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* {{Backstab}}: More like back'''slash''' -- the Back Slice Hidden Skill, which allows you to roll around an enemy to slash their back. (It's actually the parry attack from ''Wind Waker'', only it can be used at any time instead of being strictly a CounterAttack.)

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* {{Backstab}}: More like back'''slash''' -- the Back Slice Hidden Skill, which allows you to roll around an enemy to slash their back. (It's actually the parry attack from ''Wind Waker'', only it can be used at any time instead of being strictly a CounterAttack.)
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* BigFishInABiggerOcean: Midna was a step above others in the Twilight Realm due to her possession of a piece of the Fused Shadow. When the villain Zant was given a fraction of [[spoiler:Ganondorf's]] power, he quickly took control of the Twilight Realm and forced Midna to rely on Link and Princess Zelda for help. [[spoiler:When Midna tries to take Ganondorf on with the full power of the Fused Shadow, he effortlessly curb-stomps her and crushes the artifact with one hand]].
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** By holding down the right trigger and pressing A while riding Epona, Link can do a backflip off of her, which is much faster than dismounting her normally. During the horseback fight against Ganondorf however, this ability is disabled since Zelda is right behind Link on Epona, so he naturally wouldn't be able to jump over her.


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** Link can do a backflip off of Epona by holding the right trigger and pressing A. This allows him to dismount her even when moving, making it a helpful time saver. Nowhere in the game is this ability ever mentioned, meaning the only way to find it would be by accident.
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** The entire gimmick for the Temple of Time is that you have to traverse the temple in order to find a statue, bring it back down to the first level, and position it in the correct place in order to unlock the way to the boss. Going up to retrieve said statue, you have to deal with tedious puzzles involving sliding gates that are controlled by specifically-placed switches. However, once you get the statue, it turns out that it's also equipped with a big honking hammer that you can use to just bash the gates down (along with any other monsters in your path) on the trip back down.

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** The entire gimmick for the Temple of Time is that you have to traverse the temple in order to find a statue, bring it back down to the first level, and position it in the correct place in order to unlock the way to the boss. Going up to retrieve said statue, you have to deal with tedious puzzles involving sliding gates that are controlled by specifically-placed switches. However, once you get the statue, it turns out that it's also equipped with a [[HumungousHeadedHammer big honking hammer hammer]] that you can use to just bash the gates down (along with any other monsters in your path) on the trip back down.
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** The entire gimmick for the Temple of Time is that you have to traverse the temple in order to find a statue, bring it back down to the first level, and position it in the correct place in order to unlock the way to the boss. Going up to retrieve said statue, you have to deal with tedious puzzles involving sliding gates that are controlled by specifically-placed switches. However, once you get the statue, it turns out that it's also equipped with a [[DropTheHammer big honking hammer]] that you can use to just bash the gates down (along with any other monsters in your path) on the trip back down.

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** The entire gimmick for the Temple of Time is that you have to traverse the temple in order to find a statue, bring it back down to the first level, and position it in the correct place in order to unlock the way to the boss. Going up to retrieve said statue, you have to deal with tedious puzzles involving sliding gates that are controlled by specifically-placed switches. However, once you get the statue, it turns out that it's also equipped with a [[DropTheHammer big honking hammer]] hammer that you can use to just bash the gates down (along with any other monsters in your path) on the trip back down.
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* AntiWastageFeatures: In the original version, opening a treasure chest containing a rupee when your WalletOfHolding is full will cause Link to put it back, which keeps you from wasting money.
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* JourneyToTheSky: The last piece of the Mirror of Twilight lies in the City in the Sky, homeland of the Oocca. To reach it, Link has to travel across Hyrule to find some ancient statues and move them with the Dominion Rod (which in turn needs to have its power restored by completing a prior task) to acquire the characters in sky language written beneath them. Doing this will complete a text that, once read by Shad in the basement of Renado's sanctuary, allows a nearby statue to be moved with the Rod and reveal a Sky Cannon. Unfortunately, the Cannon is broken, so Link and Midna have to transport it to Lake Hylia and pay 300 Rupees to Fyer so he repair it. Only then can the young hero use it to launch himself skyward and reach the City in the Sky.

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* JourneyToTheSky: The last piece of the Mirror of Twilight lies in the City in the Sky, homeland of the Oocca. To reach it, Link has to travel across Hyrule to find some ancient statues and move them with the Dominion Rod (which in turn needs to have its power restored by completing a prior task) to acquire the characters in sky language written beneath them. Doing this will complete a text that, once read by Shad in the basement of Renado's sanctuary, allows a nearby statue to be moved with the Rod and reveal a Sky Cannon. Unfortunately, the Cannon is broken, so Link and Midna have to transport it to Lake Hylia and pay 300 Rupees to Fyer so he repair repairs it. Only then can the young hero use it to launch himself skyward and reach the City in the Sky.

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* AquaticMook: The game features neither River Zoras nor Octoroks (the latter's absence is a major omission, as it was present in all prior games), but has Toadpolis who behave in the exact same manner.

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* AquaticMook: The game features neither River Zoras nor Octoroks (the latter's absence is a major omission, as it was present in all prior games), but has Toadpolis who behave in the exact same manner. In addition, Baris and Skullfish make their return.



** The very first item Link receives is the fishing pole. Seems relatively pointless, other than for fishing. Turns out that it can be used as a destraction against [[spoiler:Ganondorf in the final battle; you can't hit him with it, but you can distract him while you get in a few good shots]].

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** The very first item Link receives is the fishing pole. Seems relatively pointless, other than for fishing. Turns out that it can be used as a destraction distraction against [[spoiler:Ganondorf in the final battle; you can't hit him with it, but you can distract him while you get in a few good shots]].



* ChestMonster: There are giant worms which hid under floor tiles and jump up when you cross them. Luckily, they occasionally peek up to look around, and you can wait with the Gale Boomerang in tow.

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* ChestMonster: There are giant worms Tile Worms which hid under floor tiles and jump up when you cross them. Luckily, they occasionally peek up to look around, and you can wait with the Gale Boomerang in tow.



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%% Leave Complete Monster off the page. It's a subjective trope.
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%%Please put the Crowning Moments in the respective subsection.
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** Then there's the Bublin King, who you have to fight four times. And in two of the fights he falls off a cliff upon defeat, but still comes back to fight you again.

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** Then there's the Bublin King, King Bulblin, who you have to fight four times. And in two of the fights he falls off a cliff upon defeat, but still comes back to fight you again.



* DramaticThunder: Though not the final boss, the fight of the final "regular" dungeon has Link {{Colossus Climb}}ing a giant flying dragon atop the [[HighAltitudeBattle tallest tower]] of a [[FloatingContinent sky castle]].

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* DramaticThunder: Though not the final boss, the fight of the final "regular" dungeon has Link {{Colossus Climb}}ing a giant flying dragon Argorok atop the [[HighAltitudeBattle tallest tower]] of a [[FloatingContinent sky castle]].



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%% Fridge tropes belong in Headscratchers/TheLegendOfZeldaTwilightPrincess or Fridge/VideoGames
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** Then there's the Bublin King, who you have to fight four times. And in two of the fights he falls into a cliff upon defeat.

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** Then there's the Bublin King, who you have to fight four times. And in two of the fights he falls into off a cliff upon defeat.defeat, but still comes back to fight you again.

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