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History Trivia / ANightmareOnElmStreetNES

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* FollowTheLeader: The gameplay is very clearly based on ''VideoGame/CastlevaniaIISimonsQuest'', with a similarly non-linear game structure, "awake" and "dreaming" sections that mirror the day and night sections of that game, and the same overall goal of collecting body parts belonging to the BigBad.
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* WhatCouldHaveBeen: [[http://halloweenlove.com/four-planned-horror-movie-video-games-that-were-never-released/ An early version]] had players control Freddy™ with the goal of the game reversed: you kill teens to prevent them from collecting his bones.

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