History TheyChangedItNowItSucks / VideoGames

15th Nov '17 4:07:53 AM jormis29
Is there an issue? Send a Message


* Creator/{{Falcom}} did something similar to ''Zelda II'' with ''VideoGame/{{Ys}} III: Wanderers from Ys'', and mercifully changed it back afterwards. It did, much later, receive an overhead remake in the form of ''Ys: The Oath In Felghana'' for Japanese [=PCs=], which was later ported to the UsefulNotes/PlayStationPortable, with the latter version getting an official localization by Creator/XSEEDGames as part of a partnership with Falcom.

to:

* Creator/{{Falcom}} did something similar to ''Zelda II'' with ''VideoGame/{{Ys}} III: Wanderers from Ys'', and mercifully changed it back afterwards. It did, much later, receive an overhead remake in the form of ''Ys: The Oath In Felghana'' ''VideoGame/YsTheOathInFelghana'' for Japanese [=PCs=], which was later ported to the UsefulNotes/PlayStationPortable, with the latter version getting an official localization by Creator/XSEEDGames as part of a partnership with Falcom.
31st Oct '17 1:37:38 AM Darth_Marth
Is there an issue? Send a Message


** ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'''s 3DS remake received similar complaints due to a number of changes made to the boss fights, letting the Song of Double Time skip to any hour instead of just the next 6AM/6PM interval in the cycle, and allowing Owl Statues to permanently save the game. While this is frequently accused of "dumbing down" the game, Gyorg and Twinmold's boss fights were arguably made ''harder'', and the Song of Double Time/save system changes are mostly just for convenience sake. More controversy are the changes to Zora Link's swimming mechanics, his base swim speed was considerably slowed down, and the faster original speed was folded into an ability that consumes magic to use. WordOfGod states the reason why the changes were made was to make it easier to navigate tighter passages.

to:

** ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'''s 3DS remake received similar complaints due to a number of changes made to the boss fights, letting the Song of Double Time skip to any hour instead of just the next 6AM/6PM interval in the cycle, and allowing Owl Statues to permanently save the game. While this is frequently accused of "dumbing down" the game, Gyorg and Twinmold's boss fights were arguably made ''harder'', and the Song of Double Time/save system changes are mostly just for convenience sake. More controversy controversial are the changes to Zora Link's swimming mechanics, his base swim speed was considerably slowed down, and the faster original speed was folded into an ability that consumes magic to use. WordOfGod states the reason why the changes were made was to make it easier to navigate tighter passages.
27th Oct '17 11:16:31 AM BeerBaron
Is there an issue? Send a Message


* Fans of ''VideoGame/TheElderScrolls'' are vocally divided between ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''. The ''Morrowind'' fans seem to be the most vocal, outright calling ''Skyrim'' a "dumbed-down casual game".

to:

* Fans of ''VideoGame/TheElderScrolls'' ''Franchise/TheElderScrolls'' are vocally divided between ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''. The ''Morrowind'' fans seem to be the most vocal, outright calling ''Oblivion'' a "dumbed-down casual game" (and toward ''Skyrim'' to a "dumbed-down casual game".lesser degree).
16th Sep '17 3:34:41 PM nombretomado
Is there an issue? Send a Message


** When Miyamoto revealed that he had felt guilty for years that he had made the [[TheMaze Water Temple]] in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' too difficult and so had taken measures to make the Water Temple easier to navigate in the Nintendo3DS remake, some ''Legend of Zelda'' fans were angry that the Water Temple had been made slightly easier and a few claimed that it ruined the entire remake.

to:

** When Miyamoto revealed that he had felt guilty for years that he had made the [[TheMaze Water Temple]] in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' too difficult and so had taken measures to make the Water Temple easier to navigate in the Nintendo3DS UsefulNotes/Nintendo3DS remake, some ''Legend of Zelda'' fans were angry that the Water Temple had been made slightly easier and a few claimed that it ruined the entire remake.
9th Sep '17 2:04:49 PM KamenRiderOokalf
Is there an issue? Send a Message


* ''SilentHill'':

to:

* ''SilentHill'':''Franchise/SilentHill'':



** ''SilentHill 4: The Room'', although a good game in its own right, had gameplay way too different from the rest of the series, partly because it [[DolledUpInstallment wasn't originally supposed to be a SH game]], and lacked much of the horror atmosphere of its predecessors (e.g. no darkness requiring a flashlight). The funny thing about this is that WordofGod stated that the game was always supposed to be a ''Silent Hill'' title.

to:

** ''SilentHill 4: ''VideoGame/SilentHill4: The Room'', although a good game in its own right, had gameplay way too different from the rest of the series, partly because it [[DolledUpInstallment wasn't originally supposed to be a SH game]], and lacked much of the horror atmosphere of its predecessors (e.g. no darkness requiring a flashlight). The funny thing about this is that WordofGod stated that the game was always supposed to be a ''Silent Hill'' title.
4th Sep '17 7:51:14 AM SeptimusHeap
Is there an issue? Send a Message


* ''VideoGame/{{Counter-Strike}}'' suffers from this in loads with fans going to obscene lengths to remain pure. Version 1.6? They ruined it compared to 1.3! Version 1.3? They ruined it compared to 1.0! Version 1.0? They ruined it compared to the beta! Not to mention ''Condition Zero'' or ''Source''. Some extreme fans even argue that ''Counter-Strike'' can only be played in a superior fashion (yes, they do mean performance-wise) with genuine pre-millenium hardware. A ''Counter-Strike: Source'' update caused over 30,000 people to sign a petition (that was full of false and outdated information) to revert the update. Some also claimed that it was becoming "[[AnimationAgeGhetto cartoony]] [[WhatDoYouMeanItsNotForKids pre-school mush like]] [[VideoGame/TeamFortress2 TF2]]." With ''Counter-Strike: Global Offensive's'' release, the fandom hate and love got divided severely, just like with Source - to the point that even some Source players vehemently refuse to touch GO.

to:

* ''VideoGame/{{Counter-Strike}}'' ''VideoGame/CounterStrike'' suffers from this in loads with fans going to obscene lengths to remain pure. Version 1.6? They ruined it compared to 1.3! Version 1.3? They ruined it compared to 1.0! Version 1.0? They ruined it compared to the beta! Not to mention ''Condition Zero'' or ''Source''. Some extreme fans even argue that ''Counter-Strike'' can only be played in a superior fashion (yes, they do mean performance-wise) with genuine pre-millenium hardware. A ''Counter-Strike: Source'' update caused over 30,000 people to sign a petition (that was full of false and outdated information) to revert the update. Some also claimed that it was becoming "[[AnimationAgeGhetto cartoony]] [[WhatDoYouMeanItsNotForKids pre-school mush like]] [[VideoGame/TeamFortress2 TF2]]." With ''Counter-Strike: Global Offensive's'' release, the fandom hate and love got divided severely, just like with Source - to the point that even some Source players vehemently refuse to touch GO.



* If you are to believe the forums, there are only three groups of ''VideoGame/TotalWar'' players: those who played the first two games and don't like the new engine because they're anal-retentive wrinkled tossers who can't deal with change; those who discovered the series with ''[[VideoGame/RomeTotalWar Rome]]'' and are therefore brain-dead console jocks and SEGA fanboys who wouldn't know bad design if it shat in their eyes from a great height and should therefore go back to ''VideoGame/{{Counter-Strike}}''; and those who are adamant that only ''[[VideoGame/ShogunTotalWar Shogun]]'' [[FanonDisContinuity exists]] and anyone who disagrees with them most probably walks on their knuckles.

to:

* If you are to believe the forums, there are only three groups of ''VideoGame/TotalWar'' players: those who played the first two games and don't like the new engine because they're anal-retentive wrinkled tossers who can't deal with change; those who discovered the series with ''[[VideoGame/RomeTotalWar Rome]]'' and are therefore brain-dead console jocks and SEGA fanboys who wouldn't know bad design if it shat in their eyes from a great height and should therefore go back to ''VideoGame/{{Counter-Strike}}''; ''VideoGame/CounterStrike''; and those who are adamant that only ''[[VideoGame/ShogunTotalWar Shogun]]'' [[FanonDisContinuity exists]] and anyone who disagrees with them most probably walks on their knuckles.
13th Aug '17 3:48:27 PM LucaEarlgrey
Is there an issue? Send a Message


* Fans of older ''VideoGame/{{DanceDanceRevolution}}'' games tend to be disappointed by newer ''DDR'' games, who feel that the removal of ''Dancemania'' licenses, the departure of [[MyRealDaddy beloved]] in-house composer and sound director Naoki Maeda, the increased focused on competitive play, and the lack of availability outside of the Asia Pacific and United States due to the always-online requirement of current games (alongside all other current Konami arcade games, including their other ''Franchise/{{BEMANI}}'' games) have destroyed the series for them.

to:

* Fans of older ''VideoGame/{{DanceDanceRevolution}}'' games tend to be disappointed by newer ''DDR'' games, who feel that the removal of ''Dancemania'' licenses, the departure of [[MyRealDaddy beloved]] in-house composer and sound director Naoki Maeda, Maeda leaving the ''DDR'' team to work on ''VideoGame/{{DanceEvolution}}'' and later leaving Konami to produce ''VideoGame/CrossBeats'', the increased focused on competitive play, and the lack of availability outside of the Asia Pacific and United States due to the always-online requirement of current games (alongside all other current Konami arcade games, including their other ''Franchise/{{BEMANI}}'' games) have destroyed the series for them.
13th Aug '17 3:47:05 PM LucaEarlgrey
Is there an issue? Send a Message


* Fans of older ''VideoGame/{{DanceDanceRevolution}}'' games tend to be disappointed by newer ''DDR'' games, who feel that the removal of ''Dancemania'' licenses, the increased focused on competitive play, and the lack of availability outside of the Asia Pacific and United States due to the always-online requirement of current games (alongside all other current Konami arcade games, including their other ''Franchise/{{BEMANI}}'' games) have destroyed the series for them.

to:

* Fans of older ''VideoGame/{{DanceDanceRevolution}}'' games tend to be disappointed by newer ''DDR'' games, who feel that the removal of ''Dancemania'' licenses, the departure of [[MyRealDaddy beloved]] in-house composer and sound director Naoki Maeda, the increased focused on competitive play, and the lack of availability outside of the Asia Pacific and United States due to the always-online requirement of current games (alongside all other current Konami arcade games, including their other ''Franchise/{{BEMANI}}'' games) have destroyed the series for them.
13th Aug '17 3:45:33 PM LucaEarlgrey
Is there an issue? Send a Message


* Fans of older ''VideoGame/{{DanceDanceRevolution}}'' games tend to be disappointed by newer ''DDR'' games, who feel that the removal of ''Dancemania'' licenses, the increased focused on competitive play, and the lack of availability outside of the Asia Pacific and United States due to the always-online requirement of current games have destroyed the series for them.

to:

* Fans of older ''VideoGame/{{DanceDanceRevolution}}'' games tend to be disappointed by newer ''DDR'' games, who feel that the removal of ''Dancemania'' licenses, the increased focused on competitive play, and the lack of availability outside of the Asia Pacific and United States due to the always-online requirement of current games (alongside all other current Konami arcade games, including their other ''Franchise/{{BEMANI}}'' games) have destroyed the series for them.
13th Aug '17 3:44:18 PM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

* Fans of older ''VideoGame/{{DanceDanceRevolution}}'' games tend to be disappointed by newer ''DDR'' games, who feel that the removal of ''Dancemania'' licenses, the increased focused on competitive play, and the lack of availability outside of the Asia Pacific and United States due to the always-online requirement of current games have destroyed the series for them.
This list shows the last 10 events of 569. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TheyChangedItNowItSucks.VideoGames