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** [[spoiler: In both bad endings, Myst Island is shown to be completely in ruins and bereft of its refined quality: metal structures have rusted over, stone and wooden structures have been stained and/or rotted away by exposure to the elements, machinery and mechanical doors have completely seized up or been removed, all ability to generate electrical power is gone, the trees are dead husks, and the grass has overgrown with weeds. Even worse? If you do get these bad endings, in story terms, you are a permanent resident. You are stuck here forever and can never return home to Earth.]]

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** [[spoiler: In both bad endings, Myst Island is shown to be completely in ruins and bereft of its refined quality: metal structures have rusted over, stone and wooden structures have been stained and/or rotted away by exposure to the elements, machinery and mechanical doors have completely seized up or been removed, all ability to generate electrical power is gone, the trees are dead husks, and the grass has overgrown with weeds. Even worse? If you do get these bad endings, in story terms, you are a permanent resident. You are stuck here forever and can never return home to Earth.]]]]
* In Channelwood, Stoneship, and Mechanical, EverybodysDeadDave.
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Shortened a spoiler cover because it covered an entire subsection, which was unnecessary.


* [[spoiler: The ending and entire second half of ''Book of Ti'ana''.]]

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* [[spoiler: The ending and entire second half of of]] ''Book of Ti'ana''.]]
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Added spoiler cover.


* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.

to:

* Atrus' situation in the very first game. Having to essentially [[spoiler: kill both your sons sons]] because they grew up to be so evil? It's a wonder he recovers as well as he does.
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None


** [[spoiler: In both bad endings, Myst Island is shown to be completely in ruins and lost it's refined quality: metal structures have rusted over, stone and wooden structures have been stained and/or rotted away by exposure to the elements, machinery and mechanical doors have completely seized up or been removed, all ability to generate electrical power is gone, the trees are dead husks, and the grass has overgrown with weeds. Even worse? If you do get these bad endings, in story terms, you are a permanent resident. You are stuck here forever and can never return home to Earth.]]

to:

** [[spoiler: In both bad endings, Myst Island is shown to be completely in ruins and lost it's bereft of its refined quality: metal structures have rusted over, stone and wooden structures have been stained and/or rotted away by exposure to the elements, machinery and mechanical doors have completely seized up or been removed, all ability to generate electrical power is gone, the trees are dead husks, and the grass has overgrown with weeds. Even worse? If you do get these bad endings, in story terms, you are a permanent resident. You are stuck here forever and can never return home to Earth.]]
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* The intro and concept of Myst V, hoo boy... Where do we start?
** This game takes place 200 years after the events of Myst and the rest of the series before Uru. Everything feels so out of place, empty, forgotten, and outdated; especially the Myst Book found at the beginning of the game, which is now stained and worn from 200 years of use.
** This game also took place after Uru's financial failure, highlighted in-universe as the DRC losing the funding to restore the cavern, plus the major pitfall that plagued the DRC's first attempts in December 2003.

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* The intro and time-period concept of Myst V, hoo boy... Where do we start?
** This game takes place 200 years after the events of Myst Myst, the novels, and the rest of the series before Uru. Everything feels so out of place, empty, forgotten, broken, and outdated; especially the Myst Book found at the beginning of the game, the cover of which is now stained and worn from 200 years of use.
use, as well as being locked shut.
** This game also took place after Uru's financial failure, highlighted and integrated in-universe as the DRC D'ni Restoration Council losing the funding to restore the cavern, plus cavern. This also included the Council's major pitfall pitfall, the supposed death of character Phil Henderson, a Research Engineer, that plagued the DRC's first attempts in December 2003.2003. Dr. Watson, the head of the DRC, details in his journal at the end of "To D'ni", the first expansion pack, his complete emotional and logical shattering in whether or not it was worth it to continue on with the restoration project, and his subsequent sabbatical and undertaking of his own Journey. (The quest to retrieve the Tablet, a similar, but special version of the Journey quest that you, your own identity in-game in Uru, undertake.)



** [[spoiler: In both bad endings, Myst Island is shown to be completely in ruins. It has lost it's refined quality: metal structures have rusted over, stone and wooden structures have been stained by exposure to the elements, machinery has completely seized up, all of the electrical power is gone, the trees are dead, and the grass has overgrown with weeds.]]

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** [[spoiler: In both bad endings, Myst Island is shown to be completely in ruins. It has ruins and lost it's refined quality: metal structures have rusted over, stone and wooden structures have been stained and/or rotted away by exposure to the elements, machinery has and mechanical doors have completely seized up, up or been removed, all of the ability to generate electrical power is gone, the trees are dead, dead husks, and the grass has overgrown with weeds.weeds. Even worse? If you do get these bad endings, in story terms, you are a permanent resident. You are stuck here forever and can never return home to Earth.]]
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** Atrus has completely given up, and is also implied to have passed away. As he says in the intro, he's lost his home, his books, grandmother, father, sons, and especially his beloved wife, Catherine. And now, he has possibly lost his daughter, Yeesha, to the seduction of restoring D'ni. [[spoiler:Although she does somewhat accomplish this through you, the player, giving the Tablet, that grants its user the powers of The Art of Writing, to the Bahro.]] Tomahna is implied to be in ruins. [[spoiler: However, Atrus is shown to be just fine in the good ending of the game, if quite a bit aged and worse-for-wear, living out his final days in Releeshahn.]]

to:

** Atrus has completely given up, and is also implied to have passed away. As he says in the intro, he's lost his home, his books, grandmother, father, sons, and especially his beloved wife, Catherine. It is also implied, given the time period, that Atrus' friend and benefactor, The Stranger, has also long-since passed away. And now, he has possibly lost his daughter, Yeesha, to the seduction of restoring D'ni. [[spoiler:Although she does somewhat accomplish this through you, the player, giving the Tablet, that grants its user the powers of The Art of Writing, to the Bahro.]] Tomahna is implied to be in ruins. [[spoiler: However, Atrus is shown to be just fine in the good ending of the game, if quite a bit aged and worse-for-wear, living out his final days in Releeshahn.]]
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Oof, does Myst V have some gut-punches...


* [[spoiler: The ending and entire second half of ''Book of Ti'ana''.]]

to:

* [[spoiler: The ending and entire second half of ''Book of Ti'ana''.]]
* The intro and concept of Myst V, hoo boy... Where do we start?
** This game takes place 200 years after the events of Myst and the rest of the series before Uru. Everything feels so out of place, empty, forgotten, and outdated; especially the Myst Book found at the beginning of the game, which is now stained and worn from 200 years of use.
** This game also took place after Uru's financial failure, highlighted in-universe as the DRC losing the funding to restore the cavern, plus the major pitfall that plagued the DRC's first attempts in December 2003.
** Atrus has completely given up, and is also implied to have passed away. As he says in the intro, he's lost his home, his books, grandmother, father, sons, and especially his beloved wife, Catherine. And now, he has possibly lost his daughter, Yeesha, to the seduction of restoring D'ni. [[spoiler:Although she does somewhat accomplish this through you, the player, giving the Tablet, that grants its user the powers of The Art of Writing, to the Bahro.]] Tomahna is implied to be in ruins. [[spoiler: However, Atrus is shown to be just fine in the good ending of the game, if quite a bit aged and worse-for-wear, living out his final days in Releeshahn.]]
**[[spoiler: In both bad endings, Myst Island is shown to be completely in ruins. It has lost it's refined quality: metal structures have rusted over, stone and wooden structures have been stained by exposure to the elements, machinery has completely seized up, all of the electrical power is gone, the trees are dead, and the grass has overgrown with weeds.
]]
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editing example


* The ending [[spoiler: and entire second half of ''Book of Ti'ana''.]]

to:

* [[spoiler: The ending [[spoiler: and entire second half of ''Book of Ti'ana''.]]
Is there an issue? Send a MessageReason:
editing example


* The ending of [[spoiler: ''Book of Ti'ana''.]]

to:

* The ending of [[spoiler: and entire second half of ''Book of Ti'ana''.]]
Is there an issue? Send a MessageReason:
adding example


* As you travel to the different worlds, and gain a better understanding of how the books and the ages function, the full implications of the burned books in the library begin to sink in. Each book was an entire ''world,'' either despoiled, destroyed, or wiped clean of all civilization by Sirrus and Achenar. These were living, breathing, beautiful places reduced to ashes by the greed of just two men. The surviving ages, while still fascinating and breath-taking, are still devoid of their former inhabitants, meaning no world survived unscathed. You can bring justice to those who committed the atrocity, and prevent any further destruction, but nothing will bring back what was destroyed.

to:

* As you travel to the different worlds, and gain a better understanding of how the books and the ages function, the full implications of the burned books in the library begin to sink in. Each book was an entire ''world,'' either despoiled, destroyed, or wiped clean of all civilization by Sirrus and Achenar. These were living, breathing, beautiful places reduced to ashes by the greed of just two men. The surviving ages, while still fascinating and breath-taking, are still devoid of their former inhabitants, meaning no world survived unscathed. You can bring justice to those who committed the atrocity, and prevent any further destruction, but nothing will bring back what was destroyed.destroyed.
* The ending of [[spoiler: ''Book of Ti'ana''.]]
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None


* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.

to:

* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.does.
* As you travel to the different worlds, and gain a better understanding of how the books and the ages function, the full implications of the burned books in the library begin to sink in. Each book was an entire ''world,'' either despoiled, destroyed, or wiped clean of all civilization by Sirrus and Achenar. These were living, breathing, beautiful places reduced to ashes by the greed of just two men. The surviving ages, while still fascinating and breath-taking, are still devoid of their former inhabitants, meaning no world survived unscathed. You can bring justice to those who committed the atrocity, and prevent any further destruction, but nothing will bring back what was destroyed.
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None


* The intro to End of Ages. it leaves you with an uneasy mix of nostalgia and a sinking feeling before the game even begins. Atrus just sounds so ''tired''.
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None


* [[spoiler:Achenar's [[RedemptionEqualsDeath death]]]] in ''Myst IV: Revelation''.
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* Saavedro's plight in ''Myst III: Exile''. [[spoiler:Trapped between a few Ages, convinced that his people are all dead.]]
** Pick an ending. Most of them are tear jerkers, be they sad or happy. Such as when [[spoiler:you leave Saavedro trapped forever]]. Also the messages Saavedro leaves, especially as you enter each answer into the thing with the book to Narayan. The way he left the last message untouched, so it was Atrus, proud of his boys getting so far on their own...
** One easter egg gives you a glimpse of Saavedro with a stuffed animal on his shoulder. You get the distinct impression it's a CompanionCube to stave off his crushing loneliness. It's most likely the pelt of a Squee that he killed.
** His mural of his wife is left incomplete. Saavedro honestly ''can't'' remember anymore what her eyes were like.



* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.
* Watching the mother bird from ''Exile'' struggle inside the carnivorous plant's maw, crying piteously for help.

to:

* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.
* Watching the mother bird from ''Exile'' struggle inside the carnivorous plant's maw, crying piteously for help.
does.
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None


** One easter egg gives you a glimpse of Saavedro with a stuffed animal on his shoulder. You get the distinct impression it's a CompanionCube to stave off his crushing loneliness.

to:

** One easter egg gives you a glimpse of Saavedro with a stuffed animal on his shoulder. You get the distinct impression it's a CompanionCube to stave off his crushing loneliness. It's most likely the pelt of a Squee that he killed.

Changed: 1354

Removed: 1115

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** The line that hit this troper the hardest?
---> "I couldn't do it. Atrus, I'm not you."
*** That line really stuck with this troper, too. As well as,
---> "They took everything I had! ''My wife! My two baby girls!''"
** Pick an ending. Most of them are tear jerkers, be they sad or happy. I found the one where [[spoiler:you leave Saavedro trapped forever]] to be particularly sad. Also the messages Saavedro leaves, especially as you enter each answer into the thing with the book to Narayan. The way he left the last message untouched, so it was Atrus, proud of his boys getting so far on their own... *sniffle*
** One easter egg gives you a glimpse of Saavedro with a stuffed animal on his shoulder. You get the distinct impression it's a {{Companion Cube}} to stave off his crushing loneliness.

to:

** The line that hit this troper the hardest?
---> "I couldn't do it. Atrus, I'm not you."
*** That line really stuck with this troper, too. As well as,
---> "They took everything I had! ''My wife! My two baby girls!''"
** Pick an ending. Most of them are tear jerkers, be they sad or happy. I found the one where Such as when [[spoiler:you leave Saavedro trapped forever]] to be particularly sad.forever]]. Also the messages Saavedro leaves, especially as you enter each answer into the thing with the book to Narayan. The way he left the last message untouched, so it was Atrus, proud of his boys getting so far on their own... *sniffle* \n
** One easter egg gives you a glimpse of Saavedro with a stuffed animal on his shoulder. You get the distinct impression it's a {{Companion Cube}} CompanionCube to stave off his crushing loneliness.



* [[spoiler:Achenar's [[RedemptionEqualsDeath death]]]] in ''Myst IV: Revelation''.
* This troper was completely crushed after she finished rescuing [[spoiler:Yeesha]] from Dream... and promptly realized that, in so doing, she had just acted as her favorite character's executioner ([[spoiler:Sirrus]]). And then came the above. The fact that she had gone into the game expecting that it would be like the previous three (i.e., EverybodyLives) just made it worse. SO MUCH WORSE.
* It's sad if you've read the journals from the original game, and the novel "The Book of Atrus" which depict Sirrus and Achenar as very innocent seeming children. Compare those to what they turned into and ultimately ended up happening to them. That is very tragic.
* Say what you will about End of Ages, but the intro is quite affecting, and it leaves you with an uneasy mix of nostalgia and a sinking feeling before the game has even begun. Atrus just sounds so ''tired''. Rand Miller may not have liked playing the character, but he did it well.
** There's also the bad endings. This game is one of the most deliberately depressing examples of [[spoiler:NostalgiaLevel.]]

to:

* * [[spoiler:Achenar's [[RedemptionEqualsDeath death]]]] in ''Myst IV: Revelation''.
* This troper was completely crushed after she finished rescuing [[spoiler:Yeesha]] from Dream... and promptly realized that, in so doing, she had just acted as her favorite character's executioner ([[spoiler:Sirrus]]). And then came the above. The fact that she had gone into the game expecting that it would be like the previous three (i.e., EverybodyLives) just made it worse. SO MUCH WORSE.
* It's sad if you've read the journals from the original game, and the novel "The Book of Atrus" which depict Sirrus and Achenar as very innocent seeming children. Compare those to what they turned into and ultimately ended up happening to them. That is very tragic.\n* Say what you will about
* The intro to
End of Ages, but the intro is quite affecting, and Ages. it leaves you with an uneasy mix of nostalgia and a sinking feeling before the game has even begun.begins. Atrus just sounds so ''tired''. Rand Miller may not have liked playing the character, but he did it well.
** There's also the bad endings. This game is one of the most deliberately depressing examples of [[spoiler:NostalgiaLevel.]]
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None


* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.

to:

* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.does.
* Watching the mother bird from ''Exile'' struggle inside the carnivorous plant's maw, crying piteously for help.
Is there an issue? Send a MessageReason:
None


** Adding to the previous two entries, it's even sadder if you've read the journals from the original game, and the novel "The Book of Atrus" which depict Sirrus and Achenar as very innocent seeming children.

to:

** Adding to the previous two entries, it's even sadder * It's sad if you've read the journals from the original game, and the novel "The Book of Atrus" which depict Sirrus and Achenar as very innocent seeming children.children. Compare those to what they turned into and ultimately ended up happening to them. That is very tragic.
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None

Added DiffLines:

** Adding to the previous two entries, it's even sadder if you've read the journals from the original game, and the novel "The Book of Atrus" which depict Sirrus and Achenar as very innocent seeming children.
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None

Added DiffLines:

** His mural of his wife is left incomplete. Saavedro honestly ''can't'' remember anymore what her eyes were like.
Is there an issue? Send a MessageReason:
None


** There's also the bad endings. This game is one of the most deliberately depressing examples of [[spoiler:NostalgiaLevel.]]

to:

** There's also the bad endings. This game is one of the most deliberately depressing examples of [[spoiler:NostalgiaLevel.]]]]
* Atrus' situation in the very first game. Having to essentially kill both your sons because they grew up to be so evil? It's a wonder he recovers as well as he does.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One easter egg gives you a glimpse of Saavedro with a stuffed animal on his shoulder. You get the distinct impression it's a {{Companion Cube}} to stave off his crushing loneliness.
Is there an issue? Send a MessageReason:
None


* [[spoiler:Achenar's death]] in ''Myst IV: Revelation''.

to:

* [[spoiler:Achenar's death]] [[RedemptionEqualsDeath death]]]] in ''Myst IV: Revelation''.

Changed: 125

Removed: 4

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----

to:

\n----** There's also the bad endings. This game is one of the most deliberately depressing examples of [[spoiler:NostalgiaLevel.]]
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None

Added DiffLines:

** Pick an ending. Most of them are tear jerkers, be they sad or happy. I found the one where [[spoiler:you leave Saavedro trapped forever]] to be particularly sad. Also the messages Saavedro leaves, especially as you enter each answer into the thing with the book to Narayan. The way he left the last message untouched, so it was Atrus, proud of his boys getting so far on their own... *sniffle*

Added: 127

Changed: 1

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None


* The line that hit this troper the hardest?

to:

* ** The line that hit this troper the hardest?


Added DiffLines:

*** That line really stuck with this troper, too. As well as,
---> "They took everything I had! ''My wife! My two baby girls!''"

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