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** If you look up the hood of a Hunter you will discover that Hunters claw their eyes out. Whether he did this when he turned or after he turned was never explained. Either which way it was likely painful
** The Spitter's face was corroded by her mutation. It's likely this happened after she was turned and conscious. Also...she has a wedding ring on her hand.

to:

** If you look up the hood of a Hunter you will discover that Hunters claw their eyes out. Whether he did this when he turned or after he turned was never explained. Either which way it was likely painful
painful.
** The Spitter's face was corroded by her mutation. It's likely this happened after she was turned and conscious. Also... she has a wedding ring on her hand.



*** The Spitter also suffered the same thing but much much more painful. After she contracted the infection she vomited copious amounts of stomach acid that burned through her mouth and neck. Her stomach bloated and her neck elongated to adjust to the mutation.
*** The Witch's fingers elongated suddenly and painfully. Your body cannot handle bones growing that fast, no matter what. It's likely that the pain could be so bad that she still feels it after she turned which might be why she is crying.

to:

*** The Spitter also suffered the same thing but much much more painful. After she contracted the infection infection, she vomited copious amounts of stomach acid that burned through her mouth and neck. Her stomach bloated and her neck elongated to adjust to the mutation.
*** The Witch's fingers elongated suddenly and painfully. Your body cannot handle bones growing that fast, no matter what. It's likely that the pain could be so bad that she still feels it after she turned turned, which might be why she is crying.
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* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you. Then this wraps around to being sad in the second game's Realism mode, where closet respawns are disabled, and ''far'' more so in [[GameMod custom Mutations]] that are [[FinalDeathMode Final Death Modes]] played straight.

to:

* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you. Then this wraps around to being sad in the second game's Realism mode, where closet respawns are disabled, and ''far'' more so in [[GameMod custom Mutations]] that are [[FinalDeathMode Final {{Final Death Modes]] Mode}}s played straight.
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Grammar


** If you look up the hood of a Hunter you will discover that Hunters claw there eyes out. Whether he did this when he turned or after he turned was never explained. Either which way it was likely painful

to:

** If you look up the hood of a Hunter you will discover that Hunters claw there their eyes out. Whether he did this when he turned or after he turned was never explained. Either which way it was likely painful

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Removed: 375

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No meta moment, see this query. No spoiler tag in moment page either, see Spoilers Off. Also fix bad Example Indentation In Trope Lists (natter is removed) and comment out a ZCE.


* In the Passing campaign, it takes this trope to a more personal level. We already knew somebody from the original cast would die, but when you see [[spoiler:Bill's corpse lying right next to the power generator, still clutching on to his signature M16]], you just can't help but break a tear.
** ...And on "The Sacrifice", listening to the last lines on the titular sacrifice for each character is heartbreaking. Especially a lot of the surviving characters' parting lines, many of which sound like they're about to break into tears. Especially the reaction of [[spoiler:either Zoey or Bill if the other sacrifices themselves]].

to:

* In the Passing campaign, it takes this trope to a more personal level. We already knew somebody from the original cast would die, but when you see [[spoiler:Bill's Bill's corpse lying right next to the power generator, still clutching on to his signature M16]], you just can't help but break a tear.
** ...And on
M16.
* On
"The Sacrifice", listening to the last lines on the titular sacrifice for each character is heartbreaking. Especially a lot of the surviving characters' parting lines, many of which sound like they're about to break into tears. Especially the reaction of [[spoiler:either either Zoey or Bill if the other sacrifices themselves]].themselves.



** Well Ellis doesn't at least. He'll yell out for the others occasionally. "Hey not funny man, where are you guys?"
* In "The Sacrifice" comic, it is revealed that in Zoey's first encounter with the Infected, [[spoiler:her mother was infected and bit her father, who was then forced to shoot and kill her. Zoey and her father then say their tearful goodbyes before she shoots him before he can turn into a zombie.]] What really gets the tears flowing (for both Zoey and the reader) is that Zoey flashes back to this moment when she learns that [[spoiler:the gene for carriers is passed down from the father, meaning that her father was never going to turn in the first place.]]
** Some of the final lines after [[spoiler:Bill leaves the bridge.]]:
--->[[spoiler:'''Zoey''': He's gone, Francis.]]
--->[[spoiler:'''Francis''': You don't know that! Bill's the toughest old buzzard I ever met, and he's '''down there''' and he '''needs us!''' We--]]
--->[[spoiler:'''Zoey''': Francis. '''He's gone'''. He did this for '''us'''. And if you go down there, he did it for '''nothing'''.]]
--->[[spoiler:'''Francis''': Goddammit.]]
** Made even more meaningful that [[spoiler:Francis and Bill were always the most hostile to each other, yet Francis is most determined that he's still alive]].
* [[spoiler:'''Bill''': Don't let her down, don't let her down....]]
** To add to this, Louis's first encounter, which involves him being ambushed and being obviously terrified and depressed about the whole thing.
* How about just the simple dialogue players say once their health is so low that the screen turns grey?

to:

** Well Ellis doesn't at least. He'll yell out for the others occasionally. "Hey not funny man, where are you guys?"
* In "The Sacrifice" comic, it comic:
** It
is revealed that in Zoey's first encounter with the Infected, [[spoiler:her her mother was infected and bit her father, who was then forced to shoot and kill her. Zoey and her father then say their tearful goodbyes before she shoots him before he can turn into a zombie.]] What really gets the tears flowing (for both Zoey and the reader) is that Zoey flashes back to this moment when she learns that [[spoiler:the the gene for carriers is passed down from the father, meaning that her father was never going to turn in the first place.]]
place.
** Some of the final lines after [[spoiler:Bill Bill leaves the bridge.]]:
--->[[spoiler:'''Zoey''':
bridge:
--->'''Zoey''':
He's gone, Francis.]]
--->[[spoiler:'''Francis''':
Francis.
--->'''Francis''':
You don't know that! Bill's the toughest old buzzard I ever met, and he's '''down there''' and he '''needs us!''' We--]]
--->[[spoiler:'''Zoey''':
We--
--->'''Zoey''':
Francis. '''He's gone'''. He did this for '''us'''. And if you go down there, he did it for '''nothing'''.]]
--->[[spoiler:'''Francis''': Goddammit.]]
'''nothing'''.
--->'''Francis''': Goddammit.
** Made even more meaningful that [[spoiler:Francis Francis and Bill were always the most hostile to each other, yet Francis is most determined that he's still alive]].
* [[spoiler:'''Bill''':
alive.
%%* '''Bill''':
Don't let her down, don't let her down....]]
**
down....
*
To add to this, Louis's first encounter, which involves him Bill being ambushed and being obviously terrified and depressed about the whole thing.
* How about just the The simple dialogue players say once their health is so low that the screen turns grey? grey.



* If any of your teammates are incapacitated when everyone else gets on the rescue vehicle, [[LeftForDead they will be left behind]]. As long as they're not dead, [[PlayerPunch you'll get the sound of them screaming for your help playing over the cut scene of the rescue vehicle leaving]], [[WhatTheHellPlayer abandoning them to the zombie hordes]]. You ''will'' feel like an asshole.
** If a survivor fails to make it to the rescue vehicle for this or any other reason, the credits sequence will not open with "The survivors have escaped!" Instead, it will begin with: "In Memory Of: [Player Name]"

to:

* If any of your teammates are incapacitated when everyone else gets on the rescue vehicle, [[LeftForDead they will be left behind]]. As long as they're not dead, [[PlayerPunch you'll get the sound of them screaming for your help playing over the cut scene of the rescue vehicle leaving]], [[WhatTheHellPlayer abandoning them to the zombie hordes]]. You ''will'' feel like an asshole.
**
asshole. If a survivor fails to make it to the rescue vehicle for this or any other reason, the credits sequence will not open with "The survivors have escaped!" Instead, it will begin with: "In Memory Of: [Player Name]"



* The Midnight Riders' song ''Save Me Some Sugar'', particularly after you have played The Sacrifice campaign and watched all those [[spoiler:Bill Tribute]] videos on Website/YouTube. Even worse if you take the lyrics to heart and just went through a breakup.

to:

* The Midnight Riders' song ''Save Me Some Sugar'', particularly after you have played The Sacrifice campaign and watched all those [[spoiler:Bill Tribute]] Bill Tribute videos on Website/YouTube. Even worse if you take the lyrics to heart and just went through a breakup.



* A meta example: Jim French, Bill's voice actor, [[https://gamerant.com/left-4-dead-voice-actor-dies/ sadly passed away]] at 89 years old on December 21st 2017.
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*** The Hunter clawed his eyes out when he turned. He also might've felt his leg muscles strengthening themselves to ludicrous degrees which is likely painful

to:

*** The Hunter clawed his eyes out when he turned. He also might've felt his leg muscles strengthening themselves to ludicrous degrees which is likely painfulpainful.



*** The Spitter also suffered the same thing but much much more painful. After she contracted the infection she vomited copious amounts of stomach acid that burned through her mouth and neck. Her stomach bloated and her neck elongated to adjust to the mutation
*** The Witch's fingers elongated suddenly and painfully. Your body cannot handle bones growing that fast no matter what. It's likely that the pain could be so bad that she still feels it after she turned which might be why she is crying.
*** Same thing with the Charger and Tank. Their bones and muscle masses growing in a short amount of time produced a disturbing amount of pain and agony. The Tank likely went mad/insane when it happened and the Charger might've remained sane enough...up until he caved his part of his head while trying to attack a non-infected.
*** The Smoker started to feel horrendous pain in his abdomen and parts of his body started to grow out of control and leak noxious smoke. As his name might suggest he is coughing due to the smoke and due to his small intestine being lodged in his throat.

to:

*** The Spitter also suffered the same thing but much much more painful. After she contracted the infection she vomited copious amounts of stomach acid that burned through her mouth and neck. Her stomach bloated and her neck elongated to adjust to the mutation
mutation.
*** The Witch's fingers elongated suddenly and painfully. Your body cannot handle bones growing that fast fast, no matter what. It's likely that the pain could be so bad that she still feels it after she turned which might be why she is crying.
*** Same thing with the Charger and Tank. Their bones and muscle masses growing in a short amount of time produced a disturbing amount of pain and agony. The Tank likely went mad/insane when it happened and the Charger might've remained sane enough... up until he caved his part of his head while trying to attack a non-infected.
*** The Smoker started to feel horrendous pain in his abdomen and parts of his body started to grow out of control and leak noxious smoke. As his name might suggest suggest, he is coughing due to the smoke and due to his small intestine being lodged in his throat.
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** Well Ellis doesn't at least. He'll yell out for the other occasionally. "Hey not funny man, where are you guys?"

to:

** Well Ellis doesn't at least. He'll yell out for the other others occasionally. "Hey not funny man, where are you guys?"
Is there an issue? Send a MessageReason:
None


* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you. Then this wraps around to being sad in the second game's Realism mode, where closet respawns are disabled, and ''far'' more so in [[GameMod custom Mutations]] that are [[FinalDeathMode Final Death Modes]].

to:

* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you. Then this wraps around to being sad in the second game's Realism mode, where closet respawns are disabled, and ''far'' more so in [[GameMod custom Mutations]] that are [[FinalDeathMode Final Death Modes]].Modes]] played straight.
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None


* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you. Then this wraps around to being sad in the second game's Realism mode, where closet respawns are disabled, and ''far'' more so in [[GameMod custom Mutations]] that are [[FinalDeathMode Final Death Modes]], where if the mode in question doesn't give you any means of bringing someone back from death (usually via defibrillators), then they will ''remain'' dead for the ''entire'' campaign.

to:

* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you. Then this wraps around to being sad in the second game's Realism mode, where closet respawns are disabled, and ''far'' more so in [[GameMod custom Mutations]] that are [[FinalDeathMode Final Death Modes]], where if the mode in question doesn't give you any means of bringing someone back from death (usually via defibrillators), then they will ''remain'' dead for the ''entire'' campaign.Modes]].
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None


*** Well Ellis doesn't at least. He'll yell out for the other occasionally. "Hey not funny man, where are you guys?"

to:

*** ** Well Ellis doesn't at least. He'll yell out for the other occasionally. "Hey not funny man, where are you guys?"



* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you.

to:

* Everyone's reactions to one of the party members dying, and you just watch, knowing that you could have saved them. Kind of moot when they just pop out of a closet a few minutes later, but it still tugs at you. Then this wraps around to being sad in the second game's Realism mode, where closet respawns are disabled, and ''far'' more so in [[GameMod custom Mutations]] that are [[FinalDeathMode Final Death Modes]], where if the mode in question doesn't give you any means of bringing someone back from death (usually via defibrillators), then they will ''remain'' dead for the ''entire'' campaign.
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Not sure why these were classed as Tearjerker moments. Neither one is particularly sad, and the Boomer example in particular was written more like someone describing an example of Narm than anything.


** The Boomer doesn't even sound like a zombie, he just sounds like a guy who ate too many beans.



** The Smoker just sounds more like someone with a bad throat than a zombie.
Willbyr MOD

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[[quoteright:307:https://static.tvtropes.org/pmwiki/pub/images/320px-bill_deceased_2198.jpg]]
[[caption-width-right:307: No, defibs won't work.]]

to:

[[quoteright:307:https://static.tvtropes.org/pmwiki/pub/images/320px-bill_deceased_2198.jpg]]
[[caption-width-right:307: No, defibs won't work.]]
%% Image removed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1633713086039448600
%% Please start a new thread if you'd like to discuss a new image.
%%
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Added DiffLines:

** The same can be said with the common infected as well [[https://www.youtube.com/watch?v=-hESIFktQ4k as this video shows what a couple of them mumble in their passive state]] (with the exception of the last one). Also, make matters worse as driving home this horrific thought, there's graffiti that is seen that says, "They talk!"

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