History TearJerker / MonsterRancher

14th Apr '16 4:37:30 PM lalalei2001
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* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight. In essence, you are practically drugging your monster with performance-enhancing steroids in the same way Real Life people do to themselves to get themselves to believe they feel better with drugs instead of improving their bodies the old-fashioned way with tragic consequences that will eventually befall them later in their lives.

to:

* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight. In essence, you are practically drugging your monster with performance-enhancing steroids in the same way Real Life people do to themselves to get themselves to believe they feel better with drugs instead of improving their bodies the old-fashioned way with tragic consequences that will eventually befall them later in their lives.fight.



* One of the themes of ''Monster Rancher 4'' is trainers using horrible methods to increase their monsters' strength. One such method is [[BodyHorror modifying monsters]] with [[HollywoodCyborg rusty, ancient materials]]. One of your rivals eventually does this to his golem to try and [[CantCatchUp catch up]] with your hero. At first, he claims that Dodongo was perfectly okay with this; [[SpeaksFluentAnimal Rio]] calls him out, spelling out how Dodongo only went along with the painful procedure to make him happy. She strips away all of Gramm's illusions and makes him [[HeelRealization break down with horror upon realizing]] what he's done to his best friend.

to:

* One of the themes of ''Monster Rancher 4'' is trainers using horrible methods to increase their monsters' strength. One such method is [[BodyHorror modifying monsters]] with [[HollywoodCyborg rusty, ancient materials]]. One of your rivals eventually does this to his golem Golem to try and [[CantCatchUp catch up]] with your hero. At first, he claims that Dodongo was perfectly okay with this; [[SpeaksFluentAnimal Rio]] calls him out, spelling out how Dodongo only went along with the painful procedure to make him happy. She strips away all of Gramm's illusions and makes him [[HeelRealization break down with horror upon realizing]] what he's done to his best friend.



* The death of Monsters in general was so sad that ''4'', ''[[VideoGame/MonsterRancherEvo EVO]]'', and the Advance games took out the death feature.
** It returned. In ''Monster Rancher DS'', the death of a monster is quite similar to ''Monster Rancher 2''.

to:

* The death of Monsters in general was so sad that ''4'', ''[[VideoGame/MonsterRancherEvo EVO]]'', and the Advance games took out the death feature.
**
feature. It returned. In returned in ''Monster Rancher DS'', where the death of a monster is quite similar to ''Monster Rancher 2''.
14th Apr '16 4:36:10 PM lalalei2001
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* The death of one of your monsters in ''Monster Rancher'' can be pretty upsetting, especially if you happen to be a little kid. All the effort you've put into raising your monster makes it even more personal. ''Monster Rancher 2's'' is the worst--when you see shooting stars, you know your monster's going to go. In your barn, they keel over, and their pale, translucent ghost ascends to monster heaven. The sad music doesn't help. If you hold a funeral for your monster, Colt ends the affair by saying, "Let's come visit sometime..."
** You can avoid it by mixing monsters into new creations the moment they start showing signs of old age, but to unlock the Ghost, Mock and Wracky, you ''have'' to let at least one monster die.

to:

* The death of one of your monsters in ''Monster Rancher'' can be pretty upsetting, especially if you happen to be a little kid. All the effort you've put into raising your monster makes it even more personal.
**
''Monster Rancher 2's'' is the worst--when you see shooting stars, you know your monster's going to go. In your barn, they keel over, and their pale, translucent ghost ascends to monster heaven. The sad music doesn't help. If you hold a funeral for your monster, Colt ends the affair by saying, "Let's come visit sometime..."
**
" You can avoid it by mixing monsters into new creations the moment they start showing signs of old age, but to unlock the Ghost, Mock and Wracky, you ''have'' to let at least one monster die.
11th Apr '16 3:16:40 PM lalalei2001
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* When the [[http://www.youtube.com/watch?v=fXVIeI5U4o4 third Japanese opening]] has a montage of characters crying, you know it has plenty of these.
* The full versions of the [[http://www.youtube.com/watch?v=1GQoP-UjhVI first]] and third Japanese openings, as well as the English ending theme.

to:

* When the [[http://www.[[https://www.youtube.com/watch?v=fXVIeI5U4o4 third Japanese opening]] has a montage of characters crying, you know it has plenty of these.
* The full versions of the [[http://www.[[https://www.youtube.com/watch?v=1GQoP-UjhVI first]] and third Japanese openings, as well as the English ending theme.
10th Apr '16 9:46:46 AM lalalei2001
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* The death of one of your monsters in ''Monster Rancher'' can be pretty upsetting--especially if you happen to be a little kid. All the effort you've put into raising your monster makes it even more personal. ''Monster Rancher 2's'' is the worst--when you see shooting stars, you know your monster's going to go. In your barn, they keel over, and their pale, translucent ghost ascends to monster heaven. The sad music doesn't help. If you hold a funeral for your monster, Colt ends the affair by saying, "Let's come visit sometime..."
** You can avoid it by mixing monsters into new creations the moment they start showing signs of old age, but to unlock the Ghost, Mock and Wracky, you ''have'' to let at least one monster die. Monster Rancher 3 is both better and worse in this area--better because when your monster dies, you get their "Monster Heart", full of their spirit (and stats) which you can give to your new monster to help them live on, worse because ''you have to watch the death scene every time to get it''.

to:

* The death of one of your monsters in ''Monster Rancher'' can be pretty upsetting--especially upsetting, especially if you happen to be a little kid. All the effort you've put into raising your monster makes it even more personal. ''Monster Rancher 2's'' is the worst--when you see shooting stars, you know your monster's going to go. In your barn, they keel over, and their pale, translucent ghost ascends to monster heaven. The sad music doesn't help. If you hold a funeral for your monster, Colt ends the affair by saying, "Let's come visit sometime..."
** You can avoid it by mixing monsters into new creations the moment they start showing signs of old age, but to unlock the Ghost, Mock and Wracky, you ''have'' to let at least one monster die.
**
Monster Rancher 3 is both better and worse in this area--better because when your monster dies, you get their "Monster Heart", full of their spirit (and stats) which you can give to your new monster to help them live on, worse because ''you have to watch the death scene every time to get it''.
6th Jul '15 11:55:09 PM Yalsaris63
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** You can avoid it by mixing monsters into new creations the moment they start showing signs of old age, but to unlock the Ghost and Mock, you ''have'' to let at least one monster die. Monster Rancher 3 is both better and worse in this area--better because when your monster dies, you get their "Monster Heart", full of their spirit (and stats) which you can give to your new monster to help them live on, worse because ''you have to watch the death scene every time to get it''.

to:

** You can avoid it by mixing monsters into new creations the moment they start showing signs of old age, but to unlock the Ghost Ghost, Mock and Mock, Wracky, you ''have'' to let at least one monster die. Monster Rancher 3 is both better and worse in this area--better because when your monster dies, you get their "Monster Heart", full of their spirit (and stats) which you can give to your new monster to help them live on, worse because ''you have to watch the death scene every time to get it''.
16th May '15 1:25:36 PM lalalei2001
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* The full versions of the [[http://www.youtube.com/watch?v=1GQoP-UjhVI first]] and [[http://www.youtube.com/watch?v=qEviMwlwHdY third]] Japanese openings, as well as the English ending theme.
** This [[http://www.youtube.com/watch?v=161bXDIVuds music video]] using the third opening theme. '''Warning: Spoilers!'''

to:

* The full versions of the [[http://www.youtube.com/watch?v=1GQoP-UjhVI first]] and [[http://www.youtube.com/watch?v=qEviMwlwHdY third]] third Japanese openings, as well as the English ending theme.
** This [[http://www.youtube.com/watch?v=161bXDIVuds music video]] using the third opening theme. '''Warning: Spoilers!'''
theme.
9th May '15 1:31:39 PM Yalsaris63
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* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight. In essence, you are practically drugging your monster with performance-enhancing steroids in the same way Real Life people do to themselves to get themselves to believe they feel better with drugs instead of doing things the old-fashioned way with tragic consequences that will eventually befall them later in their lives.

to:

* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight. In essence, you are practically drugging your monster with performance-enhancing steroids in the same way Real Life people do to themselves to get themselves to believe they feel better with drugs instead of doing things improving their bodies the old-fashioned way with tragic consequences that will eventually befall them later in their lives.
9th May '15 1:26:17 PM Yalsaris63
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* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight. In essence, you are practically drugging your monster with performance-enhancing steroids just life Real Life people do to themselves to get themselves to believe they're better with drugs instead of doing things the old-fashioned way with tragic consequences that will eventually befall them later in their lives.

to:

* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight. In essence, you are practically drugging your monster with performance-enhancing steroids just life in the same way Real Life people do to themselves to get themselves to believe they're they feel better with drugs instead of doing things the old-fashioned way with tragic consequences that will eventually befall them later in their lives.
9th May '15 1:24:55 PM Yalsaris63
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* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight.

to:

* What the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. If you don't know the downsides, you can essentially drive monsters to their ludicrously premature grave for the sake of the fight. In essence, you are practically drugging your monster with performance-enhancing steroids just life Real Life people do to themselves to get themselves to believe they're better with drugs instead of doing things the old-fashioned way with tragic consequences that will eventually befall them later in their lives.
3rd Nov '14 7:37:57 PM lalalei2001
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* The Sueki Suezo is a man-made clone of Suezo. It dies in one week.

to:

* The Sueki Suezo is a man-made clone of Suezo. It dies in one week.week, and you cannot give it Silver or Golden Peaches to increase its lifespan.
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