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* ''VideoGame/GoldenSun'' has a title drop, but if you play only the first game you wouldn't know it, since the term only shows up in the lead-up to the final battle of the second game. The Golden Sun is in fact a giant golden mass of Psynergy that is formed by the power of all four lighthouses converging over Mt. Aleph, [[spoiler: signalling the return of Alchemy to the world.]]

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* ''VideoGame/GoldenSun'' has a title drop, but if you play only the first game you wouldn't know it, since the term only shows up in the lead-up to the final battle of the second game. The Golden Sun is in fact a giant golden mass of Psynergy that is formed by the power of all four lighthouses converging over Mt. Aleph, [[spoiler: signalling [[spoiler:signalling the return of Alchemy to the world.]]


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* ''VideoGame/GunWitch'': When talking to Chief Victoria for a quest, she's the first person to call Beretta a "Gun Witch".
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* ''VideoGame/BrutalOrchestra'' has this PlayedForLaughs. After [[spoiler:fighting him]], Bronzo, the resident FourthWallObserver, tells Nowak to look in the direction of the camera and say "This really is the Brutal Orchestra." A confused Nowak reluctantly agrees.
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* ''VideoGame/{{OFF}}'': "The switch is now on OFF," with emphasis on the capitalization. [[spoiler:This culminates in one last FinaleTitleDrop, when the Batter "purifies" the world in the canon ending.]]

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* The in-game radio in the ''Fallout'' games mostly has songs with lyrics referencing the end of the world, either literally or metaphorically. One of songs in ''VideoGame/Fallout4'' is "Crawl Out Through the Fallout".
* ''VideoGame/FalloutNewVegas:'' Several of the DLC have this:
** In ''Dead Money'', the default apparel is the Dead Money Jumpsuit and the [[ExplosiveLeash Dead Money Collar.]]
** The main quest in ''Old World Blues'' is called "Old World Blues," but the phrase doesn't get a proper explanation until the end:
---> There is an expression in the Wasteland: "Old World Blues". It refers to those so obsessed with the past they can't see the present, even less the future, for what it is.
** In the dialog box just before starting ''Lonesome Road,'' the option to go ahead says "Walk the Lonesome Road." Also, the phrase "Lonesome Road" is sprayed on a wall in one of the first areas, and the Lonesome Road perk is awarded at the end.

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* ''VideoGame/{{Fairyside}}'': As said in Memory 5, it's a forbidden spell to gain knowledge, for a price.
* ''VideoGame/{{Fallout}}'':
The in-game radio in the ''Fallout'' games mostly has songs with lyrics referencing the end of the world, either literally or metaphorically. metaphorically:
**
One of songs in ''VideoGame/Fallout4'' is "Crawl Out Through the Fallout".
* ''VideoGame/FalloutNewVegas:'' ** ''VideoGame/FalloutNewVegas'': Several of the DLC have this:
** *** In ''Dead Money'', the default apparel is the Dead Money Jumpsuit and the [[ExplosiveLeash Dead Money Collar.]]
** *** The main quest in ''Old World Blues'' is called "Old World Blues," but the phrase doesn't get a proper explanation until the end:
---> ----> There is an expression in the Wasteland: "Old World Blues". It refers to those so obsessed with the past they can't see the present, even less the future, for what it is.
** *** In the dialog box just before starting ''Lonesome Road,'' the option to go ahead says "Walk the Lonesome Road." Also, the phrase "Lonesome Road" is sprayed on a wall in one of the first areas, and the Lonesome Road perk is awarded at the end.



--->[[spoiler:'''Ultimalius''': The world you seek is but a fantasy!]]
--->[[spoiler:'''Clive''': The only fantasy here is yours. And we shall be its final witness!]]

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--->[[spoiler:'''Ultimalius''': The world you seek is but a fantasy!]]
--->[[spoiler:'''Clive''':
fantasy!]]\\
[[spoiler:'''Clive''':
The only fantasy here is yours. And we shall be its final witness!]]
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* ''VideoGame/GloryOfHeracles'' was title dropped by one of the playable characters, Heracles, who muses that great muscles means nothing to the 'glory of Heracles'.

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* ''VideoGame/GloryOfHeracles'' ''VideoGame/GloryOfHeraclesDS'' was title dropped by one of the playable characters, Heracles, who muses that great muscles means nothing to the 'glory "glory of Heracles'.Heracles".

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* ''VideoGame/NotForBroadcast'': In [[WhamEpisode Day 296: The Heatwave]], [[spoiler:Jeremy Donaldson]] delivers one if [[FeaturelessProtagonist Alex Winston]] [[spoiler:refuses to play the Disrupt tape]]:

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* ''VideoGame/NotForBroadcast'': ''VideoGame/NotForBroadcast'':
**Footage that the audience isn't supposed to see is marked with a red light on your display. If the player shows too much of this footage, the GameOver scren will tell you, "You lost the audience because you showed too much footage that was not for broadcast."
**During The Lockdown, one of the tapes you can play during the ad breaks is an employee training video.
In one version of it, your boss states at the beginning, "This video is for internal use only, and is not for broadcast."
**In
[[WhamEpisode Day 296: The Heatwave]], [[spoiler:Jeremy Donaldson]] delivers one if [[FeaturelessProtagonist Alex Winston]] [[spoiler:refuses to play the Disrupt tape]]:
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* ''VisualNovel/AceInSpace'': The name of Enby's blog is "anace-inspace".
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** And again in ''VideoGame/FinalFantasyXVI'' in an exchange where [[spoiler:Clive Rosfield lands a finishing blow on Ultimalius after a heated battle. While this appearance is subtle, the second use is far more explicit, where a book of the game's story is revealed in the post-credits scene, named Final Fantasy.]]
--->[[spoiler:'''Ultimalius''': The world you seek is but a fantasy!]]
--->[[spoiler:'''Clive''': The only fantasy here is yours. And we shall be its final witness!]]
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* ''Infinite Dunamis'': in one of the two possible true endings, the protagonist argues that the humanity possesses 'infinite dunamis' (dunamis being a term from the Aristotle's philosophy meaning, basically, potentiality).
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* ''VideoGame/AtomicHeart'' is named for the in-universe Soviet project which gets thrown off track by the robot malfunction at Facility 3826, which P-3 learns about just after leaving the Vavilov Complex. It involves [[spoiler:activating the hidden combat functions of Soviet robots exported to the United States to cripple vital infrastructure and allow for a swift Communist takeover, with nuclear power plants -- the country's "atomic heart" -- being the first priority.]]
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* ''VideoGame/MyDearSister'': At the start of the game, when the PlayerCharacter opens up her letter from Astrid, it starts with "My Dear Sister".
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* ''VisualNovel/{{Sunrider}} 4: The Captain's Return'' has two instances of this. First, when [[spoiler:the Prototypes]] capture Kayto Shields, their leader proclaims--in English--that the moment they've been waiting for is finally upon them: The Captain's Return! Then at the very end of the game, [[spoiler:Veniczar Fontana begrudgingly declares that Kayto is "the Sunrider" after Kayto pulls off an impossible victory and escapes from Fontana's forces via a risky SpaceshipSlingshotStunt]].

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* ''VisualNovel/{{Sunrider}} 4: The Captain's Return'' has two instances of this. First, when [[spoiler:the Prototypes]] capture Kayto Shields, their leader proclaims--in English--that the moment they've been waiting for is finally upon them: The Captain's Return! Then at the very end of the game, [[spoiler:Veniczar Fontana begrudgingly declares that Kayto is "the Sunrider" after Kayto pulls caps off an impossible victory and escapes from Fontana's forces via with a risky SpaceshipSlingshotStunt]].
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* ''VisualNovel/{{Sunrider}} 4: The Captain's Return'' has two instances of this. First, when [[spoiler:the Prototypes]] capture Kayto Shields, their leader proclaims--in English--that the moment they've been waiting for is finally upon them: The Captain's Return! Then at the very end of the game, [[spoiler:Veniczar Fontana begrudgingly declares that Kayto is "the Sunrider" after Kayto pulls off an impossible victory and escapes from Fontana's forces via a risky SpaceshipSlingshotStunt]].
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--> '''Uriel Septim''': ''"Rest well this night... for tomorrow, you set sail... for the kingdom of '''DAGGERFALL'''!"''

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--> ---> '''Uriel Septim''': ''"Rest well this night... for tomorrow, you set sail... for the kingdom of '''DAGGERFALL'''!"''



-->"We shall journey on the road that continues... to the Final Fantasy."

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-->"We --->"We shall journey on the road that continues... to the Final Fantasy."



-->'''Edea''': You and me. Together, we'll bring about this final fantasy.

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-->'''Edea''': --->'''Edea''': You and me. Together, we'll bring about this final fantasy.



-->'''Lightning''': I guess this... is my final fantasy.

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-->'''Lightning''': --->'''Lightning''': I guess this... is my final fantasy.



--> '''Liu Kang:''' ''Face me in '''Mortal Kombat'''.''

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--> ---> '''Liu Kang:''' ''Face me in '''Mortal Kombat'''.''



-->'''Narrator:''' This is Travis Touchdown's ''desperate struggle''.\\

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-->'''Narrator:''' --->'''Narrator:''' This is Travis Touchdown's ''desperate struggle''.\\



--> '''Sonic:''' What you see is what you get -- just a guy [[ThrillSeeker who loves adventure]]!

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--> ---> '''Sonic:''' What you see is what you get -- just a guy [[ThrillSeeker who loves adventure]]!



--->'''Metal Sonic:''' It's no use... why can't I defeat you...?\\

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--->'''Metal ---->'''Metal Sonic:''' It's no use... why can't I defeat you...?\\



::Metal Sonic then promptly faints/powers down, possibly due to being beaten, but one must wonder if it was because of that title drop...

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::Metal :::Metal Sonic then promptly faints/powers down, possibly due to being beaten, but one must wonder if it was because of that title drop...



-->'''Ken''': Who are you? Do you know the art of fighting?

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-->'''Ken''': --->'''Ken''': Who are you? Do you know the art of fighting?
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* In the fangame ''VideoGame/PokemonPerishSong'', the Celebi from the Deepwood shrine is obtained with the title move in its fourth moveslot.
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* In ''VideoGame/TheMatrixPathOfNeo'', when [[https://www.youtube.com/watch?v=1TLJb9NZN0I the Wachowskis' avatars show up to explain they changed the ending for the benefit of the medium]], Larry summarizes the original ending from the movie in an increasingly sped-up voice. This is what he says normally:
-->'''Larry Wachowski:''' You see, at this point in the story, Neo stands on the verge of satori; ready to resolve the paradox of choice and choicelessness; free will versus fate, but that can only be achieved through an act of surrender, which it occurs after his abandonment of the perspectile nature of truth, accepting the totality of present consciousness which ultimately allows an evolutionary transition; transcending the Cartesian dilemma through emergence of de-limited spirit which then provides the world with a third path, the ''Path of Neo'', the path to peace.

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* In ''VideoGame/TheMatrixPathOfNeo'', when [[https://www.youtube.com/watch?v=1TLJb9NZN0I the Wachowskis' avatars show up to explain they changed the ending for the benefit of the medium]], Larry Lana summarizes the original ending from the movie in an increasingly sped-up voice. This is what he she says normally:
-->'''Larry -->'''Lana Wachowski:''' You see, at this point in the story, Neo stands on the verge of satori; ready to resolve the paradox of choice and choicelessness; free will versus fate, but that can only be achieved through an act of surrender, which it occurs after his abandonment of the perspectile nature of truth, accepting the totality of present consciousness which ultimately allows an evolutionary transition; transcending the Cartesian dilemma through emergence of de-limited spirit which then provides the world with a third path, the ''Path of Neo'', the path to peace.
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* The final map of the ''VideoGame/{{Doom}}'' GameMod ''Hell Revealed'' is named... wait for it... Hell Revealed.[[note]]Game mods absolutely ''love'' this.[[/note]]
** Other mods which do this include: ''Hellcore'', ''Hadephobia'', ''No End In Sight'', ''Ancient Aliens''.
** Played with in TNT: Evilution (one half of ''Final Doom''); many of the crates have TNT written on them despite not being volatile.
** Likewise in ''VideoGame/Doom64'', where its final level is a title drop to its WorkingTitle, ''The Absolution''.

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* ''Franchise/{{Doom}}'':
**
The final map of the ''VideoGame/{{Doom}}'' GameMod ''Hell Revealed'' is named... wait for it... Hell Revealed.[[note]]Game mods absolutely ''love'' this.[[/note]]
**
[[/note]] Other mods which do this include: ''Hellcore'', ''Hadephobia'', ''No End In Sight'', ''Ancient Aliens''.
** Played with in TNT: Evilution (one half of ''Final Doom''); ''VideoGame/FinalDoom''); many of the crates have TNT written on them despite not being volatile.
** Likewise in In ''VideoGame/Doom64'', where its final level is a title drop to its WorkingTitle, ''The Absolution''.

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** "Look at all these lawless people! VideoGame/AnarchyReigns!"

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** * "Look at all these lawless people! VideoGame/AnarchyReigns!"


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* ''VideoGame/MarioParty9'': Toad Road has some rock formations atop mountains shaped like the letters M and P, standing for '''M'''ario '''P'''arty. Below these rocks is a large island shaped like a 9.
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*** The strangest variation of this comes in ''VideoGame/FireEmblemEngage''. Specifically, [[spoiler:The Fire Emblem in this game refers to Alear themselves, who became the thirteenth Emblem, dubbed the Fire Emblem, after the other twelve emblems combined their powers to revive them after their reanimated body gave out.]]
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* ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' has one, delivered by [[spoiler: the King of Sorrow]] just before the FinalBoss battle:

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* ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' ''VideoGame/Klonoa2LunateasVeil'' has one, delivered by [[spoiler: the King of Sorrow]] just before the FinalBoss battle:
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-->'''[[spoiler: King of Sorrow]]''': So I used the ark to lift Lunatea's Veil. All so that you could save the Kingdom of Sorrow. So that Lunatea can once again remember...

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-->'''[[spoiler: King of Sorrow]]''': When people encounter sorrow, they try to forget it and pretend it never existed at all. So I used the ark to lift Lunatea's Veil. All so that you could save the Kingdom of Sorrow. So that Lunatea can once again remember...
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* ''VideoGame/DevilMayCry'': Dante's demon-hunting business/shop, "Devil May Cry", shares its name with the series title. As the phrase also serves as the protagonist devil hunters' first reply to their customers' phone calls, expect to hear the series title being said a lot. There are also installment-specific examples and variants of this phrase:

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* ''VideoGame/DevilMayCry'': Dante's demon-hunting business/shop, "Devil May Cry", shares its name with the series title. As the The phrase also serves as the protagonist devil hunters' first reply to their customers' phone calls, expect to hear the series title being said a lot. There are also installment-specific examples as heard in ''Devil May Cry 1'', ''VideoGame/DevilMayCry4'' and ''VideoGame/DevilMayCry5''. Aside from those, other variants of this phrase:the phrase have their own context:
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*"Looks like it's [[Videogame/DukeNukem time to kill]]."

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* Dante's demon-hunting business in ''VideoGame/DevilMayCry'' shares its name with the game.
** And there's a more direct title drop in [[VideoGame/DevilMayCry3DantesAwakening the third game]], which explains that Dante named the shop after a line spoken by Lady at the end of the game during a SandInMyEyes moment, telling him that even a demon might cry over [[spoiler:his brother (seemingly) dying.]]
** ''VideoGame/DevilMayCry4'' has another one, in Nero's battle theme. The last lyric before the song repeats is "I make the angel scream, and the Devil '''CRY'''!"

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* ''VideoGame/DevilMayCry'': Dante's demon-hunting business in ''VideoGame/DevilMayCry'' business/shop, "Devil May Cry", shares its name with the game.
** And there's a more direct
series title. As the phrase also serves as the protagonist devil hunters' first reply to their customers' phone calls, expect to hear the series title drop in [[VideoGame/DevilMayCry3DantesAwakening being said a lot. There are also installment-specific examples and variants of this phrase:
** In
the third [[AllThereInTheManual manual]] of the [[VideoGame/DevilMayCry1 first game]], which explains that an anecdote of Enzo Ferino describes what Dante named does for a living and how scary a DeathGlare Dante can pull off to even make the shop after a line spoken by Lady devil cry.
--->'''Enzo:''' "Rumor says blue blood may be flowing in that guy's body. I tell ya, if he glares
at a guy, even The Devil may cry."
** It's said multiple times in ''VideoGame/DevilMayCry3DantesAwakening''. Though Dante has a habit of dropping the phrase "Devils never cry" OnceAnEpisode, it's not until
the end of the this game during a (during his SandInMyEyes moment, telling him that even a demon might cry excuse for crying over [[spoiler:his brother (seemingly) dying.]]
his [[spoiler:brother seemingly dying]]) where Lady tells Dante in response to that, "Even a devil may cry when he loses a loved one." [[AnachronicOrder Chronologically]], this would be the first time the phrase is mentioned. In the epilogue, Dante finally names his demon-hunting business as "Devil May Cry", and both he and Lady say it in unison just as the latter narrates in the background.
--->'''Dante:''' Now I can start my business.\\
'''Lady:''' Oh, speaking of a kind devil, he finally decided on a name for his shop. It took him quite awhile to pick one. Want to know the name?\\
'''Dante and Lady:''' "Devil May Cry"
** ''VideoGame/DevilMayCry4'' "Devil(s) Cry" is a {{Downplayed|Trope}} derivation of the series title. The main theme of ''Devil May Cry 3'', "Devils Never Cry", has another one, in verses ending with the line "Praise to my father, Blessed by the water, Black night, dark sky, The devils cry". In Nero's "The Time Has Come" battle theme. The theme from ''VideoGame/DevilMayCry4'', the last lyric before the song repeats is "I make the angel scream, and the Devil '''CRY'''!"
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* In ''[[VideoGame/GalaxyAngel Galaxy Angel: Eternal Lovers]]'', Tact accepts that he has, for better or worse, become TheCaptain of the Moon Angels, and they're off to save the galaxy again...so they really shouldn't be named after the White Moon any more. They then adopt the name "Galaxy Angels". However, they're back to "Moon Angels" by ''Galaxy Angel II''. This makes sense, as they're now OlderAndWiser and no longer the main heroines. Whether the Rune Angels will do a similar title drop in future games is yet to be seen.

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* In ''[[VideoGame/GalaxyAngel Galaxy Angel: Eternal Lovers]]'', Tact accepts that he has, for better or worse, become TheCaptain of the Moon Angels, and they're off to save the galaxy again...so they really shouldn't be named after the White Moon any more. They then adopt the name "Galaxy Angels". However, they're back to "Moon Angels" by ''Galaxy Angel II''.''VideoGame/GalaxyAngelII''. This makes sense, as they're now OlderAndWiser and no longer the main heroines. Whether the Rune Angels will do a similar title drop in future games is yet to be seen.
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* In ''[[VideoGame/GalaxyAngel Galaxy Angel: Eternal Lovers]]'', Tact accepts that he has, for better or worse, become TheCaptain of the Moon Angels, and they're off to save the galaxy again...so they really shouldn't be named after the White Moon any more. They then adopt the name "Galaxy Angels". However, they're back to "Moon Angels" by ''Galaxy Angel II''. This makes sense, as they're now OlderAndWiser and no longer the main heroines. Whether the Rune Angels will do a similar title drop in future games is yet to be seen.
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* ''VideoGame/AMidsummerNightsChoice'': The game's EitherOrTitle is ''Frolic in the Forest''. The first line of the epilogue is "and so your frolic in the forest has come to an end".

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{{Title Drop}}s in Video Games.






* At the end of ''[[VideoGame/RainbowSix Rainbow Six 3: Raven Shield]]'' it is explained that the BigBad was like a raven picking the bones of an old war and the other BigBad his shield protecting him until his children were ready to fly.

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* At the end of ''[[VideoGame/RainbowSix Rainbow Six 3: ''VideoGame/RainbowSix3: Raven Shield]]'' Shield'' it is explained that the BigBad was like a raven picking the bones of an old war and the other BigBad his shield protecting him until his children were ready to fly.



* Franchise/{{Sonic|TheHedgehog}} gets ''this'' close to doing this in ''VideoGame/SonicAdventure2'', but obviously, the game's WordSaladTitle renders it impossible. [[DownplayedTrope It's still very clearly the intention]], however:

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* Franchise/{{Sonic|TheHedgehog}} ''Franchise/SonicTheHedgehog'':
** Sonic
gets ''this'' close to doing this in ''VideoGame/SonicAdventure2'', but obviously, the game's WordSaladTitle renders it impossible. [[DownplayedTrope It's still very clearly the intention]], however:



* ''VideoGame/SonicHeroes'':
** The phrase "Sonic Heroes" was apparently rammed into the game of the same name for no reason. Both Sonic and Eggman use it to describe Team Sonic, but it also appears in Team Chaotix's theme song, meaning that it might describe all the main characters... even though they have completely different reasons for fighting Eggman and actually fight each other every so often.
** In the same game, Sonic's explanation to Metal Sonic as to why he lost to them:

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* ** ''VideoGame/SonicHeroes'':
** *** The phrase "Sonic Heroes" was apparently rammed into the game of the same name for no reason. Both Sonic and Eggman use it to describe Team Sonic, but it also appears in Team Chaotix's theme song, meaning that it might describe all the main characters... even though they have completely different reasons for fighting Eggman and actually fight each other every so often.
** *** In the same game, Sonic's explanation to Metal Sonic as to why he lost to them:



** It's the very last line of the game, too. "Yeah! We're SONIC HEROES!" Even in the Japanese version, Sonic still says "We are Sonic Heroes!" in GratuitousEnglish.

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** *** It's the very last line of the game, too. "Yeah! We're SONIC HEROES!" Even in the Japanese version, Sonic still says "We are Sonic Heroes!" in GratuitousEnglish.


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* ''VideoGame/TouchDetective'': At the end of the game, Mackenzie receives a letter telling her she's become an official detective and have been given a unique name. However, Mackenzie is not too pleased with the name that's been chosen.
-->'''Mackenzie:''' Touch Detective...? What a terrible name.
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* In ''VideoGame/CaveStory'' ([[BlindIdiotTranslation the original version]] and UsefulNotes/WiiWare remake), the password to the hideout in Plantation is a [[AC:TitleDrop]] [[SdrawkcabName backwards]].

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* In ''VideoGame/CaveStory'' ([[BlindIdiotTranslation the original version]] and UsefulNotes/WiiWare remake), the password to the hideout in Plantation is a [[AC:TitleDrop]] TitleDrop [[SdrawkcabName backwards]].

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