-Designer-of-Minerva-s-Den/page3&p=970066#post970066 the enormous light under Persephone is a luminescent biomass that mutated the sea slugs to produce ADAM.]]]]
* The Protector trials was originally intended to be canon and mentioned in the main story. There also would have been somewhat more story linking the gathering sessions together. However, changes to main story made Sophia Lamb's ADAM Reserves less plot critical to the main story while the Protector Trials was put on the back burner.
Is there an issue? Send a MessageReason:
Names The Same is no longer a trope


* NamesTheSame: This game isn't [[Series/DoctorWho the only work]] to have character named [[Recap/DoctorWhoTVMTheTVMovie Grace Holloway]].
Is there an issue? Send a MessageReason:
Per this interview with Karl Hanover in 2022

Added DiffLines:

* BTeamSequel: Jordan Thomas steps in as the director for this game, replacing Ken Levine.
* CreatorBacklash: In 2022, Karl Hanover admitted that he isn't particularly proud of his performance as Frank Fontaine in this game's audio diaries, as he had unknowingly recorded his lines while coming down with a cold, causing his voice to sound different from the first game.


Added DiffLines:

* TheOriginalDarrin: An unusual case. Karl Hanover had originally voiced Frank Fontaine in the first Bioshock game, but was replaced by Creator/GregBaldwin later on to make it harder for players to guess TheReveal that Fontaine is Atlas's true identity. From this game onwards, Hanover would voice Fontaine alongside Atlas for the games.
Is there an issue? Send a MessageReason:
Not longer Trivia. See X Source Cleanup.


* QuoteSource:
** WoobieDestroyerOfWorlds
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* QuoteSource:
** WoobieDestroyerOfWorlds
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Speaking of ''Minerva's Den'', originally, TheReveal was that [[spoiler:C.M. Porter was plain DeadAllAlong, rather than turned into the Big Daddy known as Subject Sigma, just like in SpiritualPredecessor VideoGame/SystemShock2, where your MissionControl turns also turns out to be an AI impersonating a dead person.]]
Is there an issue? Send a MessageReason:
2K Marin had basically all the key personnel from the first game except Levine


* BTeamSequel: 2K Marin took on the task of creating a direct sequel to ''VideoGame/{{BioShock|1}}'' to free up Irrational to work on ''VideoGame/BioShockInfinite'', which, as it involved an entirely new setting, took much longer.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Soviet Union was supposed to invade Rapture at one time.
Is there an issue? Send a MessageReason:
None


** Dionysus Park was originally conceived as being as a perfectly intact area that wasn't leaking and falling apart like the rest of Rapture. The player was originally supposed to get there by way of an underwater section through a completely flooded [[NostalgiaLevel Fort Frolic]]. The area would have been home to wild parties hosted by the famous filmmaker Ava-Marie Tate. Stanley Poole, who was so delusional from splicing that he believed he was still the {{Moral Guardian|s}} IntrepidReporter he once was and was implied to be Grace Holloway's husband, tasked Delta with getting Tate's parties on film. Delta would have taken an ADAM-derived drug called Eden, which would cause hallucinations such as images from his past, large marionettes, and Sander Cohen as a 20-foot tall bunny. However, the footage would have shown that Stanley was spliced up himself and [[spoiler:had sold Eleanor to become a Little Sister]], causing him to GoMadFromTheRevelation and attempt to "erase" Delta.

to:

** Dionysus Park was originally conceived as being as a perfectly intact area that wasn't leaking and falling apart like the rest of Rapture. The player was originally supposed to get there by way of an underwater section through a completely flooded [[NostalgiaLevel Fort Frolic]]. The area would have been home to wild parties hosted by the famous filmmaker Ava-Marie Tate. Stanley Poole, who was so delusional from splicing that he believed he was still the {{Moral Guardian|s}} IntrepidReporter he once was and was implied to be Grace Holloway's husband, tasked Delta with getting Tate's parties on film. Delta would have taken an ADAM-derived drug called Eden, which would cause hallucinations such as images from his past, large marionettes, and Sander Cohen as a 20-foot "20-foot tall bunny.Freudian bunny monster". However, the footage would have shown that Stanley was spliced up himself and [[spoiler:had sold Eleanor to become a Little Sister]], causing him to GoMadFromTheRevelation and attempt to "erase" Delta.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Minerva's Den'' almost suffered from ExecutiveMeddling when 2K wanted the staff to include one last battle in [[spoiler:C.M. Porter's office]] before the ending, but the team pushed hard enough for the company to reject the idea.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** That said, there is also a removed Adam vision from Eleanor where it is revealed that Delta is not her biological father. It is unknown if the developers simply couldn't decide whether to have Delta be Eleanor's biological father or not, or if it was going to be dependent on some choice made by the player, but was ultimately scrapped.
** A pair of removed messages also revealed that Subject Delta and Eleanor apparently knew each other before they become a Big Daddy/Little sister pair, and had tried to escape Rapture together. It would have been revealed that Delta either saved Eleanor from a flooded airlock, nearly dying in the process, teaching her to help and protect others. Alternatively, it would have been revealed that he had her flushed down the airlock to save himself, thus teaching her to survive at all costs. Which message the player would have gotten would almost certainly be determined by whether they saved or harvested the Little Sisters.


* WhatCouldHaveBeen: A cut idea for the plot would have involved [[DirtyCommunists Soviet soldiers]] invading Rapture. Part of the AI coding intended for the Russians eventually ended up being used by the splicers instead.

to:

* WhatCouldHaveBeen: A cut idea for the plot would have involved [[DirtyCommunists Soviet soldiers]] invading Rapture. Part of the AI coding intended for the Russians eventually ended up being used by the splicers instead.WhatCouldHaveBeen:
Is there an issue? Send a MessageReason:
None


** A removed message from Eleanor revealed that Delta is her biological father (Sophia picked his DNA randomly from a bunch of archived DNA).

to:

** A removed message from Eleanor revealed that [[LukeYouAreMyFather Delta is her biological father father]] (Sophia picked his DNA randomly from a bunch of archived DNA).
Is there an issue? Send a MessageReason:
None


** You could use Pneumo Tubes to buy and sell supplies with non-spliced survivors who had barricaded themselves from the splicers. Ultimately this idea was cut along with the survivors, whose model was re-used for the splicer with the shaved head in the game's opening.

to:

** You could use Pneumo Tubes to buy and sell supplies with non-spliced survivors who had barricaded themselves from the splicers. Ultimately this idea was cut along with the survivors, whose model was re-used for the splicer with the shaved head that Delta stomps in the game's opening.
Is there an issue? Send a MessageReason:
None


** You could use Pneumo Tubes to buy and sell supplies with non-spliced survivors who had barricaded themselves from the splicers. Ultimately this idea was cut along with the survivors, whose model was re-used for the bald splicer in the game's opening.

to:

** You could use Pneumo Tubes to buy and sell supplies with non-spliced survivors who had barricaded themselves from the splicers. Ultimately this idea was cut along with the survivors, whose model was re-used for the bald splicer with the shaved head in the game's opening.
Is there an issue? Send a MessageReason:
None


* {{Defictionalization}}: [=NECA=] has replicas of the EVE Hypo and Big Daddy dolls, just in case your normal Little Sister wasn't creepy enough. They also have one for the "bunny" and "wielder" Splicer masks.

to:

* {{Defictionalization}}: [=NECA=] has replicas of the EVE Hypo and Big Daddy dolls, just in case your normal Little Sister wasn't creepy enough. They also have one for the "bunny" and "wielder" Splicer splicer masks.



** You could use Pneumo Tubes to buy and sell supplies with non-spliced survivors who had barricaded themselves from the splicers. Ultimately this idea was cut along with the survivors, whose model was re-used as a splicer model in the game's opening.

to:

** You could use Pneumo Tubes to buy and sell supplies with non-spliced survivors who had barricaded themselves from the splicers. Ultimately this idea was cut along with the survivors, whose model was re-used as a for the bald splicer model in the game's opening.

Added: 288

Changed: 194

Is there an issue? Send a MessageReason:
None


** Subject Delta's armor used to be based off of old UsefulNotes/WorldWarII bombers and [[http://bioshock.wikia.com/wiki/File:SubjectDeltaConcepts3.jpg would have been a lot more top-heavy and bulkier]].

to:

** Subject Delta's armor used to be based off of old UsefulNotes/WorldWarII bombers and [[http://bioshock.[[https://vignette.wikia.com/wiki/File:SubjectDeltaConcepts3.jpg nocookie.net/bioshock/images/c/c4/SubjectDeltaConcepts3.jpg/revision/latest?cb=20111025115909 would have been a lot more top-heavy and bulkier]].



** [[https://bioshock.fandom.com/wiki/File:BioShock_2_Escaped_Test_Subject_Pitch_Concept.jpg A concept pitch for a re-imagined Vita-Chamber]] mentions an "alternative generation of Big Daddys & '''Big Mommas'''", suggesting female Big Daddies were considered, as they never appear in the franchise except for the three female multiplayer characters.

to:

** [[https://bioshock.fandom.com/wiki/File:BioShock_2_Escaped_Test_Subject_Pitch_Concept.[[https://i.pinimg.com/originals/66/6e/90/666e909084a3a8285e265e15a4fe4010.jpg A concept pitch for a re-imagined Vita-Chamber]] mentions an "alternative generation of Big Daddys & '''Big Mommas'''", suggesting female Big Daddies were considered, as they never appear in the franchise except for the three female multiplayer characters.characters.
* WordOfGod: According to Jordan Thomas, [[https://forums.2k.com/showthread.php?78622-Introduction-time!-Steve-Gaynor-writer-Lead-Designer-of-Minerva-s-Den/page3&p=970066#post970066 the enormous light under Persephone is a luminescent biomass that mutated the sea slugs to produce ADAM.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Speaking of armor, originaly Delta was going to be a ''lot'' more durable, on the level of other Big Daddies. The idea was that individual splicers would be like flies, but become a threat in swarms. In the final product, Delta is just as squishy as Jack, if not more so.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Many promotional images show Big Sisters with a bayonet attached to their left arm rather than a long syringe, and without a harpoon and wrench strapped to their right arm.
Is there an issue? Send a MessageReason:
None


** "[[AlternateRealityGame Something In The Sea]]" wasn't going to have an effect on the main game, but fans loved it so much that protagonist Mark Meltzer was given a minor role.

to:

** "[[AlternateRealityGame Something In The in the Sea]]" wasn't going to have an effect on the main game, but fans loved it so much that protagonist Mark Meltzer was given a minor role.
Is there an issue? Send a MessageReason:
None


** [[https://bioshock.fandom.com/wiki/File:BioShock_2_Escaped_Test_Subject_Pitch_Concept.jpg A concept pitch for a re-imagined Vita-Chamber]] mentions an "alternative generation of Big Daddys & '''Big Mommas'''".

to:

** [[https://bioshock.fandom.com/wiki/File:BioShock_2_Escaped_Test_Subject_Pitch_Concept.jpg A concept pitch for a re-imagined Vita-Chamber]] mentions an "alternative generation of Big Daddys & '''Big Mommas'''".Mommas'''", suggesting female Big Daddies were considered, as they never appear in the franchise except for the three female multiplayer characters.

Top