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--->'''Villager:''' Goddess... have you abandoned us?



---->'''Edelgard:''' Solon, ''WHAT HAVE YOU DONE?!'' You will '''''NOT''''' escape punishment!\\
'''Dimitri:''' '''''...I WILL CUT YOU TO SHREDS!!!'''''\\

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---->'''Edelgard:''' Solon, ''WHAT HAVE YOU DONE?!'' ''what have you done?!'' You will '''''NOT''''' escape punishment!\\
'''Dimitri:''' '''''...I '''Dimitri:''' ...'''''I WILL CUT YOU TO SHREDS!!!'''''\\

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--->'''Claude:''' Hilda, no! Why didn't you retreat? I was counting on you retreating...

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--->'''Claude:''' Hilda, no! Hilda! Why didn't you retreat? I was counting on you retreating...



-->'''Ashe:''' Our pride, our people, our king. You've torn them all apart. Haven't you had enough?! What else is there for you to take?!

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-->'''Ashe:''' Our pride, our people, our king. You've torn them all apart. Haven't you had enough?! What '''What else is there for you to take?!take?!'''



* [[RuleOfThree Just like Seteth and Flayn, and Felix and Rodrigue,]] Annette and Gilbert [[DespairEventHorizon will react with despair]] if the other is killed. What makes this even more tragic than the other two, however, is that killing one will actively change the other's AI pattern. Rather than standing still until Rhea is attacked, [[GameplayAndSToryIntegration they will follow through on their vow to avenge the fallen one]] [[RoaringRampageOfRevenge and start charging directly through the flames to attack your units immediately,]] no matter how much damage they end up taking. It's particularly notable for Gilbert, however, as the flames severely slow down his already pitiful movement speed, so by the time he finally catches up to your units, he's more likely than not very low on HP and very easy to pick off. The implication that he doesn't care if he lives or dies anymore after his daughter's death is heartbreaking.

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* [[RuleOfThree Just like Seteth and Flayn, and Felix and Rodrigue,]] Annette and Gilbert [[DespairEventHorizon will react with despair]] if the other is killed. What makes this even more tragic than the other two, however, is that killing one will actively change the other's AI pattern. Rather than standing still until Rhea is attacked, [[GameplayAndSToryIntegration [[GameplayAndStoryIntegration they will follow through on their vow to avenge the fallen one]] [[RoaringRampageOfRevenge and start charging directly through the flames to attack your units immediately,]] no matter how much damage they end up taking. It's particularly notable for Gilbert, however, as the flames severely slow down his already pitiful movement speed, so by the time he finally catches up to your units, he's more likely than not very low on HP and very easy to pick off. The implication that he doesn't care if he lives or dies anymore after his daughter's death is heartbreaking.


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*** The tragedy of this cannot be understated: He willingly left himself behind at the abusive House Bartels, massacred his own family, and had to deal with trying to control the Death Knight, in order to protect her. Jeritza went through all that, all just to be forced kill her himself. AllForNothing doesn't even ''begin'' to describe that.
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It's not really a betrayal on Byleth's part.


* Edelgard's ProtagonistJourneyToVillain in all routes except the Crimson Flower route. Crimson Flower sees you as her MoralityPet keeping her sane during what she has to do -- and unless you see her coronation, and even if you ''do'' see her coronation, [[HazyFeelTurn you can end up betraying her as well]], pushing her further into this direction. By the end, she has ''nothing'' left except a bloody-minded need to see it all through and prove to herself it wasn't pointless. Before it begins, she ''[[HeelRealization knows]]'' she could [[IAmAMonster become a monster]] driving away from her closest friends in the world, but as she goes further [[WellIntentionedExtremist out of necessity]], she comes to believe IveComeTooFar and doubles down more and more on her actions.

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* Edelgard's ProtagonistJourneyToVillain in all routes except the Crimson Flower route. Crimson Flower sees you as her MoralityPet keeping her sane during what she has to do -- and unless you see her coronation, and even if you ''do'' see her coronation, [[HazyFeelTurn you can end up betraying opposing her as well]], pushing her further into this direction. By the end, she has ''nothing'' left except a bloody-minded need to see it all through and prove to herself it wasn't pointless. Before it begins, she ''[[HeelRealization knows]]'' she could [[IAmAMonster become a monster]] driving away from her closest friends in the world, but as she goes further [[WellIntentionedExtremist out of necessity]], she comes to believe IveComeTooFar and doubles down more and more on her actions.
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Minor quote fix.


--> '''Edelgard:''' I just wanted to walk with you-([[SmashToBlack cuts to black]])

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--> '''Edelgard:''' I just wanted wanted... to walk with you-([[SmashToBlack cuts to black]])
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** Before the battle, Flayn admits feeling guilt about fighting Byleth after being saved by them. Seteth admits the same, noting that they're in a no-win situation with a strained tone.

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** Before the battle, Flayn admits feeling guilt about fighting Byleth after being saved by them.him/her. Seteth admits the same, noting that they're in a no-win situation with a strained tone.
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** On top of that, in the end she had to still "curry favor" with one of those same nobles to get into the Academy, which bothers her even after the TimeSkip. Add in five years of war on top of that, no wonder she's a BrokenBird.

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** On top of that, in the end she had to still "curry favor" "[[SexualEuphemism curry favor]]" with one of those same nobles to get into the Academy, which bothers her even after the TimeSkip. Add in five years of war on top of that, no wonder she's a BrokenBird.
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** And to top this depression sundae off with a sour cherry, Byleth doesn't even get to actually avenge their father because Solon killsteals Kronya before they can finish her off. The only comfort they can gain from her demise is that it was a KarmicDeath.

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