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* BoxOfficeBomb: Like the other major video game movie release of 2016, ''Film/WarCraft'', the film didn't fare well domestically, having a $125 million budget and grossing about $54 million. As of now, it is not sure of the movie will break even internationally, having grossed a little over $210 million in total so far.

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* BoxOfficeBomb: Like the other major video game movie release of 2016, ''Film/WarCraft'', the film didn't fare well domestically, in the [=US=], having a $125 million budget and grossing about $54 million. As of now, it is not sure of the movie will break even It fared much better internationally, having grossed a little over $210 grossing 158.8 million in total so far.outside the [=US=] as of Feb 5th 2017.



* DoingItForTheArt: The props department went through the trouble of creating working Hidden Blades that could extend and retract on camera because they felt that it was important to be as true to the mythos and setting as possible rather than simply relying on computer animation to get the desired effect.
** There's also the fact that all the sequences set in Spain are spoken entirely in Spanish.
** The Leap of Faith, rather than being done with CGI, was done for real by Michael Fassbender's stunt double specifically to avoid ConspicuousCG. At 125 feet, it's one of the longest freefalls ever done by a stuntman.

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* DoingItForTheArt: DoingItForTheArt:
**
The props department went through the trouble of creating working Hidden Blades that could extend and retract on camera because they felt that it was important to be as true to the mythos and setting as possible rather than simply relying on computer animation to get the desired effect.
** There's also the fact that all the sequences set in Spain are spoken entirely in Spanish.
** The Leap of Faith, rather than being done with CGI, was done for real by Michael Fassbender's stunt double (Damien Walters) specifically to avoid ConspicuousCG. At 125 feet, it's one of the longest freefalls ever done by a stuntman.
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* BoxOfficeBomb: Like the other major video game movie release of 2016, ''Film/WarCraft'', the film didn't fare well domestically, having a $125 million budget and grossing about $54 million. As of now, it is not sure of the movie will break even internationally, having grossed $203 million in total so far.

to:

* BoxOfficeBomb: Like the other major video game movie release of 2016, ''Film/WarCraft'', the film didn't fare well domestically, having a $125 million budget and grossing about $54 million. As of now, it is not sure of the movie will break even internationally, having grossed $203 a little over $210 million in total so far.
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** There's also the fact that all the sequences set in Spain will be spoken entirely in Spanish.

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** There's also the fact that all the sequences set in Spain will be are spoken entirely in Spanish.
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* ProductionPosse: This would be the second time director Justin Kurzel works with Creator/MichaelFassbender and Creator/MarionCotillard--since their first outing in the 2015 adaptation of ''{{Theatre/Macbeth}}''. Also, Justin Kurzel's older brother Jed composes all of his films' soundtracks since ''Snowtown'' in 2011, including ''Assassin's Creed''.

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* ProductionPosse: This would be the second time director Justin Kurzel works with Creator/MichaelFassbender and Creator/MarionCotillard--since their first outing in the 2015 adaptation of ''{{Theatre/Macbeth}}''. Also, Justin Kurzel's older brother Jed composes all of his films' soundtracks since ''Snowtown'' in 2011, including ''Assassin's Creed''.(2011).
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* ProductionPosse: This would be the second time director Justin Kurzel works with Creator/MichaelFassbender and Creator/MarionCotillard--since their first outing in the 2015 adaptation of ''{{Theatre/Macbeth}}''.

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* ProductionPosse: This would be the second time director Justin Kurzel works with Creator/MichaelFassbender and Creator/MarionCotillard--since their first outing in the 2015 adaptation of ''{{Theatre/Macbeth}}''. Also, Justin Kurzel's older brother Jed composes all of his films' soundtracks since ''Snowtown'' in 2011, including ''Assassin's Creed''.
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* BoxOfficeBomb: Like ''Film/WarCraft'', the film didn't fare well domestically, having a $125 million budget and grossing about $54 million. As of now, it is not sure of the movie will break even internationally, having grossed $203 million in total so far.

to:

* BoxOfficeBomb: Like the other major video game movie release of 2016, ''Film/WarCraft'', the film didn't fare well domestically, having a $125 million budget and grossing about $54 million. As of now, it is not sure of the movie will break even internationally, having grossed $203 million in total so far.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BoxOfficeBomb: Like ''Film/WarCraft'', the film didn't fare well domestically, having a $125 million budget and grossing about $54 million. As of now, it is not sure of the movie will break even internationally, having grossed $203 million in total so far.
Is there an issue? Send a MessageReason:
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* TheCastShowoff: The guy who plays Torquemada's enforcer knight Ojeda, Hovik Keuchkerian, is a former national champion in both boxing and kickboxing, and he gets appropriately to feature some hand-to-hand fighting scenes against Fassbender's character.

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* TheCastShowoff: The guy who plays Torquemada's enforcer knight Ojeda, Hovik Keuchkerian, is a former national Spanish champion in both boxing and kickboxing, and he gets appropriately to feature some hand-to-hand fighting scenes against Fassbender's character.character. He said in an interview that he found the filmic style of swordfighting very similar to the movements done in boxing.
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* AllStarCast: Features Creator/MichaelFassbender, Creator/MarionCotillard, Creator/JeremyIrons, Creator/BrendanGleeson and Essie Davis.

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* AllStarCast: Features Creator/MichaelFassbender, Creator/MarionCotillard, Creator/JeremyIrons, Creator/BrendanGleeson and Essie Davis. Javier Gutiérrez counts too, in Spain at least.
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* AllStarCast: Features Creator/MichaelFassbender, Creator/MarionCotillard and Creator/JeremyIrons.

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* AllStarCast: Features Creator/MichaelFassbender, Creator/MarionCotillard Creator/MarionCotillard, Creator/JeremyIrons, Creator/BrendanGleeson and Creator/JeremyIrons.Essie Davis.
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* SavedFromDevelopmentHell: The film was announced in 2011, but was released on ''December 21, 2016'':

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* SavedFromDevelopmentHell: The film was first announced in 2011, but was released on ''December December 21, 2016'':2016.
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* TheCastShowoff: The guy who plays Torquemada's enforcer knight Ojeda, Hovik Keuchkerian, is a former national champion in both boxing and kickboxing, and he gets appropriately to feature some hand-to-hand fighting scenes against Fassbender's character.
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Added DiffLines:

* CastingGag: Javier Gutiérrez, who plays Inquisitor Torquemada in the movie, originally broke out in Spain by playing the sidekick of a notorious Assassin {{Expy}} in the uber-popular TV series ''Series/AguilaRoja''. If it is not hilarious enough, their characters even had to fight the Spanish Inquisition in several episodes.
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* SavedFromDevelopmentHell: The film was announced in 2011 but will be released on ''December 21, 2016'':

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* SavedFromDevelopmentHell: The film was announced in 2011 2011, but will be was released on ''December 21, 2016'':
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None

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* AllStarCast: Features Creator/MichaelFassbender, Creator/MarionCotillard and Creator/JeremyIrons.
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* ProductionPosse: This would be the second time director Justin Kurzel works with Creator/MichaelFassbender and Creator/MarionCotillard--since their first outing in the 2015 adaptation of ''Theatre/Macbeth''.

to:

* ProductionPosse: This would be the second time director Justin Kurzel works with Creator/MichaelFassbender and Creator/MarionCotillard--since their first outing in the 2015 adaptation of ''Theatre/Macbeth''.''{{Theatre/Macbeth}}''.
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None

Added DiffLines:

* ProductionPosse: This would be the second time director Justin Kurzel works with Creator/MichaelFassbender and Creator/MarionCotillard--since their first outing in the 2015 adaptation of ''Theatre/Macbeth''.
Is there an issue? Send a MessageReason:
None


** The Leap of Faith, rather than being done with CGI, was done for real by Michael Fassbender's stunt double specifically to avoid ConspicuousGI. At 125 feet, it's one of the longest freefalls ever done by a stuntman.

to:

** The Leap of Faith, rather than being done with CGI, was done for real by Michael Fassbender's stunt double specifically to avoid ConspicuousGI.ConspicuousCG. At 125 feet, it's one of the longest freefalls ever done by a stuntman.

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** The Leap of Faith, rather than being done with CGI, was done for real by Michael Fassbender's stunt double specifically to avoid ConspicuousGI. At 125 feet, it's one of the longest freefalls ever done by a stuntman.



* FakeNationality: The Irish-German Creator/MichaelFassbender [[ActingForTwo pulls double-duty]], playing both an American (Callum) and a Spaniard (Aguilar)

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* FakeNationality: The Irish-German Creator/MichaelFassbender [[ActingForTwo pulls double-duty]], playing both an American (Callum) and a Spaniard (Aguilar)(Aguilar).
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Added DiffLines:

* FakeNationality: The Irish-German Creator/MichaelFassbender [[ActingForTwo pulls double-duty]], playing both an American (Callum) and a Spaniard (Aguilar)
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** There'a also the fact that all the sequences set in Spain will be spoken entirely in Spanish.

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** There'a There's also the fact that all the sequences set in Spain will be spoken entirely in Spanish.
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Added DiffLines:

** There'a also the fact that all the sequences set in Spain will be spoken entirely in Spanish.
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None


* SavedFromDevelopmentHell: The film was announced in 2011 but will be released in ''December 2016'':

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* SavedFromDevelopmentHell: The film was announced in 2011 but will be released in on ''December 21, 2016'':



** Actual production went smoothly, with principal photography wrapping in January 2016, with a firm December 2016 release date in place.

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** Actual production went smoothly, with principal photography wrapping in January 2016, with a firm December 21, 2016 release date in place.

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* DevelopmentHell: The film was announced in 2011 but will be released in ''December 2016'':

to:

* DevelopmentHell: DoingItForTheArt: The props department went through the trouble of creating working Hidden Blades that could extend and retract on camera because they felt that it was important to be as true to the mythos and setting as possible rather than simply relying on computer animation to get the desired effect.
* DyeingForYourArt: Creator/MichaelFassbender trained for six months in order to attain the muscular physique of a character used to running and jumping off rooftops and fighting dozens of mooks at once.
* SavedFromDevelopmentHell:
The film was announced in 2011 but will be released in ''December 2016'':



* DoingItForTheArt: The props department went through the trouble of creating working Hidden Blades that could extend and retract on camera because they felt that it was important to be as true to the mythos and setting as possible rather than simply relying on computer animation to get the desired effect.
* DyeingForYourArt: Creator/MichaelFassbender trained for six months in order to attain the muscular physique of a character used to running and jumping off rooftops and fighting dozens of mooks at once.

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----



** Certain announcements made it appear as if filming was to begin in 2014 and a director, Justin Kurzel, was finally hired. However, further delays meant that principal photography didn't start until a year later in August, 2015. [[http://www.cinemablend.com/images/news/79547/_1440692773.jpg Teaser images then began being slowly released]].
** Actual production went smoothly, with principal photography wrapping in January, 2016, with a firm December, 2016 release date in place.

to:

** Certain announcements made it appear as if filming was to begin in 2014 and a director, Justin Kurzel, was finally hired. However, further delays meant that principal photography didn't start until a year later in August, August 2015. [[http://www.cinemablend.com/images/news/79547/_1440692773.jpg Teaser images then began being slowly released]].
** Actual production went smoothly, with principal photography wrapping in January, January 2016, with a firm December, December 2016 release date in place.



* DyeingForYourArt: Creator/MichaelFassbender trained for six months in order to attain the muscular physique of a character used to running and jumping off rooftops and fighting dozens of mooks at once.

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* DyeingForYourArt: Creator/MichaelFassbender trained for six months in order to attain the muscular physique of a character used to running and jumping off rooftops and fighting dozens of mooks at once.once.
----
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* DevelopmentHell: The film was announced in 2011 but will be released ''December, 2016''.

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* DevelopmentHell: The film was announced in 2011 but will be released ''December, 2016''.in ''December 2016'':
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Added DiffLines:

* DevelopmentHell: The film was announced in 2011 but will be released ''December, 2016''.
** Sony Pictures was originally going to produce and distribute the film and Michael Fassbender was quickly attached to the project.
** The deal between Sony and Ubisoft broke apart in 2012 because Ubisoft wanted to maintain absolute creative control and Sony was unwilling to do so with such an expensive project. New Regency stepped in to produce while Fox took over distribution.
** It wasn't until 2013 that a writer became attached to the project and work began on the script. The screenplay then went through numerous changes by a number of script doctors.
** Certain announcements made it appear as if filming was to begin in 2014 and a director, Justin Kurzel, was finally hired. However, further delays meant that principal photography didn't start until a year later in August, 2015. [[http://www.cinemablend.com/images/news/79547/_1440692773.jpg Teaser images then began being slowly released]].
** Actual production went smoothly, with principal photography wrapping in January, 2016, with a firm December, 2016 release date in place.
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None

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* ApprovalOfGod: Ubisoft loved the film's production design and have said that they will try to incorporate the film's version of the Animus into future Assassin's Creed games.
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* DoingItForTheArt: The props department went through the trouble of creating working Hidden Blades that could extend and retract on camera because they felt that it was important to be as true to the mythos and setting as possible rather than simply relying on computer animation to get the desired effect.

to:

* DoingItForTheArt: The props department went through the trouble of creating working Hidden Blades that could extend and retract on camera because they felt that it was important to be as true to the mythos and setting as possible rather than simply relying on computer animation to get the desired effect.effect.
* DyeingForYourArt: Creator/MichaelFassbender trained for six months in order to attain the muscular physique of a character used to running and jumping off rooftops and fighting dozens of mooks at once.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoingItForTheArt: The props department went through the trouble of creating working Hidden Blades that could extend and retract on camera because they felt that it was important to be as true to the mythos and setting as possible rather than simply relying on computer animation to get the desired effect.

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